Mp regeneration needs a serious buff
Posted: Tuesday, 15th April 2014, 11:00
For many of you this would be a dream character. Very early on you get a ring of regeneration, or "Ring of Early Game Invulnerability" as it would be in the hands of a skilled Avoider-Of-Trouble.
Then soon thereafter you find a robe of archmagi, which is funny because your only directly offensive spell is magic dart.
Coincidentally you also grab a staff of conjuration just a couple of floors after that. Fortunately, books also start appearing.
(Oh and you try out force lance which is an abysmal spell that can barely oneshot a yak at max power by the way.)
You can absolutely destroy everything in your way, but then it strikes you like a sack of bricks.
this is going so slow
You have to rest up after every encounter, every little pack of rats that eat up a couple of fireballs - because that's already a third of your mana pool. You'd be a fool to continue without restoring it.
And boy, does restoring it take a long time!
Good thing you don't have to do it every single time you kill something.. Oh wait, yes you do! And that's awful!
So awful, your character dying to your utter lack of caring brings you more joy than you could ever have playing it.
You may argue that it's a balancing mechanic because magic is stronger than melee (now there's a good one), but you are already severely disadvantaged by you not having an infinite pool of attacks.
And even then - even with mana regeneration as high as 1 mp/turn you would still have to spend nine turns to cast a level 9 spell once. (You don't have to wait that long before you can hit something again in dragon form.)
As it is now, mana regeneration is excruciatingly slow. This is bad not because it prevents you from always casting (which is alright), but because it forces you to rest up even after a flawless fight.
Now you might be thinking "but why shouldn't it do so?", well - do you have to rest up every encounter where you didn't take any damage in melee? No, you don't - you killed them good, now kill some more! Have fun!
All I want is that the game doesn't tease me with immense power (which can be matched in melee, mind) but at the same time forces me into a grinding halt after every fight. (Do you want to have fun blasting? That's silly.)
just let me recover most of that mana while walking around
pretty please?
i wanna as much fun killing things as a caster as i do in melee, but this "mana regeneration" fellow really doesn't want me to
please have a talk with him, he's really mean
Then soon thereafter you find a robe of archmagi, which is funny because your only directly offensive spell is magic dart.
Coincidentally you also grab a staff of conjuration just a couple of floors after that. Fortunately, books also start appearing.
(Oh and you try out force lance which is an abysmal spell that can barely oneshot a yak at max power by the way.)
You can absolutely destroy everything in your way, but then it strikes you like a sack of bricks.
this is going so slow
You have to rest up after every encounter, every little pack of rats that eat up a couple of fireballs - because that's already a third of your mana pool. You'd be a fool to continue without restoring it.
And boy, does restoring it take a long time!
Good thing you don't have to do it every single time you kill something.. Oh wait, yes you do! And that's awful!
So awful, your character dying to your utter lack of caring brings you more joy than you could ever have playing it.
- Code:
Dungeon Crawl Stone Soup version 0.14.0-12-g87ee3b7 (webtiles) character file.
45827 Bloax the Eclecticist (level 13, -3/68 HPs)
Began as a Deep Elf Wizard on Apr 15, 2014.
Was the Champion of Cheibriados.
Slain by a demonic crawler (7 damage)
... on Level 1 of the Spider Nest.
The game lasted 02:07:34 (10039 turns).
Bloax the Eclecticist (Deep Elf Wizard) Turns: 10039, Time: 02:07:34 [Note: That's 1.3 turns/second, and that's really slow.]
HP -3/68 AC 6 Str 19 XL: 13 Next: 97%
MP 2/37 EV 28 Int 44 God: Cheibriados [******]
Gold 1176 SH 0 Dex 31 Spells: 10 memorised, 7 levels left
rFire . . . SeeInvis + s - staff of conjuration {!a}
rCold . . . Clarity . w - +1 robe {Archmagi}
rNeg . . . Conserve . (no shield)
rPois . rCorr . R - +0 hat {SInv}
rElec . rRot . j - +0 cloak
SustAb . . Spirit . k - +0 pair of gloves
rMut . Warding . B - +0 pair of boots
Saprov . . . Stasis . (no amulet)
MR +.... U - +3 ring of dexterity
o - ring of regeneration
@: repel missiles, about to teleport, very slow, somewhat resistant to hostile
enchantments, quite stealthy
A: no striking features
a: Bend Time, Temporal Distortion, Slouch, Step From Time, Renounce Religion
You were on level 1 of the Spider Nest.
