Unable to proceed past the early game


Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Friday, 21st March 2014, 15:55

Re: Unable to proceed past the early game

Unless you do it with Str 5 character.
User avatar

Blades Runner

Posts: 538

Joined: Saturday, 15th February 2014, 03:22

Location: NYC

Post Saturday, 22nd March 2014, 05:56

Re: Unable to proceed past the early game

  Code:

Dungeon Crawl Stone Soup version 0.14-a0-3414-gdc1dcd3 (webtiles) character file.

Hopeless2 the Bludgeoner (Lava Orc Gladiator)      Turns: 39140, Time: 05:35:22

HP 146/146       AC 37     Str 26      XL: 16   Next: 21%
MP  29/29        EV 12     Int  8      God: Beogh [******]
Gold 1678        SH  0     Dex 17      Spells:  4 memorised,  6 levels left

rFire  + . .     SeeInvis +     a - +5 great mace (holy)
rCold  + + .     Clarity  +     t - +2 chain mail {rPois}
rNeg   . . .     Conserve .     (no shield)
rPois  +         rCorr    .     x - +2 hat {SInv}
rElec  +         rRot     .     E - +0 cloak of Starlight {rElec rC+ EV+4 Stlth-}
SustAb . .       Spirit   .     F - +2 pair of gloves
rMut   .         Warding  .     w - +2 pair of boots
Saprov + . .     Stasis   .     m - amulet "Noaqem" {Clar rC+}
MR     +....                    I - ring of Xoute Frurph {Str+5 Dex+4}
                                h - +3 ring of protection

@: somewhat resistant to hostile enchantments, extremely unstealthy
A: walk on water, conserve scrolls, saprovore 1, weak 1
a: Smiting, Recall Orcish Followers, Renounce Religion
}: 1/15 runes: gossamer


You are on level 15 of the Dungeon.
You worship Beogh.
Beogh is exalted by your worship.
You are not hungry.

You have visited 4 branches of the dungeon, and seen 32 of its levels.
You have also visited: Bailey and Ice Cave.

You have collected 3441 gold pieces.
You have spent 1763 gold pieces at shops.

Inventory:

Hand weapons
 a - a +5,+5 great mace of holy wrath (weapon)
 b - a +4,+4 sling
Missiles
 y - 3 sling bullets of frost
 G - 7 stones (quivered)
 N - 59 sling bullets
Armour
 t - a +2 chain mail of poison resistance (worn)
 w - a +2 pair of boots (worn)
 x - a +2 hat of see invisible (worn)
 E - the +0 cloak of Starlight (worn) {rElec rC+ EV+4 Stlth-}
   (You bought it in a shop on level 8 of the Dungeon)   
   
   It affects your evasion (+4).
   It protects you from cold.
   It insulates you from electricity.
   It makes you much less stealthy.
 F - a +2 pair of gloves (worn)
Magical devices
 e - a wand of lightning
 C - a wand of lightning {zapped: 3}
 J - a wand of fire {zapped: 2}
 K - a wand of digging {zapped: 2}
 Q - a wand of disintegration {zapped: 3}
 U - a wand of fire
Comestibles
 f - 7 meat rations
 i - a lemon
 k - a pear
 l - 6 bread rations
 A - 2 snozzcumbers
 B - 6 beef jerkies
 T - an apple
Scrolls
 c - a scroll of fear
 g - 2 scrolls of blinking
 n - 7 scrolls of fog
 o - a scroll of remove curse
 u - 6 scrolls of teleportation
 R - a scroll of magic mapping
Jewellery
 d - an uncursed ring of flight
 h - a +3 ring of protection (left hand)
 m - the amulet "Noaqem" (around neck) {Clar rC+}
   (You bought it in a shop on level 6 of the Dungeon)   
   
   [amulet of clarity]
   It protects you from cold.
 I - the ring of Xoute Frurph (right hand) {Str+5 Dex+4}
   (You found it on level 5 of the Dungeon)   
   
   [ring of strength]
   It affects your strength (+5).
   It affects your dexterity (+4).
Potions
 r - 11 potions of curing
 H - a potion of heal wounds
 X - a gluggy red potion
Books
 j - a book of Enchantments   
   
   Spells                             Type                      Level
   Cause Fear                         Hexes                        4
   Silence                            Hexes/Air                    5
   Tukima's Dance                     Hexes                        5
   Deflect Missiles                   Charms/Air                   6
   *Haste                             Charms                       6
   Discord                            Hexes                        8
 p - a book of the Warp   
   
   Spells                             Type                      Level
   *Control Teleport                  Charms/Translocation         4
   Phase Shift                        Translocation                5
   Warp Weapon                        Charms/Translocation         5
   Summon Forest                      Summoning/Translocation      5
   Dispersal                          Translocation                6
   Controlled Blink                   Translocation                7
   Disjunction                        Translocation                8
 L - a book of Minor Magic   
   
   Spells                             Type                      Level
   Magic Dart                         Conjuration                  1
   *Blink                             Translocation                2
   Call Imp                           Summoning                    2
   Repel Missiles                     Charms/Air                   2
   Slow                               Hexes                        2
   Conjure Flame                      Conjuration/Fire             3
   *Mephitic Cloud                    Conjuration/Poison/Air       3


   Skills:
 - Level 14.0 Fighting
 * Level 16.9 Maces & Flails
   Level 11.0 Staves
 - Level 2.1 Slings
 - Level 1.7 Throwing
 + Level 14.9 Armour
 - Level 2.4 Dodging
 - Level 1.2 Stealth
 + Level 3.0 Spellcasting
 + Level 9.2 Translocations
 - Level 10.1 Invocations


You have 6 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Blink                 Tloc           N/A          4%          2    ###....
b - Control Teleport      Chrm/Tloc      #.........   98%         4    #####..
c - Mephitic Cloud        Conj/Pois/Air  #.......     100%        3    ####...
d - Haste                 Chrm           #.......     100%        6    #######


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (0/1) D:6             Orc (4/4) D:10
    Elf (0/3) Orc:4          Lair (8/8) D:11         Shoals (0/5) Lair:3
 Spider (5/5) Lair:5        Slime (0/6) Lair:8       Vaults (0/5) D:13
 Depths (0/5) D:15       

Altars:
Cheibriados
Fedhas
Okawaru
Trog
Vehumet
Xom
The Shining One
Beogh

Shops:
D:6 =   D:8 [   D:14 %(   Orc:3 *   Orc:4 ?!([

Annotations:
Lair:8 exclusion: oklob plant


Innate Abilities, Weirdness & Mutations

You have stony skin.
Your flesh is heat resistant.
Your flesh is vulnerable to cold.
Your heat harms attackers.
You bathe your surroundings in blazing heat.
You are too hot to use scrolls.
You can walk on water.
You are very good at protecting items from fire.
You can tolerate rotten meat.
You are weak. (Str -2)


Message History

Your Spellcasting skill increases to level 3!
You bludgeon the orc!!
You kill the orc!
Beogh accepts your kill.
Beogh blesses Grimold with extra attack power.
Unknown command.
You see here a dagger.
Items here: % )) [[
a dagger; a robe; a flail; a leather armour; an orc corpse
The orc corpse slowly crumbles into the ground.
Things that are here:
a dagger; a robe; a flail; a leather armour
You see here a dagger.
There is an open door here.
Done exploring.
(D) Dungeon        (T) Temple         (O) Orcish Mines   (E) Elven Halls   
(L) Lair           (A) Shoals         (N) Spider Nest    (M) Slime Pits     
(V) Vaults         (U) Depths         
Where to? (Enter - D:14 @ (x,y), ? - help)
Okay, then.

############
..(.((.o(..#
....##o###.#
....##.# #.#
(...##.###.########
....##............#
....##.#.#.####.###
....##o..#.#  #.@.#
....##o##<.#  ###o#
....##.##..#    #o#
..####.##..#### #o#
..#  #........# #.#
..####.###(##.# #.###
..........(...# #...#
#.............#####o#
#......(........ooo.#


You can see the friendly Grimold the orc knight, the friendly Harm the orc
knight and a friendly orc warrior.

Vanquished Creatures
  Mara (Spider:5)
  Asterion (Spider:1)
  3 ghost moths (Spider:5)
  Josephine (D:10)
  2 hydras
  Erica (Orc:4)
  2 rakshasas (D:15)
  An ogre mage (D:15)
  2 death yaks (Lair:8)
  2 centaur warriors
  A very ugly thing (D:15)
  7 orb spiders
  An unseen horror (D:9)
  2 hill giants
  Joseph (D:8)
  2 necromancers (D:13)
  A griffon (D:13)
  An orc sorcerer (Orc:4)
  15 wolf spiders
  2 manticores (D:15)
  2 red wasps
  5 cyclopes
  Maurice (D:9)
  An item mimic (Lair:4)
  A feature mimic (D:9)
  Psyche (D:10)
  A gargoyle (D:10)
  2 kobold demonologists
  3 spiny frogs
  2 demonic crawlers (Spider:2)
  A spriggan druid (Lair:8)
  Grinder (D:3)
  A merfolk (shapeshifter) (D:15)
  2 boggarts (D:15)
  4 giant fireflies (Lair:8)
  A polar bear (Lair:7)
  4 blue devils (IceCv)
  Sonja (Orc:4)
  A troll (shapeshifter) (D:15)
  Prince Ribbit (D:8)
  10 jumping spiders
  A blink frog (Lair:7)
  2 komodo dragons
  3 slime creatures (D:15)
  A raven (D:13)
  3 grizzly bears (Lair:8)
  7 trapdoor spiders
  6 spriggans (Lair:8)
  14 redbacks
  3 sharks
  3 wraiths
  11 tarantellas
  3 deep elf magi
  20 ugly things
  2 hill giant zombies
  4 yaks
  Eustachio (D:10)
  2 hippogriffs
  Grum (D:8)
  2 steam dragons
  2 vampire mosquitoes
  2 hungry ghosts
  A mottled dragon (D:15)
  9 wolves
  A porcupine (Lair:7)
  8 soldier ants (Lair:2)
  A necrophage (D:11)
  5 spiders
  3 giant goldfish
  4 ice beasts
  3 black bears
  2 phantoms
  3 sky beasts
  4 ogres
  7 water moccasins
  12 centaurs
  18 orc warriors
  2 manticore skeletons
  2 yellow wasps
  A big kobold (D:13)
  Duvessa (D:6)
  2 crocodiles
  A gnoll sergeant (D:9)
  3 giant slugs
  A brain worm (D:15)
  16 giant frogs
  6 scorpions
  7 killer bees
  A troll skeleton (D:10)
  6 wights
  Dowan (D:6)
  8 crimson imps
  2 goliath beetles (D:6)
  A gnoll shaman (D:4)
  9 electric eels
  2 big fish (Lair:8)
  A giant frog zombie (D:10)
  15 orc wizards
  6 hounds
  2 jellies
  11 orc priests
  A hippogriff simulacrum (D:10)
  A quasit (D:10)
  12 worker ants
  5 iguanas
  Ijyb (D:2)
  A hound zombie (D:7)
  Terence (D:2)
  A hound skeleton (D:7)
  19 gnolls
  An orc zombie (D:12)
  3 shadow imps
  18 adders
  A giant mite (D:5)
  26 green rats
  An inept feature mimic (D:6)
  8 worms
  2 elf zombies
  3 giant eyeballs
  2 giant geckos
  59 orcs
  3 ball pythons (D:3)
  19 bats
  8 giant cockroaches
  17 hobgoblins
  12 kobolds
  An ooze (D:2)
  6 quokkas
  2 giant newts
  A giant spore (D:14)
  17 goblins
  A hobgoblin zombie (D:5)
  25 jackals
  A jackal skeleton (D:7)
  A kobold skeleton (D:6)
  A kobold zombie (D:5)
  3 orc skeletons
  A quokka skeleton (D:4)
  22 rats
  A rat skeleton (D:6)
  2 ballistomycetes (D:14)
  2 plants (D:6)
688 creatures vanquished.

Vanquished Creatures (collateral kills)
  Saint Roka (Orc:4)
  Arachne (Spider:3)
  A ghost moth (Spider:5)
  An orc warlord (Orc:4)
  Gastronok (Orc:4)
  3 emperor scorpions (Spider:5)
  The ghost of Atenologic the Conjurer, a powerful DEIE of Vehumet (D:14)
  The ghost of jujuben the Cruncher, a powerful GrGl of Makhleb (Lair:6)
  An ogre mage (D:15)
  A ravenous item mimic (Lair:8)
  5 hydras
  A tengu warrior (D:13)
  3 death yaks (Lair:8)
  2 catoblepae
  15 orb spiders
  A wizard (D:15)
  A hill giant (D:14)
  2 cyclopes
  An oklob plant (Lair:8)
  17 wolf spiders
  6 elephants (Lair:7)
  A griffon (Lair:5)
  A sixfirhy (Orc:4)
  2 orc sorcerers
  3 red wasps
  3 slime creatures (D:15)
  A black mamba (Lair:8)
  2 feature mimics (Orc:4)
  8 demonic crawlers
  An item mimic (Lair:8)
  A queen ant (Lair:2)
  8 spiny frogs
  5 komodo dragons
  3 trolls
  An iron devil (Orc:4)
  A tengu conjurer (D:13)
  20 jumping spiders
  A fire drake (Lair:5)
  A polar bear (shapeshifter) (D:15)
  3 boggarts (D:15)
  A centaur skeleton (D:15)
  4 giant fireflies (Lair:8)
  4 two-headed ogres
  A raven (D:13)
  A boulder beetle (Spider:5)
  8 blink frogs
  A griffon zombie (D:14)
  6 grizzly bears (Lair:8)
  19 redbacks
  11 sharks
  14 yaks
  3 spriggans (Lair:8)
  A basilisk (Lair:4)
  12 trapdoor spiders
  A deep elf mage (D:15)
  3 wyverns
  2 wraiths
  13 ugly things
  10 tarantellas
  8 hippogriffs
  4 vampire mosquitoes
  2 elephant slugs (Lair:8)
  A steam dragon (Lair:5)
  2 hungry ghosts
  A hill giant skeleton (D:14)
  3 wargs
  A mottled dragon (D:15)
  5 porcupines
  12 wolves
  12 soldier ants (Lair:2)
  A centaur simulacrum (D:14)
  8 ice beasts (Orc:4)
  A sky beast (D:10)
  6 water moccasins
  21 spiders
  13 orc warriors
  5 yellow wasps
  7 black bears
  7 centaurs
  8 ogres
  A manticore skeleton (D:15)
  6 giant goldfish
  12 crocodiles
  A big kobold (D:15)
  11 giant frogs
  6 giant slugs
  A cyclops zombie (D:15)
  4 scorpions
  3 wights (D:13)
  8 killer bees
  3 electric eels
  4 crimson imps
  An elf zombie (D:13)
  2 hounds
  A goliath beetle (Spider:5)
  7 orc priests
  12 jellies
  10 orc wizards
  3 iguanas
  5 big fish
  18 worker ants
  9 sheep
  An ogre zombie (Orc:4)
  59 green rats
  8 adders
  A gnoll (D:11)
  A white imp (D:12)
  An ufetubus (D:15)
  3 giant geckos
  An ooze (Lair:8)
  32 orcs
  5 bats
  5 hobgoblins
  4 kobolds
  5 quokkas
  8 goblins
  14 jackals
  4 orc skeletons
  4 orc zombies (Orc:4)
  2 rats
  2 ballistomycetes (D:14)
  2 bushes (Lair:8)
  16 fungi
  4 plants
685 creatures vanquished.

Vanquished Creatures (others)
  4 orc knights
  An orb spider (Spider:5)
  An orc sorcerer (Orc:4)
  A jumping spider (Spider:5)
  A redback (Spider:5)
  9 orc warriors
  A giant goldfish (Spider:4)
  10 orc wizards
  16 orc priests
  An iguana (D:5)
  2 worms (D:5)
  83 orcs
  A bat skeleton (D:8)
  A hobgoblin (D:5)
  A giant newt (D:5)
  3 kobolds
  A rat (D:8)
  A plant (D:6)
138 creatures vanquished.

