Dis Charger
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Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Dis Charger
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Dis Charger
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Pandemonium Purger
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Location: Limbo
Dis Charger
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Halls Hopper
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Abyss Ambulator
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Ziggurat Zagger
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daggaz wrote:as electrocution makes a lot of noise now, if Im not mistaken
Dis Charger
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Pandemonium Purger
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Dis Charger
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Bloax wrote:Slaying is weapon enchantment (which also works on other things).
Dis Charger
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Ziggurat Zagger
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Cocytus Succeeder
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crate wrote:You should probably just use fsim. There are a few things it doesn't account for (most notably venom weapons) but the main benefit is the way fsim calculates damage is by actually taking your character and attacking the enemy. This is not likely to have significant bugs. Judging from the date of the weapon spreadsheet post, it is certainly less accurate.
Ziggurat Zagger
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Cocytus Succeeder
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Sar wrote:Henzell wrote: A fight simulator in wizmode, accessible with &f and &F.
Shoals Surfer
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Magipi wrote:Thanks, but I think testing in wizmode is way beyond the limits of average players.
Dis Charger
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Ziggurat Zagger
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Ziggurat Zagger
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Amnesiac wrote:Yeah, I don't even bother getting into fsim. I just hit a monster with a weapon for a few turns and see if it's any good. I don't even think I've ever used fsim.
Tomb Titivator
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Sandman25 wrote:Amnesiac wrote:Yeah, I don't even bother getting into fsim. I just hit a monster with a weapon for a few turns and see if it's any good. I don't even think I've ever used fsim.
You are Ds with Str 10 and Dex 14, you found +7,+8 crossbow "Uddoujul" {velocity, rElec rF+} in Lair. Will you train Crossbow skill?
I bet you will say "yes" but fsim shows it is a bad idea because even with Crossbows 27 it will take more that 1 turn per attack.
Dungeon Master
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Sandman25 wrote:You are Ds with Str 10 and Dex 14, you found +7,+8 crossbow "Uddoujul" {velocity, rElec rF+} in Lair. Will you train Crossbow skill?
I bet you will say "yes" but fsim shows it is a bad idea because even with Crossbows 27 it will take more that 1 turn per attack.
Dis Charger
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Ziggurat Zagger
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Dungeon Crawl Stone Soup version 0.14-a0-2475-gac10382
Attack: Demonspawn Transmuter vs. yak (4000 rounds) (2014/02/11/23:57:46)
Demonspawn Transmuter: XL 1 Str 10 Int 14 Dex 17
Wielding: +7,+8 crossbow of velocity with 30 bolts of frost, Skill: Crossbows
yak: HD 7 AC 4 EV 7
Crossbows | AvHitDam | MaxDam | Accuracy | AvDam | AvTime | AvSpeed | AvEffDam
0 | 12.1 | 40 | 95% | 11.6 | 150 | 0.67 | 7.7
1 | 12.6 | 39 | 94% | 11.9 | 149 | 0.67 | 8.0
2 | 12.7 | 40 | 95% | 12.1 | 147 | 0.68 | 8.2
3 | 13.1 | 41 | 95% | 12.5 | 145 | 0.69 | 8.6
4 | 13.9 | 41 | 96% | 13.3 | 143 | 0.70 | 9.3
5 | 14.3 | 42 | 95% | 13.6 | 141 | 0.71 | 9.6
6 | 14.5 | 43 | 96% | 13.9 | 140 | 0.71 | 9.9
7 | 14.8 | 48 | 96% | 14.2 | 138 | 0.72 | 10.3
8 | 15.3 | 48 | 95% | 14.7 | 136 | 0.73 | 10.8
9 | 16.0 | 47 | 96% | 15.4 | 134 | 0.75 | 11.5
10 | 16.2 | 48 | 96% | 15.6 | 132 | 0.76 | 11.8
11 | 16.2 | 57 | 96% | 15.6 | 130 | 0.77 | 12.0
12 | 16.9 | 58 | 97% | 16.4 | 129 | 0.78 | 12.7