You worshipped Cheibriados.
Cheibriados was exalted by your worship.
You were full.
You visited 4 branches of the dungeon, and saw 19 of its levels.
You also visited: Ossuary.
You collected 1176 gold pieces.
Skills:
- Level 2.5 Fighting
Level 4.9 Long Blades
- Level 0.3 Maces & Flails
- Level 3.5 Bows
+ Level 12.2 Dodging
- Level 2.4 Stealth
+ Level 15.3 Spellcasting
+ Level 13.1 Conjurations
Level 1.8 Hexes
- Level 2.2 Charms
- Level 1.1 Summonings
- Level 3.5 Translocations
- Level 7.0 Fire Magic
+ Level 3.2 Earth Magic
- Level 2.1 Poison Magic
- Level 9.6 Invocations
- Level 3.1 Evocations
You had 7 spell levels left.
You knew the following spells:
Your Spells Type Power Failure Level Hunger
a - Magic Dart Conj #### 0% 1 None
b - Blink Tloc N/A 1% 2 None
c - Call Imp Summ ######.. 1% 2 None
d - Conjure Flame Conj/Fire ######## 1% 3 None
e - Mephitic Cloud Conj/Pois/Air ######## 1% 3 None
f - Repel Missiles Chrm/Air ###### 1% 2 None
g - Fireball Conj/Fire ########.. 1% 5 None
h - Iron Shot Conj/Erth ########.. 4% 6 None
i - Orb of Destruction Conj ########.. 2% 7 ##.....
x - Iskenderun's Mystic Conj ######## 1% 4 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (8/15) Temple (1/1) D:6 Lair (8/8) D:8
Spider (2/5) Lair:4 Slime (0/6) Lair:7
Swamp: Lair:3-6 Shoals: Lair:3-6 Snake: Lair:3-6
Altars:
Cheibriados
Dithmenos
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Annotations:
D:6 best weapon here
Lair:2 exclusion: oklob plant
Inventory:
Hand weapons
e - a +4,+0 whip of electrocution
(You took it off Pikel on level 8 of the Dungeon)
i - a +1,+0 bow
(You took it off a centaur on level 6 of the Dungeon)
O - the +5,+3 war axe of Daproef {chop, +Rage rPois rC+ Dex+2}
(You found it on level 3 of the Lair of Beasts)
It inflicts extra damage upon your enemies.
It affects your dexterity (+2).
It protects you from cold.
It protects you from poison.
It lets you go berserk.
Cheibriados disapproves of the use of such an item.
