Vaults Vanquisher
Posts: 467
Joined: Wednesday, 25th May 2016, 23:37
Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Vaults Vanquisher
Posts: 467
Joined: Wednesday, 25th May 2016, 23:37
Swamp Slogger
Posts: 131
Joined: Wednesday, 2nd May 2012, 10:32
Tartarus Sorceror
Posts: 1774
Joined: Tuesday, 23rd December 2014, 23:39
Ziggurat Zagger
Posts: 4478
Joined: Wednesday, 23rd October 2013, 07:56
Ziggurat Zagger
Posts: 6454
Joined: Tuesday, 30th October 2012, 19:06
Slime Squisher
Posts: 419
Joined: Monday, 12th September 2016, 16:25
FalconNL wrote:
- Turn off every skill except Spellcasting, Conjurations, Fire Magic and Dodging. Keep these on until at least 20+
- Use Flame Tongue until you have about 10-15 MP, at which point you can switch to Throw Flame
- Don't bother with Inner Flame and Sticky Flame
- Worship Vehumet
Tartarus Sorceror
Posts: 1774
Joined: Tuesday, 23rd December 2014, 23:39
Vehumet is one of the weaker gods. You can certainly worship Vehumet if you want to, it's a very fun god (people win atheist games all the time, after all), but most other gods are better for winning - just look at what Fedhas, Gozag, Kiku, or Nemelex offer you, Vehumet doesn't remotely compare.
I can't imagine a situation where I would train shields to 15 on an elementalist, let alone a deep elf one.
Cocytus Succeeder
Posts: 2184
Joined: Tuesday, 3rd February 2015, 22:05
Tartarus Sorceror
Posts: 1774
Joined: Tuesday, 23rd December 2014, 23:39
Dungeon Crawl Stone Soup version 0.22-a0-815-gb582571 (webtiles) character file.
Berder the Eclecticist (Deep Elf Air Elementalist) Turns: 25879, Time: 01:33:31
Health: 88/88 AC: 16 Str: 5 XL: 15 Next: 5%
Magic: 45/45 EV: 14 Int: 39 God: Vehumet [*****.]
Gold: 570 SH: 5 Dex: 15 Spells: 9/45 levels left
rFire . . . SeeInvis . c - staff of conjuration
rCold . . . Gourm . m - +0 buckler
rNeg + . . Faith . U - +4 ring mail {MR+}
rPois . Spirit . T - +0 helmet of the Slug {rN+ Int+7}
rElec . Reflect . E - +2 cloak {+Inv}
rCorr . Harm . (no gloves)
MR ++... J - +2 pair of boots {run}
Stlth +......... (no amulet)
HPRegen 0.24/turn K - +5 ring of intelligence
MPRegen 0.29/turn G - ring of magical power
@: quick
A: no striking features
a: Renounce Religion, Evoke Invisibility
You are on level 2 of the Orcish Mines.
You worship Vehumet.
Vehumet is extremely pleased with you.
You are not hungry.
You have visited 4 branches of the dungeon, and seen 19 of its levels.
You have also visited: Labyrinth and Volcano.
You have collected 2044 gold pieces.
You have spent 1474 gold pieces at shops.
Inventory:
Hand Weapons
a - a +1 short sword of venom
b - a +5 hunting sling
Missiles
j - 21 poisoned javelins (quivered)
t - 376 stones
Armour
m - a +0 buckler (worn)
E - a +2 cloak of invisibility (worn)
J - a +2 pair of boots of running (worn)
O - a +2 shield
T - the +0 helmet of the Slug (worn) {rN+ Int+7}
(You found it on level 10 of the Dungeon)
It affects your intelligence (+7).
It protects you from negative energy.
U - a +4 ring mail of magic resistance (worn)
Magical Staves
c - an uncursed staff of conjuration (weapon)
V - an uncursed staff of cold
Jewellery
l - an uncursed ring of positive energy
o - an uncursed ring of protection from cold
G - a ring of magical power (right hand)
K - a +5 ring of intelligence (left hand)
R - an uncursed ring of poison resistance
Wands
q - a wand of polymorph (6)
u - a wand of digging (26)
v - a wand of paralysis (16)
D - a wand of iceblast (8)
M - a wand of disintegration (63)
Q - a wand of clouds (5)
Scrolls
g - 4 scrolls of remove curse
n - 3 scrolls of fog
p - a scroll of holy word
r - 9 scrolls of teleportation
x - 2 scrolls of amnesia
y - 2 scrolls of magic mapping
L - 2 scrolls of fear
N - a scroll of vulnerability
S - 2 scrolls of summoning
Potions
d - 2 potions of magic
e - a potion of cancellation
f - 3 potions of might
h - 6 potions of brilliance
i - 2 potions of agility
k - 3 potions of lignification
s - 4 potions of flight
w - 2 potions of heal wounds
z - 4 potions of curing
B - a potion of ambrosia
H - a potion of mutation
I - 4 potions of resistance
P - a potion of haste
Miscellaneous
A - a lightning rod (4/4)
F - a phantom mirror
W - 3 boxes of beasts
Y - a phial of floods
Comestibles
C - 6 chunks of flesh
Z - 21 rations
Skills:
- Level 7.8 Fighting
- Level 11.3 Dodging
- Level 2.4 Stealth
+ Level 5.3 Shields
- Level 15.7 Spellcasting
- Level 15.0 Conjurations
+ Level 2.2 Charms
- Level 8.0 Ice Magic
- Level 10.1 Air Magic
- Level 5.1 Evocations
You have 9 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Shock Conj/Air #### 1% 1 None
b - Swiftness Chrm/Air ######.. 1% 2 None
c - Airstrike Air #######... 1% 4 None
d - Lightning Bolt Conj/Air ########.. 1% 5 None
e - Conjure Flame Conj/Fire #######. 1% 3 None
f - Mephitic Cloud Conj/Pois/Air #######. 1% 3 None
g - Freezing Cloud Conj/Ice/Air ########.. 2% 6 None
h - Orb of Destruction Conj ########.. 2% 7 ###....
i - Iskenderun's Battles Conj/Chrm #######. 1% 5 None
Your spell library contains the following spells:
Spells Type Power Failure Level Hunger
Magic Dart Conj #### 0% 1 None
Fireball Conj/Fire #######... 1% 5 None
Bolt of Magma Conj/Fire/Erth #######... 5% 5 None
Slow Hex ####.... 8% 2 None
Throw Flame Conj/Fire ###### 1% 2 None
Ring of Flames Chrm/Fire #####..... 100% 7 ###....