Grand Total: 1511 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Hopeless2, the Lava Orc Gladiator, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 18/18 MP: 1/1
   349 | D:1      | Reached skill level 3 in Staves
   462 | D:1      | Reached XP level 2. HP: 23/25 MP: 2/2
   930 | D:2      | Reached XP level 3. HP: 27/30 MP: 3/3
  1047 | D:2      | Noticed Terence
  1069 | D:2      | Killed Terence
  1069 | D:2      | Reached skill level 1 in Armour
  1299 | D:2      | Noticed Ijyb
  1319 | D:2      | Killed Ijyb
  1319 | D:2      | Reached XP level 4. HP: 35/38 MP: 4/4
  1702 | D:2      | Reached skill level 4 in Staves
  2086 | D:3      | Noticed Grinder
  2101 | D:3      | Paralysed by Grinder for 2 turns
  2208 | D:3      | Reached XP level 5. HP: 37/46 MP: 5/5
  2230 | D:3      | Paralysed by Grinder for 3 turns
  2235 | D:3      | Paralysed by Grinder for 6 turns
  2242 | D:3      | Paralysed by a potion of paralysis for 7 turns
  2247 | D:3      | Killed Grinder
  2247 | D:3      | Reached XP level 6. HP: 18/55 MP: 6/6
  2579 | D:3      | Reached skill level 5 in Fighting
  2579 | D:3      | Reached skill level 1 in Stealth
  2819 | D:3      | Reached skill level 5 in Staves
  3319 | D:4      | Reached XP level 7. HP: 61/61 MP: 7/7
  3433 | D:4      | Reached skill level 1 in Slings
  3692 | D:4      | Found a glowing golden altar of the Shining One.
  3792 | D:4      | Found an iron altar of Okawaru.
  4076 | D:5      | Entered Level 5 of the Dungeon
  4330 | D:5      | Found a shimmering altar of Xom.
  4454 | D:5      | Got a faintly glowing lapis lazuli ring
  4616 | D:5      | Reached skill level 6 in Fighting
  5179 | D:5      | Identified the ring of Xoute Frurph {Str+5 Dex+4} (You found it on level 5 of the Dungeon)
  5254 | D:6      | Reached XP level 8. HP: 38/71 MP: 8/8
  5481 | D:6      | Reached skill level 5 in Armour
  5673 | D:6      | Reached skill level 7 in Fighting
  6263 | D:6      | Found a staircase to the Ecumenical Temple.
  6327 | D:6      | Found a bloodstained altar of Trog.
  6329 | D:6      | Found a radiant altar of Vehumet.
  6329 | D:6      | Noticed Dowan
  6330 | D:6      | Noticed Duvessa
  6348 | D:6      | Killed Duvessa
  6362 | D:6      | Killed Dowan
  6665 | D:6      | Found Raotz's Jewellery Boutique.
  6906 | D:7      | Reached skill level 8 in Fighting
  7035 | D:7      | Reached XP level 9. HP: 77/82 MP: 9/9
  7077 | D:7      | Got a twisted robe
  7102 | D:7      | Identified the cursed -5 robe of the Valley of Death {+Fly Str+2 Stlth++} (You found it on level 7 of the Dungeon)
  7219 | D:7      | Found a snail-covered altar of Cheibriados.
  7445 | D:7      | Reached skill level 9 in Fighting
  7793 | D:8      | Noticed Grum
  7815 | D:8      | Killed Grum
  7954 | D:8      | Found Sax Toss' Armour Shoppe.
  7956 | D:8      | Noticed Prince Ribbit
  7971 | D:8      | Killed Prince Ribbit
  7999 | D:8      | Became a worshipper of Beogh the Brigand
  8403 | D:8      | Noticed Joseph
  8430 | D:8      | Killed Joseph
  8430 | D:8      | Reached skill level 10 in Fighting
  8743 | D:8      | Paralysed by a giant eyeball for 4 turns
  8754 | D:8      | Paralysed by a giant eyeball for 4 turns
  9076 | D:9      | Reached XP level 10. HP: 88/93 MP: 10/10
  9138 | D:9      | Acquired Beogh's first power
  9721 | D:9      | Paralysed by a giant eyeball for 4 turns
  9971 | D:9      | Noticed Maurice
  9982 | D:9      | Killed Maurice
  9982 | D:9      | Reached skill level 11 in Fighting
 10836 | D:9      | Noticed an unseen horror
 10850 | D:9      | Killed an unseen horror
 11051 | D:10     | Entered Level 10 of the Dungeon
 11100 | D:10     | Noticed Josephine
 11153 | D:10     | Killed Josephine
 11153 | D:10     | Acquired Beogh's second power
 11159 | D:10     | Reached XP level 11. HP: 70/104 MP: 11/11
 11342 | D:10     | Found a flagged portal.
 11343 | D:10     | Noticed Psyche
 11369 | D:10     | Killed Psyche
 11369 | D:10     | Reached skill level 12 in Fighting
 11369 | D:10     | Reached skill level 10 in Staves
 11408 | Bailey   | Entered a bailey
 11754 | Bailey   | Got a faintly glowing short sword
 11755 | Bailey   | Identified the +4,+8 short sword of Crotithy {flame, rC++ Int+3 Stlth++} (You found it in a bailey)
 11766 | Bailey   | Learned a level 2 spell: Blink
 12571 | D:10     | Noticed Eustachio
 12589 | D:10     | Killed Eustachio
 12629 | D:10     | Found a staircase to the Orcish Mines.
 12851 | Orc:1    | Entered Level 1 of the Orcish Mines
 12871 | Orc:1    | Acquired Beogh's third power
 12877 | Orc:1    | Reached skill level 10 in Armour
 13441 | D:8      | Bought the +0 cloak of Starlight {rElec rC+ EV+4 Stlth-} for 676 gold pieces
 14049 | Orc:3    | Found Honil's General Store.
 14072 | Orc:3    | Bought a scroll of enchant weapon II for 71 gold pieces
 14221 | Orc:4    | Entered Level 4 of the Orcish Mines
 14238 | Orc:4    | Found a roughly hewn altar of Beogh.
 14246 | Orc:4    | Acquired Beogh's fourth power
 14294 | Orc:4    | Found a roughly hewn altar of Beogh.
 14342 | Orc:4    | Found a staircase to the Elven Halls.
 14359 | Orc:4    | Found a roughly hewn altar of Beogh.
 14359 | Orc:4    | Found Qegae's Distillery.
 14406 | Orc:4    | Bought a potion of curing for 22 gold pieces
 14406 | Orc:4    | Bought a potion of curing for 22 gold pieces
 14406 | Orc:4    | Bought a potion of heal wounds for 33 gold pieces
 14406 | Orc:4    | Bought a potion of curing for 22 gold pieces
 14406 | Orc:4    | Bought a potion of mutation for 27 gold pieces
 14406 | Orc:4    | Bought a potion of haste for 77 gold pieces
 14407 | Orc:4    | Gained mutation: You are clumsy. (Dex -2) [potion of mutation]
 14407 | Orc:4    | Gained mutation: Your spells are a little harder to cast, but a little more powerful. [potion of mutation]
 14407 | Orc:4    | Gained mutation: You have a somewhat thin skeletal structure (Dex +2, Stlth). [potion of mutation]
 14408 | Orc:4    | Lost mutation: Your spells are a little harder to cast, but a little more powerful. [potion of cure mutation]
 14408 | Orc:4    | Lost mutation: You are clumsy. (Dex -2) [potion of cure mutation]
 14408 | Orc:4    | Lost mutation: You have a somewhat thin skeletal structure (Dex +2, Stlth). [potion of cure mutation]
 14527 | Orc:4    | Noticed Gastronok
 14539 | Orc:4    | Killed Gastronok
 14539 | Orc:4    | Reached skill level 1 in Translocations
 14581 | Orc:4    | Found a frozen archway.
 14592 | Orc:4    | Reached skill level 13 in Fighting
 14618 | IceCv    | Entered an ice cave
 14780 | IceCv    | Noticed an ice statue
 14780 | IceCv    | Noticed an ice statue
 15042 | Orc:4    | Found a roughly hewn altar of Beogh.
 15119 | Orc:4    | Found a roughly hewn altar of Beogh.
 15130 | Orc:4    | Found Beiff's Magic Scroll Shoppe.
 15138 | Orc:4    | Gained Argrim as an ally
 15146 | Orc:4    | Bought a scroll of enchant armour for 97 gold pieces
 15146 | Orc:4    | Bought a scroll of fog for 26 gold pieces
 15146 | Orc:4    | Bought a scroll of fog for 26 gold pieces
 15146 | Orc:4    | Bought a scroll of recharging for 123 gold pieces
 15146 | Orc:4    | Bought a scroll of identify for 26 gold pieces
 15147 | Orc:4    | Bought a scroll of remove curse for 39 gold pieces
 15224 | Orc:4    | Found a roughly hewn altar of Beogh.
 15373 | Orc:4    | Noticed Sonja
 15381 | Orc:4    | Killed Sonja
 15411 | Orc:4    | Noticed an orc warlord
 15429 | Orc:4    | Killed an orc warlord
 15431 | Orc:4    | Gained Wargath as an ally
 15435 | Orc:4    | Found a roughly hewn altar of Beogh.
 15436 | Orc:4    | Found Proashiu's Antique Weapon Emporium.
 15437 | Orc:4    | Noticed Erica
 15444 | Orc:4    | Killed Erica
 15456 | Orc:4    | Found Striviod's Antique Armour Shoppe.
 15479 | Orc:4    | Reached XP level 12. HP: 83/116 MP: 12/12
 15570 | Orc:4    | Noticed Saint Roka
 15576 | Orc:4    | Reached skill level 1 in Maces & Flails
 15577 | Orc:4    | Your ally Wargath died
 15923 | Orc:3    | Gained Rocco as an ally
 16037 | Orc:3    | Noticed an orc warlord
 16056 | Orc:3    | Reached skill level 1 in Invocations
 17054 | Orc:4    | Gained Wulfoc as an ally
 17069 | Orc:4    | Gained Milork as an ally
 17203 | Orc:4    | Killed Saint Roka
 17203 | Orc:4    | Reached skill level 5 in Maces & Flails
 17208 | Orc:4    | Acquired Beogh's fifth power
 17529 | Orc:4    | Found a roughly hewn altar of Beogh.
 17719 | Orc:4    | Your ally Rocco died
 18065 | Orc:4    | Reached skill level 14 in Fighting
 18400 | D:6      | Bought the amulet "Noaqem" {Clar rC+} for 476 gold pieces
 19266 | D:11     | Gained Judas as an ally
 19466 | D:11     | Found a staircase to the Lair.
 19473 | Lair:1   | Entered Level 1 of the Lair of Beasts
 19566 | Lair:1   | You fall through a shaft!
 19822 | Lair:2   | Reached skill level 5 in Invocations
 20239 | Lair:2   | Gained Bogdar as an ally
 20909 | Lair:2   | Gained Morbeogh as an ally
 21131 | Lair:3   | Noticed a five-headed hydra
 21138 | Lair:3   | Killed a five-headed hydra
 21405 | Lair:3   | Found a staircase to the Shoals.
 21594 | Lair:3   | Reached skill level 10 in Maces & Flails
 21594 | Lair:3   | Reached XP level 13. HP: 124/124 MP: 22/22
 21658 | Lair:3   | Got a slimy flail
 21659 | Lair:3   | Identified the +5,+6 flail "Foitajie" {antimagic, Contam rC+} (You found it on level 3 of the Lair of Beasts)
 21735 | Lair:3   | Gained mutation: You are weak. (Str -2) [mutagenic glow]
 21950 | Lair:3   | Gained Berold as an ally
 23258 | Lair:5   | Gained Morguth as an ally
 23337 | Lair:5   | Found a hole to the Spider Nest.
 23749 | Lair:5   | Gained Orik as an ally
 24048 | Lair:6   | Gained Zorug as an ally
 24092 | Lair:6   | Noticed jujuben's ghost (powerful GrGl)
 24103 | Lair:6   | Reached skill level 5 in Translocations
 24104 | Lair:6   | Killed jujuben's ghost
 24705 | Lair:6   | Gained Harm as an ally
 25312 | Lair:7   | Got a polished trident
 25313 | Lair:7   | Identified the +7,+4 trident of Undoing {pierce, Str+4 Int+3} (You found it on level 7 of the Lair of Beasts)
 25689 | Lair:8   | Entered Level 8 of the Lair of Beasts
 25699 | Lair:7   | Identified a scroll of acquirement
 25700 | Lair:7   | Got a brightly glowing shield
 25719 | Lair:7   | Identified the +6 shield of Pnuan Usito {MR+} (You acquired it on level 7 of the Lair of Beasts)
 25806 | Lair:8   | Gained Orbeogh as an ally
 25813 | Lair:8   | Gained Milork as an ally
 25930 | Lair:8   | Gained Milork as an ally
 26335 | Lair:8   | Gained Bolgrim as an ally
 26345 | Lair:8   | Found a staircase to the Slime Pits.
 26413 | Lair:8   | Reached XP level 14. HP: 70/132 MP: 26/26
 26798 | Lair:8   | Gained Argrim as an ally
 27000 | Lair:8   | Found a blossoming altar of Fedhas.
 27280 | Spider:1 | Entered Level 1 of the Spider Nest
 27288 | Spider:1 | Your ally Berold died
 27291 | Spider:1 | Your ally Judas died
 27429 | Spider:1 | Your ally Bolgrim died
 27518 | Spider:1 | Noticed Asterion
 27529 | Spider:1 | Killed Asterion
 28040 | Spider:1 | Gained Worak as an ally
 28076 | Spider:1 | Your ally Milork died
 28078 | Spider:1 | Your ally Bogdar died
 28674 | Spider:2 | Gained Herok as an ally
 29869 | Spider:3 | Noticed Arachne
 29875 | Spider:3 | Your ally Argrim died
 29882 | Spider:3 | Killed Arachne
 29882 | Spider:3 | Reached skill level 10 in Invocations
 31230 | Spider:4 | Got an ancient trident
 31262 | Spider:4 | Identified the +6,+5 trident of Anger {freeze, MR+ Str+2} (You found it on level 4 of the Spider Nest)
 31724 | Spider:5 | Entered Level 5 of the Spider Nest
 31782 | Spider:5 | Reached XP level 15. HP: 124/138 MP: 28/28
 31800 | Spider:5 | Noticed Mara
 31802 | Spider:5 | Noticed Mara
 31805 | Spider:5 | Noticed Mara
 31809 | Spider:5 | Killed Mara
 31837 | Spider:5 | Reached skill level 15 in Maces & Flails
 32341 | Spider:5 | Your ally Worak died
 32641 | Spider:5 | Noticed a ghost moth
 32655 | Spider:5 | Killed a ghost moth
 32675 | Spider:5 | Your ally Herok died
 32934 | Spider:5 | Noticed an emperor scorpion
 32936 | Spider:5 | Noticed a ghost moth
 32942 | Spider:5 | Noticed a ghost moth
 32943 | Spider:5 | Killed a ghost moth
 32947 | Spider:5 | Noticed an emperor scorpion
 32953 | Spider:5 | Your ally Argrim died
 32956 | Spider:5 | Killed an emperor scorpion
 32957 | Spider:5 | Killed a ghost moth
 32961 | Spider:5 | Your ally Wulfoc died
 32963 | Spider:5 | Killed an emperor scorpion
 33013 | Spider:5 | Noticed an emperor scorpion
 33021 | Spider:5 | Killed an emperor scorpion
 33025 | Spider:5 | Got a gossamer rune of Zot
 33165 | Spider:5 | Noticed a ghost moth
 33179 | Spider:5 | Killed a ghost moth
 33187 | Spider:5 | Gained Oreg as an ally
 33234 | Spider:5 | Reached skill level 16 in Maces & Flails
 33418 | Spider:4 | Got a shimmering cutlass
 33419 | Spider:4 | Identified the cursed -2,+1 cutlass of a Thousand Planets {venom, rElec Str+4 SInv} (You found it on level 4 of the Spider Nest)
 33986 | Lair:1   | Noticed a five-headed hydra
 33992 | Lair:1   | Killed a five-headed hydra
 34776 | D:12     | Got a slimy iron ring
 34816 | D:12     | Reached skill level 1 in Spellcasting
 35831 | D:13     | Found a gate to the Vaults.
 36089 | D:14     | Noticed Atenologic's ghost (powerful DEIE)
 36097 | D:14     | Killed Atenologic's ghost
 36246 | D:14     | Found a snail-covered altar of Cheibriados.
 36249 | D:14     | Found Opaa's Food Shoppe.
 36466 | D:14     | Found Xainle's Weapon Shop.
 36605 | D:15     | Entered Level 15 of the Dungeon
 36742 | D:15     | Reached XP level 16. HP: 130/146 MP: 29/29
 36770 | D:15     | Found a staircase to the Depths.
 38675 | Lair:7   | Learned a level 4 spell: Control Teleport
 38831 | Lair:3   | Learned a level 3 spell: Mephitic Cloud
 38838 | Lair:3   | Learned a level 6 spell: Haste
 39095 | D:15     | Gained Grimold as an ally


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 || total
-------------------------+-------+-------+-------+-------+-------+-------++-------
Melee: Quarterstaff      |   135 |   189 |   561 |   639 |       |       ||  1524
       Morningstar       |       |       |       |     3 |       |       ||     3
       Great mace        |       |       |       |   228 |   814 |   136 ||  1178
       Unarmed           |       |       |       |       |   111 |       ||   111
       Trident           |       |       |       |       |     8 |       ||     8
 Fire: Sling             |       |    19 |    79 |   101 |    18 |       ||   217
Throw: Throwing net      |       |       |     8 |     2 |       |       ||    10
       Dart              |       |       |       |    24 |       |       ||    24
       Stone             |       |       |       |       |     5 |       ||     5
Invok: Convert to Beogh  |       |       |     1 |       |       |       ||     1
       Recall Orcish Fol |       |       |       |     5 |     8 |     2 ||    15
Evoke: Wand              |       |       |     2 |    13 |    25 |     1 ||    41
  Use: Potion            |       |     4 |     4 |    18 |     3 |       ||    29
       Scroll            |       |     7 |    10 |    16 |    21 |     1 ||    55
 Stab: Held in net/web   |       |       |     1 |     3 |       |       ||     4
       Distracted        |       |       |       |    12 |    15 |     1 ||    28


My current guy. Figured Id dump it here to be critiqued whilst I take a break for the night.

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Saturday, 22nd March 2014, 13:38

Re: Unable to proceed past the early game

Stop training translocations and train more M&F.
User avatar

Blades Runner

Posts: 538

Joined: Saturday, 15th February 2014, 03:22

Location: NYC

Post Saturday, 22nd March 2014, 23:11

Re: Unable to proceed past the early game

Sandman25 wrote:Stop training translocations and train more M&F.


Yeah trans stopped at 10. (I played a little more later on) and I am working on M&F till 20.
User avatar

Blades Runner

Posts: 538

Joined: Saturday, 15th February 2014, 03:22

Location: NYC

Post Wednesday, 26th March 2014, 04:32

Re: Unable to proceed past the early game

  Code:
Dungeon Crawl Stone Soup version 0.14-a0-3499-g5545dd3 (webtiles) character file.

329849 Hopeless2 the Severer (level 20, -52/167 HPs)
             Began as a Lava Orc Fighter on Mar 24, 2014.
             Was the Champion of Beogh.
             Annihilated by an ettin simulacrum (70 damage)
             ... led by a necromancer
             ... on Level 2 of the Depths on Mar 26, 2014.
             The game lasted 10:26:39 (72904 turns).

Hopeless2 the Severer (Lava Orc Fighter)           Turns: 72904, Time: 10:26:39

HP -52/167       AC 38     Str 24      XL: 20   Next: 41%
MP   5/10        EV 12     Int 12      God: Beogh [******]
Gold 1848        SH  0     Dex 19      Spells:  9 memorised, 13 levels left

rFire  + + +     SeeInvis +     a - +9,+8 battleaxe "Geotoc" {antimagic, rElec rC- Dex+4 SInv}
rCold  x x .     Clarity  .     K - +4 plate armour
rNeg   . . .     Conserve +     (no shield)
rPois  +         rCorr    .     W - +2 helmet
rElec  +         rRot     .     P - +0 cloak
SustAb . .       Spirit   .     R - +3 pair of gloves of Trumpets {rPois Dex+1 Int+4}
rMut   .         Warding  .     O - +1 pair of boots {Fly}
Saprov + . .     Stasis   .     m - amulet of conservation
MR     ++...                    F - ring of regeneration
                                t - ring of protection from magic

@: flying, very slightly contaminated, drained, very resistant to hostile
enchantments, extremely unstealthy
A: walk on water, conserve scrolls, saprovore 1
a: Smiting, Recall Orcish Followers, Renounce Religion, Stop Flying
}: 3/15 runes: decaying, silver, gossamer


You were on level 2 of the Depths.
You worshipped Beogh.
Beogh was exalted by your worship.
You were not hungry.

You visited 8 branches of the dungeon, and saw 45 of its levels.
You also visited: Ossuary and Ice Cave.

You collected 4359 gold pieces.
You spent 2511 gold pieces at shops.

Inventory:

Hand weapons
 a - the +9,+8 battleaxe "Geotoc" (weapon) {antimagic, rElec rC- Dex+4 SInv}
   (You bought it in a shop on level 4 of the Orcish Mines)   
   
   It disrupts the flow of magical energy around spellcasters and certain
   magical creatures (including the wielder).
   
   It affects your dexterity (+4).
   It makes you vulnerable to cold.
   It insulates you from electricity.
   It enhances your eyesight.
 e - a +0,+2 demon blade of freezing
 L - a +6,+5 dire flail of protection
Missiles
 z - 9 darts of dispersal (quivered)
Armour
 x - the -4 cloak "Takapt" {MR+ Stlth++}
   (You acquired it on level 12 of the Dungeon)   
   
   It affects your resistance to hostile enchantments.
   It makes you much more stealthy.
 K - a +4 plate armour (worn)
 O - a +1 pair of boots of flying (worn)
 P - a +0 cloak (worn)
 R - the +3 pair of gloves of Trumpets (worn) {rPois Dex+1 Int+4}
   (You found it on level 2 of the Vaults)   
   
   It affects your intelligence (+4).
   It affects your dexterity (+1).
   It protects you from poison.
 W - a +2 helmet (worn)
 Z - the +3 pair of gauntlets of War {Acc+5 Dam+5}
   (You found it on level 3 of the Lair of Beasts)   
   
   It affects your accuracy with ranged weapons and melee attacks (+5).
   It affects your damage with ranged weapons and melee attacks (+5).
Magical devices
 j - a wand of lightning (0)
 u - a wand of paralysis (16)
 v - a wand of magic darts (10)
 C - a wand of cold (0)
 D - a wand of hasting (0)
 H - a wand of lightning (2)
 I - a wand of teleportation (3)
 N - a wand of enslavement (3)
 Q - a wand of enslavement (9)
 X - a wand of disintegration (6)
Comestibles
 d - 3 meat rations
 h - 4 rotting chunks of iron troll flesh
 k - 8 bread rations
 r - 4 chokos
 s - 2 apples
 M - 2 rotting chunks of salamander flesh
 T - a rotting chunk of elf flesh
 Y - 4 rotting chunks of salamander flesh
Scrolls
 b - a scroll of silence
 f - a scroll of magic mapping
 g - 11 scrolls of remove curse
 n - 5 scrolls of teleportation
 y - 2 scrolls of recharging
 A - 4 scrolls of vulnerability
 J - 6 scrolls of identify
 U - a scroll of fog
Jewellery
 i - an uncursed ring of ice
 m - an amulet of conservation (around neck)
 t - a ring of protection from magic (left hand)
 F - a ring of regeneration (right hand)
 S - an uncursed ring of protection from magic
Potions
 c - a potion of restore abilities
 o - 2 potions of resistance
Miscellaneous
 l - a stone of tremors
 q - a lamp of fire
 w - a lantern of shadows
 E - a phial of floods


   Skills:
 + Level 11.9(11.4) Fighting
 - Level 20.6(20.0) Axes
 - Level 15.7(15.1) Maces & Flails
 - Level 19.0(18.4) Armour
 + Level 10.8(10.3) Dodging
   Level 3.2(2.8) Shields
 - Level 6.3(5.8) Spellcasting
 + Level 1.0(0.6) Hexes
 - Level 6.6(6.1) Charms
 - Level 8.3(7.8) Summonings
 - Level 11.3(10.8) Necromancy
 - Level 9.0(8.5) Translocations
 - Level 0.4(0.0) Evocations


You had 13 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Regeneration          Chrm/Necr      ###.......   10%         3    ###....
b - Animate Skeleton      Necr           N/A          1%          1    None
c - Apportation           Tloc           ###.......   2%          1    None
d - Summon Small Mammal   Summ           ###.         4%          1    None
e - Blink                 Tloc           N/A          4%          2    ##.....
f - Summon Butterflies    Summ           ###.....     4%          1    None
g - Pain                  Necr           ####         1%          1    None
h - Teleport Other        Tloc           ###.....     10%         3    ###....
i - Silence               Hex/Air        #.........   100%        5    #####..


