Siegurt wrote:Also the shortblades skill past min delay does still improve stabbing damage by a reasonable amount.
Sure you up stabbing damage, but really its not an issue once you have SB to 12 and Stealth to 12 or higher. Stabbing is strong enough that you one-shot pretty much everything regardless. Maybe the stabbing bonuses need to be scaled back, actually..
Lasty wrote:It's worth more on high base-damage weapons, though still not a huge amount, considering how expensive those later levels are.
You also need those levels to gain min-delay for heavy weapons like executioners axe or triple swords. That alone pays the player back.
I fully understand the drawbacks and benefits of shortblades and their damage output. The point remains however, that boosting your SB skill to 27 is essentially pointless. This is problematic not only because you are getting nothing for quite a large investment, but because it is the kind of thing a new player would automatically think is a smart if not optimal thing to do. "Max out my main weapon skill? Thats a no-brainer."
Its not like its difficult to tweak, either. Add a better scaling factor so that all weapons get somewhat appreciably better with skill, keeping shortblades still at the bottom of the list. The capstone idea is a cool one as well, if interesting rewards can found.
EDIT: just saw your post seigurt on the speed idea and cons on capstones. food for thought.