Thanks to everyone for all the advice! I really appreciate the supportive community here.
battaile wrote:2. Going for Tomb as your third rune because TSO is faulty logic (unless you're a Gargoyle maybe, and even then I think I'd do it 4th or 5th)
Yeah, I was in new territory, and enjoying exploring. I figured, "Tomb, huh? Must have lots of undead - I'm a Shining Oneite, let's go purge the place of those unholy monstrosities!"
battaile wrote:3. If you're just trying to get your first win and going for three runes, TSO is probably not the best god choice
For most melee-centric combos in a three rune win, you're going to be better off going with Okawaru or Trog, and getting the rune from the Vaults for your third rune.
Whether it's the "best" isn't really that important to me. I'm not just trying to win to win, I'm trying to win while playing with a style and theme that I enjoy. It may not be the easiest way to win, but it's possible, and that's enough for me. You could tell me a pure casting elf was the easiest way to win and I would still never play it - I dislike elves, and I dislike the "mage" archetype. I'm also really picky when it comes to god choice - Okawaru is boring to me conceptually, and Trog is too much of a bloodthirsty brute (not that I wouldn't consider something like a troll berserker at some point, that sounds fun).
I know, I'm a total geek. I play Crawl as if it were an RPG where roleplay matters. I have a lot of fun doing it, though! That's what's most important, right?
It sounds like you don't really understand why backing up is a good idea. mikee is correct, you should back up as soon as you see the first sphinx. The important thing is that when you do this there is only one sphinx in your LOS.
Yeah, I know that now! At the time I had no idea there was going to be a whole huge pack of em in there (nor that they could (and would) smite me like there's no tomorrow). Call me a masochist, but I prefer to avoid too much spoilery information, so I didn't really read up on what to expect on the wiki or anything. It dampens the sense of exploration and discovery! (Yes, even more than death, in my opinion.)