Monday, 7th July 2014, 17:11 by KoboldLord
It isn't completely irrelevant, but it isn't all that important. As you've noticed, monsters are made out of food, and you can gather this food up after they stop moving and return to normal satiation after each battle. If you spend less spell hunger for a battle than the gap between normal satiation and starving, you spend no hunger on that battle. Spell hunger is only a factor at all in two situations. First, if you are forced to run away partway through the battle and have to abandon the temporary food until it rots, you might end up having to eat some permafood. This is no problem, you will have lots of it. Second, if you run yourself all the way down to starving during battle and need to cast more spells, you have to eat while monsters are biting your face, and that can be fatal so you should try to avoid that. Having lots of extra permafood doesn't actually help all that much because it's the time spent eating it that kills you, not the specific value of your nutrition level. It's probably a good idea to keep enough of a handle on your spell hunger that you won't run out of nutrition before you run out of spells to cast, which for a conjuror build is probably going to involve blowing your entire mp bar on your highest-level spells.
Generally speaking, I train spellcasting to get more spell slots long before I need it to reduce spell hunger. You also get a cheap bump in spell power from spellcasting if your relevant magic skills are far enough ahead that they cost four times as much xp to level.
- For this message the author KoboldLord has received thanks: 2
- bigmcstrongmuscle, Lasty