13 | 17.0 | 50 | 96% | 16.3 | 127 | 0.79 | 12.8
14 | 17.1 | 52 | 96% | 16.5 | 125 | 0.80 | 13.2
15 | 17.2 | 52 | 96% | 16.6 | 123 | 0.81 | 13.5
16 | 17.7 | 51 | 96% | 17.2 | 121 | 0.83 | 14.2
17 | 18.0 | 56 | 96% | 17.4 | 119 | 0.84 | 14.6
18 | 18.0 | 56 | 97% | 17.5 | 118 | 0.85 | 14.8
19 | 18.2 | 55 | 96% | 17.6 | 116 | 0.86 | 15.2
20 | 18.6 | 64 | 97% | 18.1 | 114 | 0.88 | 15.9
21 | 18.8 | 58 | 97% | 18.2 | 112 | 0.89 | 16.3
22 | 19.3 | 62 | 97% | 18.7 | 110 | 0.91 | 17.0
23 | 19.2 | 63 | 96% | 18.6 | 109 | 0.92 | 17.1
24 | 19.2 | 64 | 97% | 18.7 | 107 | 0.93 | 17.5
25 | 19.9 | 64 | 97% | 19.4 | 105 | 0.95 | 18.5
26 | 19.7 | 70 | 97% | 19.2 | 103 | 0.97 | 18.6
27 | 20.0 | 66 | 97% | 19.6 | 101 | 0.99 | 19.4
-----------------------------------
Ziggurat Zagger
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Amnesiac wrote:I would only consider elec xbow, probably. I acquired one on my weak stabber, but it was awesome, even though it took 1.2 to fire at like 10+ xbows.
Ziggurat Zagger
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crate wrote:If I found a +7,+8 xbow of velocity and was going to use it, I would train xbow skill.
Ziggurat Zagger
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Ziggurat Zagger
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crate wrote:+8 xbow of velocity is fine as an "end-game" weapon. It's basically as good a crossbow as you can get.
Slime Squisher
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Sandman25 wrote:it is a bad idea because even with Crossbows 27 it will take more that 1 turn per attack.
Sandman25 wrote:Obviously the xbow cannot be end game weapon
Ziggurat Zagger
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TheDefiniteArticle wrote:Sandman25 wrote:it is a bad idea because even with Crossbows 27 it will take more that 1 turn per attack.
So what?Sandman25 wrote:Obviously the xbow cannot be end game weapon
Of course it can, I have several wins with worse weapons. A vorpal lajatang, for example, performs similarly, except the xbow has full-LOS attack range, and I only used plain bolts in fsim.
Dungeon Master
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Ziggurat Zagger
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Lasty wrote:13.2 damage, or about the same as a +8/+7 vorpal QB with no extra slaying and 22 skill, according to the other thread. Doing as much damage as that at 14 skill over full LOS is perfectly acceptable at XL 15.
Dungeon Master
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Sandman25 wrote:Lasty wrote:13.2 damage, or about the same as a +8/+7 vorpal QB with no extra slaying and 22 skill, according to the other thread. Doing as much damage as that at 14 skill over full LOS is perfectly acceptable at XL 15.
Yes, it is a legendary weapon because it is extremely superior to Darts at 27 Throwing
14 levels in Conjurations would be much better IMHO, especially with Augmentation the character has.
Ziggurat Zagger
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Lasty wrote:Neither the sarcasm nor the misrepresentation of my comments add much here. I said it would be acceptable, not legendary.
Since the OP didn't post a char dump, why are you saying that this character has augmentation? Since the crossbow is purely hypothetical, why are you asking about it in context of a specific but unmentioned character? Perhaps 14 Conjurations would be better if the character has Augmentation and a good book. Perhaps the character should use the +25/+25 QB of electrocution instead.
Let me say this as clearly as possible to avoid further misunderstanding: the weapon you mention in your hypothetical is a good weapon, even on a character with low strength. Many such characters who stumble over it would find a use for it. Others would not. Some characters would profit from training Crossbows using it. Others would not. No evidence you've given bears up the claim that you should not train Crossbows while using this weapon.
Dis Charger
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Dungeon Master
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Sandman25 wrote:Sorry, I was sarcastic because training QBlades to 22 is .. sub-optimal, mildly speaking, so I thought you were joking too.