Missiles
n - 37 arrows
u - a throwing net (quivered)
Armour
j - a +0 cloak (worn)
(You found it on level 4 of the Lair of Beasts)
k - a +0 pair of gloves (worn)
(You found it on level 2 of the Lair of Beasts)
w - a +1 robe of the Archmagi (worn)
(You found it on level 5 of the Dungeon)
B - a +0 pair of boots (worn)
(You found it on level 7 of the Lair of Beasts)
D - a +0 buckler
(You found it on level 8 of the Dungeon)
R - a +0 hat of see invisible (worn)
(You took it off Gastronok on level 3 of the Lair of Beasts)
Magical devices
t - a wand of confusion (11)
(You found it on level 4 of the Dungeon)
x - a wand of polymorph (6)
(You found it on level 6 of the Lair of Beasts)
C - a wand of confusion (16)
(You found it on level 8 of the Dungeon)
H - a wand of teleportation (2)
(You found it on level 1 of the Lair of Beasts)
W - a wand of cold (3)
(You found it on level 7 of the Lair of Beasts)
Comestibles
d - 13 bread rations
f - 5 meat rations
Scrolls
a - a scroll of fear
m - 4 scrolls of blinking
q - a scroll of identify
v - a scroll of fog
y - 3 scrolls of magic mapping
E - a scroll of teleportation
F - a scroll of noise {!r}
X - a scroll of remove curse
Y - 2 scrolls of amnesia
Jewellery
g - an uncursed ring of sustain abilities
(You found it on level 8 of the Dungeon)
o - a ring of regeneration (left hand)
(You found it on level 3 of the Dungeon)
r - an uncursed ring of ice
(You took it off Fannar on level 1 of the Lair of Beasts)
M - an uncursed ring of protection from cold
(You found it on level 2 of the Lair of Beasts)
Q - an uncursed ring of teleportation
(You found it on level 7 of the Lair of Beasts)
U - a +3 ring of dexterity (right hand)
(You found it on level 8 of the Lair of Beasts)
Potions
h - 9 potions of curing
p - a potion of mutation {unknown}
z - 2 potions of heal wounds
A - a potion of agility
I - 2 potions of brilliance
J - 2 potions of resistance
N - 2 potions of restore abilities
P - a potion of invisibility
S - a potion of might
Books
l - a book of Wizardry
(You found it on level 7 of the Dungeon)
Spells Type Level
Summon Elemental Summoning 4
Agony Necromancy 5
Force Lance Conjuration 5
Haste Charms 6
Invisibility Hexes 6
Spellforged Servitor Conjuration/Summoning 7
G - a book of the Tempests
(You found it on level 1 of the Lair of Beasts)
Spells Type Level
Static Discharge Conjuration/Air 3
Lightning Bolt Conjuration/Air 5
*Fireball Conjuration/Fire 5
Tornado Air 9
Shatter Earth 9
K - a book of Power
(You found it on level 2 of the Lair of Beasts)
Spells Type Level
Fulminant Prism Conjuration/Hexes 4
*Iskenderun's Mystic Blast Conjuration 4
Venom Bolt Conjuration/Poison 5
Bolt of Magma Conjuration/Fire/Earth 5
*Iron Shot Conjuration/Earth 6
*Orb of Destruction Conjuration 7
Magical staves
s - an uncursed staff of conjuration (weapon) {!a}
(You found it on level 6 of the Dungeon)
T - an uncursed staff of cold {!a}
(You found it on level 8 of the Lair of Beasts)
Miscellaneous
b - a phial of floods
(You found it on level 3 of the Lair of Beasts)
c - a lamp of fire
(You found it on level 8 of the Lair of Beasts)
L - a lamp of fire
(You found it on level 2 of the Lair of Beasts)
V - a phial of floods
(You found it on level 5 of the Lair of Beasts)
### ####
##.#########...#
##.......##^.#..#
##.......#..#....
................##
..............#.@#
...............s##
...............##
..%....>#......#
.............###
.........>..#..##
...../......s#..#
...............##
...............#
You could see a demonic crawler.
Message History
The demonic crawler completely misses you.
The demonic crawler misses you.
The demonic crawler misses you. x2
The demonic crawler completely misses you.
There is a stone staircase leading up here.
Unknown command.
Unknown command.
The demonic crawler closely misses you. The demonic crawler misses you.
The demonic crawler barely misses you. The scorpion completely misses you.
The demonic crawler hits you!
The demonic crawler completely misses you.
The demonic crawler closely misses you.
You climb upwards.
There is a stone staircase leading down here.
Unknown command.
Casting: Fireball
You feel a surge of power! You blink.
Unknown command.
Unknown command.
Unknown command.
Unknown command.
The demonic crawler hits you!
The demonic crawler hits you but does no damage.
The demonic crawler misses you.
Unknown command.
Casting: Blink
You feel a surge of power! You blink.
Unknown command.
Unknown command.
The demonic crawler completely misses you.
The demonic crawler misses you.
The demonic crawler hits you but does no damage.
The demonic crawler completely misses you. x2
The demonic crawler hits you but does no damage.
Unknown command.