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (0/1) D:5             Orc (4/4) D:10
    Elf (0/3) Orc:3          Lair (8/8) D:8           Swamp (5/5) Lair:4
 Spider (5/5) Lair:3        Slime (1/6) Lair:7       Vaults (5/5) D:14
  Blade (0/1) Vaults:3      Crypt (0/5) Vaults:2     Depths (2/5) D:15

Altars:
Dithmenos
Fedhas
Kikubaaqudgha
Sif Muna
Trog
Vehumet
Zin
The Shining One
Beogh

Shops:
D:4 (   D:10 (   D:13 *   Orc:1 *   Orc:4 (?!(   Vaults:1 :   Vaults:2 [
Vaults:3 *   Depths:1 *

Portals:
Hell: Depths:1
Abyss: Depths:1

Annotations:
D:2 Sigmund
D:8 exclusion: oklob plant
Swamp:5 Saint Roka


Innate Abilities, Weirdness & Mutations

You have stony skin.
Your flesh is almost immune to the effects of heat.
Your fire spells are more powerful.
Your flesh is vulnerable to cold.
Your heat harms attackers.
You bathe your surroundings in blazing heat.
You are too hot to use scrolls.
You are very good at protecting items from fire.
You can tolerate rotten meat.
You can walk on water.


Message History

The stone giant zombie moves out of view.
You hear a grinding noise.
Unknown command.
You slice the glowing shapeshifter simulacrum!!
The glowing shapeshifter simulacrum vapourises!
Beogh accepts your kill.
The intensity of your heat diminishes. Your skin stops crawling.
Unknown command.
Unknown command.
You hear a grinding noise.
The ettin simulacrum hits you.
* * * LOW HITPOINT WARNING * * *
The ettin simulacrum freezes you! You feel a terrible chill!
* * * LOW HITPOINT WARNING * * *
The ettin simulacrum melts!
The ettin simulacrum is singed by your heat.
The ettin simulacrum hits you!
* * * LOW HITPOINT WARNING * * *
The ettin simulacrum freezes you! You feel a terrible chill!
You die...

....(§≈..(........♣♣♣.....
#<.....(...........♣.......
..........................D
............##..##.........
.......................#
.....).............!..#
.....##.............###
................Z..##
..#"............@Z##
.#............#..§#
###...........#.z.#
 #........###.....#
 ##........#......#             .
  ##.......#......#             .
  #......(........#             .
  ##.§≈..(.(.(....#
   #.§≈.)...(..)..#


You could see an ettin simulacrum, a stone giant zombie and a friendly
salamander skeleton.

Vanquished Creatures
  Mara (Swamp:4)
  A lich (Depths:1)
  A sphinx (Vaults:4)
  Rupert (Swamp:5)
  2 shadow dragons (Vaults:5)
  3 tengu reavers (Vaults:5)
  3 thorn hunters (Swamp:5)
  A deep elf sorcerer (Vaults:5)
  A ghost moth (Spider:5)
  Maud (Lair:3)
  3 fire giants
  A frost giant (Depths:2)
  An emperor scorpion (Depths:1)
  7 vault wardens
  2 orc warlords
  A war gargoyle (Vaults:5)
  7 stone giants
  A rakshasa (Depths:2)
  A deep elf annihilator (Vaults:2)
  A dire elephant (Depths:1)
  A crystal guardian (D:13)
  An ettin (Depths:1)
  4 yaktaur captains
  9 vault guards
  2 fire dragons
  9 hydras
  10 ironheart preservers
  An ice dragon (Vaults:4)
  2 shambling mangroves (Swamp:4)
  3 great orbs of eyes
  Nessos (D:11)
  An anaconda (shapeshifter) (Depths:1)
  2 dancing weapons (Vaults:3)
  4 alligators
  2 deep troll earth magi
  3 tengu warriors
  2 ogre magi
  3 death yaks
  The ghost of sleeves the Martial Artist, an experienced DsTm (D:11)
  A deep troll shaman (Depths:2)
  9 centaur warriors
  A very ugly thing (Vaults:1)
  A spriggan berserker (Depths:2)
  Urug (D:12)
  A skeletal warrior (D:12)
  2 fire crabs
  5 hell knights (Depths:1)
  A giant orange brain (Vaults:2)
  5 shadow wraiths
  4 unseen horrors
  2 iron trolls
  5 orb spiders
  A deep elf knight (Vaults:3)
  5 swamp dragons
  6 deep trolls
  A harpy (Vaults:3)
  2 ice devils (IceCv)
  7 ironbrand convokers
  9 hill giants
  A deep elf conjurer (Vaults:3)
  4 orc knights
  5 cyclopes
  5 griffons
  A frost giant zombie (Vaults:2)
  A human zombie (Vaults:1)
  6 necromancers
  20 wolf spiders
  A wolf spider (shapeshifter) (Vaults:4)
  2 salamanders (Depths:2)
  2 red wasps
  A stone giant skeleton (Vaults:2)
  6 vault sentinels
  A spiny frog (shapeshifter) (Vaults:2)
  2 orc sorcerers
  A manticore (D:15)
  A feature mimic (IceCv)
  2 gargoyles
  3 black mambas
  Psyche (D:12)
  An item mimic (D:13)
  4 kobold demonologists
  20 yaktaurs
  3 deep elf priests
  A hellwing (Swamp:5)
  6 demonic crawlers
  2 spriggan druids (Lair:8)
  7 trolls
  13 spiny frogs
  Grinder (D:3)
  A hydra zombie (D:14)
  5 komodo dragons
  A polar bear (Lair:5)
  A polar bear (shapeshifter) (Vaults:1)
  9 boggarts
  3 freezing wraiths
  A giant leech (Swamp:5)
  6 giant fireflies
  7 blue devils (IceCv)
  A sphinx simulacrum (Vaults:3)
  A hydra skeleton (D:14)
  A silent spectre (Vaults:2)
  A boggart (shapeshifter) (Vaults:2)
  5 two-headed ogres
  17 slime creatures
  11 ravens
  3 bog bodies
  11 jumping spiders
  2 boulder beetles
  2 shadows
  A flying skull (Vaults:2)
  A tarantella (shapeshifter) (Vaults:3)
  3 grizzly bears (Lair:8)
  12 trapdoor spiders
  2 griffon skeletons
  4 basilisks
  3 wraiths
  21 redbacks
  5 spriggans
  25 ugly things
  4 blink frogs
  8 tarantellas
  2 wyverns
  2 elephant slugs
  7 deep elf magi
  3 sharks
  5 hippogriffs
  A chaos spawn (D:13)
  A hog (shapeshifter) (D:14)
  24 yaks
  26 vampire mosquitoes
  13 wolves
  2 hungry ghosts
  5 deep elf fighters
  10 swamp worms
  Edmund (D:9)
  A steam dragon (D:11)
  A soldier ant (D:10)
  12 water moccasins
  An orange crystal statue (D:13)
  3 sky beasts
  3 wargs
  2 mottled dragons (D:11)
  9 ice beasts
  4 black bears
  10 orc warriors
  A human skeleton (Depths:1)
  A deep dwarf (D:12)
  An ettin simulacrum (Vaults:3)
  6 porcupines
  3 yellow wasps
  3 swamp drakes (Swamp:5)
  12 spiders
  A giant goldfish (Spider:5)
  27 ogres
  3 phantoms
  22 centaurs
  Duvessa (D:9)
  3 big kobolds
  19 crocodiles
  7 giant slugs
  2 glowing shapeshifter simulacra
  15 giant frogs
  5 scorpions
  A wyvern zombie (D:12)
  An eye of draining (D:14)
  6 killer bees
  11 wights
  An electric eel (Spider:5)
  A troll skeleton (D:9)
  2 goliath beetles
  Dowan (D:9)
  4 crimson imps
  2 quasits
  A human simulacrum (Vaults:3)
  A draconian simulacrum (IceCv)
  10 jellies
  A gnoll shaman (D:6)
  An iron imp (D:14)
  A kobold zombie (D:9)
  10 hounds
  6 orc priests
  An elf skeleton (D:14)
  4 worker ants
  6 big fish
  6 iguanas
  An elf simulacrum (Vaults:2)
  10 orc wizards
  3 troll simulacra (IceCv)
  2 killer bee zombies
  17 sheep
  Jessica (D:2)
  A centaur simulacrum (IceCv)
  2 ogre skeletons
  14 mummies
  22 adders
  13 gnolls
  4 orc zombies
  22 green rats
  4 naga simulacra (IceCv)
  An ogre simulacrum (IceCv)
  3 shadow imps
  8 white imps
  2 giant mites
  6 worms
  2 adder skeletons
  2 giant eyeballs
  8 giant geckos
  12 oozes
  12 orcs
  12 bats
  9 giant cockroaches
  20 goblins
  23 hobgoblins
  39 jackals
  30 kobolds
  11 quokkas
  13 giant newts
  A giant newt skeleton (D:4)
  4 gnoll skeletons (Ossuary)
  A goblin zombie (D:5)
  3 kobold skeletons
  2 orc skeletons
  A quokka zombie (D:7)
  14 rats
  11 rat skeletons (Ossuary)
  8 ballistomycetes (D:11)
  3 briar patches (Swamp:5)
  A fungus (Lair:8)
  2 plants
1210 creatures vanquished.

Vanquished Creatures (collateral kills)
  A lich (Depths:1)
  Norris (Swamp:4)
  Asterion (Spider:4)
  A tentacled monstrosity (Vaults:5)
  2 titans (Vaults:5)
  A sphinx (Vaults:3)
  2 thorn hunters (Swamp:5)
  3 tengu reavers
  Frances (Swamp:5)
  3 shadow dragons (Vaults:5)
  Donald (Spider:4)
  Wiglaf (Spider:3)
  A deep elf sorcerer (Vaults:2)
  Aizul (Spider:4)
  5 vault wardens
  2 fire giants
  5 emperor scorpions (Spider:5)
  Jorgrun (Swamp:3)
  2 war gargoyles (Vaults:5)
  A ghost moth (Spider:5)
  8 stone giants
  A deep elf annihilator (Depths:2)
  A dire elephant (Depths:2)
  6 ettins
  2 crystal guardians
  24 vault guards
  5 fire dragons
  10 ironheart preservers
  An orc sorcerer (Lair:8)
  5 yaktaur captains
  2 ice dragons
  4 rakshasas
  14 hydras
  Erica (D:12)
  An anaconda (shapeshifter) (Vaults:2)
  4 ogre magi
  2 alligators
  4 deep troll shamans
  5 death yaks (Depths:2)
  4 tengu warriors
  2 deep troll earth magi
  A spriggan druid (Swamp:5)
  2 centaur warriors (Depths:1)
  A hell knight (Depths:1)
  2 very ugly things (Vaults:4)
  2 deep elf knights
  A fire crab (Vaults:4)
  A salamander mystic (Depths:2)
  An unseen horror (D:12)
  17 orb spiders
  A skeletal warrior (Vaults:2)
  13 deep trolls
  3 iron trolls
  A water nymph (shapeshifter) (Vaults:4)
  A deep elf summoner (Depths:2)
  7 swamp dragons
  3 ironbrand convokers
  5 harpies
  10 orc knights
  A deep elf conjurer (Vaults:2)
  A harpy (shapeshifter) (Vaults:4)
  4 hill giants
  A cyclops (D:11)
  A wizard (D:15)
  3 salamanders (Depths:2)
  A human zombie (Vaults:2)
  A red wasp (shapeshifter) (Depths:2)
  23 wolf spiders
  2 manticores (D:11)
  4 griffons
  3 red wasps
  2 moths of wrath
  17 elephants
  7 vault sentinels
  14 spiny frogs
  6 black mambas
  2 kobold demonologists
  An octopode (shapeshifter) (Vaults:2)
  6 demonic crawlers
  A centaur zombie (Depths:1)
  An orange demon (D:14)
  2 fire drakes (Lair:4)
  25 jumping spiders
  5 komodo dragons
  A yaktaur skeleton (Vaults:2)
  21 yaktaurs
  An elf (shapeshifter) (Vaults:1)
  2 deep elf priests
  6 giant fireflies (Lair:8)
  A tengu conjurer (D:15)
  A boggart (Depths:2)
  A yaktaur (shapeshifter) (Vaults:4)
  A queen bee (shapeshifter) (Vaults:3)
  A giant leech (Swamp:5)
  12 slime creatures
  Prince Ribbit (D:9)
  5 freezing wraiths
  9 boulder beetles
  4 trolls
  5 bog bodies
  A two-headed ogre (Vaults:4)
  A brown ooze (shapeshifter) (Vaults:1)
  4 baby alligators (Swamp:3)
  A harpy skeleton (Vaults:1)
  9 ravens
  21 trapdoor spiders
  6 blink frogs
  2 basilisks (Lair:6)
  A grizzly bear (shapeshifter) (Vaults:1)
  4 grizzly bears (Lair:8)
  A black mamba zombie (Lair:7)
  A baby alligator (shapeshifter) (Vaults:3)
  A ynoxinul (D:14)
  A shadow (Swamp:3)
  8 tarantellas
  10 ugly things
  A redback (shapeshifter) (Vaults:3)
  3 deep elf magi
  A shapeshifter (Vaults:4)
  6 hippogriffs
  2 wyverns (D:15)
  5 spriggans (Lair:8)
  A wraith (D:13)
  25 redbacks
  3 fire bats (Depths:2)
  4 sharks
  20 yaks
  3 deep elf fighters
  17 vampire mosquitoes
  13 wolves
  7 wargs
  8 swamp drakes (Swamp:5)
  5 water moccasins
  6 swamp worms
  2 mottled dragons (Vaults:1)
  A dwarf (shapeshifter) (Depths:2)
  2 sky beasts
  23 spiders
  A porcupine (Lair:4)
  4 giant goldfish
  2 yellow wasps (Lair:8)
  9 ogres
  12 orc warriors
  12 centaurs
  2 giant frogs
  A brain worm (D:12)
  A boring beetle (Lair:8)
  A big kobold (D:10)
  3 crocodiles
  2 giant slugs
  3 scorpions
  8 killer bees
  4 electric eels
  2 crimson imps (D:10)
  A quasit (D:14)
  A yaktaur simulacrum (Vaults:1)
  2 hounds
  16 wights
  A goliath beetle (D:10)
  A two-headed ogre zombie (D:14)
  An elf zombie (D:12)
  A basilisk zombie (D:13)
  7 big fish
  4 jellies
  9 orc priests
  2 iguanas
  An iron imp (D:14)
  7 orc wizards
  2 worker ants
  An ogre zombie (Depths:1)
  3 sheep
  8 adders
  14 green rats
  An orc skeleton (D:12)
  5 white imps (Orc:1)
  2 worms (Spider:4)
  A giant eyeball (Depths:2)
  59 orcs
  5 bats
  A giant cockroach (Spider:1)
  10 goblins
  5 hobgoblins
  19 jackals
  7 kobolds
  An ooze (D:8)
  6 quokkas
  4 giant geckos
  A giant newt (Lair:3)
  2 orc zombies
  A ballistomycete (D:11)
  A briar patch (Swamp:5)
  5 bushes (Lair:8)
  53 fungi
  27 plants
1015 creatures vanquished.

Vanquished Creatures (others)
  4 orc warlords
  Blork the orc (D:13)
  3 orc sorcerers
  A rakshasa (Depths:1)
  27 orc knights
  4 orc high priests
  A soul eater (Spider:5)
  A shadow wraith (Vaults:4)
  A deep troll (Vaults:4)
  A deep elf conjurer (Depths:1)
  2 tengu skeletons (Vaults:5)
  A wolf spider (Spider:5)
  A shadow dragon skeleton (Vaults:5)
  A manticore (Depths:1)
  A sphinx skeleton (Vaults:3)
  A frost giant skeleton (Depths:2)
  2 sixfirhies
  3 stone giant skeletons
  A dire elephant skeleton (Depths:2)
  22 human skeletons
  3 blue devils
  2 death yak skeletons (Depths:2)
  2 iron troll skeletons
  A harpy skeleton (Vaults:3)
  4 hydra skeletons
  A deep troll zombie (D:14)
  36 orc warriors
  An alligator skeleton (Swamp:3)
  A ynoxinul (D:13)
  4 deep troll skeletons
  A fire dragon skeleton (Depths:1)
  A griffon skeleton (Vaults:2)
  A tarantella (Spider:5)
  2 spriggan skeletons
  A neqoxec (Spider:5)
  2 ugly thing skeletons
  A raven zombie (D:15)
  A deep elf fighter (Vaults:3)
  A spiny frog zombie (Lair:7)
  A salamander skeleton (Depths:2)
  2 raven skeletons
  A spiny frog skeleton (Swamp:5)
  25 orc wizards
  A water moccasin (Lair:7)
  A baby alligator skeleton (Swamp:3)
  An ogre (Depths:1)
  A blink frog skeleton (Swamp:5)
  A boring beetle (shapeshifter) (Depths:1)
  2 centaurs (D:11)
  A vampire mosquito zombie (D:14)
  9 yaktaur skeletons
  25 orc priests
  A wyvern skeleton (D:12)
  A cyclops skeleton (D:12)
  A water moccasin zombie (Lair:7)
  2 water moccasin skeletons
  A yak zombie (Lair:1)
  A hippogriff zombie (D:14)
  A troll skeleton (Vaults:4)
  A yak skeleton (D:12)
  A wolf zombie (Lair:8)
  160 orcs
  A centaur zombie (D:12)
  2 giant frog skeletons
  9 centaur skeletons
  2 giant frog zombies
  2 two-headed ogre skeletons
  7 elf skeletons
  4 ogre skeletons
  A crocodile skeleton (D:14)
  A hound skeleton (Lair:3)
  A big fish zombie (Lair:4)
  A swamp drake skeleton (Swamp:5)
  7 ufetubi
  A jackal (Lair:4)
  A quokka (Lair:1)
  6 giant spores (D:11)
  A goblin skeleton (Orc:3)
  A jackal skeleton (Lair:4)
  5 jackal zombies
  2 kobold skeletons (D:13)
  5 orc skeletons
  3 orc zombies
  A rat (Depths:2)
  A ballistomycete (D:11)
  14 fungi
465 creatures vanquished.

