Blades Runner
Posts: 624
Joined: Saturday, 18th December 2010, 04:50
Consumables are meant to be used!
Very often I would often end up in a risky situation early in the game, and opt to not quaff heal wounds because "I might need it later". Then, when "later" finally came, I once again found myself saying "nope, I'm not going to read this blink scroll. I might need it later...". That would continue until I inevitably got myself killed while hoarding 5 potions of heal wounds, 4 scrolls of teleport, 2 potions of speed, etc. etc., all because I figured "I'll need these later". Eventually, this became my 'default', and I'd avoid using consumables without even thinking about it.
This continued on for many years (I've been playing since 2009), and I'd rarely get a character into the Lair. I went four years without ever managing to grab a single rune, let alone survive long enough to make it to the final floor of a branch. "What am I doing wrong? Am I doomed to suck this badly forever?", I'd often think to myself. Eventually, I finally had an epiphany and realized what I had been doing wrong all this time. I was playing a character and I had just arrived in the lair. "OK, I somehow managed to make it to the lair, the first thing I should do is set up a stash, because I'm barely able to hold all the crap in my inventory." After I made the stash, I took a trip to the temporary stash I was forced to make in the temple so I could haul it to my main stash in the lair. It took two trips to move it all, and that's when I realized something. "Wait a second, I'm in the lair right now and yet I haven't quaffed a single potion or read any scroll besides identify. I've come frighteningly close to death at least five times already in this game, and yet I'm walking around barely able to keep all of these scrolls/potions/wands from spilling out of my pocket. I carry them around all the time but I never use them, and I'm getting myself killed in stupid ways that could be easily avoided."
I had been placing the value of my own life below the value of consumables. I had been more willing to die than I was to quaff a potion / read a scroll / zap a wand and continue to live. I realized that when I say to myself "I'll need these later", 'later' is actually 'now'.
I believe a good way to comprehend this is to compare consumables to gold and shops. You should not spend all of your gold buying four leather armors and three pairs of boots in the first shop you come across. Using gold like that is wasteful, because you're spending it on things that you don't need. However, it is also just as wasteful to not use your gold to buy that ring of rPois before heading into Spider. You might think, "I'd rather save this gold in case I find something else I want in a different shop", but what good does that hypothetical future item do for you if you end up dying to the poison of a redback spider? Gold is meant to be spent, it has absolutely no other purpose and does not benefit you by sitting in your inventory, and the value of gold does not increase by collecting more gold. Gold is a resource, and if you don't use it, the resource is wasted.
In the same way that gold shouldn't be needlessly spent on things you don't need, you shouldn't quaff a potion of berserk rage to kill a rat that you could have otherwise dealt with safely without using any consumables. However, if you choose not to read that scroll of blinking because you "might need it later", what good does that blink scroll do for you if you die before that hypothetical future situation even happens? Consumables are meant to be used, they have absolutely no other purpose and they do not benefit you by sitting in your inventory, and the effectiveness of consumables does not increase by collecting more consumables. If you have ten scrolls of teleport the teleportation is not going to kick in any faster than it would if you only had one, and if you have ten potions of speed they wont make you any faster than they would if you only had one. Consumables are a resource, and if you don't use them, they're wasted. In addition, consumables should not be quantified. You should not allow the amount of a particular potion or scroll you have to alter your decision making progress. If you need it, you need it, and it's better to run out of a consumable than it is to die without using it.
Since I've actually started using my consumables, I've noticed a significant increase in my skill. I still suck pretty bad, but now I'm able to get characters into the lair consistently, and I've managed to win a three-rune game -- twice. I hope this helps anyone else who might be having this problem.