The demonic crawler completely misses you.
The demonic crawler hits you!
The demonic crawler completely misses you.
The demonic crawler completely misses you.
The demonic crawler misses you. The demonic crawler hits you.
The demonic crawler completely misses you.
The demonic crawler closely misses you.
The demonic crawler completely misses you.
The demonic crawler completely misses you.
The demonic crawler hits you!
* * * LOW HITPOINT WARNING * * *
The demonic crawler completely misses you.
The demonic crawler hits you but does no damage.
The demonic crawler barely misses you.
The demonic crawler completely misses you.
The demonic crawler hits you.
* * * LOW HITPOINT WARNING * * *
The demonic crawler hits you.
* * * LOW HITPOINT WARNING * * *
The demonic crawler hits you.
* * * LOW HITPOINT WARNING * * *
Read which item? (? for menu, Esc to quit)
As you read the scroll of teleportation, it crumbles to dust.
You feel strangely unstable. The demonic crawler closely misses you.
The demonic crawler misses you. The demonic crawler closely misses you.
Drink which item? (? for menu, Esc to quit)
You feel better. The demonic crawler barely misses you.
The demonic crawler closely misses you. The demonic crawler hits you!
* * * LOW HITPOINT WARNING * * *
The demonic crawler hits you!
* * * LOW HITPOINT WARNING * * *
The demonic crawler hits you!
* * * LOW HITPOINT WARNING * * *
The demonic crawler hits you!
You die...
Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Dagger | 9 | | | | || 9
Unarmed | 3 | | | | || 3
Short sword | 24 | 29 | | | || 53
Long sword | | 27 | 142 | 85 | || 254
Whip | | | 14 | 109 | 75 || 198
Staff | | | | 4 | 1 || 5
Quarterstaff | | | | 1 | || 1
War axe | | | | 33 | 12 || 45
Fire: Bow | | | 36 | 23 | || 59
Throw: Dart | | | 29 | 9 | || 38
Tomahawk | | | 10 | 22 | 1 || 33
Cast: Magic Dart | 68 | 54 | 119 | 87 | 12 || 340
Conjure Flame | 5 | 10 | 30 | 3 | 2 || 50
Mephitic Cloud | 1 | 2 | 11 | 11 | 1 || 26
Blink | | 1 | 12 | 25 | 17 || 55
Call Imp | | | 14 | | 1 || 15
Slow | | | 6 | | || 6
Repel Missiles | | | 1 | | || 1
Force Lance | | | 3 | 53 | || 56
Fireball | | | | 68 | 47 || 115
Iskenderun's Myst | | | | 32 | 20 || 52
Orb of Destructio | | | | 5 | 15 || 20
Iron Shot | | | | | 3 || 3
Invok: Temporal Distorti | | | | | 1 || 1
Evoke: Wand | | 13 | 9 | 8 | 3 || 33
Lamp of fire | | | | 1 | || 1
Phial of floods | | | | 1 | || 1
Use: Scroll | 3 | 6 | 13 | 16 | 5 || 43
Potion | 1 | 1 | | 7 | 1 || 10
Stab: Confused | 1 | | 3 | 4 | || 8
Sleeping | | | 3 | 2 | || 5
Vault maps used:
D:1: grunt_arrival_lava_bath, xom_teletrap_fun
D:2: first_bread, nrook_uturn
D:3: fedhas_bush_and_centaur_altar, lexackson_kobold_supper
D:4: gammafunk_temple_overflow_forgotten, gup_sewer_entry_pipe,
minivault_24, kennysheep_potato
D:5: enter_ossuary_1
D:6: lemuel_doored_altar, minmay_temple_entry_hall, lemuel_angel_altar,
uniq_edmund, uniq_grinder
D:7: grunt_ogre_cave, grunt_ministairs_7, minmay_fountain_box,
makhleb_altar_promises_db
D:8: erik_lair_island, kennysheep_nondescript, uniq_pikel
Temple: triangle_lava_temple_11
Lair:1: serial_bayou_shore_b, uniq_fannar
Lair:2: minmay_lair_oklob_bushes
Lair:3: shoals_dummy_entry, uniq_gastronok
Lair:4: spider_nest_entry_webs
Lair:5: bh_autumn_forest_stairs
Lair:7: nicolae_slime_entry_wandering_lumps
Lair:8: grunt_lair_end_beastmaster, st_stairs_4,
grunt_forest_small_clearing_treed
Spider:1: uniq_sonja
Ossuary: ossuary_tomb_3
Notes
Turn | Place | Note
--------------------------------------------------------------
0 | D:1 | Bloax, the Deep Elf Wizard, began the quest for the Orb.