Grand Total: 2690 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Hopeless2, the Lava Orc Fighter, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 19/19 MP: 1/1
   315 | D:1      | Reached XP level 2. HP: 27/27 MP: 2/2
   383 | D:1      | Reached skill level 4 in Fighting
   958 | D:2      | Reached XP level 3. HP: 33/33 MP: 3/3
   982 | D:2      | Noticed Jessica
   997 | D:2      | Killed Jessica
  1753 | D:2      | Reached XP level 4. HP: 33/41 MP: 4/4
  1975 | D:2      | Noticed Sigmund
  2274 | D:3      | Reached skill level 1 in Dodging
  2359 | D:3      | Noticed an ogre
  2376 | D:3      | Killed an ogre
  2376 | D:3      | Reached XP level 5. HP: 30/47 MP: 5/5
  2553 | D:3      | Noticed Grinder
  2577 | D:3      | Killed Grinder
  2577 | D:3      | Reached skill level 5 in Fighting
  2577 | D:3      | Reached skill level 5 in Armour
  2577 | D:3      | Reached XP level 6. HP: 35/56 MP: 6/6
  2713 | D:3      | Found a shadowy altar of Dithmenos.
  2713 | D:3      | Found a glowing silver altar of Zin.
  2955 | D:3      | Reached XP level 7. HP: 61/61 MP: 7/7
  3310 | D:3      | Reached skill level 6 in Armour
  3459 | D:4      | Found Colim's Antique Weapon Emporium.
  3895 | D:4      | Learned a level 3 spell: Regeneration
  4276 | D:4      | Found a blossoming altar of Fedhas.
  4398 | D:5      | Entered Level 5 of the Dungeon
  4753 | D:5      | Reached skill level 5 in Maces & Flails
  4753 | D:5      | Reached skill level 1 in Charms
  4808 | D:5      | Found a staircase to the Ecumenical Temple.
  5056 | D:5      | Found a radiant altar of Vehumet.
  5378 | D:5      | Reached XP level 8. HP: 70/70 MP: 8/8
  5667 | D:5      | Became a worshipper of Beogh the Brigand
  5801 | D:5      | Reached skill level 7 in Armour
  6267 | D:6      | Paralysed by a giant eyeball for 3 turns
  6273 | D:6      | Paralysed by a giant eyeball for 2 turns
  6592 | D:6      | Acquired Beogh's first power
  7281 | D:7      | Reached skill level 8 in Armour
  7296 | D:7      | Reached XP level 9. HP: 21/79 MP: 9/9
  7607 | D:7      | Found a sand-covered staircase.
  7611 | Ossuary  | Entered an ossuary
  7703 | Ossuary  | Acquired Beogh's second power
  8958 | D:8      | Found a staircase to the Lair.
  9227 | D:8      | Acquired Beogh's third power
  9283 | D:8      | Found an ancient bone altar of Kikubaaqudgha.
  9984 | D:8      | Noticed an oklob plant
  9998 | D:8      | Reached skill level 9 in Armour
 10043 | D:8      | Gained Bogwik as an ally
 10426 | D:9      | Noticed Edmund
 10437 | D:9      | Killed Edmund
 10473 | D:9      | Acquired Beogh's fourth power
 10609 | D:9      | Noticed Dowan
 10610 | D:9      | Noticed Duvessa
 10634 | D:9      | Killed Duvessa
 10634 | D:9      | Reached XP level 10. HP: 46/88 MP: 7/10
 10646 | D:10     | Entered Level 10 of the Dungeon
 10658 | D:10     | Your ally Bogwik died
 10662 | D:10     | Reached skill level 5 in Charms
 10948 | D:10     | Found a staircase to the Orcish Mines.
 10966 | D:10     | Noticed a hill giant
 10968 | D:10     | Found Nipyonn's Weapon Boutique.
 10989 | D:10     | Killed a hill giant
 11177 | D:10     | Gained Judas as an ally
 11203 | D:10     | Gained Wargath as an ally
 11686 | D:10     | Gained Syrus as an ally
 11993 | D:9      | Noticed Prince Ribbit
 11998 | D:9      | Killed Prince Ribbit
 11998 | D:9      | Reached skill level 10 in Maces & Flails
 12005 | D:9      | Reached skill level 10 in Armour
 12108 | D:9      | Killed Dowan
 12620 | D:9      | Noticed Blork the orc
 12827 | Lair:1   | Entered Level 1 of the Lair of Beasts
 13619 | Lair:1   | Noticed a six-headed hydra
 13629 | Lair:1   | Killed a six-headed hydra
 13629 | Lair:1   | Reached skill level 11 in Maces & Flails
 13629 | Lair:1   | Reached XP level 11. HP: 59/94 MP: 11/11
 13648 | Lair:1   | Acquired Beogh's fifth power
 14152 | Lair:1   | Learned a level 1 spell: Animate Skeleton
 14154 | Lair:1   | Learned a level 1 spell: Apportation
 14156 | Lair:1   | Learned a level 1 spell: Summon Small Mammal
 14506 | Lair:2   | Gained Herok as an ally
 14709 | Lair:2   | Reached skill level 1 in Necromancy
 14849 | Lair:2   | Identified a scroll of acquirement
 14850 | Lair:2   | Got a brightly glowing helmet
 14853 | Lair:2   | Identified the +2 helmet of the Five Souls {Str-3 Dex-2} (You acquired it on level 2 of the Lair of Beasts)
 15648 | Lair:2   | Reached skill level 12 in Maces & Flails
 16189 | Lair:3   | Noticed Maud
 16206 | Lair:3   | Your ally Judas died
 16212 | Lair:3   | Killed Maud
 16399 | Lair:3   | Learned a level 2 spell: Blink
 16404 | Lair:3   | Found a hole to the Spider Nest.
 16611 | Lair:3   | Learned a level 1 spell: Summon Butterflies
 17347 | Lair:4   | Found a staircase to the Swamp.
 17481 | Lair:4   | Gained Morbeogh as an ally
 17861 | Lair:4   | Reached skill level 13 in Maces & Flails
 18048 | Lair:4   | Reached XP level 12. HP: 102/102 MP: 12/12
 19798 | Lair:5   | Your ally Syrus died
 19810 | Lair:5   | Reached skill level 5 in Necromancy
 20382 | Lair:5   | Noticed a six-headed hydra
 20390 | Lair:5   | Killed a six-headed hydra
 20390 | Lair:5   | Reached skill level 14 in Maces & Flails
 21848 | Lair:7   | Found a staircase to the Slime Pits.
 22503 | Lair:7   | Noticed an eight-headed hydra
 22512 | Lair:7   | Killed an eight-headed hydra
 22689 | Lair:7   | Reached XP level 13. HP: 78/107 MP: 14/14
 22919 | Lair:7   | Reached skill level 15 in Maces & Flails
 22954 | Slime:1  | Entered Level 1 of the Pits of Slime
 22954 | Slime:1  | Noticed an azure jelly
 22954 | Slime:1  | Noticed an acid blob
 23356 | Orc:1    | Entered Level 1 of the Orcish Mines
 23516 | Orc:1    | Found a frozen archway.
 23528 | Orc:1    | Gained Harm as an ally
 23545 | IceCv    | Entered an ice cave
 24346 | Orc:1    | Found Shrodeaqo's Assorted Antiques.
 24696 | Orc:3    | Found a staircase to the Elven Halls.
 24699 | Orc:3    | Gained Morguth as an ally
 24713 | Orc:3    | Noticed an orc warlord
 24723 | Orc:3    | Killed an orc warlord
 24828 | Orc:3    | Found a bloodstained altar of Trog.
 25458 | Orc:3    | Found a roughly hewn altar of Beogh.
 25911 | Orc:4    | Entered Level 4 of the Orcish Mines
 25941 | Orc:4    | Gained Morguth as an ally
 25950 | Orc:4    | Found Xedeatej's Magic Scroll Shop.
 25950 | Orc:4    | Found Ghicziamp's Distillery.
 25953 | Orc:4    | Found Khyaton's Weapon Emporium.
 25955 | Orc:4    | Found Roba Tah's Antique Weapon Boutique.
 25967 | Orc:4    | Gained Hawl as an ally
 25973 | Orc:4    | Gained Morbeogh as an ally
 26215 | Orc:4    | Bought the +9,+8 battleaxe "Geotoc" {antimagic, rElec rC- Dex+4 SInv} for 976 gold pieces
 26448 | Orc:4    | Reached skill level 1 in Axes
 26973 | Orc:4    | Found a deep blue altar of Sif Muna.
 27032 | Orc:4    | Identified Sif Muna's Reference Book on Necromancy
 28864 | Lair:8   | Entered Level 8 of the Lair of Beasts
 29175 | Lair:8   | Reached skill level 5 in Axes
 29781 | Lair:8   | Gained Bogdar as an ally
 30023 | Lair:8   | Gained Berold as an ally
 30199 | Lair:8   | Your ally Wargath died
 30476 | Lair:8   | Gained Boldo as an ally
 30478 | Lair:8   | Reached skill level 10 in Axes
 30527 | Lair:8   | Gained Oruk as an ally
 30529 | Lair:8   | Gained Wargrak as an ally
 30566 | Lair:8   | Reached XP level 14. HP: 89/115 MP: 5/15
 31253 | D:10     | Learned a level 1 spell: Pain
 31458 | D:11     | Got a twisted great sword
 31459 | D:11     | Identified the +11,+7 great sword "Okurph" {flame, +Rage} (You found it on level 11 of the Dungeon)
 31823 | D:11     | Noticed sleeves' ghost (experienced DsTm)
 31833 | D:11     | Killed sleeves' ghost
 33374 | D:11     | Noticed Nessos
 33388 | D:11     | Killed Nessos
 33959 | D:12     | Noticed Psyche
 33966 | D:12     | Killed Psyche
 34046 | D:12     | Killed Erica
 34049 | D:12     | Got a brightly glowing cloak
 34052 | D:12     | Identified the -4 cloak "Takapt" {MR+ Stlth++} (You acquired it on level 12 of the Dungeon)
 34482 | D:12     | Found a deep blue altar of Sif Muna.
 34578 | D:12     | Reached skill level 1 in Summonings
 34902 | D:12     | Noticed Urug
 34906 | D:12     | Killed Urug
 34933 | D:12     | Reached skill level 1 in Translocations
 35034 | D:12     | Gained Morun as an ally
 35332 | D:13     | Found Golad's Assorted Antiques.
 35348 | D:13     | Bought a scroll of acquirement for 1300 gold pieces
 35352 | D:13     | Got an encrusted cloak
 35356 | D:13     | Identified the -5 cloak of Nemelex Xobeh's Fury {rPois rC++ SInv} (You acquired it on level 13 of the Dungeon)
 35379 | D:13     | Got a faintly glowing cutlass
 35380 | D:13     | Identified the +5,+5 cutlass "Sminip" {pain, rF+ Dex+2} (You found it on level 13 of the Dungeon)
 35434 | D:13     | Got a silk robe
 35443 | D:13     | Identified the cursed -4 robe of Hairiness {Str+5 Dex+2} (You found it on level 13 of the Dungeon)
 35716 | D:13     | Gained Bogdar as an ally
 36108 | D:13     | Your ally Herok died
 36109 | D:13     | Your ally Bogdar died
 36118 | D:13     | Your ally Morbeogh died
 36327 | D:13     | Reached skill level 15 in Axes
 36382 | D:13     | Blork the orc (ally) was killed
 36382 | D:13     | Your ally  died
 36746 | D:13     | Identified Udang's Incunabulum of Lucky Enchantment
 36928 | D:13     | Gained Ortolf as an ally
 36959 | D:13     | Your ally Morguth died
 36963 | D:13     | Gained Morguth as an ally
 36965 | D:13     | Gained Bogwald as an ally
 37452 | D:14     | Reached skill level 5 in Translocations
 37677 | D:14     | Gained Brandogh as an ally
 37718 | D:14     | Your ally Brandogh died
 37740 | D:14     | Got a crude leather armour
 37755 | D:14     | Identified the cursed +0 leather armour of Zin's Generosity {rPois rC+ Dex-2 SInv} (You found it on level 14 of the Dungeon)
 38057 | D:14     | Reached XP level 15. HP: 107/121 MP: 5/16
 38428 | D:14     | Found a gate to the Vaults.
 38677 | D:14     | Reached skill level 16 in Axes
 38990 | D:14     | Paralysed by a giant eyeball for 4 turns
 39333 | D:15     | Entered Level 15 of the Dungeon
 40009 | D:15     | Found a staircase to the Depths.
 40016 | D:15     | Gained Learuk as an ally
 40039 | D:15     | Found a glowing golden altar of the Shining One.
 40532 | D:12     | Gained Learuk as an ally
 40773 | Spider:1 | Entered Level 1 of the Spider Nest
 40784 | Spider:1 | Your ally Boldo died
 42099 | Spider:2 | Gained Koronagh as an ally
 43423 | Spider:3 | Noticed Wiglaf
 43429 | Spider:3 | Killed Wiglaf
 43429 | Spider:3 | Reached skill level 15 in Armour
 43429 | Spider:3 | Gained Bogric as an ally
 43439 | Spider:3 | Got a smelly scale mail
 43540 | Spider:3 | Gained Zorug as an ally
 43812 | Spider:3 | Reached skill level 17 in Axes
 44353 | Spider:3 | Identified the +2 scale mail of Protective Custody {rN+ Str-1 Curse} (You found it on level 3 of the Spider Nest)
 44845 | Spider:4 | Noticed Asterion
 44854 | Spider:4 | Killed Asterion
 45089 | Spider:4 | Noticed Aizul
 45100 | Spider:4 | Killed Aizul
 45100 | Spider:4 | Reached XP level 16. HP: 76/128 MP: 5/17
 45308 | Spider:4 | Noticed Donald
 45318 | Spider:4 | Killed Donald
 46236 | Spider:5 | Entered Level 5 of the Spider Nest
 46772 | Spider:5 | Reached skill level 18 in Axes
 46875 | Spider:5 | Gained Bogwald as an ally
 47222 | Spider:5 | Your ally Zorug died
 47420 | Spider:5 | Got a gossamer rune of Zot
 48491 | Swamp:1  | Entered Level 1 of the Swamp
 48775 | Swamp:1  | Got a dazzling mace
 48776 | Swamp:1  | Identified the +4,+10 mace "Erum" {freeze, Str+2} (You found it on level 1 of the Swamp)
 49253 | Swamp:2  | Upgraded the game from 0.14-a0-3481-g7d9f734 to 0.14-a0-3499-g5545dd3
 50041 | Swamp:3  | Reached skill level 19 in Axes
 50292 | Swamp:3  | Learned a level 3 spell: Teleport Other
 50427 | Swamp:3  | Noticed Jorgrun
 50434 | Swamp:3  | Killed Jorgrun
 51085 | Swamp:4  | Noticed Mara
 51096 | Swamp:4  | Killed Mara
 51174 | Swamp:4  | Noticed Norris
 51191 | Swamp:4  | Killed Norris
 51234 | Swamp:4  | Reached XP level 17. HP: 131/134 MP: 6/18
 51257 | Swamp:4  | Got a smoking dagger
 51258 | Swamp:4  | Identified the cursed +1,+0 dagger of Defenestration {speed, +Fly rN+ Str-1} (You found it on level 4 of the Swamp)
 51913 | Swamp:5  | Entered Level 5 of the Swamp
 51951 | Swamp:5  | Your ally Koronagh died
 51954 | Swamp:5  | Your ally Bogdar died
 51954 | Swamp:5  | Your ally Morbeogh died
 51955 | Swamp:5  | Noticed Frances
 51956 | Swamp:5  | Your ally Ortolf died
 51970 | Swamp:5  | Killed Frances
 51972 | Swamp:5  | Your ally Learuk died
 51974 | Swamp:5  | Your ally Bogwald died
 51990 | Swamp:5  | Your ally Morguth died
 52205 | Swamp:5  | Your ally Morun died
 52207 | Swamp:5  | Gained Argrim as an ally
 52211 | Swamp:5  | Noticed Rupert
 52212 | Swamp:5  | Your ally Argrim died
 52221 | Swamp:5  | Your ally Frances died
 52221 | Swamp:5  | Your ally Bogwald died
 52221 | Swamp:5  | Your ally Bogric died
 52222 | Swamp:5  | Your ally Berold died
 52230 | Swamp:5  | Killed Rupert
 52353 | Swamp:5  | Reached skill level 20 in Axes
 52496 | Swamp:5  | Got a decaying rune of Zot
 52554 | Swamp:5  | Gained Bogrim as an ally
 52555 | Swamp:5  | Your ally Bogrim died
 52561 | Swamp:5  | Noticed Saint Roka
 53467 | Vaults:1 | Entered Level 1 of the Vaults
 53706 | Vaults:1 | Found Grorolat's Book Shoppe.
 53805 | Vaults:1 | Your ally Wargrak died
 53805 | Vaults:1 | Your ally Morguth died
 53833 | Vaults:1 | Gained Margrim as an ally
 53970 | Vaults:1 | Gained Bladwarg as an ally
 54707 | Vaults:1 | Gained Orbeogh as an ally
 54794 | Vaults:1 | Gained Morguth as an ally
 54844 | Vaults:1 | Your ally Harm died
 54853 | Vaults:1 | Your ally Margrim died
 55233 | Vaults:1 | Gained Bogrim as an ally
 55595 | Vaults:2 | Your ally Learuk died
 55701 | Vaults:2 | Got an ivory short sword
 55702 | Vaults:2 | Identified the +7,+9 short sword "Arcanum" {slice, -Tele Dex+1 Int-2 SInv} (You found it on level 2 of the Vaults)
 56079 | Vaults:2 | Got a pair of twisted gloves
 56083 | Vaults:2 | Identified the -5 pair of gloves of Notsywn {rN+} (You acquired it on level 2 of the Vaults)
 56117 | Vaults:2 | Your ally Hawl died
 56135 | Vaults:2 | Your ally Orbeogh died
 56375 | Vaults:2 | Reached XP level 18. HP: 141/141 MP: 6/18
 56766 | Vaults:2 | Your ally Morguth died
 56896 | Vaults:2 | Reached skill level 5 in Dodging
 57059 | Vaults:2 | Got a faintly glowing leather armour
 57124 | Vaults:2 | Got a pair of brightly glowing gloves
 57132 | Vaults:2 | Found a staircase to the Crypt.
 57139 | Vaults:2 | Gained Olfik as an ally
 57171 | Vaults:2 | Identified the cursed +0 leather armour of Mnai {Int+3 Acc+3} (You found it on level 2 of the Vaults)
 57174 | Vaults:2 | Identified the +3 pair of gloves of Trumpets {rPois Dex+1 Int+4} (You found it on level 2 of the Vaults)
 57260 | Vaults:2 | Found Cud Utt's Antique Armour Boutique.
 57270 | Vaults:2 | Bought a helmet for 117 gold pieces
 57542 | Vaults:2 | Your ally Oruk died
 57649 | Vaults:2 | Reached skill level 10 in Necromancy
 58379 | Vaults:3 | Gained Olfik as an ally
 58545 | Vaults:3 | Found a staircase to the Hall of Blades.
 58575 | Vaults:3 | Beogh protects you from harm!
 58880 | Vaults:3 | Gained Arbolt as an ally
 59342 | Vaults:3 | Gained Borgun as an ally
 59343 | Vaults:3 | Your ally Borgun died
 59679 | Vaults:3 | Gained Warrok as an ally
 59903 | Vaults:3 | Found Graff's General Store.
 59911 | Vaults:3 | Bought 2 potions of curing for 44 gold pieces
 59911 | Vaults:3 | Bought a potion of curing for 22 gold pieces
 60135 | Vaults:3 | Reached skill level 1 in Spellcasting
 61180 | Vaults:4 | Found a glowing silver altar of Zin.
 61541 | Vaults:4 | Reached skill level 5 in Summonings
 61541 | Vaults:4 | Reached XP level 19. HP: 116/148 MP: 9/27
 61541 | Vaults:4 | Gained Jorge as an ally
 61545 | Vaults:4 | Your ally Jorge died
 63245 | Vaults:5 | Entered Level 5 of the Vaults
 63584 | Vaults:4 | Reached skill level 5 in Spellcasting
 63749 | Vaults:5 | Gained Oreg as an ally
 64201 | Vaults:5 | Your ally Arbolt died
 64218 | Vaults:5 | Your ally Bladwarg died
 64226 | Vaults:5 | Your ally Warrok died
 64230 | Vaults:5 | Your ally Olfik died
 64244 | Vaults:5 | Gained Warbeogh as an ally
 64259 | Vaults:5 | Your ally Bogrim died
 64259 | Vaults:5 | Your ally Oreg died
 64263 | Vaults:5 | Gained Boghold as an ally
 64281 | Vaults:5 | Your ally Olfik died
 65491 | Orc:1    | Bought a potion of curing for 52 gold pieces
 65946 | Orc:3    | Found a bloodstained altar of Trog.
 65977 | Orc:3    | Found a staircase to the Elven Halls.
 66298 | Orc:3    | Found a roughly hewn altar of Beogh.
 66480 | Orc:4    | Found a deep blue altar of Sif Muna.
 66540 | Orc:4    | Found Xedeatej's Magic Scroll Shop.
 66540 | Orc:4    | Found Ghicziamp's Distillery.
 66543 | Orc:4    | Found Khyaton's Weapon Emporium.
 66545 | Orc:4    | Found Roba Tah's Antique Weapon Boutique.
 67935 | Vaults:5 | Got a silver rune of Zot
 67997 | Vaults:5 | Your ally Warbeogh died
 67998 | Vaults:5 | Your ally Boghold died
 68532 | Depths:1 | Entered Level 1 of the Depths
 69082 | Depths:1 | Found Cryas' Elemental Accessories.
 69105 | Depths:1 | Found a one-way gate to the infinite horrors of the Abyss.
 69151 | Depths:1 | Found a gateway to Hell.
 69287 | Depths:1 | Gained Hawl as an ally
 69292 | Depths:1 | Reached skill level 10 in Fighting
 70263 | Orc:3    | Found a bloodstained altar of Trog.
 70294 | Orc:3    | Found a staircase to the Elven Halls.
 70586 | Orc:3    | Found a roughly hewn altar of Beogh.
 70954 | Depths:1 | Reached XP level 20. HP: 158/161 MP: 10/32
 70979 | Depths:1 | Gained Wargrak as an ally
 71246 | Depths:1 | Gained Arbeogh as an ally
 71255 | Depths:1 | Your ally Arbeogh died
 71264 | Depths:1 | Your ally Wargrak died
 71271 | Depths:1 | Reached skill level 10 in Dodging
 71271 | Depths:1 | Gained Brandogh as an ally
 71645 | Depths:1 | Gained Koronagh as an ally
 72240 | Depths:2 | Paralysed by a giant eyeball for 2 turns
 72247 | Depths:2 | Paralysed by a giant eyeball for 4 turns
 72322 | Depths:2 | Gained Gorm as an ally
 72360 | Depths:2 | Your ally Brandogh died
 72778 | Depths:2 | Learned a level 5 spell: Silence
 72851 | Depths:2 | Your ally Hawl died
 72887 | Depths:2 | Your ally Gorm died
 72891 | Depths:2 | Your ally Koronagh died
 72899 | Depths:2 | Reached skill level 1 in Hexes
 72904 | Depths:2 | Annihilated by an ettin simulacrum


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Flail             |   124 |    97 |   755 |    71 |       |       |       ||  1047
       Morningstar       |       |       |    23 |       |       |       |       ||    23
       Dire flail        |       |       |       |   774 |   212 |       |       ||   986
       Battleaxe         |       |       |       |       |   908 |  1199 |   652 ||  2759
Throw: Dart              |    75 |    23 |    57 |       |     9 |       |     1 ||   165
 Cast: Animate Skeleton  |       |       |       |       |    49 |   104 |    80 ||   233
       Apportation       |       |       |       |       |     9 |     1 |       ||    10
       Regeneration      |       |       |       |       |       |     1 |    43 ||    44
       Blink             |       |       |       |       |       |       |     5 ||     5
       Summon Small Mamm |       |       |       |       |       |       |     1 ||     1
Invok: Convert to Beogh  |       |       |     1 |       |       |       |       ||     1
       Recall Orcish Fol |       |       |     1 |     6 |    11 |    16 |    22 ||    56
       Stop Recall       |       |       |       |       |     7 |    14 |     5 ||    26
 Abil: Evoke Flight      |       |       |       |       |       |       |     1 ||     1
Evoke: Wand              |       |       |    20 |    17 |     5 |     9 |    36 ||    87
       Box of beasts     |       |       |       |     1 |       |       |       ||     1
  Use: Scroll            |       |       |    30 |    16 |    24 |    22 |    13 ||   105
       Potion            |       |       |     7 |     9 |    14 |    13 |    20 ||    63
 Stab: Distracted        |       |       |     2 |    18 |    19 |    28 |    17 ||    84
       Confused          |       |       |       |     1 |       |     2 |       ||     3
       Paralysed         |       |       |       |       |     1 |       |     4 ||     5

Not to put too fine a point on this but I think I have gotten to the final plateau. The rest of the game U1&2, V5, Eanything, is all too hard for me. Fuck if I didn't try and play carefully and come back from some severely frustrating positions only to be screwed again and again and again. Frankly getting sick of this crap.