Venom Bolt Conj/Pois #######... 1% 5 None
Blink Tloc N/A 8% 2 None
Sticky Flame Conj/Fire #######. 1% 4 None
Summon Ice Beast Ice/Summ ######.. 10% 4 None
Call Imp Summ ####.... 8% 2 None
Iron Shot Conj/Erth #######... 10% 6 None
Flame Tongue Conj/Fire ##### 1% 1 None
Call Canine Familiar Summ ####.... 16% 3 None
Summon Butterflies Summ ####.... 4% 1 None
Static Discharge Conj/Air ######## 1% 3 None
Summon Hydra Summ ####...... 100% 7 ###....
Inner Flame Hex/Fire ####.... 4% 3 None
Fulminant Prism Conj/Hex #######... 1% 4 None
Spellforged Servitor Conj/Summ #######... 43% 7 ###....
Summon Mana Viper Hex/Summ ####.... 80% 5 None
Poisonous Vapours Pois/Air ###### 1% 2 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (10/15) Temple (1/1) D:4 Lair (6/6) D:8
Shoals (0/4) Lair:3 Snake (0/4) Lair:3 Slime (0/5) Lair:5
Orc (2/2) D:10 Elf (0/3) Orc:2
Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Wu Jian
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva
Shops:
D:4 : D:8 [ Orc:1 [ Orc:2 ?[(!
Portals:
Hell: Lair:6
Annotations:
D:1 Terence
D:10 necromuncher's ghost, journeyman GrBe
Lair:4 pmoppi's ghost, journeyman KoVM
Message History
The orc knight is moderately wounded.
Unknown command.
Casting: Shock (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Shock (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - orc knight
Aim: an orc knight, wielding a war axe of electrocution and wearing a plate armour (moderately wounded)
You feel a surge of power! The zap hits the orc knight.
The orc knight is moderately wounded.
Your battlesphere fires!
The barrage of energy hits the orc knight.
The orc knight is moderately wounded.
Unknown command.
Casting: Shock (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Lightning Bolt (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, p - orc knight
You feel a surge of power!
You hear a mighty clap of thunder!
The bolt of lightning hits the orc knight.
The orc knight is moderately wounded.
The bolt of lightning hits the orc knight.
The orc knight is almost dead.
Your battlesphere fires!
The barrage of energy hits the orc knight.
You kill the orc knight!
Vehumet accepts your kill.
Your Charms skill increases to level 2!
Casting: Lightning Bolt (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Shock (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f - orc
Aim: an orc, wielding a flail (unusually strong)
You feel a surge of power! The zap hits the orc.
The orc is severely wounded.
Your battlesphere fires!
The barrage of energy hits the orc.
You kill the orc!
Vehumet accepts your kill.
You feel your power returning.
Casting: Shock (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Shock (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f - orc warrior
Aim: an orc warrior, wielding a dire flail and wearing a plate armour (unusually strong)
You feel a surge of power! The zap hits the orc warrior.
The orc warrior appears unharmed.
Your battlesphere fires!
The barrage of energy hits the orc warrior.
The orc warrior is moderately wounded.
Unknown command.
Casting: Shock (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Lightning Bolt (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - orc warrior
Aim: an orc warrior, wielding a dire flail and wearing a plate armour (moderately wounded, unusually strong)
You feel a surge of power!
You hear a mighty clap of thunder!
The bolt of lightning hits the orc warrior.
The orc warrior is severely wounded.
Your battlesphere fires!
The barrage of energy hits the orc warrior.
The orc warrior is severely wounded.
Your battlesphere expends the last of its energy and dissipates.
The orc warrior hits you with a dire flail.
Casting: Lightning Bolt (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Lightning Bolt (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - orc warrior
Aim: an orc warrior, wielding a dire flail and wearing a plate armour (severely wounded, unusually strong)
You feel a surge of power!
You hear a mighty clap of thunder!
The bolt of lightning hits the orc warrior.
You kill the orc warrior!
Vehumet accepts your kill.
You feel your power returning.
Things that are here:
a dire flail; a plate armour; an orc corpse
You butcher the orc corpse.
C - 6 chunks of flesh (gained 3)
Things that are here:
a dire flail; a plate armour
There isn't anything to butcher here.
Unknown command.
Unknown command.
Unknown command.
Unknown command.
You now have 1124 gold pieces (gained 23).
Things that are here:
a war axe of electrocution; a plate armour
There isn't anything to butcher here.
There isn't anything to butcher here.
Unknown command.
Unknown command.
Unknown command.
Unknown command.
Things that are here:
a short sword; an orc corpse
You now have 1158 gold pieces (gained 34).
Things that are here:
a dagger; a robe
There is an open door here.
An orc comes into view. It is wielding a club.
The orc warrior shouts! The orc shouts!
Casting: Lightning Bolt (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Shock (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f - orc warrior
Aim: an orc warrior, wielding a hand axe of chopping and wearing a plate armour
You feel a surge of power! The zap hits the orc warrior.
The orc warrior is lightly wounded.
The zap hits the orc.
The orc is almost dead.
Unknown command.
Casting: Shock (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Lightning Bolt (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, p - orc warrior
You feel a surge of power!
You hear a mighty clap of thunder!
The bolt of lightning hits the orc warrior.
You kill the orc warrior!
Vehumet accepts your kill.
You feel your power returning.
Casting: Lightning Bolt (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Shock (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line
You feel a surge of power! The zap hits the orc.
You kill the orc!
Vehumet accepts your kill.
Things that are here:
a hand axe of chopping; a plate armour; an orc corpse
You butcher the orc corpse.
C - 7 chunks of flesh (gained 1)
Things that are here:
a hand axe of chopping; a plate armour
There isn't anything to butcher here.
Unknown command.
Unknown command.
Unknown command.
Unknown command.
Things that are here:
a club; a ring mail; an orc corpse
You butcher the orc corpse.
C - 9 chunks of flesh (gained 2)
Things that are here:
a club; a ring mail
There isn't anything to butcher here.
Unknown command.
Unknown command.
Unknown command.
Unknown command.
Things that are here:
a leather armour; a mace
You see here a club.
Done exploring.
Done exploring.
Done exploring.
Done exploring.
Search for what [Enter for "@", or ? for help]? @
Unknown command.
Things that are here:
a chain mail; a halberd
Some of the chunks of flesh in your inventory have rotted away.
Magic restored.
Some of the chunks of flesh in your inventory have rotted away.
There is an open door here.
Things that are here:
a chain mail; a hand axe
Things that are here:
a falchion; a ring mail; a hand axe
You see here a dagger.
You see here a halberd.
There is a roughly hewn altar of Beogh here.
There is an entrance to Boticothri's Distillery here.
w - 2 potions of heal wounds (gained 1); d - 2 potions of magic (gained 1)
P - a potion of haste
Thank you for shopping at Boticothri's Distillery!
There is an open door here.
Things that are here:
a chain mail; a hand axe
You see here a tomahawk.
You see here a tomahawk.
You see here a ring mail.
You see here a bolt.
You see here a whip.
You see here a club.
