Eringya's Employee
Posts: 1783
Joined: Friday, 7th October 2011, 19:24
Location: Athens, Greece
Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Eringya's Employee
Posts: 1783
Joined: Friday, 7th October 2011, 19:24
Location: Athens, Greece
Halls Hopper
Posts: 57
Joined: Friday, 14th October 2011, 04:12
Halls Hopper
Posts: 57
Joined: Friday, 14th October 2011, 04:12
minmay wrote:There are no Lair endings with simulacra.
Eringya's Employee
Posts: 1783
Joined: Friday, 7th October 2011, 19:24
Location: Athens, Greece
minmay wrote:There are no Lair endings with simulacra.
Eringya's Employee
Posts: 1783
Joined: Friday, 7th October 2011, 19:24
Location: Athens, Greece
minmay wrote:That is a Swamp ending. Not a Lair ending.
Halls Hopper
Posts: 57
Joined: Friday, 14th October 2011, 04:12
TehDruid wrote:minmay wrote:That is a Swamp ending. Not a Lair ending.
Well, I can safely assume he meant Swamp since it's a branch of Lair, he must have mistyped it (cause as you stated, there's no simulacra end in Lair:8)
Tartarus Sorceror
Posts: 1729
Joined: Wednesday, 19th October 2011, 21:25
Location: New England.
Shatari wrote:I traded a goat for a Nintendo DS XL, and a ton of games.
Slime Squisher
Posts: 399
Joined: Saturday, 16th April 2011, 12:00
Lair Larrikin
Posts: 16
Joined: Thursday, 27th October 2011, 03:46
Slime Squisher
Posts: 404
Joined: Sunday, 13th February 2011, 13:57
Slime Squisher
Posts: 404
Joined: Sunday, 13th February 2011, 13:57
Tartarus Sorceror
Posts: 1776
Joined: Monday, 21st February 2011, 15:57
Location: South Carolina
Grimm wrote:The trick is to play the exact same build dozens of times in a row. That way, one fine day, inevitably, all the ducks will line up and you will get the perfect gear and your god's altar on D:1.
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
Eringya's Employee
Posts: 1783
Joined: Friday, 7th October 2011, 19:24
Location: Athens, Greece
Crypt Cleanser
Posts: 645
Joined: Wednesday, 14th September 2011, 09:36
Location: <---
Mines Malingerer
Posts: 45
Joined: Sunday, 2nd January 2011, 18:08
varsovie wrote:If you lose your fifth attempt to play an Earth elementalist and chose to play a wizard instead, you will find 103 stones on D1.
Eringya's Employee
Posts: 1783
Joined: Friday, 7th October 2011, 19:24
Location: Athens, Greece
VictorG wrote:varsovie wrote:If you lose your fifth attempt to play an Earth elementalist and chose to play a wizard instead, you will find 103 stones on D1.
I'm playing an Earth Elementalist and have never picked up a single stone. Should I?
Vaults Vanquisher
Posts: 470
Joined: Saturday, 5th November 2011, 01:17
Blades Runner
Posts: 567
Joined: Saturday, 10th September 2011, 14:40
greepish wrote:When you spam channeling furiously and accidently forget a spell in pandemonium, it'll be necromutation.
Crypt Cleanser
Posts: 645
Joined: Wednesday, 14th September 2011, 09:36
Location: <---
Vestibule Violator
Posts: 1567
Joined: Friday, 21st January 2011, 22:56
varsovie wrote:You can and will get magic mapping as mutation on more than ten DS in a row.
Crypt Cleanser
Posts: 645
Joined: Wednesday, 14th September 2011, 09:36
Location: <---
Galefury wrote:varsovie wrote:You can and will get magic mapping as mutation on more than ten DS in a row.
Be smart, play trunk.
Zot Zealot
Posts: 1060
Joined: Tuesday, 21st December 2010, 17:22
Location: United Kingdom
Abyss Ambulator
Posts: 1093
Joined: Sunday, 12th August 2012, 02:29
Slime Squisher
Posts: 341
Joined: Wednesday, 14th September 2011, 10:10
nordetsa wrote:As for the hunger issue, did anyone commented on ring of hunger? I think wearing it drastically reduces the chance of monsters leaving corpses as well as finding a remove curse scroll.