0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6
84 | D:1 | Reached XP level 2. HP: 9/15 MP: 0/10
97 | D:1 | Reached skill level 2 in Conjurations
133 | D:1 | Learned a level 2 spell: Blink
136 | D:1 | Learned a level 2 spell: Call Imp
162 | D:1 | HP: 3/15 [kobold (2)]
185 | D:1 | Found a shimmering altar of Xom.
189 | D:1 | HP: 3/15 [giant newt (2)]
422 | D:2 | Reached XP level 3. HP: 5/19 MP: 7/13
440 | D:2 | Learned a level 3 spell: Conjure Flame
444 | D:2 | Learned a level 3 spell: Mephitic Cloud
470 | D:2 | Reached skill level 5 in Spellcasting
693 | D:3 | Reached skill level 2 in Translocations
780 | D:3 | Found a blossoming altar of Fedhas.
781 | D:3 | Noticed a centaur
859 | D:4 | Noticed an ogre
869 | D:4 | Killed an ogre
869 | D:4 | Reached skill level 6 in Spellcasting
869 | D:4 | Reached skill level 3 in Conjurations
869 | D:4 | Reached XP level 4. HP: 24/24 MP: 4/18
869 | D:4 | Reached XP level 5. HP: 28/28 MP: 4/20
880 | D:4 | Paralysed by a giant eyeball for 2 turns
907 | D:4 | Found a shimmering altar of Xom.
907 | D:4 | Found a burning altar of Makhleb.
908 | D:4 | Found an ancient bone altar of Kikubaaqudgha.
1038 | D:4 | Noticed an ogre
1040 | D:4 | HP: 6/28 [ogre/giant club (22)]
1048 | D:4 | Noticed an ogre
1054 | D:4 | Killed an ogre
1054 | D:4 | Reached skill level 3 in Dodging
1054 | D:4 | Reached skill level 4 in Conjurations
1059 | D:4 | Killed an ogre
1059 | D:4 | Reached XP level 6. HP: 16/32 MP: 6/22
1197 | D:5 | Entered Level 5 of the Dungeon
1197 | D:5 | Found a sand-covered staircase.
1225 | Ossuary | Entered an ossuary
1231 | Ossuary | LOL
1310 | Ossuary | Reached skill level 4 in Dodging
1421 | Ossuary | Reached skill level 7 in Spellcasting
1554 | D:5 | Noticed Deemzul's ghost (experienced OpMo)
1575 | D:5 | Killed Deemzul's ghost
1575 | D:5 | Reached skill level 2 in Long Blades
1575 | D:5 | Reached skill level 5 in Conjurations
1575 | D:5 | Reached XP level 7. HP: 24/36 MP: 17/25
1672 | D:5 | Learned a level 2 spell: Repel Missiles
1680 | D:5 | Learned a level 2 spell: Slow
1731 | D:5 | Reached skill level 5 in Dodging
1773 | D:5 | Reached skill level 1 in Hexes
1773 | D:5 | Reached skill level 1 in Charms
1778 | D:5 | Reached skill level 1 in Evocations
1842 | D:5 | You fall through a shaft!
1941 | D:6 | Reached skill level 2 in Charms
1941 | D:6 | Reached XP level 8. HP: 22/41 MP: 16/27
2000 | D:6 | Reached skill level 2 in Evocations
2019 | D:6 | Found a staircase to the Ecumenical Temple.