There is an open door here.
There is an open door here.
Things that are here:
a chain mail; a hand axe
You see here a falchion.
You see here a +3 leather armour of fire resistance.
There is an entrance to Votanu Idio's Magic Scroll Shoppe here.
S - 2 scrolls of summoning
Thank you for shopping at Votanu Idio's Magic Scroll Shoppe!
Okay, then.
Unknown command.
You see here a +3 leather armour of fire resistance.
#......#####.....)..##
#.....## #.......##
#......#####........##
###.................#.
####.#.........###....
#####........)...####.....
##..##.#########...# ##....
#......#.8!...##..## ##...
##.....#∩[@=...#.## ####...
##.....#.8.....#.# #.#....
#......#####)._#.# ##.....
##.....#...[...#.# ##...#.
##.....#.8.#...#.####...###
#......'...#..##.........##
##.....#########.#o.......#
##..........oo..##.##...##
#.......###########.##...#
There are no monsters in sight!
Vanquished Creatures
An orc warlord (Orc:2)
A minotaur (Lab)
9 hydras
18 death yaks
4 two-headed ogres
A queen ant (Lair:2)
2 orc high priests (Orc:2)
A sixfirhy (Lair:6)
A wizard (Lair:6)
4 orc knights
5 oklob plants
7 orc sorcerers
An ugly thing (Volcano)
A manticore (Lair:3)
3 elephants (Lair:2)
A guardian serpent (Lair:3)
6 black mambas
A smoke demon (Volcano)
An orange demon (Lair:6)
11 spiny frogs
A gargoyle (D:9)
A hellwing (Lair:6)
6 komodo dragons
5 rime drakes
4 ice devils (Lair:6)
3 trolls
4 red devils (Volcano)
3 polar bears
6 dream sheep (Lair:5)
10 hippogriffs
11 blink frogs
Sigmund (D:2)
A spriggan (D:9)
3 wyverns
6 redbacks (Lab)
A wraith (D:9)
A shadow (Lab)
36 yaks
A steam dragon (D:10)
6 basilisks
8 hungry ghosts
4 wargs (Orc:2)
5 soldier ants (Lair:2)
Duvessa (D:7)
24 water moccasins
6 hell hounds
8 porcupines
34 orc warriors
An ice beast (D:9)
5 sky beasts
A black bear (D:9)
6 ogres
3 phantoms
A wolf (Lair:6)
3 centaurs
9 crocodiles
10 bullfrogs
A big kobold (D:10)
2 gnoll sergeants
Dowan (D:7)
An earth elemental (Lab)
A wyvern skeleton (D:10)
A water moccasin zombie (D:9)
2 scorpions
2 howler monkeys
3 wights (D:6)
An electric eel (Lair:5)
8 crimson imps
12 hounds
3 bullfrog zombies
4 jellies
3 bullfrog skeletons
21 orc priests
Crazy Yiuf (D:5)
11 orc wizards
A centaur skeleton (D:10)
2 iguanas
11 worker ants
Robin (D:3)
16 gnolls
11 adders
2 shadow imps
2 white imps (D:7)
2 adder skeletons (D:6)
4 worms
3 dart slugs
4 leopard geckos
87 orcs
3 giant cockroaches
12 goblins
14 hobgoblins
15 jackals
15 kobolds
4 quokkas
A ball python (D:1)
6 bats
6 frilled lizards
A jackal skeleton (D:4)
7 rats
2 fungi
2 plants (Lair:6)
630 creatures vanquished.
Vanquished Creatures (collateral kills)
A blink frog (Lair:5)
1 creature vanquished.
Vanquished Creatures (others)
6 fungi
12 plants
18 creatures vanquished.
Grand Total: 649 creatures vanquished
Notes
Turn | Place | Note
-------+----------+-------------------------------------------
0 | D:1 | Berder the Deep Elf Air Elementalist began the quest for the Orb.
0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6
222 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8
952 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9
962 | D:1 | Learned a level 2 spell: Swiftness
1492 | D:2 | Noticed Terence
1731 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/10
2605 | D:2 | Noticed Sigmund
2727 | D:3 | Learned a level 4 spell: Airstrike
2735 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/11
2783 | D:3 | Noticed Robin
2797 | D:3 | Killed Robin
3873 | D:4 | Found a sacrificial altar of Ru.
3873 | D:4 | Found a blossoming altar of Fedhas.
4050 | D:4 | Reached XP level 6. HP: 32/32 MP: 5/14
4141 | D:4 | Reached skill level 5 in Conjurations
4153 | D:4 | Learned a level 5 spell: Lightning Bolt
4198 | D:4 | Found a staircase to the Ecumenical Temple.
4224 | Temple | Entered the Ecumenical Temple
4469 | D:4 | Found Sidwoduf's Book Shoppe.
4597 | D:5 | Entered Level 5 of the Dungeon
4794 | D:5 | Reached skill level 5 in Air Magic
4802 | D:5 | Found a burning altar of Makhleb.
4805 | D:5 | Reached skill level 5 in Spellcasting
4854 | D:5 | Noticed a sky beast
4857 | D:5 | Killed a sky beast
4857 | D:5 | Reached XP level 7. HP: 36/36 MP: 3/17
4950 | D:5 | Found a shimmering altar of Xom.
5293 | D:5 | Found a deep blue altar of Sif Muna.
5516 | D:5 | Found a runed door.
5763 | D:5 | Noticed Crazy Yiuf
5766 | D:5 | Killed Crazy Yiuf
6014 | D:6 | Reached XP level 8. HP: 41/41 MP: 15/20
6132 | D:6 | Found a basalt altar of Yredelemnul.
7255 | D:7 | Noticed Duvessa
7255 | D:7 | Noticed Dowan
7317 | D:7 | Killed Duvessa
7328 | D:7 | Killed Dowan
7974 | D:7 | Reached XP level 9. HP: 41/45 MP: 13/23
8202 | D:8 | Found Wecoozo's Antique Armour Emporium.
8212 | D:8 | Noticed a death yak
8221 | D:8 | Killed a death yak
8229 | D:8 | Noticed a death yak
8230 | D:8 | Noticed a death yak
8233 | D:8 | Noticed a death yak
8669 | D:8 | Found a staircase to the Lair.
8683 | D:8 | Reached skill level 1 in Fighting
8915 | D:8 | Reached skill level 10 in Spellcasting
9173 | D:8 | Noticed a death yak
9177 | D:8 | Noticed a death yak
9326 | D:2 | Killed Sigmund
9338 | D:2 | Found a radiant altar of Vehumet.
