How much regeneration can you stack?


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Abyss Ambulator

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Post Thursday, 19th February 2015, 09:26

How much regeneration can you stack?

learndb says amulet of regeneration can stack with 'other sources of regeneration.'

So does that mean one can stack 1) amulet of regeneration 2)regeneration mutation 3)artefacts with regen brand?
And is there a 'maximum' amount for regeneration stack?

Slime Squisher

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Post Thursday, 19th February 2015, 09:43

Re: How much regeneration can you stack?

Nearly (effectively all) all sources of regeneration can be stacked together. I believe the only exception is Trolls do not benefit from troll leather armour, though there may be other extremely niche cases.
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Ziggurat Zagger

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Post Thursday, 19th February 2015, 10:32

Re: How much regeneration can you stack?

Wiki wrote:You are a Demonspawn Berserker with Robust 3, Rugged Brown Scales 3, and Powered by Death, at XL27 with 27 Fighting. You thus have 347 base max HP. You are wearing the moon troll leather armour, have been lucky with mutations and gotten Regeneration 3, are wearing a ring of regeneration and the ring of Vitality (giving you 362 max HP), just killed a monster with 7 corpses in sight, are calling upon Trog for divine regeneration, just pulled an Elixir card and got the regeneration effect, and are berserk (bringing your max HP up to 543). Your BRR is 543/6 + 10, or 100. You have 700 from PBD, 80 from your rings of regeneration, 80 from the moon troll leather armour, 60 from the regen mutation, 100 from Trog's Hand, and 100 from the Elixir card's regeneration, for a TRR of 1220, meaning you will gain 12 or 13 HP each turn.

That's not valid for 0.16 though. It's labeled for version 0.14 and has rings of regeneration, I don't know if something else has changed.
DCSS: 97:...MfCj}SpNeBaEEGrFE{HaAKTrCK}DsFESpHu{FoArNaBe}
FeEE{HOIEMiAE}GrGlHuWrGnWrNaAKBaFi{MiDeMfDe}{DrAKTrAMGhEnGnWz}
{PaBeDjFi}OgAKPaCAGnCjOgCKMfAEAtCKSpCjDEEE{HOSu
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Vaults Vanquisher

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Post Thursday, 19th February 2015, 11:13

Re: How much regeneration can you stack?

Sprucery wrote:
Wiki wrote:You are a Demonspawn Berserker with Robust 3, Rugged Brown Scales 3, and Powered by Death, at XL27 with 27 Fighting. You thus have 347 base max HP. You are wearing the moon troll leather armour, have been lucky with mutations and gotten Regeneration 3, are wearing a ring of regeneration and the ring of Vitality (giving you 362 max HP), just killed a monster with 7 corpses in sight, are calling upon Trog for divine regeneration, just pulled an Elixir card and got the regeneration effect, and are berserk (bringing your max HP up to 543). Your BRR is 543/6 + 10, or 100. You have 700 from PBD, 80 from your rings of regeneration, 80 from the moon troll leather armour, 60 from the regen mutation, 100 from Trog's Hand, and 100 from the Elixir card's regeneration, for a TRR of 1220, meaning you will gain 12 or 13 HP each turn.

That's not valid for 0.16 though. It's labeled for version 0.14 and has rings of regeneration, I don't know if something else has changed.

could've worn an finger amulet with additional regen ring.
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Tomb Titivator

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Post Thursday, 19th February 2015, 14:40

Re: How much regeneration can you stack?

Can drink ambrosia now.
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Ziggurat Zagger

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Post Thursday, 19th February 2015, 20:25

Re: How much regeneration can you stack?

Also, randarts can spawn with the regen mod on them, so your gloves, boots, etc can all have regeneration. After being upset that regeneration moved from rings to amulets (because I once had three regen rings on an octopode), adding regen to randarts made me happy again. You can still stack quite a few regeneration egos.

My last win had:

S - +1 pair of gloves "Jerphunai" {rF- rC+ Regen+ Int+3 Slay-3}
k - amulet of Day {Regen+ Str+2}

Seems like most of my .16 games end up with at least a normal amulet of regeneration too, so that's cool.

Dungeon Master

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Post Thursday, 19th February 2015, 20:39

Re: How much regeneration can you stack?

xentronium wrote:Can drink ambrosia now.

Ambrosia (and the Elixir card, as of whichever version it changed in) don't increase your regen rate, they just heal you for a set amount each turn.

Spider Stomper

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Post Thursday, 19th February 2015, 21:06

Re: How much regeneration can you stack?