2025 | Temple | Entered the Ecumenical Temple
2041 | Temple | Became a worshipper of Cheibriados the Contemplative
2042 | Temple | stone cold crazy
2100 | D:6 | Reached skill level 1 in Poison Magic
2116 | D:6 | Found a sparkling altar of Nemelex Xobeh.
2135 | D:6 | kekek
2142 | D:6 | Noticed Grinder
2167 | D:6 | Killed Grinder
2167 | D:6 | Reached skill level 3 in Long Blades
2167 | D:6 | Reached skill level 6 in Dodging
2167 | D:6 | Reached skill level 2 in Poison Magic
2167 | D:6 | Reached skill level 3 in Evocations
2266 | D:6 | Found a glowing golden altar of the Shining One.
2266 | D:6 | Noticed an angel
2269 | D:6 | kek
2507 | D:7 | Reached skill level 8 in Spellcasting
2574 | D:7 | Reached skill level 4 in Long Blades
2615 | D:7 | Reached skill level 3 in Translocations
2648 | D:7 | Reached skill level 7 in Dodging
2670 | D:7 | Reached XP level 9. HP: 45/45 MP: 7/29
2762 | D:7 | Reached skill level 1 in Bows
2790 | D:8 | Noticed BoredOne's ghost (average FoFi)
2861 | D:7 | Learned a level 5 spell: Force Lance
2927 | D:8 | Reached skill level 2 in Bows
2927 | D:8 | Reached skill level 9 in Spellcasting
3024 | D:8 | Reached skill level 8 in Dodging
3033 | D:8 | Reached skill level 3 in Bows
3033 | D:8 | Reached skill level 6 in Conjurations
3163 | D:8 | Killed BoredOne's ghost
3222 | D:8 | Noticed Pikel
3267 | D:8 | Killed Pikel
3340 | D:8 | Acquired Cheibriados' first power
3352 | D:8 | Reached XP level 10. HP: 47/50 MP: 22/31
3363 | D:8 | Found a staircase to the Lair.
3381 | D:8 | Reached skill level 10 in Spellcasting
3469 | Lair:1 | Entered Level 1 of the Lair of Beasts
3669 | Lair:1 | Reached skill level 1 in Invocations
3681 | Lair:1 | Reached skill level 9 in Dodging
3687 | Lair:1 | Reached skill level 7 in Conjurations
3701 | Lair:1 | Reached skill level 1 in Fighting
3773 | Lair:1 | Reached skill level 2 in Invocations
3809 | Lair:1 | Noticed Fannar
3945 | Lair:1 | Killed Fannar
3945 | Lair:1 | Reached skill level 2 in Fighting
3945 | Lair:1 | Reached skill level 3 in Invocations
4049 | Lair:1 | Acquired Cheibriados' second power
4227 | Lair:1 | Reached skill level 11 in Spellcasting
4276 | Lair:2 | Learned a level 5 spell: Fireball
4316 | Lair:2 | Learned a level 7 spell: Orb of Destruction
4316 | Lair:2 | ooh baby
4393 | Lair:2 | Reached skill level 1 in Fire Magic
4435 | Lair:2 | Reached skill level 8 in Conjurations
4446 | Lair:2 | Reached skill level 4 in Invocations
4453 | Lair:2 | Reached skill level 10 in Dodging
4459 | Lair:2 | Reached skill level 2 in Fire Magic
4469 | Lair:2 | Acquired Cheibriados' third power
4558 | Lair:2 | Reached XP level 11. HP: 58/58 MP: 16/33
4784 | Lair:3 | Noticed Gastronok
4814 | Lair:2 | Noticed an oklob plant
4949 | Lair:3 | Noticed a six-headed hydra
4953 | Lair:3 | Killed a six-headed hydra
