Lair Larrikin
Posts: 19
Joined: Saturday, 26th February 2011, 06:07
Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Lair Larrikin
Posts: 19
Joined: Saturday, 26th February 2011, 06:07
Mines Malingerer
Posts: 47
Joined: Tuesday, 3rd May 2011, 19:38
Zot Zealot
Posts: 1060
Joined: Tuesday, 21st December 2010, 17:22
Location: United Kingdom
Zot Zealot
Posts: 1060
Joined: Tuesday, 21st December 2010, 17:22
Location: United Kingdom
Abyss Ambulator
Posts: 1244
Joined: Thursday, 10th March 2011, 19:45
Ziggurat Zagger
Posts: 3037
Joined: Sunday, 2nd January 2011, 02:06
Jeremiah wrote:Tornado is great - if you want to fight every monster on the level at the same time.
Vestibule Violator
Posts: 1459
Joined: Sunday, 19th December 2010, 05:45
Location: New England
Temple Termagant
Posts: 13
Joined: Thursday, 13th January 2011, 06:43
Ziggurat Zagger
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Joined: Friday, 17th December 2010, 18:17
Vestibule Violator
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Joined: Sunday, 19th December 2010, 05:45
Location: New England
Ziggurat Zagger
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Lair Larrikin
Posts: 18
Joined: Tuesday, 19th April 2011, 20:34
Ziggurat Zagger
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Joined: Friday, 17th December 2010, 18:17
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
mageykun wrote:^That's very interesting. That means theoretically you could get permanent player ghost pets if the crusade card works as well, or if you can get TSO to extend his friendliness blessing. That's effectively a means to a two player game! (well, two player characters anyway. Still only one player).
...Hm. For some reason, you can't ctrl-G in wizmode anymore to create/load bones, which will slow down testing. I suppose I'll have to test in 0.7, or just wait for galehar to tell me it's impossible.
Grimm wrote:Wait a minute - shopping takes time? How much? Is it a set amount of time per shop visit, or does each keypress cost a turn?
Zot Zealot
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Joined: Tuesday, 21st December 2010, 17:22
Location: United Kingdom
Lair Larrikin
Posts: 18
Joined: Tuesday, 19th April 2011, 20:34
galehar wrote:mageykun wrote:^That's very interesting. That means theoretically you could get permanent player ghost pets if the crusade card works as well, or if you can get TSO to extend his friendliness blessing. That's effectively a means to a two player game! (well, two player characters anyway. Still only one player).
...Hm. For some reason, you can't ctrl-G in wizmode anymore to create/load bones, which will slow down testing. I suppose I'll have to test in 0.7, or just wait for galehar to tell me it's impossible.
Works fine here. Able to create and load ghost files fine. You do have to search the level for the ghost after having loaded it. &D helps.Grimm wrote:Wait a minute - shopping takes time? How much? Is it a set amount of time per shop visit, or does each keypress cost a turn?
I've just tested it and shopping takes a single turn if you buy something and no time at all otherwise. Therefore, amic's story seems... strange.
Mines Malingerer
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Joined: Tuesday, 3rd May 2011, 19:38
Swamp Slogger
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Joined: Friday, 14th January 2011, 11:54
Ziggurat Zagger
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Tartarus Sorceror
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Location: South Carolina
Vestibule Violator
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Location: New England
Blades Runner
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Joined: Thursday, 23rd December 2010, 19:17
Curio wrote:I think, now Orc 4 is guaranteed to have a mall.
In last win-game there was 3 Necronomicons. Good that i requested branding instead of book from Kiku.
Also, nice Elvis-like doll you have there eharper256 =)
Tartarus Sorceror
Posts: 1776
Joined: Monday, 21st February 2011, 15:57
Location: South Carolina
Swamp Slogger
Posts: 138
Joined: Friday, 14th January 2011, 11:54
eharper256 wrote:Ah, so its a guaranteed spawn to have an Orc Shopping Centre? Hmm...
