Ziggurat Zagger
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Re: I think we learned an important lesson today.
Full Windows 64 bit version can be downloaded at https://www.dropbox.com/s/7ufdv1a2qbn6b ... 9.zip?dl=0
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Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Ziggurat Zagger
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Ziggurat Zagger
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Ziggurat Zagger
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Siegurt wrote:*sigh* Confused Stone Giant zombies *can* hit for 40 points of damage through 18 AC, 30 EV, and 20 Sh.
"Not likely" != "Can't happen"
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Sandman25 wrote:Siegurt wrote:*sigh* Confused Stone Giant zombies *can* hit for 40 points of damage through 18 AC, 30 EV, and 20 Sh.
"Not likely" != "Can't happen"
Confusion does not decrease to-hit chance as far as I know. That's why it is still very dangerous to stay adjacent to a confused melee monster in a corridor.
Ziggurat Zagger
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Frelus wrote:Sandman25 wrote:Siegurt wrote:*sigh* Confused Stone Giant zombies *can* hit for 40 points of damage through 18 AC, 30 EV, and 20 Sh.
"Not likely" != "Can't happen"
Confusion does not decrease to-hit chance as far as I know. That's why it is still very dangerous to stay adjacent to a confused melee monster in a corridor.
I think he meant the combined unlikelyness of the Giant attacking in the right direction, piercing both SH and EV, and dealing so much damage through his AC with a good roll.
Ziggurat Zagger
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Ziggurat Zagger
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Siegurt wrote:I was in fact referring to the unlikeliness of that confluence of events.
SpEn have a tough time finding GDR (particularly when all 3 of the dragons (1 regular and 2 mottled) I'd killed were corpseless) The robe of resistance I was wearing was no slouch, but no GRD was in sight for me.
And he was in a wide open area not in a corridor (Although I am pretty sure it doesn't make a difference), but the truth is I just should've wandered off and healed (I'd just dug my way through a ton of critters and he was the last one that needed an offing) Ah well, def not a stellar "thinking cap" moment for me.
Dungeon Master
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Sandman25 wrote:Siegurt wrote:I was in fact referring to the unlikeliness of that confluence of events.
SpEn have a tough time finding GDR (particularly when all 3 of the dragons (1 regular and 2 mottled) I'd killed were corpseless) The robe of resistance I was wearing was no slouch, but no GRD was in sight for me.
And he was in a wide open area not in a corridor (Although I am pretty sure it doesn't make a difference), but the truth is I just should've wandered off and healed (I'd just dug my way through a ton of critters and he was the last one that needed an offing) Ah well, def not a stellar "thinking cap" moment for me.
Yes, I know the feeling. It would help if we had dynamic "The monster has N% chance to kill you with a single attack" in monster description, that would bring more respect to frequently killed monsters.
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Lasty wrote:Naw, then we'd go "only a 2% chance to kill me? I got this!" and get much more angry when it happens anyway.
Ziggurat Zagger
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Lasty wrote:Sandman25 wrote:Yes, I know the feeling. It would help if we had dynamic "The monster has N% chance to kill you with a single attack" in monster description, that would bring more respect to frequently killed monsters.
Naw, then we'd go "only a 2% chance to kill me? I got this!" and get much more angry when it happens anyway.
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Ziggurat Zagger
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SchwaWarrior wrote:Do NOT hit yourself while multizapping Lightning Bolt, thinking you can just tank the damage without rElec. I did not think that I would hit myself for 47 damage and kill myself while fighting an ood Iron Troll. Talk about mortifying-- I'm really going to miss that {rF++ MR++} ring, but this time I think I deserved to lose it
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Zyrnak wrote:Not sure if this is the right spot to ask, but has anyone used Discord in .13? Is it any good? I'm playing a DjCj that ended up with a fair amount of Hexes for Fulminant Prism, and since Vehumet decided that I didn't deserve Fire Storm, I need a high-level spell to wreck havoc with.
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Ziggurat Zagger
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Ziggurat Zagger
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BlackSheep wrote:They'll eat food from the floor if they move over it and food at your feet. If you want to preserve it, you can throw it in the opposite direction.
Sandman25 wrote:BlackSheep wrote:They'll eat food from the floor if they move over it and food at your feet. If you want to preserve it, you can throw it in the opposite direction.
I completely forgot I can throw food
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Ziggurat Zagger
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MoogleDan wrote:Sandman25 wrote:BlackSheep wrote:They'll eat food from the floor if they move over it and food at your feet. If you want to preserve it, you can throw it in the opposite direction.
I completely forgot I can throw food
Yeah, but not STACKS of food >_< Throwing rations one at a time is extremely obnoxious. When I do Shoals, I tend to get myself up to engorged and leave the food in Lair. Then I just have to worry about the legitimate threat of being torn to shreds by harpy swarms.
Sandman25 wrote:I usually enter Shoals without food also. I lost 3 meat rations and 1 bread ration (dropped 4 and 2 correspondingly, only 1 of each was present after the fight) to Harpies in main dungeon (I have a cursed ring of regeneration so I cannot rely on chunks only).
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Sandman25 wrote:Potion of beneficial mutation can remove bad mutation. Not sure if it can remove good mutation, I hope not.
Ziggurat Zagger
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Siegurt wrote:Sandman25 wrote:Potion of beneficial mutation can remove bad mutation. Not sure if it can remove good mutation, I hope not.
Any time you would get a new mutation, there is a chance of removing an old one instead. (Bad or good)
Dis Charger
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Sandman25 wrote:Siegurt wrote:Sandman25 wrote:Potion of beneficial mutation can remove bad mutation. Not sure if it can remove good mutation, I hope not.
Any time you would get a new mutation, there is a chance of removing an old one instead. (Bad or good)
Yes, I know it. I hoped potion of beneficial mutation is special cased to never remove a good mutation.
Ziggurat Zagger
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mopl wrote:But here comes another question : can a potion a mutation "erase" a mutation of a demonspawn...
I got this afternoon a clove mutation that prevented me to wear wonderful boots...
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Lasty wrote:On a related note, playing a Skald focusing on polearms is very powerful if you find a book with Haste early. Having reliable Haste and Spectral Weapon in the Lair is pretty fantastic.
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Dis Charger
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epsilon wrote:Was Hall of Blades always THIS hard? I almost died twice to two freaking great maces! And second time was one-on-one! It looks easy, my ass.
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Dis Charger
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Lasty wrote:Hall of Blades is easy for invisible stabbers and people with Iron Shot, but often challenging for other players, because the blades are very fast, hit hard, have good resistances, and have great defenses. They also have irritating brands a lot of the time.
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