Also, hated my gear this game for the first half of it. Until I hit O4 I had nothing worth wearing. The RNG was severe this game, where as in past games it was far kinder earlier and more abundant. Anyway, pretty damned disgusted with Crawl, myself, the world and the people in it right now.

Snake Sneak

Posts: 125

Joined: Wednesday, 15th January 2014, 07:08

Post Wednesday, 26th March 2014, 05:29

Re: Unable to proceed past the early game

Hopeless wrote:Not to put too fine a point on this but I think I have gotten to the final plateau. The rest of the game U1&2, V5, Eanything, is all too hard for me. Fuck if I didn't try and play carefully and come back from some severely frustrating positions only to be screwed again and again and again. Frankly getting sick of this crap.

Also, hated my gear this game for the first half of it. Until I hit O4 I had nothing worth wearing. The RNG was severe this game, where as in past games it was far kinder earlier and more abundant. Anyway, pretty damned disgusted with Crawl, myself, the world and the people in it right now.



If you take this opportunity to quit now you will have truly beaten the game.

For this message the author Kismet has received thanks:
ggoDeye

Barkeep

Posts: 3890

Joined: Wednesday, 14th August 2013, 23:25

Location: USA

Post Wednesday, 26th March 2014, 05:39

Re: Unable to proceed past the early game

I think you've given the lie to your namesake, Hopeless—you've gone from not being able to get past char lvl 11 to getting a dude (who had no early awesome loot help) to lvl 20. In a little more than a month. If you are getting burned out take a brake for a while, but you should come back. You'll get the win eventually and Crawl comes back to you fast, your biggest liability frankly is that development is ongoing and things may change quite a bit if you take a long break. (But you can always reload an older version to get back in the swing of things.)

I don't know if my experience is normal, but I certainly felt for a long time that I had plateaued. You'll struggle for a while and feel like there is no progress, then suddenly you'll have what seems like a breakthrough that gets much farther; it will either win or die in Zot. You'll think it was a fluke until another similar breakthrough happens—this time much more readily than the last. And that pattern will continue up to a certain point, and one of those breakout dudes will take home the orb.

For this message the author and into has received thanks: 2
Hopeless, Mattchew

Mines Malingerer

Posts: 50

Joined: Friday, 15th November 2013, 08:25

Post Wednesday, 26th March 2014, 10:50

Re: Unable to proceed past the early game

Hopeless wrote:
  Code:
Dungeon Crawl Stone Soup version 0.14-a0-3499-g5545dd3 (webtiles) character file.

329849 Hopeless2 the Severer (level 20, -52/167 HPs)
             Began as a Lava Orc Fighter on Mar 24, 2014.
             Was the Champion of Beogh.
             Annihilated by an ettin simulacrum (70 damage)
             ... led by a necromancer
             ... on Level 2 of the Depths on Mar 26, 2014.
             The game lasted 10:26:39 (72904 turns).

Hopeless2 the Severer (Lava Orc Fighter)           Turns: 72904, Time: 10:26:39

HP -52/167       AC 38     Str 24      XL: 20   Next: 41%
MP   5/10        EV 12     Int 12      God: Beogh [******]
Gold 1848        SH  0     Dex 19      Spells:  9 memorised, 13 levels left

rFire  + + +     SeeInvis +     a - +9,+8 battleaxe "Geotoc" {antimagic, rElec rC- Dex+4 SInv}
rCold  x x .     Clarity  .     K - +4 plate armour
rNeg   . . .     Conserve +     (no shield)
rPois  +         rCorr    .     W - +2 helmet
rElec  +         rRot     .     P - +0 cloak
SustAb . .       Spirit   .     R - +3 pair of gloves of Trumpets {rPois Dex+1 Int+4}
rMut   .         Warding  .     O - +1 pair of boots {Fly}
Saprov + . .     Stasis   .     m - amulet of conservation
MR     ++...                    F - ring of regeneration
                                t - ring of protection from magic

@: flying, very slightly contaminated, drained, very resistant to hostile
enchantments, extremely unstealthy
A: walk on water, conserve scrolls, saprovore 1
a: Smiting, Recall Orcish Followers, Renounce Religion, Stop Flying
}: 3/15 runes: decaying, silver, gossamer


You were on level 2 of the Depths.
You worshipped Beogh.
Beogh was exalted by your worship.
You were not hungry.

You visited 8 branches of the dungeon, and saw 45 of its levels.
You also visited: Ossuary and Ice Cave.

You collected 4359 gold pieces.
You spent 2511 gold pieces at shops.

Inventory:

Hand weapons
 a - the +9,+8 battleaxe "Geotoc" (weapon) {antimagic, rElec rC- Dex+4 SInv}
   (You bought it in a shop on level 4 of the Orcish Mines)   
   
   It disrupts the flow of magical energy around spellcasters and certain
   magical creatures (including the wielder).
   
   It affects your dexterity (+4).
   It makes you vulnerable to cold.
   It insulates you from electricity.
   It enhances your eyesight.
 e - a +0,+2 demon blade of freezing
 L - a +6,+5 dire flail of protection
Missiles
 z - 9 darts of dispersal (quivered)
Armour
 x - the -4 cloak "Takapt" {MR+ Stlth++}
   (You acquired it on level 12 of the Dungeon)   
   
   It affects your resistance to hostile enchantments.
   It makes you much more stealthy.
 K - a +4 plate armour (worn)
 O - a +1 pair of boots of flying (worn)
 P - a +0 cloak (worn)
 R - the +3 pair of gloves of Trumpets (worn) {rPois Dex+1 Int+4}
   (You found it on level 2 of the Vaults)   
   
   It affects your intelligence (+4).
   It affects your dexterity (+1).
   It protects you from poison.
 W - a +2 helmet (worn)
 Z - the +3 pair of gauntlets of War {Acc+5 Dam+5}
   (You found it on level 3 of the Lair of Beasts)   
   
   It affects your accuracy with ranged weapons and melee attacks (+5).
   It affects your damage with ranged weapons and melee attacks (+5).
Magical devices
 j - a wand of lightning (0)
 u - a wand of paralysis (16)
 v - a wand of magic darts (10)
 C - a wand of cold (0)
 D - a wand of hasting (0)
 H - a wand of lightning (2)
 I - a wand of teleportation (3)
 N - a wand of enslavement (3)
 Q - a wand of enslavement (9)
 X - a wand of disintegration (6)
Comestibles
 d - 3 meat rations
 h - 4 rotting chunks of iron troll flesh
 k - 8 bread rations
 r - 4 chokos
 s - 2 apples
 M - 2 rotting chunks of salamander flesh
 T - a rotting chunk of elf flesh
 Y - 4 rotting chunks of salamander flesh
Scrolls
 b - a scroll of silence
 f - a scroll of magic mapping
 g - 11 scrolls of remove curse
 n - 5 scrolls of teleportation
 y - 2 scrolls of recharging
 A - 4 scrolls of vulnerability
 J - 6 scrolls of identify
 U - a scroll of fog
Jewellery
 i - an uncursed ring of ice
 m - an amulet of conservation (around neck)
 t - a ring of protection from magic (left hand)
 F - a ring of regeneration (right hand)
 S - an uncursed ring of protection from magic
Potions
 c - a potion of restore abilities
 o - 2 potions of resistance
Miscellaneous
 l - a stone of tremors
 q - a lamp of fire
 w - a lantern of shadows
 E - a phial of floods


   Skills:
 + Level 11.9(11.4) Fighting
 - Level 20.6(20.0) Axes
 - Level 15.7(15.1) Maces & Flails
 - Level 19.0(18.4) Armour
 + Level 10.8(10.3) Dodging
   Level 3.2(2.8) Shields
 - Level 6.3(5.8) Spellcasting
 + Level 1.0(0.6) Hexes
 - Level 6.6(6.1) Charms
 - Level 8.3(7.8) Summonings
 - Level 11.3(10.8) Necromancy
 - Level 9.0(8.5) Translocations
 - Level 0.4(0.0) Evocations


You had 13 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Regeneration          Chrm/Necr      ###.......   10%         3    ###....
b - Animate Skeleton      Necr           N/A          1%          1    None
c - Apportation           Tloc           ###.......   2%          1    None
d - Summon Small Mammal   Summ           ###.         4%          1    None
e - Blink                 Tloc           N/A          4%          2    ##.....
f - Summon Butterflies    Summ           ###.....     4%          1    None
g - Pain                  Necr           ####         1%          1    None
h - Teleport Other        Tloc           ###.....     10%         3    ###....
i - Silence               Hex/Air        #.........   100%        5    #####..


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (0/1) D:5             Orc (4/4) D:10
    Elf (0/3) Orc:3          Lair (8/8) D:8           Swamp (5/5) Lair:4
 Spider (5/5) Lair:3        Slime (1/6) Lair:7       Vaults (5/5) D:14
  Blade (0/1) Vaults:3      Crypt (0/5) Vaults:2     Depths (2/5) D:15

Altars:
Dithmenos
Fedhas
Kikubaaqudgha
Sif Muna
Trog
Vehumet
Zin
The Shining One
Beogh

Shops:
D:4 (   D:10 (   D:13 *   Orc:1 *   Orc:4 (?!(   Vaults:1 :   Vaults:2 [
Vaults:3 *   Depths:1 *

Portals:
Hell: Depths:1
Abyss: Depths:1

Annotations:
D:2 Sigmund
D:8 exclusion: oklob plant
Swamp:5 Saint Roka


Innate Abilities, Weirdness & Mutations

You have stony skin.
Your flesh is almost immune to the effects of heat.
Your fire spells are more powerful.
Your flesh is vulnerable to cold.
Your heat harms attackers.
You bathe your surroundings in blazing heat.
You are too hot to use scrolls.
You are very good at protecting items from fire.
You can tolerate rotten meat.
You can walk on water.


Message History

The stone giant zombie moves out of view.
You hear a grinding noise.
Unknown command.
You slice the glowing shapeshifter simulacrum!!
The glowing shapeshifter simulacrum vapourises!
Beogh accepts your kill.
The intensity of your heat diminishes. Your skin stops crawling.
Unknown command.
Unknown command.
You hear a grinding noise.
The ettin simulacrum hits you.
* * * LOW HITPOINT WARNING * * *
The ettin simulacrum freezes you! You feel a terrible chill!
* * * LOW HITPOINT WARNING * * *
The ettin simulacrum melts!
The ettin simulacrum is singed by your heat.
The ettin simulacrum hits you!
* * * LOW HITPOINT WARNING * * *
The ettin simulacrum freezes you! You feel a terrible chill!
You die...

....(§≈..(........♣♣♣.....
#<.....(...........♣.......
..........................D
............##..##.........
.......................#
.....).............!..#
.....##.............###
................Z..##
..#"............@Z##
.#............#..§#
###...........#.z.#
 #........###.....#
 ##........#......#             .
  ##.......#......#             .
  #......(........#             .
  ##.§≈..(.(.(....#
   #.§≈.)...(..)..#


You could see an ettin simulacrum, a stone giant zombie and a friendly
salamander skeleton.

Vanquished Creatures
  Mara (Swamp:4)
  A lich (Depths:1)
  A sphinx (Vaults:4)
  Rupert (Swamp:5)
  2 shadow dragons (Vaults:5)
  3 tengu reavers (Vaults:5)
  3 thorn hunters (Swamp:5)
  A deep elf sorcerer (Vaults:5)
  A ghost moth (Spider:5)
  Maud (Lair:3)
  3 fire giants
  A frost giant (Depths:2)
  An emperor scorpion (Depths:1)
  7 vault wardens
  2 orc warlords
  A war gargoyle (Vaults:5)
  7 stone giants
  A rakshasa (Depths:2)
  A deep elf annihilator (Vaults:2)
  A dire elephant (Depths:1)
  A crystal guardian (D:13)
  An ettin (Depths:1)
  4 yaktaur captains
  9 vault guards
  2 fire dragons
  9 hydras
  10 ironheart preservers
  An ice dragon (Vaults:4)
  2 shambling mangroves (Swamp:4)
  3 great orbs of eyes
  Nessos (D:11)
  An anaconda (shapeshifter) (Depths:1)
  2 dancing weapons (Vaults:3)
  4 alligators
  2 deep troll earth magi
  3 tengu warriors
  2 ogre magi
  3 death yaks
  The ghost of sleeves the Martial Artist, an experienced DsTm (D:11)
  A deep troll shaman (Depths:2)
  9 centaur warriors
  A very ugly thing (Vaults:1)
  A spriggan berserker (Depths:2)
  Urug (D:12)
  A skeletal warrior (D:12)
  2 fire crabs
  5 hell knights (Depths:1)
  A giant orange brain (Vaults:2)
  5 shadow wraiths
  4 unseen horrors
  2 iron trolls
  5 orb spiders
  A deep elf knight (Vaults:3)
  5 swamp dragons
  6 deep trolls
  A harpy (Vaults:3)
  2 ice devils (IceCv)
  7 ironbrand convokers
  9 hill giants
  A deep elf conjurer (Vaults:3)
  4 orc knights
  5 cyclopes
  5 griffons
  A frost giant zombie (Vaults:2)
  A human zombie (Vaults:1)
  6 necromancers
  20 wolf spiders
  A wolf spider (shapeshifter) (Vaults:4)
  2 salamanders (Depths:2)
  2 red wasps
  A stone giant skeleton (Vaults:2)
  6 vault sentinels
  A spiny frog (shapeshifter) (Vaults:2)
  2 orc sorcerers
  A manticore (D:15)
  A feature mimic (IceCv)
  2 gargoyles
  3 black mambas
  Psyche (D:12)
  An item mimic (D:13)
  4 kobold demonologists
  20 yaktaurs
  3 deep elf priests
  A hellwing (Swamp:5)
  6 demonic crawlers
  2 spriggan druids (Lair:8)
  7 trolls
  13 spiny frogs
  Grinder (D:3)
  A hydra zombie (D:14)
  5 komodo dragons
  A polar bear (Lair:5)
  A polar bear (shapeshifter) (Vaults:1)
  9 boggarts
  3 freezing wraiths
  A giant leech (Swamp:5)
  6 giant fireflies
  7 blue devils (IceCv)
  A sphinx simulacrum (Vaults:3)
  A hydra skeleton (D:14)
  A silent spectre (Vaults:2)
  A boggart (shapeshifter) (Vaults:2)
  5 two-headed ogres
  17 slime creatures
  11 ravens
  3 bog bodies
  11 jumping spiders
  2 boulder beetles
  2 shadows
  A flying skull (Vaults:2)
  A tarantella (shapeshifter) (Vaults:3)
  3 grizzly bears (Lair:8)
  12 trapdoor spiders
  2 griffon skeletons
  4 basilisks
  3 wraiths
  21 redbacks
  5 spriggans
  25 ugly things
  4 blink frogs
  8 tarantellas
  2 wyverns
  2 elephant slugs
  7 deep elf magi
  3 sharks
  5 hippogriffs
  A chaos spawn (D:13)
  A hog (shapeshifter) (D:14)
  24 yaks
  26 vampire mosquitoes
  13 wolves
  2 hungry ghosts
  5 deep elf fighters
  10 swamp worms
  Edmund (D:9)
  A steam dragon (D:11)
  A soldier ant (D:10)
  12 water moccasins
  An orange crystal statue (D:13)
  3 sky beasts
  3 wargs
  2 mottled dragons (D:11)
  9 ice beasts
  4 black bears
  10 orc warriors
  A human skeleton (Depths:1)
  A deep dwarf (D:12)
  An ettin simulacrum (Vaults:3)
  6 porcupines
  3 yellow wasps
  3 swamp drakes (Swamp:5)
  12 spiders
  A giant goldfish (Spider:5)
  27 ogres
  3 phantoms
  22 centaurs
  Duvessa (D:9)
  3 big kobolds
  19 crocodiles
  7 giant slugs
  2 glowing shapeshifter simulacra
  15 giant frogs
  5 scorpions
  A wyvern zombie (D:12)
  An eye of draining (D:14)
  6 killer bees
  11 wights
  An electric eel (Spider:5)
  A troll skeleton (D:9)
  2 goliath beetles
  Dowan (D:9)
  4 crimson imps
  2 quasits
  A human simulacrum (Vaults:3)
  A draconian simulacrum (IceCv)
  10 jellies
  A gnoll shaman (D:6)
  An iron imp (D:14)
  A kobold zombie (D:9)
  10 hounds
  6 orc priests
  An elf skeleton (D:14)
  4 worker ants
  6 big fish
  6 iguanas
  An elf simulacrum (Vaults:2)
  10 orc wizards
  3 troll simulacra (IceCv)
  2 killer bee zombies
  17 sheep
  Jessica (D:2)
  A centaur simulacrum (IceCv)
  2 ogre skeletons
  14 mummies
  22 adders
  13 gnolls
  4 orc zombies
  22 green rats
  4 naga simulacra (IceCv)
  An ogre simulacrum (IceCv)
  3 shadow imps
  8 white imps
  2 giant mites
  6 worms
  2 adder skeletons
  2 giant eyeballs
  8 giant geckos
  12 oozes
  12 orcs
  12 bats
  9 giant cockroaches
  20 goblins
  23 hobgoblins
  39 jackals
  30 kobolds
  11 quokkas
  13 giant newts
  A giant newt skeleton (D:4)
  4 gnoll skeletons (Ossuary)
  A goblin zombie (D:5)
  3 kobold skeletons
  2 orc skeletons
  A quokka zombie (D:7)
  14 rats
  11 rat skeletons (Ossuary)
  8 ballistomycetes (D:11)
  3 briar patches (Swamp:5)
  A fungus (Lair:8)
  2 plants
1210 creatures vanquished.

