Abyss Ambulator
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Does Fighting have the same effect on ranged as melee?
Also, do potions of might have any direct effect on ranged damage? (I guess increasing str has some effect indirectly..)
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Abyss Ambulator
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Dungeon Master
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Ziggurat Zagger
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Lasty wrote:Might does not add the extra 1d10 damage to ranged combat
Abyss Ambulator
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Ziggurat Zagger
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daggaz wrote:What, do you shoot the arrows harder?
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Tartarus Sorceror
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daggaz wrote:What, do you shoot the arrows harder?
Abyss Ambulator
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Arrhythmia wrote:daggaz wrote:What, do you shoot the arrows harder?
Honestly, probably. Have you tried to use a bow man? Shit is hard on the upper body.
Ziggurat Zagger
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tasonir wrote:(Berserked against my will by a chaos effect while wearing a sling, survived the berserk duration, but then also passed out at the end of it, and died)
Abyss Ambulator
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Arrhythmia wrote:daggaz wrote:What, do you shoot the arrows harder?
Honestly, probably. Have you tried to use a bow man? Shit is hard on the upper body.
Ziggurat Zagger
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Abyss Ambulator
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Ziggurat Zagger
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crate wrote:Clearly the bows you find dynamically adjust in dimension/construction/material/etc. to fit your character's str/dex, much in the way that every single plate armour you find in the dungeon fits your character.
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