9348 | D:2 | Became a worshipper of Vehumet
9583 | D:8 | Killed a death yak
9583 | D:8 | Reached XP level 10. HP: 53/53 MP: 24/26
9586 | D:8 | Killed a death yak
9587 | D:8 | Killed a death yak
9587 | D:8 | Reached skill level 5 in Dodging
9736 | D:8 | Bought a pair of embroidered boots for 217 gold pieces
9746 | D:8 | Identified a +2 pair of boots of running (You bought it in a shop on level 8 of the Dungeon)
9749 | D:8 | Bought a smoking ring mail for 261 gold pieces
9760 | D:8 | Identified the +2 ring mail of Xom's Reproof {rC- rN+++ Dex+3 SInv} (You bought it in a shop on level 8 of the Dungeon)
9818 | D:9 | Noticed a gargoyle
9820 | D:9 | Killed a gargoyle
10118 | D:9 | Noticed a two-headed ogre
10121 | D:9 | Killed a two-headed ogre
10121 | D:9 | Reached skill level 10 in Conjurations
10173 | D:9 | Noticed a two-headed ogre
10192 | D:9 | Killed a two-headed ogre
10192 | D:9 | Reached * piety under Vehumet
10192 | D:9 | Offered knowledge of Flame Tongue by Vehumet.
10192 | D:9 | Reached XP level 11. HP: 57/61 MP: 2/28
10552 | D:9 | Found the +5 scythe "Finisher" {speed, Str+3}
10898 | D:9 | Noticed a two-headed ogre
10906 | D:9 | Killed a two-headed ogre
11030 | D:9 | Found a stormy altar of Qazlal.
11248 | D:10 | Entered Level 10 of the Dungeon
11248 | D:10 | Found a staircase to the Orcish Mines.
11401 | D:10 | Found a runed gate.
11401 | D:10 | Found a runed gate.
11408 | D:10 | Found a runed gate.
11411 | D:10 | Noticed necromuncher's ghost (journeyman GrBe)
11419 | D:10 | Noticed a two-headed ogre
11422 | D:10 | Killed a two-headed ogre
12030 | D:10 | Reached skill level 10 in Air Magic
12113 | D:10 | Reached ** piety under Vehumet
12114 | D:10 | Offered knowledge of Sting by Vehumet.
12128 | D:10 | Reached skill level 5 in Fighting
12614 | D:10 | Got a heavily runed helmet
12620 | D:10 | Identified the +0 helmet of the Slug {rN+ Int+7} (You found it on level 10 of the Dungeon)
12693 | Lair:1 | Entered Level 1 of the Lair of Beasts
12749 | Lair:1 | Noticed a four-headed hydra
12796 | Lair:1 | Killed a four-headed hydra
13082 | Lair:1 | Reached XP level 12. HP: 70/70 MP: 19/30
13340 | Lair:1 | Offered knowledge of Throw Frost by Vehumet.
13655 | Lair:1 | Reached skill level 1 in Evocations
14190 | Lair:2 | Found a labyrinth entrance.
14223 | Lab | Entered a labyrinth
14399 | Lab | Reached *** piety under Vehumet
14404 | Lab | Reached skill level 10 in Dodging
14489 | Lab | Got a fine leather armour
14960 | Lab | Identified the +2 leather armour of Vojodwul {rN+ Stlth+} (You found it in a labyrinth)
15074 | Lab | Noticed a minotaur
15077 | Lab | Killed a minotaur
15077 | Lab | Offered knowledge of Inner Flame by Vehumet.
15098 | Lab | Got a bloodstained shield
15110 | Lab | Identified the Collected Works on Combat Magic and Air
15130 | Lab | Identified the cursed -3 shield of Kajass {Str+4 Dex+3 Stlth-} (You took it off a minotaur in a labyrinth)
15189 | Lair:2 | Learned a level 3 spell: Conjure Flame
15193 | Lair:2 | Learned a level 3 spell: Mephitic Cloud
15200 | Lair:2 | Learned a level 6 spell: Freezing Cloud
15518 | Lair:2 | Reached skill level 5 in Ice Magic
15864 | Lair:2 | Reached **** piety under Vehumet
16085 | Lair:2 | Noticed a queen ant
16095 | Lair:2 | Killed a queen ant
16360 | Lair:2 | Got a scorched hand crossbow
16361 | Lair:2 | Identified the +4 hand crossbow of Armageddon {elec, rC+ MR++ Int-5 Dex+3} (You found it on level 2 of the Lair of Beasts)
16393 | Lair:3 | Found a staircase to the Shoals.
16420 | Lair:2 | Offered knowledge of Throw Icicle by Vehumet.
16603 | Lair:3 | Noticed a five-headed hydra
16608 | Lair:3 | Noticed an eight-headed hydra
16612 | Lair:3 | Killed a five-headed hydra
16612 | Lair:3 | Reached XP level 13. HP: 76/76 MP: 25/31
17269 | Lair:3 | Found a staircase to the Snake Pit.
17300 | Lair:3 | Reached skill level 5 in Evocations
17722 | Lair:4 | Found a transporter.
17725 | Lair:4 | Noticed pmoppi's ghost (journeyman KoVM)
18007 | Lair:4 | Found a transporter.
18596 | Lair:4 | Learned a level 7 spell: Orb of Destruction
18739 | Lair:5 | Found a dark tunnel.
18762 | Volcano | Entered a volcano
19353 | Lair:5 | Reached ***** piety under Vehumet
19356 | Lair:5 | Offered knowledge of Force Lance by Vehumet.
20309 | Lair:5 | Found a staircase to the Slime Pits.
20313 | Lair:5 | Found a viscous altar of Jiyva.
20592 | Lair:6 | Entered Level 6 of the Lair of Beasts
20608 | Lair:6 | Reached XP level 14. HP: 81/82 MP: 8/33
21647 | Lair:6 | Reached skill level 15 in Conjurations
21717 | Lair:6 | Reached skill level 15 in Spellcasting
22553 | Lair:6 | Offered knowledge of Ozocubu's Refrigeration by Vehumet.
22647 | Lair:6 | Found a burning altar of Makhleb.
22653 | Lair:6 | Found a gateway to Hell.
22967 | D:8 | Bought a steaming shield for 275 gold pieces
22977 | D:8 | Identified the +8 shield "Ditz" {*Slow rPois rC- rN++} (You bought it in a shop on level 8 of the Dungeon)
23048 | Orc:1 | Entered Level 1 of the Orcish Mines
23048 | Orc:1 | Found Temoidif's Antique Armour Boutique.
23144 | Orc:1 | Reached skill level 1 in Shields
23296 | Orc:2 | Entered Level 2 of the Orcish Mines
23451 | Orc:2 | Found a staircase to the Elven Halls.
23643 | Orc:2 | Found a roughly hewn altar of Beogh.
23659 | Orc:2 | Found Boticothri's Distillery.
23878 | Orc:2 | Found a roughly hewn altar of Beogh.
24152 | Orc:2 | Found a roughly hewn altar of Beogh.