Vanquished Creatures (collateral kills)
  A lich (Depths:1)
  Norris (Swamp:4)
  Asterion (Spider:4)
  A tentacled monstrosity (Vaults:5)
  2 titans (Vaults:5)
  A sphinx (Vaults:3)
  2 thorn hunters (Swamp:5)
  3 tengu reavers
  Frances (Swamp:5)
  3 shadow dragons (Vaults:5)
  Donald (Spider:4)
  Wiglaf (Spider:3)
  A deep elf sorcerer (Vaults:2)
  Aizul (Spider:4)
  5 vault wardens
  2 fire giants
  5 emperor scorpions (Spider:5)
  Jorgrun (Swamp:3)
  2 war gargoyles (Vaults:5)
  A ghost moth (Spider:5)
  8 stone giants
  A deep elf annihilator (Depths:2)
  A dire elephant (Depths:2)
  6 ettins
  2 crystal guardians
  24 vault guards
  5 fire dragons
  10 ironheart preservers
  An orc sorcerer (Lair:8)
  5 yaktaur captains
  2 ice dragons
  4 rakshasas
  14 hydras
  Erica (D:12)
  An anaconda (shapeshifter) (Vaults:2)
  4 ogre magi
  2 alligators
  4 deep troll shamans
  5 death yaks (Depths:2)
  4 tengu warriors
  2 deep troll earth magi
  A spriggan druid (Swamp:5)
  2 centaur warriors (Depths:1)
  A hell knight (Depths:1)
  2 very ugly things (Vaults:4)
  2 deep elf knights
  A fire crab (Vaults:4)
  A salamander mystic (Depths:2)
  An unseen horror (D:12)
  17 orb spiders
  A skeletal warrior (Vaults:2)
  13 deep trolls
  3 iron trolls
  A water nymph (shapeshifter) (Vaults:4)
  A deep elf summoner (Depths:2)
  7 swamp dragons
  3 ironbrand convokers
  5 harpies
  10 orc knights
  A deep elf conjurer (Vaults:2)
  A harpy (shapeshifter) (Vaults:4)
  4 hill giants
  A cyclops (D:11)
  A wizard (D:15)
  3 salamanders (Depths:2)
  A human zombie (Vaults:2)
  A red wasp (shapeshifter) (Depths:2)
  23 wolf spiders
  2 manticores (D:11)
  4 griffons
  3 red wasps
  2 moths of wrath
  17 elephants
  7 vault sentinels
  14 spiny frogs
  6 black mambas
  2 kobold demonologists
  An octopode (shapeshifter) (Vaults:2)
  6 demonic crawlers
  A centaur zombie (Depths:1)
  An orange demon (D:14)
  2 fire drakes (Lair:4)
  25 jumping spiders
  5 komodo dragons
  A yaktaur skeleton (Vaults:2)
  21 yaktaurs
  An elf (shapeshifter) (Vaults:1)
  2 deep elf priests
  6 giant fireflies (Lair:8)
  A tengu conjurer (D:15)
  A boggart (Depths:2)
  A yaktaur (shapeshifter) (Vaults:4)
  A queen bee (shapeshifter) (Vaults:3)
  A giant leech (Swamp:5)
  12 slime creatures
  Prince Ribbit (D:9)
  5 freezing wraiths
  9 boulder beetles
  4 trolls
  5 bog bodies
  A two-headed ogre (Vaults:4)
  A brown ooze (shapeshifter) (Vaults:1)
  4 baby alligators (Swamp:3)
  A harpy skeleton (Vaults:1)
  9 ravens
  21 trapdoor spiders
  6 blink frogs
  2 basilisks (Lair:6)
  A grizzly bear (shapeshifter) (Vaults:1)
  4 grizzly bears (Lair:8)
  A black mamba zombie (Lair:7)
  A baby alligator (shapeshifter) (Vaults:3)
  A ynoxinul (D:14)
  A shadow (Swamp:3)
  8 tarantellas
  10 ugly things
  A redback (shapeshifter) (Vaults:3)
  3 deep elf magi
  A shapeshifter (Vaults:4)
  6 hippogriffs
  2 wyverns (D:15)
  5 spriggans (Lair:8)
  A wraith (D:13)
  25 redbacks
  3 fire bats (Depths:2)
  4 sharks
  20 yaks
  3 deep elf fighters
  17 vampire mosquitoes
  13 wolves
  7 wargs
  8 swamp drakes (Swamp:5)
  5 water moccasins
  6 swamp worms
  2 mottled dragons (Vaults:1)
  A dwarf (shapeshifter) (Depths:2)
  2 sky beasts
  23 spiders
  A porcupine (Lair:4)
  4 giant goldfish
  2 yellow wasps (Lair:8)
  9 ogres
  12 orc warriors
  12 centaurs
  2 giant frogs
  A brain worm (D:12)
  A boring beetle (Lair:8)
  A big kobold (D:10)
  3 crocodiles
  2 giant slugs
  3 scorpions
  8 killer bees
  4 electric eels
  2 crimson imps (D:10)
  A quasit (D:14)
  A yaktaur simulacrum (Vaults:1)
  2 hounds
  16 wights
  A goliath beetle (D:10)
  A two-headed ogre zombie (D:14)
  An elf zombie (D:12)
  A basilisk zombie (D:13)
  7 big fish
  4 jellies
  9 orc priests
  2 iguanas
  An iron imp (D:14)
  7 orc wizards
  2 worker ants
  An ogre zombie (Depths:1)
  3 sheep
  8 adders
  14 green rats
  An orc skeleton (D:12)
  5 white imps (Orc:1)
  2 worms (Spider:4)
  A giant eyeball (Depths:2)
  59 orcs
  5 bats
  A giant cockroach (Spider:1)
  10 goblins
  5 hobgoblins
  19 jackals
  7 kobolds
  An ooze (D:8)
  6 quokkas
  4 giant geckos
  A giant newt (Lair:3)
  2 orc zombies
  A ballistomycete (D:11)
  A briar patch (Swamp:5)
  5 bushes (Lair:8)
  53 fungi
  27 plants
1015 creatures vanquished.

Vanquished Creatures (others)
  4 orc warlords
  Blork the orc (D:13)
  3 orc sorcerers
  A rakshasa (Depths:1)
  27 orc knights
  4 orc high priests
  A soul eater (Spider:5)
  A shadow wraith (Vaults:4)
  A deep troll (Vaults:4)
  A deep elf conjurer (Depths:1)
  2 tengu skeletons (Vaults:5)
  A wolf spider (Spider:5)
  A shadow dragon skeleton (Vaults:5)
  A manticore (Depths:1)
  A sphinx skeleton (Vaults:3)
  A frost giant skeleton (Depths:2)
  2 sixfirhies
  3 stone giant skeletons
  A dire elephant skeleton (Depths:2)
  22 human skeletons
  3 blue devils
  2 death yak skeletons (Depths:2)
  2 iron troll skeletons
  A harpy skeleton (Vaults:3)
  4 hydra skeletons
  A deep troll zombie (D:14)
  36 orc warriors
  An alligator skeleton (Swamp:3)
  A ynoxinul (D:13)
  4 deep troll skeletons
  A fire dragon skeleton (Depths:1)
  A griffon skeleton (Vaults:2)
  A tarantella (Spider:5)
  2 spriggan skeletons
  A neqoxec (Spider:5)
  2 ugly thing skeletons
  A raven zombie (D:15)
  A deep elf fighter (Vaults:3)
  A spiny frog zombie (Lair:7)
  A salamander skeleton (Depths:2)
  2 raven skeletons
  A spiny frog skeleton (Swamp:5)
  25 orc wizards
  A water moccasin (Lair:7)
  A baby alligator skeleton (Swamp:3)
  An ogre (Depths:1)
  A blink frog skeleton (Swamp:5)
  A boring beetle (shapeshifter) (Depths:1)
  2 centaurs (D:11)
  A vampire mosquito zombie (D:14)
  9 yaktaur skeletons
  25 orc priests
  A wyvern skeleton (D:12)
  A cyclops skeleton (D:12)
  A water moccasin zombie (Lair:7)
  2 water moccasin skeletons
  A yak zombie (Lair:1)
  A hippogriff zombie (D:14)
  A troll skeleton (Vaults:4)
  A yak skeleton (D:12)
  A wolf zombie (Lair:8)
  160 orcs
  A centaur zombie (D:12)
  2 giant frog skeletons
  9 centaur skeletons
  2 giant frog zombies
  2 two-headed ogre skeletons
  7 elf skeletons
  4 ogre skeletons
  A crocodile skeleton (D:14)
  A hound skeleton (Lair:3)
  A big fish zombie (Lair:4)
  A swamp drake skeleton (Swamp:5)
  7 ufetubi
  A jackal (Lair:4)
  A quokka (Lair:1)
  6 giant spores (D:11)
  A goblin skeleton (Orc:3)
  A jackal skeleton (Lair:4)
  5 jackal zombies
  2 kobold skeletons (D:13)
  5 orc skeletons
  3 orc zombies
  A rat (Depths:2)
  A ballistomycete (D:11)
  14 fungi
465 creatures vanquished.

Grand Total: 2690 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Hopeless2, the Lava Orc Fighter, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 19/19 MP: 1/1
   315 | D:1      | Reached XP level 2. HP: 27/27 MP: 2/2
   383 | D:1      | Reached skill level 4 in Fighting
   958 | D:2      | Reached XP level 3. HP: 33/33 MP: 3/3
   982 | D:2      | Noticed Jessica
   997 | D:2      | Killed Jessica
  1753 | D:2      | Reached XP level 4. HP: 33/41 MP: 4/4
  1975 | D:2      | Noticed Sigmund
  2274 | D:3      | Reached skill level 1 in Dodging
  2359 | D:3      | Noticed an ogre
  2376 | D:3      | Killed an ogre
  2376 | D:3      | Reached XP level 5. HP: 30/47 MP: 5/5
  2553 | D:3      | Noticed Grinder
  2577 | D:3      | Killed Grinder
  2577 | D:3      | Reached skill level 5 in Fighting
  2577 | D:3      | Reached skill level 5 in Armour
  2577 | D:3      | Reached XP level 6. HP: 35/56 MP: 6/6
  2713 | D:3      | Found a shadowy altar of Dithmenos.
  2713 | D:3      | Found a glowing silver altar of Zin.
  2955 | D:3      | Reached XP level 7. HP: 61/61 MP: 7/7
  3310 | D:3      | Reached skill level 6 in Armour
  3459 | D:4      | Found Colim's Antique Weapon Emporium.
  3895 | D:4      | Learned a level 3 spell: Regeneration
  4276 | D:4      | Found a blossoming altar of Fedhas.
  4398 | D:5      | Entered Level 5 of the Dungeon
  4753 | D:5      | Reached skill level 5 in Maces & Flails
  4753 | D:5      | Reached skill level 1 in Charms
  4808 | D:5      | Found a staircase to the Ecumenical Temple.
  5056 | D:5      | Found a radiant altar of Vehumet.
  5378 | D:5      | Reached XP level 8. HP: 70/70 MP: 8/8
  5667 | D:5      | Became a worshipper of Beogh the Brigand
  5801 | D:5      | Reached skill level 7 in Armour
  6267 | D:6      | Paralysed by a giant eyeball for 3 turns
  6273 | D:6      | Paralysed by a giant eyeball for 2 turns
  6592 | D:6      | Acquired Beogh's first power
  7281 | D:7      | Reached skill level 8 in Armour
  7296 | D:7      | Reached XP level 9. HP: 21/79 MP: 9/9
  7607 | D:7      | Found a sand-covered staircase.
  7611 | Ossuary  | Entered an ossuary
  7703 | Ossuary  | Acquired Beogh's second power
  8958 | D:8      | Found a staircase to the Lair.
  9227 | D:8      | Acquired Beogh's third power
  9283 | D:8      | Found an ancient bone altar of Kikubaaqudgha.
  9984 | D:8      | Noticed an oklob plant
  9998 | D:8      | Reached skill level 9 in Armour
 10043 | D:8      | Gained Bogwik as an ally
 10426 | D:9      | Noticed Edmund
 10437 | D:9      | Killed Edmund
 10473 | D:9      | Acquired Beogh's fourth power
 10609 | D:9      | Noticed Dowan
 10610 | D:9      | Noticed Duvessa
 10634 | D:9      | Killed Duvessa
 10634 | D:9      | Reached XP level 10. HP: 46/88 MP: 7/10
 10646 | D:10     | Entered Level 10 of the Dungeon
 10658 | D:10     | Your ally Bogwik died
 10662 | D:10     | Reached skill level 5 in Charms
 10948 | D:10     | Found a staircase to the Orcish Mines.
 10966 | D:10     | Noticed a hill giant
 10968 | D:10     | Found Nipyonn's Weapon Boutique.
 10989 | D:10     | Killed a hill giant
 11177 | D:10     | Gained Judas as an ally
 11203 | D:10     | Gained Wargath as an ally
 11686 | D:10     | Gained Syrus as an ally
 11993 | D:9      | Noticed Prince Ribbit
 11998 | D:9      | Killed Prince Ribbit
 11998 | D:9      | Reached skill level 10 in Maces & Flails
 12005 | D:9      | Reached skill level 10 in Armour
 12108 | D:9      | Killed Dowan
 12620 | D:9      | Noticed Blork the orc
 12827 | Lair:1   | Entered Level 1 of the Lair of Beasts
 13619 | Lair:1   | Noticed a six-headed hydra
 13629 | Lair:1   | Killed a six-headed hydra
 13629 | Lair:1   | Reached skill level 11 in Maces & Flails
 13629 | Lair:1   | Reached XP level 11. HP: 59/94 MP: 11/11
 13648 | Lair:1   | Acquired Beogh's fifth power
 14152 | Lair:1   | Learned a level 1 spell: Animate Skeleton
 14154 | Lair:1   | Learned a level 1 spell: Apportation
 14156 | Lair:1   | Learned a level 1 spell: Summon Small Mammal
 14506 | Lair:2   | Gained Herok as an ally
 14709 | Lair:2   | Reached skill level 1 in Necromancy
 14849 | Lair:2   | Identified a scroll of acquirement
 14850 | Lair:2   | Got a brightly glowing helmet
 14853 | Lair:2   | Identified the +2 helmet of the Five Souls {Str-3 Dex-2} (You acquired it on level 2 of the Lair of Beasts)
 15648 | Lair:2   | Reached skill level 12 in Maces & Flails
 16189 | Lair:3   | Noticed Maud
 16206 | Lair:3   | Your ally Judas died
 16212 | Lair:3   | Killed Maud
 16399 | Lair:3   | Learned a level 2 spell: Blink
 16404 | Lair:3   | Found a hole to the Spider Nest.
 16611 | Lair:3   | Learned a level 1 spell: Summon Butterflies
 17347 | Lair:4   | Found a staircase to the Swamp.
 17481 | Lair:4   | Gained Morbeogh as an ally
 17861 | Lair:4   | Reached skill level 13 in Maces & Flails
 18048 | Lair:4   | Reached XP level 12. HP: 102/102 MP: 12/12
 19798 | Lair:5   | Your ally Syrus died
 19810 | Lair:5   | Reached skill level 5 in Necromancy
 20382 | Lair:5   | Noticed a six-headed hydra
 20390 | Lair:5   | Killed a six-headed hydra
 20390 | Lair:5   | Reached skill level 14 in Maces & Flails
 21848 | Lair:7   | Found a staircase to the Slime Pits.
 22503 | Lair:7   | Noticed an eight-headed hydra
 22512 | Lair:7   | Killed an eight-headed hydra
 22689 | Lair:7   | Reached XP level 13. HP: 78/107 MP: 14/14
 22919 | Lair:7   | Reached skill level 15 in Maces & Flails
 22954 | Slime:1  | Entered Level 1 of the Pits of Slime
 22954 | Slime:1  | Noticed an azure jelly
 22954 | Slime:1  | Noticed an acid blob
 23356 | Orc:1    | Entered Level 1 of the Orcish Mines
 23516 | Orc:1    | Found a frozen archway.
 23528 | Orc:1    | Gained Harm as an ally
 23545 | IceCv    | Entered an ice cave
 24346 | Orc:1    | Found Shrodeaqo's Assorted Antiques.
 24696 | Orc:3    | Found a staircase to the Elven Halls.
 24699 | Orc:3    | Gained Morguth as an ally
 24713 | Orc:3    | Noticed an orc warlord
 24723 | Orc:3    | Killed an orc warlord
 24828 | Orc:3    | Found a bloodstained altar of Trog.
 25458 | Orc:3    | Found a roughly hewn altar of Beogh.
 25911 | Orc:4    | Entered Level 4 of the Orcish Mines
 25941 | Orc:4    | Gained Morguth as an ally
 25950 | Orc:4    | Found Xedeatej's Magic Scroll Shop.
 25950 | Orc:4    | Found Ghicziamp's Distillery.
 25953 | Orc:4    | Found Khyaton's Weapon Emporium.
 25955 | Orc:4    | Found Roba Tah's Antique Weapon Boutique.
 25967 | Orc:4    | Gained Hawl as an ally
 25973 | Orc:4    | Gained Morbeogh as an ally
 26215 | Orc:4    | Bought the +9,+8 battleaxe "Geotoc" {antimagic, rElec rC- Dex+4 SInv} for 976 gold pieces
 26448 | Orc:4    | Reached skill level 1 in Axes
 26973 | Orc:4    | Found a deep blue altar of Sif Muna.
 27032 | Orc:4    | Identified Sif Muna's Reference Book on Necromancy
 28864 | Lair:8   | Entered Level 8 of the Lair of Beasts
 29175 | Lair:8   | Reached skill level 5 in Axes
 29781 | Lair:8   | Gained Bogdar as an ally
 30023 | Lair:8   | Gained Berold as an ally
 30199 | Lair:8   | Your ally Wargath died
 30476 | Lair:8   | Gained Boldo as an ally
 30478 | Lair:8   | Reached skill level 10 in Axes
 30527 | Lair:8   | Gained Oruk as an ally
 30529 | Lair:8   | Gained Wargrak as an ally
 30566 | Lair:8   | Reached XP level 14. HP: 89/115 MP: 5/15
 31253 | D:10     | Learned a level 1 spell: Pain
 31458 | D:11     | Got a twisted great sword
 31459 | D:11     | Identified the +11,+7 great sword "Okurph" {flame, +Rage} (You found it on level 11 of the Dungeon)
 31823 | D:11     | Noticed sleeves' ghost (experienced DsTm)
 31833 | D:11     | Killed sleeves' ghost
 33374 | D:11     | Noticed Nessos
 33388 | D:11     | Killed Nessos
 33959 | D:12     | Noticed Psyche
 33966 | D:12     | Killed Psyche
 34046 | D:12     | Killed Erica
 34049 | D:12     | Got a brightly glowing cloak
 34052 | D:12     | Identified the -4 cloak "Takapt" {MR+ Stlth++} (You acquired it on level 12 of the Dungeon)
 34482 | D:12     | Found a deep blue altar of Sif Muna.
 34578 | D:12     | Reached skill level 1 in Summonings
 34902 | D:12     | Noticed Urug
 34906 | D:12     | Killed Urug
 34933 | D:12     | Reached skill level 1 in Translocations
 35034 | D:12     | Gained Morun as an ally
 35332 | D:13     | Found Golad's Assorted Antiques.
 35348 | D:13     | Bought a scroll of acquirement for 1300 gold pieces
 35352 | D:13     | Got an encrusted cloak
 35356 | D:13     | Identified the -5 cloak of Nemelex Xobeh's Fury {rPois rC++ SInv} (You acquired it on level 13 of the Dungeon)
 35379 | D:13     | Got a faintly glowing cutlass
 35380 | D:13     | Identified the +5,+5 cutlass "Sminip" {pain, rF+ Dex+2} (You found it on level 13 of the Dungeon)
 35434 | D:13     | Got a silk robe
 35443 | D:13     | Identified the cursed -4 robe of Hairiness {Str+5 Dex+2} (You found it on level 13 of the Dungeon)
 35716 | D:13     | Gained Bogdar as an ally
 36108 | D:13     | Your ally Herok died
 36109 | D:13     | Your ally Bogdar died
 36118 | D:13     | Your ally Morbeogh died
 36327 | D:13     | Reached skill level 15 in Axes
 36382 | D:13     | Blork the orc (ally) was killed
 36382 | D:13     | Your ally  died
 36746 | D:13     | Identified Udang's Incunabulum of Lucky Enchantment
 36928 | D:13     | Gained Ortolf as an ally
 36959 | D:13     | Your ally Morguth died
 36963 | D:13     | Gained Morguth as an ally
 36965 | D:13     | Gained Bogwald as an ally
 37452 | D:14     | Reached skill level 5 in Translocations
 37677 | D:14     | Gained Brandogh as an ally
 37718 | D:14     | Your ally Brandogh died
 37740 | D:14     | Got a crude leather armour
 37755 | D:14     | Identified the cursed +0 leather armour of Zin's Generosity {rPois rC+ Dex-2 SInv} (You found it on level 14 of the Dungeon)
 38057 | D:14     | Reached XP level 15. HP: 107/121 MP: 5/16
 38428 | D:14     | Found a gate to the Vaults.
 38677 | D:14     | Reached skill level 16 in Axes
 38990 | D:14     | Paralysed by a giant eyeball for 4 turns
 39333 | D:15     | Entered Level 15 of the Dungeon
 40009 | D:15     | Found a staircase to the Depths.
 40016 | D:15     | Gained Learuk as an ally
 40039 | D:15     | Found a glowing golden altar of the Shining One.
 40532 | D:12     | Gained Learuk as an ally
 40773 | Spider:1 | Entered Level 1 of the Spider Nest
 40784 | Spider:1 | Your ally Boldo died
 42099 | Spider:2 | Gained Koronagh as an ally
 43423 | Spider:3 | Noticed Wiglaf
 43429 | Spider:3 | Killed Wiglaf
 43429 | Spider:3 | Reached skill level 15 in Armour
 43429 | Spider:3 | Gained Bogric as an ally
 43439 | Spider:3 | Got a smelly scale mail
 43540 | Spider:3 | Gained Zorug as an ally
 43812 | Spider:3 | Reached skill level 17 in Axes
 44353 | Spider:3 | Identified the +2 scale mail of Protective Custody {rN+ Str-1 Curse} (You found it on level 3 of the Spider Nest)
 44845 | Spider:4 | Noticed Asterion
 44854 | Spider:4 | Killed Asterion
 45089 | Spider:4 | Noticed Aizul
 45100 | Spider:4 | Killed Aizul
 45100 | Spider:4 | Reached XP level 16. HP: 76/128 MP: 5/17
 45308 | Spider:4 | Noticed Donald
 45318 | Spider:4 | Killed Donald
 46236 | Spider:5 | Entered Level 5 of the Spider Nest
 46772 | Spider:5 | Reached skill level 18 in Axes
 46875 | Spider:5 | Gained Bogwald as an ally
 47222 | Spider:5 | Your ally Zorug died
 47420 | Spider:5 | Got a gossamer rune of Zot
 48491 | Swamp:1  | Entered Level 1 of the Swamp
 48775 | Swamp:1  | Got a dazzling mace
 48776 | Swamp:1  | Identified the +4,+10 mace "Erum" {freeze, Str+2} (You found it on level 1 of the Swamp)
 49253 | Swamp:2  | Upgraded the game from 0.14-a0-3481-g7d9f734 to 0.14-a0-3499-g5545dd3
 50041 | Swamp:3  | Reached skill level 19 in Axes
 50292 | Swamp:3  | Learned a level 3 spell: Teleport Other
 50427 | Swamp:3  | Noticed Jorgrun
 50434 | Swamp:3  | Killed Jorgrun
 51085 | Swamp:4  | Noticed Mara
 51096 | Swamp:4  | Killed Mara
 51174 | Swamp:4  | Noticed Norris
 51191 | Swamp:4  | Killed Norris
 51234 | Swamp:4  | Reached XP level 17. HP: 131/134 MP: 6/18
 51257 | Swamp:4  | Got a smoking dagger
 51258 | Swamp:4  | Identified the cursed +1,+0 dagger of Defenestration {speed, +Fly rN+ Str-1} (You found it on level 4 of the Swamp)
 51913 | Swamp:5  | Entered Level 5 of the Swamp
 51951 | Swamp:5  | Your ally Koronagh died
 51954 | Swamp:5  | Your ally Bogdar died
 51954 | Swamp:5  | Your ally Morbeogh died
 51955 | Swamp:5  | Noticed Frances
 51956 | Swamp:5  | Your ally Ortolf died
 51970 | Swamp:5  | Killed Frances
 51972 | Swamp:5  | Your ally Learuk died
 51974 | Swamp:5  | Your ally Bogwald died
 51990 | Swamp:5  | Your ally Morguth died
 52205 | Swamp:5  | Your ally Morun died
 52207 | Swamp:5  | Gained Argrim as an ally
 52211 | Swamp:5  | Noticed Rupert
 52212 | Swamp:5  | Your ally Argrim died
 52221 | Swamp:5  | Your ally Frances died
 52221 | Swamp:5  | Your ally Bogwald died
 52221 | Swamp:5  | Your ally Bogric died
 52222 | Swamp:5  | Your ally Berold died
 52230 | Swamp:5  | Killed Rupert
 52353 | Swamp:5  | Reached skill level 20 in Axes
 52496 | Swamp:5  | Got a decaying rune of Zot
 52554 | Swamp:5  | Gained Bogrim as an ally
 52555 | Swamp:5  | Your ally Bogrim died
 52561 | Swamp:5  | Noticed Saint Roka
 53467 | Vaults:1 | Entered Level 1 of the Vaults
 53706 | Vaults:1 | Found Grorolat's Book Shoppe.
 53805 | Vaults:1 | Your ally Wargrak died
 53805 | Vaults:1 | Your ally Morguth died
 53833 | Vaults:1 | Gained Margrim as an ally
 53970 | Vaults:1 | Gained Bladwarg as an ally
 54707 | Vaults:1 | Gained Orbeogh as an ally
 54794 | Vaults:1 | Gained Morguth as an ally
 54844 | Vaults:1 | Your ally Harm died
 54853 | Vaults:1 | Your ally Margrim died
 55233 | Vaults:1 | Gained Bogrim as an ally
 55595 | Vaults:2 | Your ally Learuk died
 55701 | Vaults:2 | Got an ivory short sword
 55702 | Vaults:2 | Identified the +7,+9 short sword "Arcanum" {slice, -Tele Dex+1 Int-2 SInv} (You found it on level 2 of the Vaults)
 56079 | Vaults:2 | Got a pair of twisted gloves
 56083 | Vaults:2 | Identified the -5 pair of gloves of Notsywn {rN+} (You acquired it on level 2 of the Vaults)
 56117 | Vaults:2 | Your ally Hawl died
 56135 | Vaults:2 | Your ally Orbeogh died
 56375 | Vaults:2 | Reached XP level 18. HP: 141/141 MP: 6/18
 56766 | Vaults:2 | Your ally Morguth died
 56896 | Vaults:2 | Reached skill level 5 in Dodging
 57059 | Vaults:2 | Got a faintly glowing leather armour
 57124 | Vaults:2 | Got a pair of brightly glowing gloves
 57132 | Vaults:2 | Found a staircase to the Crypt.
 57139 | Vaults:2 | Gained Olfik as an ally
 57171 | Vaults:2 | Identified the cursed +0 leather armour of Mnai {Int+3 Acc+3} (You found it on level 2 of the Vaults)
 57174 | Vaults:2 | Identified the +3 pair of gloves of Trumpets {rPois Dex+1 Int+4} (You found it on level 2 of the Vaults)
 57260 | Vaults:2 | Found Cud Utt's Antique Armour Boutique.
 57270 | Vaults:2 | Bought a helmet for 117 gold pieces
 57542 | Vaults:2 | Your ally Oruk died
 57649 | Vaults:2 | Reached skill level 10 in Necromancy
 58379 | Vaults:3 | Gained Olfik as an ally
 58545 | Vaults:3 | Found a staircase to the Hall of Blades.
 58575 | Vaults:3 | Beogh protects you from harm!
 58880 | Vaults:3 | Gained Arbolt as an ally
 59342 | Vaults:3 | Gained Borgun as an ally
 59343 | Vaults:3 | Your ally Borgun died
 59679 | Vaults:3 | Gained Warrok as an ally
 59903 | Vaults:3 | Found Graff's General Store.
 59911 | Vaults:3 | Bought 2 potions of curing for 44 gold pieces
 59911 | Vaults:3 | Bought a potion of curing for 22 gold pieces
 60135 | Vaults:3 | Reached skill level 1 in Spellcasting
 61180 | Vaults:4 | Found a glowing silver altar of Zin.
 61541 | Vaults:4 | Reached skill level 5 in Summonings
 61541 | Vaults:4 | Reached XP level 19. HP: 116/148 MP: 9/27
 61541 | Vaults:4 | Gained Jorge as an ally
 61545 | Vaults:4 | Your ally Jorge died
 63245 | Vaults:5 | Entered Level 5 of the Vaults
 63584 | Vaults:4 | Reached skill level 5 in Spellcasting
 63749 | Vaults:5 | Gained Oreg as an ally
 64201 | Vaults:5 | Your ally Arbolt died
 64218 | Vaults:5 | Your ally Bladwarg died
 64226 | Vaults:5 | Your ally Warrok died
 64230 | Vaults:5 | Your ally Olfik died
 64244 | Vaults:5 | Gained Warbeogh as an ally
 64259 | Vaults:5 | Your ally Bogrim died
 64259 | Vaults:5 | Your ally Oreg died
 64263 | Vaults:5 | Gained Boghold as an ally
 64281 | Vaults:5 | Your ally Olfik died
 65491 | Orc:1    | Bought a potion of curing for 52 gold pieces
 65946 | Orc:3    | Found a bloodstained altar of Trog.
 65977 | Orc:3    | Found a staircase to the Elven Halls.
 66298 | Orc:3    | Found a roughly hewn altar of Beogh.
 66480 | Orc:4    | Found a deep blue altar of Sif Muna.
 66540 | Orc:4    | Found Xedeatej's Magic Scroll Shop.
 66540 | Orc:4    | Found Ghicziamp's Distillery.
 66543 | Orc:4    | Found Khyaton's Weapon Emporium.
 66545 | Orc:4    | Found Roba Tah's Antique Weapon Boutique.
 67935 | Vaults:5 | Got a silver rune of Zot
 67997 | Vaults:5 | Your ally Warbeogh died
 67998 | Vaults:5 | Your ally Boghold died
 68532 | Depths:1 | Entered Level 1 of the Depths
 69082 | Depths:1 | Found Cryas' Elemental Accessories.
 69105 | Depths:1 | Found a one-way gate to the infinite horrors of the Abyss.
 69151 | Depths:1 | Found a gateway to Hell.
 69287 | Depths:1 | Gained Hawl as an ally
 69292 | Depths:1 | Reached skill level 10 in Fighting
 70263 | Orc:3    | Found a bloodstained altar of Trog.
 70294 | Orc:3    | Found a staircase to the Elven Halls.
 70586 | Orc:3    | Found a roughly hewn altar of Beogh.
 70954 | Depths:1 | Reached XP level 20. HP: 158/161 MP: 10/32
 70979 | Depths:1 | Gained Wargrak as an ally
 71246 | Depths:1 | Gained Arbeogh as an ally
 71255 | Depths:1 | Your ally Arbeogh died
 71264 | Depths:1 | Your ally Wargrak died
 71271 | Depths:1 | Reached skill level 10 in Dodging
 71271 | Depths:1 | Gained Brandogh as an ally
 71645 | Depths:1 | Gained Koronagh as an ally
 72240 | Depths:2 | Paralysed by a giant eyeball for 2 turns
 72247 | Depths:2 | Paralysed by a giant eyeball for 4 turns
 72322 | Depths:2 | Gained Gorm as an ally
 72360 | Depths:2 | Your ally Brandogh died
 72778 | Depths:2 | Learned a level 5 spell: Silence
 72851 | Depths:2 | Your ally Hawl died
 72887 | Depths:2 | Your ally Gorm died
 72891 | Depths:2 | Your ally Koronagh died
 72899 | Depths:2 | Reached skill level 1 in Hexes
 72904 | Depths:2 | Annihilated by an ettin simulacrum


