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The new vault 5 layout seems quite challenging, any tips?

PostPosted: Sunday, 20th July 2014, 07:50
by nordetsa
With more 'entrances' at the each corner I feel like I constantly get swarmed with hordes of enemies wherever I teleport. Even with the AOE spells the enemies come in great numbers and mixed with tough ones (titans, ancient lichs, and so on).

So far my vault:5 strategy has been 1) teleport into some remote area and lurk there 2) lure 2~3 monsters at a time.

But with the new layout it doesn't seem to work. New enemies keep popping up from all directions (or at least that's how I felt it).

Any tips on how to handle the final floor on vault? I lost 2 mages while trying to find somewhere 'remote' in the floor.

Re: The new vault 5 layout seems quite challenging, any tips

PostPosted: Sunday, 20th July 2014, 07:56
by Patashu
Same way as before, except instead of going to a corner/edge, you go to one of the hallways next to a corner.

Also, don't think of vaults:5 as a default third rune anymore. Some characters will find slime, or even abyss/tomb an easier 3rd rune. If you have controlled teleport on tap, you might even think about sneaking into pan and jacking a pan lord's rune.

Re: The new vault 5 layout seems quite challenging, any tips

PostPosted: Sunday, 20th July 2014, 07:56
by Magipi
My main strategy nowadays is simply avoiding V:5. The Slime Pits is always better, but only if you have rCorr.

Re: The new vault 5 layout seems quite challenging, any tips

PostPosted: Sunday, 20th July 2014, 19:07
by popsofctown
I only recently got my first victory, so grain of salt..

I find Chei worshippers have a super easy time with Vaults 5. You need not teleport, because a few slouches will kill the entire circle of guards. Once you've slouched enough you can stair dance the floor from the center, and even go clear a different part of the game to refill your piety. Step from time also happens to counter some of the floor's strategy for killing you: if a vault warden summons friends to ambush you, step from time can reset your part of the floor to the normal average concentration of enemies.

Of course, I'm making god-specific advice, but Chei is one of the easiest gods to abandon, and isn't that tough to fill up piety on, so you can grab him, use him, and lose him if you want to beat Vault 5 in this way.

Re: The new vault 5 layout seems quite challenging, any tips

PostPosted: Sunday, 20th July 2014, 19:09
by Sar
popsofctown wrote:super easy time with Vaults 5

popsofctown wrote:go clear a different part of the game to refill your piety

um
popsofctown wrote:grab him, use him, and lose him if you want to beat Vault 5 in this way

That's a pretty terrible idea even if we pretend god wrath doesn't exist.

Re: The new vault 5 layout seems quite challenging, any tips

PostPosted: Sunday, 20th July 2014, 19:13
by Octopode-monk-of-XOM
are the enemies all slow there in vault 5 or why does slouch deal damage to them? or u cast slow on urself / play naga? dont really get that.. but still didnt try chei

€dit forgot about that innate slow from god ;P yea i play mostly other gods, but dont like trog (always okawaru over it if i wanna go melee)

Re: The new vault 5 layout seems quite challenging, any tips

PostPosted: Sunday, 20th July 2014, 19:40
by Blink
Octopode-monk-of-XOM wrote:are the enemies all slow there in vault 5 or why does slouch deal damage to them? or u cast slow on urself / play naga? dont really get that.. but still didnt try chei


Chei reduces your walking speed as your piety increases. So you end up being "slower" than pretty much everything else and Slouch hits hard. You still do other things at the normal speed, you just walk slower.

If you are fairly new to the game, I would NOT start playing around with Chei yet. Chei is crawl hard mode. Like squids and cats and ants. Go win Fedhas, Yred, Trog, Oka, Makh first.

As for the original question, the best way I've found to deal with V5 is to activate control teleport, haste up, read teleport, go down the stairs, read magic map, read fear, fight a bit, and then c-tel into a nice room or area near narrow corridors in one of the quadrants. I don't like the sides because you can still get surrounded there. At least one of the quadrants should hopefully give you some choke points. Fight there, clear a space, and avoid using big explosions. Once you've cleared a quad, that is your base and you explore and lead bad guys back there, not towards the stairs.

Re: The new vault 5 layout seems quite challenging, any tips

PostPosted: Sunday, 20th July 2014, 19:55
by Sar
cats are actually pretty easy

Re: The new vault 5 layout seems quite challenging, any tips

PostPosted: Sunday, 20th July 2014, 21:48
by 1010011010
By new I assume you mean the corners being cut off.

Pre-change I would Buff, magic map and C-Tele to the end of the horizontal hallways so that the destination square and eight adjacent were empty (I believe, and could be wrong, that the deviation could attempt to teleport you to a wall and instead randomly teleport you across the map), then run up or down towards a corner.

Now, after the change, I Buff, magic map and C-Tele straight to the nicest looking corner. This is usually the most cluttered and maze like quadrant. Then I gain C-Tele in case I need to leave soon and move to the slightly safer top or bottom wall.

All the while trying to be relatively quite.

Nowadays slime is looking like more of an option as a third rune. I still avoid pan and the abyss since a little bad luck goes a long way towards killing you in those branches.

Re: The new vault 5 layout seems quite challenging, any tips

PostPosted: Friday, 25th July 2014, 12:38
by ketsa
Tip : do slime instead.

Re: The new vault 5 layout seems quite challenging, any tips

PostPosted: Friday, 25th July 2014, 16:14
by mopl
I usually ?imolation Vaults:5, as I do for Slime:6 btw. It's pretty easy this way.

Just had a Dith game : I Refrigerated all Vaults:5, that was maybe my easiest silver rune

Re: The new vault 5 layout seems quite challenging, any tips

PostPosted: Monday, 28th July 2014, 02:58
by Aule
mopl wrote:I usually ?imolation Vaults:5, as I do for Slime:6 btw. It's pretty easy this way.

Confirmed. See my recent excursion using this method.