This weapon has nothing to do with OP, I brought it up from my current game trying to show to Amnesiac that fsim can be very useful sometimes. Did you pay close attention to the fsim table I posted? Do you think it's worth it to train Crossbow to skill level 14 to increase AvEffDamage from 7.7 to 13.2 with bolts of frost provided it will never be an end-game weapon? fsim helped me to realize it is not a good idea to train Crossbows for my character and IMHO for about 90% other characters also (perhaps SpBe could be an exception because Longbows would be better but Sp cannot use them).
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Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 || total
-------------------------+-------+-------+-------+-------+-------+-------++-------
Melee: Unarmed | 160 | 297 | 523 | 1262 | 1608 | 1521 || 5371
Fire: Sling | | | 42 | 81 | 11 | || 134
Crossbow | | | | 26 | 509 | 263 || 798
Blowgun | | | | | 13 | 12 || 25
Ziggurat Zagger
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Ziggurat Zagger
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Attack: Demonspawn Transmuter vs. yaktaur (4000 rounds) (2014/02/11/23:44:45)
Demonspawn Transmuter: XL 1 Str 10 Int 14 Dex 14
Unarmed, Skill: Unarmed Combat
yaktaur: HD 8 AC 4 EV 4
Unarmed Co | AvHitDam | MaxDam | Accuracy | AvDam | AvTime | AvSpeed | AvEffDam
0 | 0.5 | 4 | 87% | 0.4 | 100 | 1.00 | 0.4
1 | 0.9 | 7 | 85% | 0.8 | 98 | 1.02 | 0.8
2 | 1.3 | 9 | 86% | 1.1 | 96 | 1.04 | 1.2
3 | 2.0 | 11 | 86% | 1.7 | 94 | 1.06 | 1.8
4 | 2.5 | 12 | 86% | 2.2 | 93 | 1.08 | 2.4
5 | 3.2 | 20 | 86% | 2.8 | 91 | 1.10 | 3.0
6 | 3.9 | 20 | 87% | 3.4 | 89 | 1.13 | 3.8
7 | 4.4 | 20 | 86% | 3.8 | 87 | 1.15 | 4.4
8 | 5.2 | 21 | 87% | 4.5 | 85 | 1.17 | 5.3
9 | 5.9 | 25 | 87% | 5.2 | 83 | 1.20 | 6.3
10 | 6.5 | 27 | 87% | 5.7 | 81 | 1.23 | 7.0
11 | 7.2 | 32 | 87% | 6.3 | 80 | 1.26 | 7.9
12 | 7.8 | 31 | 87% | 6.8 | 78 | 1.29 | 8.7
13 | 8.8 | 33 | 87% | 7.6 | 76 | 1.32 | 10.0
14 | 9.4 | 34 | 87% | 8.2 | 74 | 1.35 | 11.1
15 | 10.3 | 39 | 87% | 9.0 | 72 | 1.38 | 12.5
16 | 10.8 | 38 | 87% | 9.5 | 70 | 1.42 | 13.6
17 | 11.7 | 42 | 88% | 10.4 | 68 | 1.46 | 15.2
18 | 12.2 | 46 | 87% | 10.8 | 67 | 1.50 | 16.1
19 | 12.8 | 45 | 87% | 11.3 | 65 | 1.54 | 17.3
20 | 14.0 | 50 | 88% | 12.4 | 63 | 1.59 | 19.7
21 | 14.6 | 49 | 87% | 12.9 | 61 | 1.64 | 21.1
22 | 15.2 | 54 | 87% | 13.4 | 59 | 1.69 | 22.6
23 | 16.0 | 59 | 87% | 14.0 | 57 | 1.74 | 24.6
24 | 17.0 | 64 | 88% | 15.1 | 55 | 1.80 | 27.4
25 | 17.5 | 62 | 88% | 15.5 | 54 | 1.86 | 28.8
26 | 18.5 | 63 | 87% | 16.2 | 52 | 1.93 | 31.1
27 | 18.7 | 59 | 89% | 16.7 | 50 | 2.00 | 33.3
Ziggurat Zagger
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Sandman25 wrote:When doing those fsim simulations I also did tests for UC, this is why I am not that impressed by 13.2 AvEffDamage from frost bolts.