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Flail             |   124 |    97 |   755 |    71 |       |       |       ||  1047
       Morningstar       |       |       |    23 |       |       |       |       ||    23
       Dire flail        |       |       |       |   774 |   212 |       |       ||   986
       Battleaxe         |       |       |       |       |   908 |  1199 |   652 ||  2759
Throw: Dart              |    75 |    23 |    57 |       |     9 |       |     1 ||   165
 Cast: Animate Skeleton  |       |       |       |       |    49 |   104 |    80 ||   233
       Apportation       |       |       |       |       |     9 |     1 |       ||    10
       Regeneration      |       |       |       |       |       |     1 |    43 ||    44
       Blink             |       |       |       |       |       |       |     5 ||     5
       Summon Small Mamm |       |       |       |       |       |       |     1 ||     1
Invok: Convert to Beogh  |       |       |     1 |       |       |       |       ||     1
       Recall Orcish Fol |       |       |     1 |     6 |    11 |    16 |    22 ||    56
       Stop Recall       |       |       |       |       |     7 |    14 |     5 ||    26
 Abil: Evoke Flight      |       |       |       |       |       |       |     1 ||     1
Evoke: Wand              |       |       |    20 |    17 |     5 |     9 |    36 ||    87
       Box of beasts     |       |       |       |     1 |       |       |       ||     1
  Use: Scroll            |       |       |    30 |    16 |    24 |    22 |    13 ||   105
       Potion            |       |       |     7 |     9 |    14 |    13 |    20 ||    63
 Stab: Distracted        |       |       |     2 |    18 |    19 |    28 |    17 ||    84
       Confused          |       |       |       |     1 |       |     2 |       ||     3
       Paralysed         |       |       |       |       |     1 |       |     4 ||     5

Not to put too fine a point on this but I think I have gotten to the final plateau. The rest of the game U1&2, V5, Eanything, is all too hard for me. Fuck if I didn't try and play carefully and come back from some severely frustrating positions only to be screwed again and again and again. Frankly getting sick of this crap.

Also, hated my gear this game for the first half of it. Until I hit O4 I had nothing worth wearing. The RNG was severe this game, where as in past games it was far kinder earlier and more abundant. Anyway, pretty damned disgusted with Crawl, myself, the world and the people in it right now.


You had 2 ranks of negative rC ! Simulacrums get a good chunk of cold damage added to their attacks, so no wonder you died here. Also your fighting skill was too low I think.
But that's character specific, that doesn't seem to be the problem is it :)
Mr first win ever was a MiFi that had shitty gear, I didn't enjoy playing him as I enjoyed most of my (dead) characters but hey, he ascended. My second win started really bad too, with some 3 levels stairdancing into groups of monsters with uniques, badluck telescrolls etc that left me with no consumables... He still wrecked Zot with Tornado and a good demonsword.
Loosing high level characters stings at first, you'll eventually learn to let go. If you don't, maybe consider playing something else, because you will die a lot more, and with more advanced characters.
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Post Wednesday, 26th March 2014, 11:13

Re: Unable to proceed past the early game

Cynry wrote:You had 2 ranks of negative rC ! Simulacrums get a good chunk of cold damage added to their attacks, so no wonder you died here.

Quite right, I was zealous to kill the necromancer (who summoned the simulacrum, etc) and forgot to don the ring of Ice. Clearly that was an error. (More on that below*).
Also your fighting skill was too low I think.
But that's character specific, that doesn't seem to be the problem is it :)
Mr first win ever was a MiFi that had shitty gear, I didn't enjoy playing him as I enjoyed most of my (dead) characters but hey, he ascended. My second win started really bad too, with some 3 levels stairdancing into groups of monsters with uniques, badluck telescrolls etc that left me with no consumables... He still wrecked Zot with Tornado and a good demonsword.
Loosing high level characters stings at first, you'll eventually learn to let go. If you don't, maybe consider playing something else, because you will die a lot more, and with more advanced characters.


I don't think my lower than average Fighting was at fault there. I mean I got hit for 70hp so even with extra hp I'd still be dead. :) I hear you about the gear not mattering but it does make it a drag when despite all that I get past the humps that usually kill me only to die by being hounded around a level constantly. The depths were WAYYYYY too hard for that character. And part of the reason for that is that I spent almost my entire forces trying for Vault 5 which was similarly difficult. Had to go replenish my orcs in the mines but not having my warlords, knights and high priests was a huge blow. I don't even think this was a high level character. Sort of midrange with lots of room to grow.

*As I said to someone yesterday, I seem to always forget something crucial. Today it was equip ring of ice, the last death was something else. Sometimes what I forget (raise fighting, stop training xyz) is only incidentally important (meaning not a direct contributor to the yasd.) Too many levers, hence my frustration with myself earlier. Sometimes I manage to remember the right levers just in time and narrowly escape and swear I won't forget again. But then I do.

@All: Thanks for the encouragement. I don't think I am burnt out. (yet) but it is hard to accept the steepness of the inclines in the game. I mean I get the hang of dealing with slightly and very much more dangerous creatures but then I grow and they become less so and the suddenly the danger level jumps 10x higher. It is for that reason I don't foresee a win, ever, unless by happenstance. I am sure it COULD happen but I don't see it happening. There are too many ways to die. (Not for the game, for me.)

Currently I am playing a Draconian (yellow scales) and have almost died a few times already and I am still in Lair. I don't even see this character being capable of doing the mines. And died on L3.

Sar

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Post Wednesday, 26th March 2014, 11:35

Re: Unable to proceed past the early game

You had rC--, ring of ice would not help you at all (rC- is the same as rC--, except you need more rC to negate it).

Edit: simulacra are slower than monsters that they are created from, don't regenerate and have awful defenses, so any ranged weapon would work.

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Post Wednesday, 26th March 2014, 11:41

Re: Unable to proceed past the early game

The fighting remark was more a general advice than character specific. This one would be dead anyway indeed, even with a ring of Ice (one pip of rC- is one too much when meleeing simulacrums).

I think you're experiencing precisely progression in your skill as a player. At first you don't know what is dangerous, then you don't know how to respond to danger, and then you forget to respond properly until you get to the point where you see something and intuitively know what to do. Rince and repeat for every threat, and there are a lot.
There's also the issue of knowing what to do but not doing it anyway, as I do, because I'm lazy and I don't care about winning that much.

It has probably been discussed here, but why don't you keep with one or 2 combos at first ? It reduces the number of levers/threats you'll have to deal with.
I don't really like Beogh for beginners, because orcs makes you roll through most of the content until you meet something dangerous, lose most of them, and then you're pretty much alone with a bunch of crappy orcs to deal with said danger and the ones after that. It allows stuff that you shouldn't do with all other combos, like fighting in the open.


Currently I am playing a Draconian (yellow scales) and have almost died a few times already and I am still in Lair. I don't even see this character being capable of doing the mines.

That's the feeling I got all game long with my first MiFi win. "What a crappy gear, no way it can survive for long. Let's see." All the way to Zot and up. Now that I think about it, maybe having a crappy gear actually helped me winning, because it made me more cautious and more likely to not engage some monsters.

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Post Wednesday, 26th March 2014, 11:53

Re: Unable to proceed past the early game

Let's add that simulacrums were changed just recently from popcorn to deadly threats: there was a bug (that caused them to deal no cold damage), and that bug was fixed. There was some experienced player complaining about being 1-shotted by a simulacrum.
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Post Wednesday, 26th March 2014, 12:40

Re: Unable to proceed past the early game

The game definitely feels unwinnable and evil sometimes. But in a day or two you'll have a craving to try out a different character(Minotaur Berserker yeah!!!) and play again.
Embrace the 'losing is fun' thing. :3

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Post Wednesday, 26th March 2014, 12:53

Re: Unable to proceed past the early game

The trick is not to take the game too seriously.

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Post Wednesday, 26th March 2014, 14:55

Re: Unable to proceed past the early game

I will repeat my previous advice - don't use Beogh, it's harder than Trog or Oka because eventually you will lose all your allies and will be underleveled (yes, I know it's possible to keep allies alive but it is harder than wining with MiBe or GrBe).
Also take a break when you are annoyed with your character, I lost some characters because I was frustrated with their weakness and started playing too fast, not because they were weak (even a very weak character can win with careful play).

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Post Wednesday, 26th March 2014, 16:56

Re: Unable to proceed past the early game

Magipi wrote:Let's add that simulacrums were changed just recently from popcorn to deadly threats: there was a bug (that caused them to deal no cold damage), and that bug was fixed. There was some experienced player complaining about being 1-shotted by a simulacrum.

http://s-z.org/neil/git/?p=crawl.git;a=commit;h=fcc4413
http://s-z.org/neil/git/?p=crawl.git;a=commit;h=d5b758e
Not just recently, but a year ago; that guy was out of the loop for a while.
(and they're still popcorn, unless made from harpies or something)

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Post Wednesday, 26th March 2014, 20:00

Re: Unable to proceed past the early game

You'll generally want to build up a list of attacks that can do massive damage quickly: Anything you're vulnerable to (being vulnerable to fire, cold, etc is VERY bad) is automatically in this category. Additionally some high powered spells like crystal spear, orbs of destruction, etc. In general having 167 hp, as you did, will give you a decent buffer of time to figure out that things are going badly. Taking 70+ damage in a hit can blindside you, so you have to watch for the possibility of huge hits before you're actually hit by them. Ettins technically meet this classification by default: they have two 45 damage attacks. Adding additional cold damage makes them more likely to actually dish out that much damage, which is often lowered by AC/EV/SH.

Good players can walk around without any rF/rC (Not vulnerable, just no resist), but for new players I recommend trying to have one pip of each at all times if possible. This will depend on your gear and the RNG, of course...I'm always much more comfortable when I have one of each.

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Post Wednesday, 26th March 2014, 20:15

Re: Unable to proceed past the early game

stickyfingers wrote:(and they're still popcorn, unless made from harpies or something)

Popcorn that does incredible damage if it manages to hit you. There are plenty of simulacrums that can do well over 100 damage in a single attack, and with rC- (as he had) that is doubled.

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Post Wednesday, 26th March 2014, 20:26

Re: Unable to proceed past the early game

Most simulacrums are kind of bad enemies because they're slower than you and meleeing them for most characters carries significant risk (both enormous damage and consumable destruction), but they are fragile and do not regenerate, so you are encouraged to kite them. At least you can usually tab normal zombies without worry. So yeah, if you do something awfully boring, but practical (like carrying a spear and kiting them), they're not a problem.
I usually just tab them with rC and hope for the best (well, the bigger ones may deserve a zap of /fire or two).

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Post Wednesday, 26th March 2014, 23:01

Re: Unable to proceed past the early game

Sar wrote:Most simulacrums are kind of bad enemies because they're slower than you

You're not wrong, but you're a bit wrong for this thread. A lot of expert players give advice based on players being in good situations, because they do everything possible and generally are in good situations at all times. New players will probably have a simulacrum around with additional monsters, ranged attackers, maybe some monsters on the other side, etc. In this case the fact that they're slightly slower than you doesn't mean they're freebies who can be kited easily. A monster that's slightly slower than you is only always a bad (ie, harmless) monster if it's the only thing in LOS. The more other things going on, the more likely it is to be a credible threat.