24164 | Orc:2 | Found Votanu Idio's Magic Scroll Shoppe.
24171 | Orc:2 | Bought a scroll of identify for 28 gold pieces
24193 | Orc:2 | Bought a scroll of blinking for 105 gold pieces
24218 | Orc:2 | Found a roughly hewn altar of Beogh.
24435 | Orc:2 | Found a roughly hewn altar of Beogh.
24492 | Orc:2 | Offered knowledge of Poison Arrow by Vehumet.
24606 | Orc:2 | Noticed an orc warlord
24752 | Orc:2 | Killed an orc warlord
24961 | Orc:1 | Reached skill level 5 in Shields
25292 | Orc:1 | Reached XP level 15. HP: 76/88 MP: 29/36
25417 | Orc:1 | Learned a level 5 spell: Iskenderun's Battlesphere
25512 | Orc:2 | Reached skill level 1 in Charms
25569 | Orc:2 | Found a roughly hewn altar of Beogh.
25569 | Orc:2 | Found Ocvazop's Antique Armour Shop.
25572 | Orc:2 | Found Ziannack's Antique Weapon Boutique.
25693 | Orc:2 | Found a roughly hewn altar of Beogh.
25802 | Orc:2 | Bought a potion of heal wounds for 70 gold pieces
25802 | Orc:2 | Bought a potion of magic for 112 gold pieces
25802 | Orc:2 | Bought a potion of haste for 140 gold pieces
25877 | Orc:2 | Bought 2 scrolls of summoning for 266 gold pieces
Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 |
---------------+----------------------------------------------+-----
Conjurations | 2 3 4 5 6 8 9 10 13 15 | 15.0
Air Magic | 4 5 6 7 8 9 10 | 10.1
Spellcasting | 4 5 6 8 10 11 12 13 15 | 15.7
Fighting | 2 4 6 7 | 7.8
Dodging | 4 6 9 10 11 | 11.3
Evocations | 4 5 | 5.1
Ice Magic | 7 8 | 8.0
Shields | 5 | 5.3
Charms | 2 | 2.2
Stealth | | 2.4
Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Dagger | | 1 | 11 | 11 | || 23
Staff | | | | | 4 || 4
Short sword | | | | | 28 || 28
Fire: Hunting sling | | | | | 52 || 52
Cast: Shock | 89 | 161 | 197 | 366 | 296 || 1109
Swiftness | | 1 | 1 | 1 | 3 || 6
Airstrike | | 3 | 26 | 108 | 115 || 252
Lightning Bolt | | | 7 | 65 | 106 || 178
Freezing Cloud | | | | | 52 || 52
Conjure Flame | | | | | 7 || 7
Mephitic Cloud | | | | | 1 || 1
Orb of Destructio | | | | | 1 || 1
Iskenderun's Batt | | | | | 4 || 4
Abil: Evoke Invisibilit | | | | 1 | || 1
Evoke: Wand | | | | 1 | 12 || 13
Phial of floods | | | | | 1 || 1
Use: Scroll | | 6 | 7 | 8 | 7 || 28
Potion | | 1 | 3 | 1 | 1 || 6
Stab: Sleeping | | 1 | 1 | | || 2
Eat: Chunk | 2 | 8 | 8 | 19 | 20 || 57
Ration | | 1 | 2 | 1 | 2 || 6
Armor: Robe | 3 | 5 | 23 | 23 | || 54
Ring mail | | | | 25 | 62 || 87
Dodge: Dodged | 26 | 36 | 53 | 109 | 141 || 365
Block: Buckler | | | | 4 | 38 || 42
Table legend:
A = Spawn XP
B = Non-spawn XP
C = Spawn XP percentage of total XP
D = Spawn monster count
E = Non-spawn monster count
F = Spawn count percentage of total count
G = Total turns spent on level
A B C D E F G
+---------+---------+-------+---------+---------+-------+---------
Total | 0 | 105545 | 0.0 | 0 | 627 | 0.0 | 25879
+---------+---------+-------+---------+---------+-------+---------
D:1 | 0 | 80 | 0.0 | 0 | 36 | 0.0 | 1851
D:2 | 0 | 366 | 0.0 | 0 | 32 | 0.0 | 983
D:3 | 0 | 63 | 0.0 | 0 | 23 | 0.0 | 1041
D:4 | 0 | 221 | 0.0 | 0 | 11 | 0.0 | 790
D:5 | 0 | 748 | 0.0 | 0 | 15 | 0.0 | 1252
D:6 | 0 | 668 | 0.0 | 0 | 17 | 0.0 | 964
D:7 | 0 | 1304 | 0.0 | 0 | 29 | 0.0 | 1958
D:8 | 0 | 4337 | 0.0 | 0 | 19 | 0.0 | 785
D:9 | 0 | 5550 | 0.0 | 0 | 40 | 0.0 | 1535
D:10 | 0 | 4866 | 0.0 | 0 | 49 | 0.0 | 1400
Lair:1 | 0 | 6805 | 0.0 | 0 | 27 | 0.0 | 1665
Lair:2 | 0 | 6228 | 0.0 | 0 | 31 | 0.0 | 1454
Lair:3 | 0 | 7490 | 0.0 | 0 | 24 | 0.0 | 1116
Lair:4 | 0 | 6337 | 0.0 | 0 | 21 | 0.0 | 997
Lair:5 | 0 | 10340 | 0.0 | 0 | 32 | 0.0 | 1455
Lair:6 | 0 | 27014 | 0.0 | 0 | 63 | 0.0 | 2266
Orc:1 | 0 | 2983 | 0.0 | 0 | 30 | 0.0 | 590
Orc:2 | 0 | 12834 | 0.0 | 0 | 102 | 0.0 | 2241
Lab | 0 | 4484 | 0.0 | 0 | 18 | 0.0 | 931
Volcano | 0 | 2827 | 0.0 | 0 | 8 | 0.0 | 377
+---------+---------+-------+---------+---------+-------+---------
Ziggurat Zagger
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Berder wrote:First, fighting has -2 aptitude while Dodging has +2 aptitude. Also, it's a general rule that a level of Fighting has less effect on your defensive ability than a level of Dodging (against attacks that can be dodged, which is most). Note that currently, Fighting has a higher training XP cost than Dodging (11.3 vs 10.6). So, Fighting is out of the running. It's a question of Dodging or Shields.
Wizmode (on my local machine; my actual game is on cbro) tells me I'd have SH 14 if I had 15 Shields skill and the +2 shield without changing anything else. That is +9 SH compared to now. If I trained Dodging instead, it would take a lot to get +9 EV. In fact, wizmode tells me that if I had dodging 20 while changing nothing else, it would only give me 18 EV, which is only +4 EV compared to now. Dodging 27 gives only +7 EV compared to now. The shield gives more defensive points for less XP.