Pandemonium Purger
Posts: 1337
Joined: Saturday, 7th July 2012, 02:28
Location: Limbo
Spider Stomper
Posts: 238
Joined: Wednesday, 29th February 2012, 04:18
Ziggurat Zagger
Posts: 3163
Joined: Friday, 6th January 2012, 18:45
Crypt Cleanser
Posts: 721
Joined: Thursday, 9th August 2012, 20:23
Spider Stomper
Posts: 246
Joined: Thursday, 19th July 2012, 11:07
Davion Fuxa wrote:Quaff all your potions, finding out that none are a Potion of Curing/Potion of Heal Wounds, and the last one you quaff will be a Potion of Poison.
Spider Stomper
Posts: 238
Joined: Wednesday, 29th February 2012, 04:18
Tomb Titivator
Posts: 857
Joined: Monday, 31st January 2011, 23:19
Abyss Ambulator
Posts: 1189
Joined: Friday, 28th January 2011, 21:45
Spider Stomper
Posts: 218
Joined: Tuesday, 21st February 2012, 21:32
Spider Stomper
Posts: 236
Joined: Thursday, 2nd August 2012, 18:53
varsovie wrote:Burningled wrote:The unidentified potion you quaff before dying stupidly will always be brilliance. Always.
You feel more clever!
The rat bites!
You die...
Even when you go on D2 and Sigmun spawn next to the stair :You feel more clever all of a sudden.
It was a potion of brilliance. Sigmund hits you with a runed scythe!
Ouch! That really hurt!
You die...
Abyss Ambulator
Posts: 1189
Joined: Friday, 28th January 2011, 21:45
ddubois wrote:Kobolds frequently spawn with blowguns.
I agree that adders are more common, and are very deadly if you run into them at XL1.
Ziggurat Zagger
Posts: 2996
Joined: Tuesday, 28th June 2011, 20:41
Location: Berlin
Abyss Ambulator
Posts: 1196
Joined: Friday, 17th December 2010, 13:59
Location: Maryland, USA
Abyss Ambulator
Posts: 1189
Joined: Friday, 28th January 2011, 21:45
Temple Termagant
Posts: 5
Joined: Sunday, 4th November 2012, 09:02
Cocytus Succeeder
Posts: 2297
Joined: Saturday, 14th April 2012, 21:35
katai wrote:If you start a game late at night, just expecting to die on D:3 anyway, you'll do good and be forced to play until 2am, even if you know you'll have to work the next day.
And the day after, if you try to continue your game, you'll die in the next 5 Minutes, killed by a shaft, a 8-headed hydra right next to a corner - onehitting you, 4 orc priests at once, - a player ghost ... - etc.
Really, this just happens _every_ day. I'll be killing my new Character in a few hours.
Vaults Vanquisher
Posts: 482
Joined: Thursday, 16th December 2010, 21:08
Location: Savannah, Ga.
Slime Squisher
Posts: 419
Joined: Wednesday, 21st September 2011, 09:45
tcjsavannah wrote:If you start a Demonspawn melee character, you WILL get the Powered by Pain mutation.
Snake Sneak
Posts: 113
Joined: Sunday, 21st October 2012, 02:11
snow wrote:Dying of poison early on tends to be from a misplay. Early kobolds can be pulled into melee range by using corners and you can usually just shake off the 1 or 2 hits of poison... but 3 or 4 hits of poison from charging them can kill you. Also a lot of players waste their curing potions by sipping them to identify them early on... this can be fatal in some cases.
As for them having electrocution items: it's tedious but you avoid enemies with glowing weapons until you have high HP.
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
Abyss Ambulator
Posts: 1182
Joined: Tuesday, 13th September 2011, 20:34
Return to Dungeon Crawling Advice
Users browsing this forum: No registered users and 36 guests