MarvinPA wrote:
xentronium wrote:Can drink ambrosia now.

Ambrosia (and the Elixir card, as of whichever version it changed in) don't increase your regen rate, they just heal you for a set amount each turn.


Isn't that basically the same thing though? Aside from the fact that regeneration rate is modified by slow healing / sickness.
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Tartarus Sorceror

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Post Friday, 20th February 2015, 00:28

Re: How much regeneration can you stack?

1010011010 wrote:
Sprucery wrote:
Wiki wrote:You are a Demonspawn Berserker with Robust 3, Rugged Brown Scales 3, and Powered by Death, at XL27 with 27 Fighting. You thus have 347 base max HP. You are wearing the moon troll leather armour, have been lucky with mutations and gotten Regeneration 3, are wearing a ring of regeneration and the ring of Vitality (giving you 362 max HP), just killed a monster with 7 corpses in sight, are calling upon Trog for divine regeneration, just pulled an Elixir card and got the regeneration effect, and are berserk (bringing your max HP up to 543). Your BRR is 543/6 + 10, or 100. You have 700 from PBD, 80 from your rings of regeneration, 80 from the moon troll leather armour, 60 from the regen mutation, 100 from Trog's Hand, and 100 from the Elixir card's regeneration, for a TRR of 1220, meaning you will gain 12 or 13 HP each turn.

That's not valid for 0.16 though. It's labeled for version 0.14 and has rings of regeneration, I don't know if something else has changed.

could've worn an finger amulet with additional regen ring.


rings don't have regen now
take it easy

Sar

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Ziggurat Zagger

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Post Friday, 20th February 2015, 00:37

Re: How much regeneration can you stack?

The wiki example is from the times they could so regenfinger should've been mentioned, unless it's even older and predates the necklace.
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Barkeep

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Post Friday, 20th February 2015, 02:27

Re: How much regeneration can you stack?

Sar wrote:regenfinger

the worst bond movie
I am not a very good player. My mouth is a foul pit of LIES. KNOW THIS.

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Arrhythmia, graffen69, mechanicalmaniac, Sar, xentronium
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Ziggurat Zagger

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Post Friday, 20th February 2015, 07:56

Re: How much regeneration can you stack?

Sar wrote:The wiki example is from the times they could so regenfinger should've been mentioned, unless it's even older and predates the necklace.

I believe the necklace was added in 0.14 so yes it should've been mentioned.
DCSS: 97:...MfCj}SpNeBaEEGrFE{HaAKTrCK}DsFESpHu{FoArNaBe}
FeEE{HOIEMiAE}GrGlHuWrGnWrNaAKBaFi{MiDeMfDe}{DrAKTrAMGhEnGnWz}
{PaBeDjFi}OgAKPaCAGnCjOgCKMfAEAtCKSpCjDEEE{HOSu
Bloat: 17: RaRoPrPh{GuStGnCa}{ArEtZoNb}KiPaAnDrBXDBQOApDaMeAGBiOCNKAsFnFlUs{RoBoNeWi

Sar

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Ziggurat Zagger

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Post Friday, 20th February 2015, 08:32

Re: How much regeneration can you stack?

Turns out Crawlwiki can't even do pointless theorycrafting right.

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Arrhythmia, Rast

Abyss Ambulator

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Post Friday, 20th February 2015, 13:23

Re: How much regeneration can you stack?

Does the hunger stack as well?

Spider Stomper

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Post Friday, 20th February 2015, 13:50

Re: How much regeneration can you stack?

Also, does all regeneration increase hunger?

Snake Sneak

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Post Monday, 23rd February 2015, 15:07

Re: How much regeneration can you stack?

Arrhythmia wrote:rings don't have regen now


Can a randart ring have regen? I know armour can, in trunk, anyway.

Ziggurat Zagger

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Post Monday, 23rd February 2015, 18:33

Re: How much regeneration can you stack?

I believe so, although I haven't seen one myself (that I remember) yet. Similar to how there's no rElec ring, yet randarts can generate it.
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Ziggurat Zagger

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Post Monday, 23rd February 2015, 21:36

Re: How much regeneration can you stack?

MrRokkomies wrote:Also, does all regeneration increase hunger?


I thought it does, but I believe the increased hunger rate only takes place while the high rate of healing is active. If you are at full HP, the hunger rate is gone.

At least, that's how it works (I believe) for all items. With the mutation, I don't think hunger increases during healing; this would explain why Trolls have a separate mutation for increased hunger.
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