Dungeon Master
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Re: The 'Questions too small to need their own thread' threa
Real men play tennis with orbs of destruction!
Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Dungeon Master
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Tomb Titivator
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KoboldLord wrote:I'm also morbidly curious now as to how Shatter is abusable for 'stealth tricks'. It's about as stealthy as the Kool-Aid Man smashing through the walls and running through the room
Spider Stomper
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CommanderC wrote:Failure chance of returning weapons is 1/(1 + Throwing).
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Tomb Titivator
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KoboldLord wrote:I'm also morbidly curious now as to how Shatter is abusable for 'stealth tricks'. It's about as stealthy as the Kool-Aid Man smashing through the walls and running through the room
Halls Hopper
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Ziggurat Zagger
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MADDOGmjb wrote:Is there seriously no way to get to this treasure? All of those wall are "unnaturally hard".
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Halls Hopper
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Halls Hopper
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Lair Larrikin
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Abyss Ambulator
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Halls Hopper
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Dungeon Master
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Dungeon Master
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minmay wrote:Rods also have an enormous hunger cost which the game doesn't appear to even mention anywhere.
Lair Larrikin
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Vestibule Violator
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Vaults Vanquisher
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Vaults Vanquisher
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Tomb Titivator
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KoboldLord wrote:I'm also morbidly curious now as to how Shatter is abusable for 'stealth tricks'. It's about as stealthy as the Kool-Aid Man smashing through the walls and running through the room
Tomb Titivator
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Joined: Saturday, 30th July 2011, 00:58
KoboldLord wrote:I'm also morbidly curious now as to how Shatter is abusable for 'stealth tricks'. It's about as stealthy as the Kool-Aid Man smashing through the walls and running through the room
Ziggurat Zagger
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Ziggurat Zagger
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XuaXua wrote:How does a fighter get into "NAME: lemuel_angel_altar_tso"? Wand of Digging?
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Shoals Surfer
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Tomb Titivator
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KoboldLord wrote:I'm also morbidly curious now as to how Shatter is abusable for 'stealth tricks'. It's about as stealthy as the Kool-Aid Man smashing through the walls and running through the room
Temple Termagant
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Shoals Surfer
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Moanerette wrote:How many characters did people go through before making significant progress? So far I've had 20 and I've made it beyond XL4 three times. My best character was a VpAs who made XL7 before getting killed by Prince Ribbit on D:6 (no chance to run).
I assume in general that I'm not being cautious enough, but what tends to happen is I end up running out of places to run to and succumb to some combination of orc priests, orc wizards, Grinder, jackals and occasionally my former characters' ghosts, somewhere on D:3 or D:4. Those magic orcs are absolute sods.
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Dungeon Master
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absolutego wrote:is there a way to strip off wizard mode?
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Blades Runner
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smock wrote:Apologies for bumping my question:
Does the attack delay for launchers work just like for melee weapons? If so, is it worth advancing a launcher skill above the skill that achieves the minimum delay?
Thanks!
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