- Code:
Attack: Demonspawn Transmuter vs. yaktaur (4000 rounds) (2014/02/11/23:44:45)
Demonspawn Transmuter: XL 1 Str 10 Int 14 Dex 14
Unarmed, Skill: Unarmed Combat
yaktaur: HD 8 AC 4 EV 4
Unarmed Co | AvHitDam | MaxDam | Accuracy | AvDam | AvTime | AvSpeed | AvEffDam
0 | 0.5 | 4 | 87% | 0.4 | 100 | 1.00 | 0.4
1 | 0.9 | 7 | 85% | 0.8 | 98 | 1.02 | 0.8
2 | 1.3 | 9 | 86% | 1.1 | 96 | 1.04 | 1.2
3 | 2.0 | 11 | 86% | 1.7 | 94 | 1.06 | 1.8
4 | 2.5 | 12 | 86% | 2.2 | 93 | 1.08 | 2.4
5 | 3.2 | 20 | 86% | 2.8 | 91 | 1.10 | 3.0
6 | 3.9 | 20 | 87% | 3.4 | 89 | 1.13 | 3.8
7 | 4.4 | 20 | 86% | 3.8 | 87 | 1.15 | 4.4
8 | 5.2 | 21 | 87% | 4.5 | 85 | 1.17 | 5.3
9 | 5.9 | 25 | 87% | 5.2 | 83 | 1.20 | 6.3
10 | 6.5 | 27 | 87% | 5.7 | 81 | 1.23 | 7.0
11 | 7.2 | 32 | 87% | 6.3 | 80 | 1.26 | 7.9
12 | 7.8 | 31 | 87% | 6.8 | 78 | 1.29 | 8.7
13 | 8.8 | 33 | 87% | 7.6 | 76 | 1.32 | 10.0
14 | 9.4 | 34 | 87% | 8.2 | 74 | 1.35 | 11.1
15 | 10.3 | 39 | 87% | 9.0 | 72 | 1.38 | 12.5
16 | 10.8 | 38 | 87% | 9.5 | 70 | 1.42 | 13.6
17 | 11.7 | 42 | 88% | 10.4 | 68 | 1.46 | 15.2
18 | 12.2 | 46 | 87% | 10.8 | 67 | 1.50 | 16.1
19 | 12.8 | 45 | 87% | 11.3 | 65 | 1.54 | 17.3
20 | 14.0 | 50 | 88% | 12.4 | 63 | 1.59 | 19.7
21 | 14.6 | 49 | 87% | 12.9 | 61 | 1.64 | 21.1
22 | 15.2 | 54 | 87% | 13.4 | 59 | 1.69 | 22.6
23 | 16.0 | 59 | 87% | 14.0 | 57 | 1.74 | 24.6
24 | 17.0 | 64 | 88% | 15.1 | 55 | 1.80 | 27.4
25 | 17.5 | 62 | 88% | 15.5 | 54 | 1.86 | 28.8
26 | 18.5 | 63 | 87% | 16.2 | 52 | 1.93 | 31.1
27 | 18.7 | 59 | 89% | 16.7 | 50 | 2.00 | 33.3
Ziggurat Zagger
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Siegurt wrote:But.... Unarmed doesn't pass that 13.2 mark until 16 skill?? Are you saying you're not impressed with the crossbow because it's better than Unarmed combat until 15 skill? (Not to mention the fact that it's ranged...)
I'm genuinely confused how comparing it to unarmed combat would make you not impressed by it..
Dungeon Master
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Ziggurat Zagger
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Lasty wrote:So, with plain bolts and 14 skill and no extra strength it's as good as UC with 12-13 skill, but also ranged, and with the option of switching to better bolts against dangerous enemies, and also with the bonus of doing more damage at low levels than UC.
The data you're giving makes it look more and more like getting some skill with this crossbow is a good choice even on a low-strength character who chooses not to gain more strength.
Barkeep
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Sandman25 wrote:I am not going to spend that much XP to improve accuracy by 1%, attack time by 16% (still far more than 1 turn per attack), max damage by 12, AvHitDam by 5 and AvEffDam by 5.5. That extra damage is almost useless. If using vanilla bolts instead of ones of frost, those AvEffDam values will be below 5 and 10 correspondingly.
Edit. Here is my char viewtopic.php?f=12&t=10933
Ziggurat Zagger
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