Yes, the solution is to engage much less at a time, but new players struggle with that. Don't forget where they're coming from, hopeless took 70 damage from a "bad" monster...

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Post Thursday, 27th March 2014, 00:50

Re: Unable to proceed past the early game

This character died because the player didn't prioritize an ettin simulacrum over other simulacra. All that's really going on here is threat identification, something easy to learn from getting killed by new things.
mikee_ has won 166 times in 396 games (41.92%): 4xDSFi 4xMDFi 3xDDCK 3xDDEE 3xHOPr 2xDDHe 2xDDNe 2xDSBe 2xKeAE 2xMfCr 2xMfSt 2xMiAr 2xMiBe 2xNaTm 1xCeAr 1xCeAs 1xCeBe 1xCeEn 1xCeFE 1xCePa 1xCeTm 1xCeWz 1xDDAs 1xDDCr 1xDDHu 1xDDTm 1xDENe 1xDEWz

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Post Thursday, 27th March 2014, 01:33

Re: Unable to proceed past the early game

stickyfingers wrote:
Magipi wrote:Let's add that simulacrums were changed just recently from popcorn to deadly threats: there was a bug (that caused them to deal no cold damage), and that bug was fixed. There was some experienced player complaining about being 1-shotted by a simulacrum.

http://s-z.org/neil/git/?p=crawl.git;a=commit;h=fcc4413
http://s-z.org/neil/git/?p=crawl.git;a=commit;h=d5b758e
Not just recently, but a year ago; that guy was out of the loop for a while.
(and they're still popcorn, unless made from harpies or something)

That experienced player was me. Got nailed a few weeks ago by a simulacrum of either Margery or one of her dead hell knights for 63 dam (I had no rC, of course). Surprised the hell out of me, because I too had considered simulacra to be popcorn.

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Post Thursday, 27th March 2014, 02:31

Re: Unable to proceed past the early game

Spoiler: show
I know how you feel trust me. This is game is just pure BS.

Caster: Everything 2-3 hits you in this game rats, kobolds, everything. No matter how set up you are, theres always something that closes the gap by resisting/taking low damage that easily kills you.

Melee: Eventually you get outnumbered and surrounded and killed.

You cant outrun anything unless you are a centaur/spriggan which means guaranteed death. Even as a centaur/spriggan youre still killed anyway by magic as you run. Panic buttons can miscast and the majority just suck (random blink, crappy heal pots, etc.) This game obviously wants you to play overly cautious and only fight battles you have a 100% chance of winning no less which is a very lame. The spacing of difficult monsters needs a fix as well (Orc Preist 2 hit smiting on dugeon level 2 is just plain retarded). Its a shame really theres a lot of cool things in this game, but it gets wasted with its setup.

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Post Thursday, 27th March 2014, 03:04

Re: Unable to proceed past the early game

shizmoo wrote:I know how you feel trust me. This is game is just pure BS.

Caster: Everything 2-3 hits you in this game rats, kobolds, everything. No matter how set up you are, theres always something that closes the gap by resisting/taking low damage that easily kills you.

Melee: Eventually you get outnumbered and surrounded and killed.

You cant outrun anything unless you are a centaur/spriggan which means guaranteed death. Even as a centaur/spriggan youre still killed anyway by magic as you run. Panic buttons can miscast and the majority just suck (random blink, crappy heal pots, etc.) This game obviously wants you to play overly cautious and only fight battles you have a 100% chance of winning no less which is a very lame. The spacing of difficult monsters needs a fix as well (Orc Preist 2 hit smiting on dugeon level 2 is just plain retarded). Its a shame really theres a lot of cool things in this game, but it gets wasted with its setup.

https://crawl.develz.org/tavern/viewtopic.php?f=17&t=7696&p=104364#p104364
mikee_ has won 166 times in 396 games (41.92%): 4xDSFi 4xMDFi 3xDDCK 3xDDEE 3xHOPr 2xDDHe 2xDDNe 2xDSBe 2xKeAE 2xMfCr 2xMfSt 2xMiAr 2xMiBe 2xNaTm 1xCeAr 1xCeAs 1xCeBe 1xCeEn 1xCeFE 1xCePa 1xCeTm 1xCeWz 1xDDAs 1xDDCr 1xDDHu 1xDDTm 1xDENe 1xDEWz

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Post Thursday, 27th March 2014, 03:32

Re: Unable to proceed past the early game


I rofled after reading this and my gf looked at me funny. Explaining why it was funny was hard. (She doesn't play this kind of game.)

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Post Thursday, 27th March 2014, 09:46

Re: Unable to proceed past the early game

TheDefiniteArticle wrote:
stickyfingers wrote:(and they're still popcorn, unless made from harpies or something)

Popcorn that does incredible damage if it manages to hit you. There are plenty of simulacrums that can do well over 100 damage in a single attack, and with rC- (as he had) that is doubled.

Kind of like elephant slugs in lair, no?

WalkerBoh wrote:
stickyfingers wrote:
Magipi wrote:Let's add that simulacrums were changed just recently from popcorn to deadly threats: there was a bug (that caused them to deal no cold damage), and that bug was fixed. There was some experienced player complaining about being 1-shotted by a simulacrum.

http://s-z.org/neil/git/?p=crawl.git;a=commit;h=fcc4413
http://s-z.org/neil/git/?p=crawl.git;a=commit;h=d5b758e
Not just recently, but a year ago; that guy was out of the loop for a while.
(and they're still popcorn, unless made from harpies or something)

That experienced player was me. Got nailed a few weeks ago by a simulacrum of either Margery or one of her dead hell knights for 63 dam (I had no rC, of course). Surprised the hell out of me, because I too had considered simulacra to be popcorn.

I thought it was about this Curio guy who got killed by a hydra simulacrum. 63 points is a hell of a hit, but shouldn't you not have so little HP around Hell Knights anyway :P ?
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Post Thursday, 27th March 2014, 11:01

Re: Unable to proceed past the early game

Well, I had full hp (90+hp) and still died instantly. So, having full hp doesnt grant you survivability ))
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Post Thursday, 27th March 2014, 15:01

Re: Unable to proceed past the early game

Anyway, pretty damned disgusted with Crawl, myself

Oh boy why? You can have a lot of fun while playing this game, it has realy nice diversity. So many species/backgrounds...
Try to give your characters an role, e.g. fighter/mage, fighter/thief, spellcaster using only longblades and bucklers, monk wearing just robes and fighting with staves, evil octopode wizard wearing top hat and monocle, etc...
infinite combinations with just a little imagination. ^_^
And not to mention all those Gods.
Last edited by Eyesburn on Thursday, 27th March 2014, 15:35, edited 2 times in total.
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Post Thursday, 27th March 2014, 15:31

Re: Unable to proceed past the early game

stickyfingers wrote:Kind of like elephant slugs in lair, no?

Well I wouldn't call them popcorn, so I guess we are just using different definitions.

This game obviously wants you to play overly cautious and only fight battles you have a 100% chance of winning no less which is a very lame.

This bit of the crazy rant is actually mostly correct. So if you feel it is lame, then maybe crawl is not for you.

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Post Thursday, 27th March 2014, 18:45

Re: Unable to proceed past the early game

stickyfingers wrote:I thought it was about this Curio guy who got killed by a hydra simulacrum. 63 points is a hell of a hit, but shouldn't you not have so little HP around Hell Knights anyway :P ?

Well maybe he did too. And yeah, actually all of the hell knights were dead, just the simulacrum from the necromancer were left. I had 50hp when it hit me for the killing blow. :)
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Post Thursday, 27th March 2014, 19:16

Re: Unable to proceed past the early game

WalkerBoh wrote:Well maybe he did too.

Did I quaffed Invisibility potion along the way or something? :|
P.S.Look at my post beneath stickyfingers's :)

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Post Thursday, 27th March 2014, 21:49

Re: Unable to proceed past the early game

TheDefiniteArticle wrote:
stickyfingers wrote:Kind of like elephant slugs in lair, no?

Well I wouldn't call them popcorn, so I guess we are just using different definitions.

This game obviously wants you to play overly cautious and only fight battles you have a 100% chance of winning no less which is a very lame.

This bit of the crazy rant is actually mostly correct. So if you feel it is lame, then maybe crawl is not for you.


And what was crazy about my rant? All of it is true.
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Post Thursday, 27th March 2014, 22:26

Re: Unable to proceed past the early game

shizmoo wrote:
Spoiler: show
TheDefiniteArticle wrote:
stickyfingers wrote:Kind of like elephant slugs in lair, no?

Well I wouldn't call them popcorn, so I guess we are just using different definitions.

This game obviously wants you to play overly cautious and only fight battles you have a 100% chance of winning no less which is a very lame.

This bit of the crazy rant is actually mostly correct. So if you feel it is lame, then maybe crawl is not for you.


And what was crazy about my rant? All of it is true.


Get better! Be a man! If you are caster - dont let them get near you. If you are melee - still, dont let them surround you. Basics!

And even if you will follow this - you still will die. But Crawl is a game for persistent folk. If you love to win easy fights- play something else. This game is not for faint of heart! :)

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Post Thursday, 27th March 2014, 22:37

Re: Unable to proceed past the early game

Curio wrote:
WalkerBoh wrote:Well maybe he did too.

Did I quaffed Invisibility potion along the way or something? :|
P.S.Look at my post beneath stickyfingers's :)

Sorry, I didn't read or even skim most posts in this thread. :)

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Post Thursday, 27th March 2014, 22:50

Re: Unable to proceed past the early game

Ranty stuff put in spoiler tags.

Lord knows Crawl can be frustrating, but let's keep such rants to YASD and CYC. If you are having trouble with stuff in early game ask about it; this is Dungeon Crawling Advice, after all.

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Post Thursday, 27th March 2014, 22:56

Re: Unable to proceed past the early game

shizmoo wrote:
TheDefiniteArticle wrote:
This game obviously wants you to play overly cautious and only fight battles you have a 100% chance of winning no less which is a very lame.

This bit of the crazy rant is actually mostly correct. So if you feel it is lame, then maybe crawl is not for you.


And what was crazy about my rant? All of it is true.


Well that you only want to fight when you're sure you won't lose is implied by the entire concept of permanent death. This is pretty much the basis of the game, and the actual difficulty of achieving this is balanced such that people are proud to win once but some go on to win hundreds of times and even quite consistently - like 22 times in a row consistently. If you don't want to be part of that, you don't have to be, but we like Crawl just fine over here on the Crawl forum.
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Post Friday, 28th March 2014, 03:55

Re: Unable to proceed past the early game

shizmoo wrote:I know how you feel trust me. This is game is just pure BS.


What you call "BS", I call "inexperience". The beautiful thing about Crawl is that while it is a very challenging game, completely-unavoidable deaths are an extreme rarity. No matter how badly you feel the game has screwed you over, there is likely something (often very simple and obvious!) you could have done to avoid death. If you want to succeed in a game like this, you need to not treat your deaths as failures or consequences of chance, but rather treat them as lessons. Every time you die, review the actions you took before you died, and think about what you could have done differently. This can take many tries as you familiarize yourself with the game, but if you stick with it you will inevitably find yourself painlessly handling dangerous situations you may have previously believed were inescapable.

shizmoo wrote:Caster: Everything 2-3 hits you in this game rats, kobolds, everything. No matter how set up you are, theres always something that closes the gap by resisting/taking low damage that easily kills you.


Spellcasting characters are more difficult to get off the ground than a melee character, because you have a very small amount of health and magic at the start. This changes dramatically as you learn new and more powerful spells and gain a bigger reservoir of magic. When you first start off, pick up and wield the very first weapon you find (preferably not a club, though), this will help considerably at the start when you don't have much magic even if you don't have any weapon skill. Try your very best to only attract the attention of one enemy at a time, and lure them into explored areas where you can kill them safely. If you can help it, don't let enemies stand next to you.

shizmoo wrote:Melee: Eventually you get outnumbered and surrounded and killed.


If you find yourself outnumbered and surrounded, you're doing something very wrong. While you are less squishy than a spellcaster, you still should only try to attract the attention of one enemy at a time. If you find yourself up against multiple enemies, retreat into a corridor where you can fight them one at a time. Don't rush in to engage the enemy, it might work sometimes but if you keep doing it you will eventually find yourself in a nasty situation, such as running up to kill an orc and entering the line-of-sight of orc priests and wizards. Don't walk towards enemies, let them walk towards you. Try to pull them back into explored areas where you can fight them safely, and soften them up by throwing stones/darts at them as they approach you. If you run into something scary (for example, Sigmund on D:2), don't fight it. Evaluate your situation and try to think of a way to escape. Usually, this will involve going up a flight of stairs and re-entering the floor from a different staircase, and in other cases this can mean skipping the floor entirely.

shizmoo wrote:This game obviously wants you to play overly cautious and only fight battles you have a 100% chance of winning no less which is a very lame.


Yes, this is very true, you do need to be cautious. One of the funnest parts about Crawl is assessing your situation and determining what you can and can't handle. It should be obvious that you shouldn't pick fights with things if you think they can kill you. If you believe you should or need to kill everything you come across, you're playing with the wrong mindset. Your primary objective is not "kill all the dudes", it's "survive and escape with the orb". If you forget that fundamental aspect, you will fail.

shizmoo wrote:The spacing of difficult monsters needs a fix as well (Orc Preist 2 hit smiting on dugeon level 2 is just plain retarded). Its a shame really theres a lot of cool things in this game, but it gets wasted with its setup.


Orc piests are very dangerous, and you shouldn't pick fights with them early on. If you do fight them, fight them one-on-one. Never pick a fight with an orc priest if his buddies are still around. Hide behind a corner so that when he walks around you can immediately attack the priest without giving it a bunch of free turns to smite you. You need to understand that the element of death is very real in this game, and you will encounter monsters that can kill you easily.

Whenever you think the game is overly difficult and unfair, always remember that there are many people who can easily go on winning streaks. All deaths are almost absolutely guaranteed to be completely your fault.

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Post Friday, 28th March 2014, 05:04

Re: Unable to proceed past the early game

Laraso wrote:Orc piests are very dangerous, and you shouldn't pick fights with them early on. If you do fight them, fight them one-on-one. Never pick a fight with an orc priest if his buddies are still around. Hide behind a corner so that when he walks around you can immediately attack the priest without giving it a bunch of free turns to smite you. You need to understand that the element of death is very real in this game, and you will encounter monsters that can kill you easily.

Whenever you think the game is overly difficult and unfair, always remember that there are many people who can easily go on winning streaks. All deaths are almost absolutely guaranteed to be completely your fault.


I just want to underline this. And not just Orc Priests. Gnoll Shamans are just as deadly if they start smiting. Smite is wayyyy overpowered imho. I say that as someone walking around with several pet priests just smiting everything in sight. If I do find myself amidst a pack of monsters with a priest within melee range I will take them out first if possible and flee if not. Even if the rest are all "popcorn" (and where does that term come from??) because those extra attacks they get will do their attrition even if you are at a comfortable hp level, and a single smite can pretty much one hit any but the toughest tough guys. In particular I learned to flee all priests after playing a number of Gargoyles where they ALL died to smiting. (Sadly that is a huge weakness for Grs.)

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Post Friday, 28th March 2014, 05:46

Re: Unable to proceed past the early game

Even if the rest are all "popcorn" (and where does that term come from??)

Eating popcorn is not dangerous (unless you're allergic to butter!) and very satisfying. Alternatively, you can imagine that you are popping the weak enemies like they were popcorn. Alter-alternatively, you can be a hipster and call them Chex Mix or something instead. Or better idea, call them puppy chow.

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Post Friday, 28th March 2014, 06:14

Re: Unable to proceed past the early game

Hopeless wrote:not just Orc Priests. Gnoll Shamans are just as deadly if they start smiting. Smite is wayyyy overpowered imho.


Gnoll Shamans can't smite.
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Post Friday, 28th March 2014, 07:19

Re: Unable to proceed past the early game

Laraso wrote:
Hopeless wrote:not just Orc Priests. Gnoll Shamans are just as deadly if they start smiting. Smite is wayyyy overpowered imho.


Gnoll Shamans can't smite.

Tell that to the gnoll shamans who have smote me. There were no other priest like mobs in view. Unless there was something that could get past sInv.
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Post Friday, 28th March 2014, 08:13

Re: Unable to proceed past the early game

Hopeless wrote:Tell that to the gnoll shamans who have smote me. There were no other priest like mobs in view. Unless there was something that could get past sInv.


LearnDB wrote:gnoll shaman (g) | Spd: 10 | HD: 3 | HP: 12-27 | AC/EV: 2/9 | Dam: 10 | weapons, items, doors, priest, evil | Res: magic(16) | Vul: holy | Chunks: contam | XP: 40 | Sp: corona, heal other (2d1), haste other, esc:minor healing (2d1) | Sz: Medium | Int: normal.


LearnDB wrote:orc priest (o) | Spd: 10 | HD: 3 | HP: 9-21 | AC/EV: 1/10 | Dam: 6 | weapons, items, doors, priest, evil | Res: magic(16) | Vul: holy | Chunks: contam | XP: 42 | Sp: pain (d8), cantrip, smiting (7-17), heal other (2d1) | Sz: Medium | Int: normal.


Corona doesn't do damage. I don't know what was hitting you, but it probably wasn't smite. (Also, FYI, see-invisible is infallible.)

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Post Friday, 28th March 2014, 15:01

Re: Unable to proceed past the early game

Hopeless wrote:
Laraso wrote:
Hopeless wrote:not just Orc Priests. Gnoll Shamans are just as deadly if they start smiting. Smite is wayyyy overpowered imho.


Gnoll Shamans can't smite.

Tell that to the gnoll shamans who have smote me. There were no other priest like mobs in view. Unless there was something that could get past sInv.


Enemies with polearms can hit you from a total distance of two tiles away, rather than one tile as with normal melee. Gnolls often come with polearms. Is that possibly what did it?
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Post Friday, 28th March 2014, 16:15

Re: Unable to proceed past the early game

and into wrote:Enemies with polearms can hit you from a total distance of two tiles away, rather than one tile as with normal melee. Gnolls often come with polearms. Is that possibly what did it?

No. The message was clear and mentioned me being smitten (smote). I am pretty sure it was the shaman and happened more than once. Unfortunately I didn't think it might be a bug since it made sense from a roleplaying aspect (Shaman are priests of a sort after all.) If I had I would have made a note of it and saved a dump with the text. It is possible that the smiter was off-screen but in none of those cases did any off screen monsters show up later.
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Post Friday, 28th March 2014, 16:26

Re: Unable to proceed past the early game

Hopeless wrote:The message was clear and mentioned me being smitten (smote). I am pretty sure it was the shaman and happened more than once.


Image

Like I said, that is Corona and it does no damage. All it does is make you less stealthy and easier to hit, so if there was a halberd gnoll nearby then yes you probably got hit by a halberd and yes it probably hurt really really bad.
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Post Friday, 28th March 2014, 16:31

Re: Unable to proceed past the early game

ImageImage
Unless its petrification instead of corona. Knowledge bots didn't mentioned that part :)

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Post Friday, 28th March 2014, 16:35

Re: Unable to proceed past the early game

Shamans no longer have petrify in trunk. If you query for the stats for the version you are playing, then it will give you the stats for that version.
  Code:
<Cheibriados> gnoll shaman (g) | Spd: 10 | HD: 3 | HP: 12-27 | AC/EV: 2/9 | Dam: 10 | weapons, items, doors, priest, evil | Res: magic(16) | Vul: holy | Chunks: contam | XP: 40 | Sp: corona, petrify, heal other (2d1), haste other, esc:minor healing (2d1) | Sz: Medium | Int: normal.

These are the 0.13 stats.
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Post Friday, 28th March 2014, 16:38

Re: Unable to proceed past the early game

Gnoll Shamans can petrify in 0.13, but that was removed in 0.14. I think he would obviously have noticed if he got petrified, since he would completely lose control over his character. However, I can see him getting inflicted with Corona and hit with a Halberd on the same turn and thinking it was smite.

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Post Friday, 28th March 2014, 18:20

Re: Unable to proceed past the early game

Ah, so it was probably a weird message plus getting hit by something else at same time. That does seem potentially confusing; are there other places where "calls down wrath of its god upon you" does something other than smite? I'm not sure much is actually being added by that bit of flavor. IMO "calls down wrath of god" should be reserved for smite.

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Post Friday, 28th March 2014, 19:36

Re: Unable to proceed past the early game

Hopeless wrote:It is possible that the smiter was off-screen

Reciprocal Line of Sight is an important concept in Crawl. Things that are outside your LOS cannot hurt you. This is why abilities that reduce your LOS are so useful. In a very real sense, if you can't see them, they can't see you.

(the only exception to this is invisible monsters, and this is just one of many problems with the current monster invisibility mechanic)

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