websocket problems
Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Pandemonium Purger
Posts: 1337
Joined: Saturday, 7th July 2012, 02:28
Location: Limbo
Re: websocket problems
Eringya's Employee
Posts: 1783
Joined: Friday, 7th October 2011, 19:24
Location: Athens, Greece
Re: websocket problems
Re: websocket problems
Eringya's Employee
Posts: 1783
Joined: Friday, 7th October 2011, 19:24
Location: Athens, Greece
Re: websocket problems
Re: websocket problems
Ziggurat Zagger
Posts: 4055
Joined: Tuesday, 10th January 2012, 19:49
Re: websocket problems
Re: websocket problems
crate wrote:the server is too busy, probably
So it arbitrarily ousts some connections? :/ But it still serves a page, so in theory it should be able to serve a better error than "The Websocket connection was closed.
Reload to try again." Something like "All circuits are busy now, please try again later..." would at least be understandable, since reloading does absolutely nothing except increment the rage meter by ++.
And if it is too busy for just my game, why can't I at least watch others? Giving me the error above with just the (useless) chat box below, is worse than aggravating. I realize: free game and all but meh :/ I am this close: "" to killing my character (I mean going to V5) having done everything else there is to do without attending the depths, slime or elf, and this is my best NaTm character to date on Webtiles.
Blades Runner
Posts: 552
Joined: Tuesday, 10th April 2012, 21:11
Ziggurat Zagger
Posts: 4055
Joined: Tuesday, 10th January 2012, 19:49
Re: websocket problems
Pandemonium Purger
Posts: 1337
Joined: Saturday, 7th July 2012, 02:28
Location: Limbo
Re: websocket problems
Re: websocket problems
Dungeon Master
Posts: 3160
Joined: Sunday, 5th August 2012, 14:52
Re: websocket problems
Return to Dungeon Crawling Advice
Who is online
Users browsing this forum: No registered users and 53 guests