Ziggurat Zagger
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Berder wrote:In fact, wizmode tells me that if I had dodging 20 while changing nothing else, it would only give me 18 EV, which is only +4 EV compared to now.
Tartarus Sorceror
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Leszczynek wrote:+9 SH is not equal to +9 EV. The game has some weird calculations for blocks and SH's displayed value is considerably inflated compared to its actual usefulness.
VeryAngryFelid wrote:Of course. Even worse results happen when a SpEn tries to wear GDS, the low strength gives severe penalties. I would try to find a +2 robe with MR+ by the way.
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bel wrote:The problem is: this is DCA, and one should be discussing typical Deep Elf characters. Many of your points fail to generalize.
Your game is highly unusual: you have found +12 int gear, +2 shield early (and no good buckler), a +4 ring mail (and no good robe), and a great spell selection.
The +12 int gear means that your spell failure rate is lower than it would otherwise be. Your +4 ring mail means that training Dodging has (relatively) less returns on investment.
Also, there's a simple point being missed in all these discussions about EV vs SH. For a spellcaster, a full shield will likely not be usable till you get the shields penalty down to a manageable level; while EV or HP is useful straight away. The shield penalty is relatively less important in your game because you have +12 int.
Finally, your fsim example is wrong. You have neglected Ozocubu's Armour, which is possible with a robe, but not with ring mail.
Also, if you really want to maximize AC with zero encumbrance, you should be considering a steam dragon armour which has same GDR as ring mail, but no encumbrance. But most people use robes, because robes can have pretty good egos (like Archmagi or resistance); this is also not factored in.
If you want to make the point that using a full shield could be marginally useful in a very unusual game, fine.
<causative> !lm . br.enter=zot de-- x=avg(ac)
<Sequell> 10 milestones for causative (br.enter=zot de--): avg(ac)=18.5
<causative> !lm . br.enter=zot de-- x=avg(ev)
<Sequell> 10 milestones for causative (br.enter=zot de--): avg(ev)=25
<causative> !lm . br.enter=zot de-- x=avg(sh)
<Sequell> 10 milestones for causative (br.enter=zot de--): avg(sh)=13.4
<causative> !lm . br.enter=zot de-- s=sh
<Sequell> 10 milestones for causative (br.enter=zot de--): 2x 10, 28, 8, 9, 5, 12, 14, 18, 20
<causative> !lm . br.enter=zot de-- s=ac,ev
<Sequell> 10 milestones for causative (br.enter=zot de--): 3x 16 (25, 26, 30), 2x 17 (29, 30), 18 (24), 19 (22), 21 (27), 22 (15), 23 (22)
Cocytus Succeeder
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It seems to me that in 2 out of 3 games (including the important Vehumet case), you didn't wear a shield.
From the notes, it seems you started training shields in Snake (probably because you found a +4 shield of protection), only trained shields to 10 until Zot. The penalty with 10 shields was probably not crippling
Ziggurat Zagger
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Ziggurat Zagger
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Berder wrote:The main issue is that you can't get as many points of EV as you can of SH.
SH is actually okay with multiple attacks/turn, as long as it's only two or three.
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Dungeon Crawl Stone Soup version 0.21.0 (tiles) character file.
defe the Arsonist (Deep Elf Fire Elementalist) Turns: 19487, Time: 00:44:33
Health: 78/78 AC: 13 Str: 5 XL: 13 Next: 6%
Magic: 46/52 EV: 14 Int: 26 God: Vehumet [****..]
Gold: 576 SH: 9 Dex: 17 Spells: 8/30 levels left
rFire + . . SeeInvis . a - staff of power {!a}
rCold . . . Gourm . H - +0 large shield
rNeg . . . Faith . P - +2 robe {rF+}
rPois . Spirit . R - +2 helmet
rElec . Reflect . (no cloak)
rCorr . Harm . D - +2 pair of gloves
MR +.... x - +2 pair of boots {Fly}
Stlth +++....... (no amulet)
HPRegen 0.23/turn q - +2 ring of dexterity
MPRegen 0.33/turn y - ring of magical power
Skills:
- Level 8.1 Fighting
- Level 9.1 Dodging
- Level 4.0 Stealth
+ Level 9.4 Spellcasting
- Level 12.0 Conjurations
- Level 12.0 Fire Magic
- Level 9.0 Evocations
You have 8 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Flame Tongue Conj/Fire ##### 1% 1 None
b - Throw Flame Conj/Fire ###### 1% 2 None
c - Conjure Flame Conj/Fire ######.. 1% 3 None
d - Sticky Flame Conj/Fire ######.. 2% 4 #......
e - Fireball Conj/Fire ######.... 7% 5 ####...
f - Inner Flame Hex/Fire #####... 9% 3 None
g - Iskenderun's Mystic Conj ######.. 2% 4 #......
Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 |
---------------+----------------------------------------+-----
Conjurations | 2 3 4 5 6 8 9 11 12 | 12.0
Fire Magic | 4 5 6 8 10 11 12 | 12.0
Dodging | 3 4 6 9 | 9.1
Spellcasting | 4 5 7 8 9 | 9.4
Evocations | 1 3 5 6 9 | 9.0
Stealth | 3 4 | 4.0
Fighting | 4 8 | 8.1
Ziggurat Zagger
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VeryAngryFelid wrote:Berder wrote:The main issue is that you can't get as many points of EV as you can of SH.
As DE? I have 2 online wins, both happened when displayed SH value was doubled.
15 runes:
http://dobrazupa.org/morgue/Sandman25/m ... 024757.txt
That would be SH 8 now.
SH is actually okay with multiple attacks/turn, as long as it's only two or three.
Really? I believe even second attack gives a penalty to SH, was it changed recently?
Ziggurat Zagger
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Berder wrote:My meaning was that you can't get as many *additional, cost-effective* points of EV through training as you can of SH, on the limited XP budget of a normal 3 rune game. You can get 9-12 points of SH beyond the points for a buckler, more cost-effectively than you can get the same number of points of EV.
The second block, not the second attack, gives a penalty to SH, and it's actually not that large a penalty. The penalty is only really severe on the third block.
So, as long as you are blocking only one or two attacks/turn, which means you can be attacked two or three times/turn, you're getting most of the benefit of SH.
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VeryAngryFelid wrote:Berder wrote:My meaning was that you can't get as many *additional, cost-effective* points of EV through training as you can of SH, on the limited XP budget of a normal 3 rune game. You can get 9-12 points of SH beyond the points for a buckler, more cost-effectively than you can get the same number of points of EV.
I guess you missed my second character which had 3 runes with AC 28/EV 37. Would a shield add much to it? I don't think so.
You worded it in some funny way IMHO, sounds like SH is great when it does not block attacks because it tries the most in this case
I don't see how SH is great if it is unlikely to block more than 1 attack because that's what I want from defense (as I wrote above dying to a single monster is not typical in Vaults) and that's how AC/EV work.