4953 | Lair:3 | Reached skill level 3 in Fire Magic
4980 | Lair:2 | Reached skill level 5 in Invocations
5093 | Lair:3 | good morning honey
5142 | Lair:3 | Got a shimmering war axe
5143 | Lair:3 | Identified the +5,+3 war axe of Daproef {chop, +Rage rPois rC+ Dex+2} (You found it on level 3 of the Lair of Beasts)
5144 | Lair:3 | that'll do
5171 | Lair:3 | Reached skill level 9 in Conjurations
5187 | Lair:3 | Reached skill level 4 in Fire Magic
5537 | Lair:3 | Noticed a four-headed hydra
5545 | Lair:3 | Killed a four-headed hydra
5545 | Lair:3 | Reached skill level 6 in Invocations
5702 | Lair:3 | Killed Gastronok
5702 | Lair:3 | Reached skill level 5 in Fire Magic
6054 | Lair:3 | Reached skill level 10 in Conjurations
6054 | Lair:3 | Reached XP level 12. HP: 27/64 MP: 1/34
6054 | Lair:3 | HP: 10/64 [griffon (17)]
6054 | Lair:3 | HP: 4/64 [griffon (6)]
6077 | Lair:3 | Reached skill level 12 in Spellcasting
6077 | Lair:3 | Reached skill level 7 in Invocations
6214 | Lair:4 | Reached skill level 6 in Fire Magic
6273 | Lair:3 | Learned a level 4 spell: Iskenderun's Mystic Blast
6296 | Lair:3 | will you die already
6313 | Lair:3 | you too
6375 | Lair:4 | WOW
6427 | Lair:5 | pop
6572 | Lair:6 | HISS
6572 | Lair:6 | splat
6993 | Lair:7 | oh mu
7105 | Lair:7 | Reached skill level 7 in Fire Magic
7112 | Lair:7 | Reached skill level 8 in Invocations
7249 | Lair:7 | HP: 9/64 [elephant (12)]
7260 | Lair:6 | Reached skill level 11 in Conjurations
7261 | Lair:6 | ooga ooga 360 headshot booga
7330 | Lair:5 | why are there so many fucking blink frogs
7337 | Lair:5 | Reached skill level 13 in Spellcasting
7351 | Lair:5 | thanks
7427 | Lair:5 | wow wow oww
7429 | Lair:5 | jesus man
7429 | Lair:5 | calm down
7641 | Lair:6 | Reached skill level 9 in Invocations
7908 | Lair:8 | Entered Level 8 of the Lair of Beasts
7913 | Lair:8 | Reached XP level 13. HP: 68/68 MP: 14/36
7926 | Lair:7 | ACTION....
7926 | Lair:7 | hold
8344 | Lair:8 | Reached skill level 12 in Conjurations
8358 | Lair:7 | Reached skill level 14 in Spellcasting
8538 | Lair:8 | Reached skill level 11 in Dodging
8848 | Lair:8 | Noticed a four-headed hydra
8849 | Lair:8 | speaking of commiting suicide
9138 | Lair:8 | Killed a four-headed hydra
9239 | Lair:7 | Learned a level 6 spell: Iron Shot
9268 | Lair:7 | Found a staircase to the Slime Pits.
9276 | Lair:7 | boom baby
9454 | Lair:5 | splat
9464 | Lair:5 | Reached skill level 1 in Earth Magic
9505 | Lair:5 | oink
9511 | Lair:5 | OINK!!
9516 | Lair:5 | oink :)
9575 | Lair:5 | go away
9583 | Lair:5 | Reached skill level 15 in Spellcasting
9608 | Lair:5 | Reached skill level 2 in Earth Magic
9724 | Lair:4 | Reached skill level 13 in Conjurations
9725 | Lair:4 | Reached skill level 12 in Dodging
9829 | Lair:4 | Found a hole to the Spider Nest.