Ziggurat Zagger
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Ziggurat Zagger
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Temple Termagant
Posts: 6
Joined: Wednesday, 11th May 2011, 17:31
Tartarus Sorceror
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Joined: Monday, 21st February 2011, 15:57
Location: South Carolina
Dungeon Dilettante
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Joined: Tuesday, 17th May 2011, 18:19
Mines Malingerer
Posts: 30
Joined: Wednesday, 13th April 2011, 13:06
Dungeon Crawl Stone Soup version 0.9-a1-141-g3e33e22 character file.
Dude the Grave Robber (Human Wanderer) Turns: 531, Time: 00:03:45
HP 13/16 AC 2 Str 9 Exp: 2/9 (2), need: 21
MP 3/5 EV 11 Int 17 God:
Gold 50 SH 0 Dex 10 Spells: 2 memorised, 3 levels left
You are on level 1 of the Dungeon.
You are not hungry.
You have visited 1 branch of the dungeon, and seen 1 of its levels.
Inventory:
Hand weapons
c - a +0,+0 dagger (quivered)
Missiles
g - 46 stones (in hand)
Armour
b - a +0 robe (worn)
f - a robe
Comestibles
d - a bread ration
Potions
e - a fizzy yellow potion
Books
a - a book of Minor Magic
Spells Type Level
*Magic Dart Conjuration 1
Blink Translocation 2
Call Imp Summoning 2
Repel Missiles Charms/Air 2
Slow Hexes 2
Conjure Flame Conjuration/Fire 3
Mephitic Cloud Conjuration/Poison/Air 3
You have 2 experience left.
Skills:
+ Level 1 Stabbing
- Level 1 Shields
+ Level 2 Spellcasting
+ Level 1 Conjurations
+ Level 1 Hexes
+ Level 1 Charms
+ Level 3 Necromancy
+ Level 1 Earth Magic
You have 3 spell levels left.
You know the following spells:
Your Spells Type Power Success Level Hunger
a - Sandblast Erth ##..... Very Good 1 Strawberry
b - Magic Dart Conj ##... Very Good 1 Strawberry
Zot Zealot
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Location: United Kingdom
Temple Termagant
Posts: 5
Joined: Friday, 13th May 2011, 18:06
Zot Zealot
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Joined: Tuesday, 21st December 2010, 17:22
Location: United Kingdom
Blades Runner
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Joined: Thursday, 23rd December 2010, 19:17
joellercoaster wrote:Also: you can Rapidly Deconstruct Ice Beasts. This is useful.
Vestibule Violator
Posts: 1459
Joined: Sunday, 19th December 2010, 05:45
Location: New England
A terrible creature, formed of snow and crystalline ice. Its feet leave puddles of icy water on the floor.
Abyss Ambulator
Posts: 1196
Joined: Friday, 17th December 2010, 13:59
Location: Maryland, USA
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
Stormfox wrote:your own personal INT decay from staring at the game for too long
Mines Malingerer
Posts: 47
Joined: Tuesday, 3rd May 2011, 19:38
Blades Runner
Posts: 599
Joined: Thursday, 28th April 2011, 07:47
Ququman wrote:Don't rush things when on berserk.
I know that's basic advice here but god. It DOESN'T SOUND logical to delay your next assault when on berserk right, but it IS ! I was scared to death a few minutes ago when I came into a big pack of yack right when my halfling hunter's berserk ended.
I survived because of Brother in Arms but still, that was scary.
EDIT : now that I think about it, it's more than likely that someone would have posted this before me. Excuse me if that's the case
Vestibule Violator
Posts: 1593
Joined: Thursday, 19th May 2011, 16:38
Location: Penza, Russia
Vestibule Violator
Posts: 1567
Joined: Friday, 21st January 2011, 22:56
Grimm wrote:Orange crystal statues appear to be quicker with the int-draining than they used to be.
Ziggurat Zagger
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Joined: Friday, 17th December 2010, 18:17
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
Blades Runner
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Joined: Tuesday, 18th January 2011, 15:11
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