Dungeon Crawl Stone Soup version 0.22-a0-834-g05cf915 (webtiles) character file.
Berder the Ruinous (Deep Elf Air Elementalist) Turns: 57737, Time: 03:43:04
Health: 125/125 AC: 21 Str: 8 XL: 22 Next: 9%
Magic: 46/46 EV: 17 Int: 42 God: Vehumet [******]
Gold: 1952 SH: 13 Dex: 15 Spells: 3/57 levels left
rFire . . . SeeInvis . c - staff of conjuration
rCold + . . Gourm . O - +0 shield {AC+3}
rNeg + . . Faith . U - +4 ring mail {MR+}
rPois . Spirit . T - +0 helmet of the Slug {rN+ Int+7}
rElec . Reflect . E - +2 cloak {+Inv}
rCorr . Harm . L - +1 pair of gloves
MR +++.. J - +2 pair of boots {run}
Stlth ++........ k - amulet of magic regeneration
HPRegen 0.30/turn m - ring of Mirth {rF+ Str+3 Int+4 Stlth+}
MPRegen 0.55/turn b - ring of ice
@: quick
A: no striking features
}: 2/15 runes: serpentine, barnacled
a: Renounce Religion, Evoke Invisibility
You are on level 3 of the Elven Halls.
You worship Vehumet.
Vehumet is exalted by your worship.
You are not hungry.
You have visited 8 branches of the dungeon, and seen 39 of its levels.
You have also visited: Labyrinth and Volcano.
You have collected 4703 gold pieces.
You have spent 2751 gold pieces at shops.
Inventory:
Armour
v - the +1 robe of the True Pharaoh {rF+ Dex+3}
(You took it off a deep elf mage on level 3 of the Elven Halls)
It affects your dexterity (+3).
It protects you from fire.
E - a +2 cloak of invisibility (worn)
J - a +2 pair of boots of running (worn)
L - a +1 pair of gloves (worn)
O - a +0 shield of protection (worn)
T - the +0 helmet of the Slug (worn) {rN+ Int+7}
(You found it on level 10 of the Dungeon)
It affects your intelligence (+7).
It protects you from negative energy.
U - a +4 ring mail of magic resistance (worn)
Magical Staves
c - an uncursed staff of conjuration (weapon)
j - an uncursed staff of air
G - an uncursed staff of energy
V - an uncursed staff of cold
Jewellery
b - a ring of ice (right hand)
k - an amulet of magic regeneration (around neck)
l - an uncursed ring of resist corrosion
m - the ring of Mirth (left hand) {rF+ Str+3 Int+4 Stlth+}
(You bought it in a shop on level 1 of the Snake Pit)
[ring of stealth]
It affects your strength (+3).
It affects your intelligence (+4).
It protects you from fire.
It makes you more stealthy.
o - an uncursed ring of protection from cold
R - an uncursed ring of poison resistance
Wands
q - a wand of scattershot (6)
u - a wand of digging (25)
D - a wand of iceblast (24)
K - a wand of acid (7)
M - a wand of disintegration (62)
Q - a wand of clouds (5)
Scrolls
g - 16 scrolls of remove curse
n - 3 scrolls of fog
r - 15 scrolls of teleportation
t - 4 scrolls of blinking
x - 6 scrolls of amnesia
y - 4 scrolls of magic mapping
C - 6 scrolls of identify
N - 3 scrolls of vulnerability
S - 2 scrolls of summoning
X - 2 scrolls of fear
Potions
d - 3 potions of magic
e - a potion of cancellation
f - 7 potions of might
h - 7 potions of brilliance
i - 6 potions of agility
s - 10 potions of flight
w - 5 potions of heal wounds
z - 8 potions of curing
B - 2 potions of ambrosia
H - 4 potions of mutation
I - 4 potions of resistance
P - a potion of haste
Miscellaneous
p - a lamp of fire
A - a lightning rod (4/4)
F - a phantom mirror
W - 4 boxes of beasts
Y - a phial of floods (inert)
Comestibles
a - 4 chunks of flesh
Z - 54 rations
Skills:
- Level 9.2 Fighting
- Level 12.8 Dodging
- Level 2.4 Stealth
- Level 15.0 Shields
+ Level 18.0 Spellcasting
+ Level 21.2 Conjurations
- Level 5.0 Charms
- Level 5.0 Necromancy
+ Level 18.8 Ice Magic
- Level 10.1 Air Magic
- Level 9.9 Evocations
You have 3 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Shock Conj/Air #### 0% 1 None
b - Swiftness Chrm/Air #######. 1% 2 None
c - Airstrike Air #######... 1% 4 None
d - Lightning Bolt Conj/Air ########.. 1% 5 None
e - Conjure Flame Conj/Fire ######## 1% 3 None
f - Mephitic Cloud Conj/Pois/Air ######## 1% 3 None
g - Freezing Cloud Conj/Ice/Air #########. 1% 6 None
h - Orb of Destruction Conj ########.. 1% 7 None
i - Iskenderun's Battles Conj/Chrm ######## 1% 5 None
j - Bolt of Cold Conj/Ice #########. 1% 6 None
k - Glaciate Conj/Ice #########. 16% 9 #####..
r - Regeneration Chrm/Necr ######.... 1% 3 None
Your spell library contains the following spells:
Spells Type Power Failure Level Hunger
Magic Dart Conj #### 0% 1 None
Fireball Conj/Fire ########.. 1% 5 None
Apportation Tloc #####. 1% 1 None
Bolt of Magma Conj/Fire/Erth #######... 1% 5 None
Slow Hex #####... 3% 2 None
Invisibility Hex #####... 97% 6 None
Throw Flame Conj/Fire ###### 1% 2 None
Ring of Flames Chrm/Fire ######.... 99% 7 None
Venom Bolt Conj/Pois ########.. 1% 5 None
Summon Small Mammal Summ #### 1% 1 None
Bolt of Draining Conj/Necr ########.. 1% 5 None
Blink Tloc N/A 3% 2 None
Animate Dead Necr N/A 2% 4 None
Pain Necr #### 1% 1 None
Animate Skeleton Necr N/A 1% 1 None
Vampiric Draining Necr ######.... 1% 3 None
Sticky Flame Conj/Fire ######## 1% 4 None
Summon Ice Beast Ice/Summ ######## 1% 4 None
Call Imp Summ #####... 3% 2 None
Dispel Undead Necr ######.. 8% 5 None
Sting Conj/Pois #### 1% 1 None
Sublimation of Blood Necr ######.... 1% 2 None
Tukima's Dance Hex #####... 6% 3 None
Corpse Rot Necr N/A 1% 2 None
Iron Shot Conj/Erth ########.. 1% 6 None
Stone Arrow Conj/Erth ###### 1% 3 None
Agony Necr ######.. 8% 5 None
Flame Tongue Conj/Fire ##### 1% 1 None
Passwall Tmut/Erth #####... 3% 2 None
Call Canine Familiar Summ #####... 6% 3 None
Summon Butterflies Summ #####... 1% 1 None
Static Discharge Conj/Air ######## 0% 3 None
Alistair's Intoxication Tmut/Pois #####... 50% 5 None
Lee's Rapid Deconstruct Erth #####..... 16% 5 None
Sandblast Erth #####. 1% 1 None
Conjure Ball Lightning Conj/Air ########.. 1% 6 None
Excruciating Wounds Chrm/Necr ######.... 8% 5 None
Petrify Tmut/Erth #####... 21% 4 None
Summon Hydra Summ #####..... 100% 7 None
Inner Flame Hex/Fire #####... 1% 3 None
Fulminant Prism Conj/Hex ########.. 1% 4 None
Searing Ray Conj ###### 0% 2 None
Summon Lightning Spire Summ/Air ######.. 2% 4 None
Summon Guardian Golem Hex/Summ #####... 6% 3 None
Spellforged Servitor Conj/Summ ########.. 6% 7 None
Summon Mana Viper Hex/Summ #####... 50% 5 None
Lesser Beckoning Tloc #####..... 6% 3 None
Poisonous Vapours Pois/Air ###### 1% 2 None
Ignition Fire #####..... 100% 8 ###....