9903 | Spider:1 | Entered Level 1 of the Spider Nest
9992 | Spider:2 | Reached skill level 3 in Earth Magic
10039 | Spider:1 | HP: 13/68 [demonic crawler (11)]
10039 | Spider:1 | HP: 4/68 [demonic crawler (9)]
10039 | Spider:1 | Slain by a demonic crawler
Vanquished Creatures
Gastronok (Lair:3)
Fannar (Lair:1)
3 hydras
7 death yaks (Lair:8)
A deep troll shaman (Lair:8)
A catoblepas (Lair:8)
An orb spider (Spider:1)
Pikel (D:8)
4 wolf spiders
3 griffons
6 elephants
3 black mambas
A molten gargoyle (Lair:5)
The ghost of Deemzul the Martial Artist, an experienced OpMo (D:5)
4 spiny frogs
A demonic crawler (Spider:2)
A fire drake (Lair:6)
Grinder (D:6)
6 komodo dragons
A two-headed ogre (D:8)
3 boulder beetles (Lair:8)
17 blink frogs
2 basilisks
57 yaks
A tarantella (Spider:2)
4 fire bats (Lair:5)
3 trapdoor spiders
8 hippogriffs
19 wolves
2 wyverns
An orc warrior (D:8)
7 water moccasins
A slave (D:8)
3 spiders (Spider:2)
9 porcupines
3 black bears
8 ogres
The ghost of BoredOne the Shield-Bearer, an average FoFi (D:8)
An ice beast (D:7)
2 centaurs
A phantom (D:6)
2 boring beetles
11 crocodiles
A lava worm (Lair:5)
3 giant slugs (Lair:1)
10 giant frogs
A big kobold (D:7)
2 pulsating lumps (Lair:7)
A goliath beetle (D:7)
3 lava snakes (Lair:5)
2 electric eels
4 big fish (D:8)
8 hounds
2 quasits
3 iguanas
2 worker ants
A big kobold zombie (Ossuary)
7 sheep (Lair:5)
A gnoll (D:1)
10 mummies (Ossuary)
12 adders
A giant mite (Lair:6)
58 green rats
5 worms
An adder zombie (D:5)
A giant eyeball (D:4)
9 giant geckos
6 orcs
21 bats
A bat skeleton (D:7)
A bat zombie (D:7)
2 giant cockroaches
2 gnoll zombies (Ossuary)
4 goblins
9 hobgoblins
14 jackals
7 kobolds
5 quokkas
A ball python (D:4)
2 giant newts
A hobgoblin zombie (Ossuary)
A kobold skeleton (D:7)
A kobold zombie (Ossuary)
An orc skeleton (D:4)
3 orc zombies (Ossuary)
A quokka zombie (D:8)
11 rats
A rat skeleton (D:7)
A bush (Lair:5)
7 fungi
6 plants
471 creatures vanquished.
Vanquished Creatures (collateral kills)
A hydra (Lair:3)
A death yak (Lair:8)
2 yaks (Lair:3)
A hippogriff (Lair:3)
An ice beast (D:7)
5 green rats (Lair:3)
A rat (Lair:3)
12 creatures vanquished.
Vanquished Creatures (others)
A polar bear (Lair:8)
A water elemental (Lair:3)
A slave (D:8)
A crocodile (Lair:8)
2 crimson imps (D:7)
2 hounds (D:8)
A shadow imp (D:6)
7 white imps
4 fungi
2 plants
22 creatures vanquished.
Grand Total: 505 creatures vanquished
You may argue that it's a balancing mechanic because magic is stronger than melee (now there's a good one), but you are already severely disadvantaged by you not having an infinite pool of attacks.
And even then - even with mana regeneration as high as 1 mp/turn you would still have to spend nine turns to cast a level 9 spell once. (You don't have to wait that long before you can hit something again in dragon form.)
As it is now, mana regeneration is excruciatingly slow. This is bad not because it prevents you from always casting (which is alright), but because it forces you to rest up even after a flawless fight.
Now you might be thinking "but why shouldn't it do so?", well - do you have to rest up every encounter where you didn't take any damage in melee? No, you don't - you killed them good, now kill some more! Have fun!
All I want is that the game doesn't tease me with immense power (which can be matched in melee, mind) but at the same time forces me into a grinding halt after every fight. (Do you want to have fun blasting? That's silly.)
just let me recover most of that mana while walking around
pretty please?
i wanna as much fun killing things as a caster as i do in melee, but this "mana regeneration" fellow really doesn't want me to
please have a talk with him, he's really mean