Unarmed Combat 27.0
Joined: Saturday, 12th January 2013, 22:48
Red, White, Purple
Green is great, because having an innate Mephitic Cloud is awesome. Plus, who doesn't like rPois so you don't have to waste a ring slot in Snake and Spider? Not to mention, the venomous stinger adding poison to Melee. Mottled is tied for first because I...HATE sticky flame. So having the ability to resist it is the most amazing thing ever. Plus, being able to use Sticky Flame early on trivializes some normally challenging enemies early on.
Black is great because rElec is a really nice resist to have, while their breath attack is abnormally powerful. Permanent flight? I'll take it. Grey because I have a fondness for Earth magic. The +5 to AC helps with their inability to use body armor, plus you can combine that with Stoneskin and Statue Form since you're a beast at Earth Magic now. Not needing to breath is cool too.
Red and White are just interchangable really. I don't have much experience with either, but they both seem effective without one being better than the other, necessarily. Purple helps when I want to get some support spells online. My DrAK's like being able to learn Haste early.
Yellow... ugh. I often consider resetting when I get this, but I don't on principle. Resisting acid damage without protecting your gear is just insulting. Their breath isn't bad, but it can often ruin gear you might otherwise want to scavenge. Plus, no skill boosts? Blegh. Steam is just... steam.