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (1/1) D:4 Lair (6/6) D:8
Shoals (4/4) Lair:3 Snake (4/4) Lair:3 Slime (0/5) Lair:5
Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (4/5) D:13
Crypt (0/3) Vaults:2 Depths (0/5) D:15
Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Wu Jian
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva
Shops:
D:4 : D:8 [ D:12 [ D:15 } Orc:1 [ Orc:2 ?[(! Elf:3 [
Shoals:2 } Snake:1 ==} Vaults:1 ? Vaults:3 } Vaults:4 *
Portals:
Hell: Lair:6
Annotations:
D:1 Terence
D:10 necromuncher's ghost, journeyman GrBe
Lair:4 pmoppi's ghost, journeyman KoVM
Shoals:3 Cashryjaa's ghost, adept TeBe
Message History
You finish memorising. Spell assigned to 'k'.
Okay, then.
Wear which item? (? for menu, Esc to quit)
You start removing your armour.
You continue taking off the +1 robe of the True Pharaoh {rF+ Dex+3}. x4
All of the chunks of flesh in your inventory have rotted away.
You finish taking off the +1 robe of the True Pharaoh {rF+ Dex+3}.
You start putting on your armour.
You continue putting on your +4 ring mail of magic resistance. x5
You finish putting on your +4 ring mail of magic resistance.
You feel resistant to hostile enchantments.
Things that are here:
a long sword of slicing; a rapier; a chain mail
Items here: )) [ ÷
a short sword; a chain mail; a long sword; an elf skeleton
Things that are here:
a long sword of slicing; a rapier; a chain mail
Things that are here:
a dagger of speed; a leather armour
Items here: ))))) [[
Things that are here:
a rapier x2; a chain mail
Items here: ( ))))))))) [[[[[
Okay, then.
You see here a rapier.
You see here the ring "Xudghale" {*Tele rElec SInv}.
You see here the ring "Xudghale" {*Tele rElec SInv}.
You see here a rapier.
Items here: ( ))))))))) [[[[[
Items here: ))))) [[
Things that are here:
a dagger of speed; a leather armour
Things that are here:
a long sword of slicing; a rapier; a chain mail
Items here: )) [ ÷
a short sword; a chain mail; a long sword; an elf skeleton
Items here: ( ))) [
an arrow; a rapier x2; a leather armour; a long sword
You see here 2 arrows.
Things that are here:
a short sword x2; a leather armour
There is an open door here.
There is an open door here.
You open the door.
There is an open door here.
You open the door.
There is an open door here.
As you open the door, it creaks loudly!
There is an open door here.
You open the door.
A long sword of electrocution comes into view.
Unknown command.
Wield which item (- for none, * to show all)? (? for menu, Esc to quit)
c - an uncursed staff of conjuration (weapon)
Unknown command.
Casting: Bolt of Cold (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Bolt of Cold (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f - long sword of electrocution
Aim: a long sword of electrocution (resting)
You feel a strong surge of power!
The bolt of cold hits the long sword of electrocution.
The long sword of electrocution resists.
The long sword of electrocution is heavily damaged.
Casting: Bolt of Cold (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Bolt of Cold (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - long sword of electrocution
Aim: a long sword of electrocution (heavily damaged)
You feel a strong surge of power!
The bolt of cold hits the long sword of electrocution.
The long sword of electrocution resists.
The long sword of electrocution is almost destroyed.
The long sword of electrocution barely misses you.
Casting: Bolt of Cold (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Bolt of Cold (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - long sword of electrocution
Aim: a long sword of electrocution (almost destroyed)
You feel a strong surge of power!
The bolt of cold misses the long sword of electrocution.
You block the long sword of electrocution's attack.
Casting: Bolt of Cold (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Airstrike (safe; 1% risk of failure)
Press: ? - help, Dir - move target cursor, f/p - long sword of electrocution
Aim: a long sword of electrocution (almost destroyed)
The air twists around and violently strikes the long sword of electrocution!
The long sword of electrocution falls from the air.
Vehumet accepts your kill.
There is an open door here.
You see here a long sword of electrocution.
You open the door.
There is an open door here.
You open the door.
There is an open door here.
You open the door.
There is an open door here.
You now have 1952 gold pieces (gained 22).
You open the door.
There is an open door here.
You open the door.
There is an open door here.
As you open the door, it creaks loudly!
There is an open door here.
You open the door.
There is an open door here.
You open the door.
There is an open door here.
You open the door.
There is an open door here.
You open the door.
There is an open door here.
There is an open door here.
There is an open door here.
You open the door.
There is an open door here.
There is an open door here.
There is an open door here.
There is an open door here.
You open the door.
There is an open door here.
You open the door.
A deep elf mage comes into view. It is wielding a long sword.
The deep elf mage shouts!
Casting: Airstrike (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Bolt of Cold (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f - deep elf mage
Aim: a deep elf mage, wielding a long sword and wearing a leather armour
You feel a strong surge of power!
The bolt of cold hits the deep elf mage.
You kill the deep elf mage!
Vehumet accepts your kill.
You feel your power returning.
There is an open door here.
Things that are here:
a long sword; a leather armour; an elf corpse
You butcher the elf corpse.
a - 4 chunks of flesh
Things that are here:
a long sword; a leather armour
There isn't anything to butcher here.
Unknown command.
Unknown command.
Unknown command.
Unknown command.
There is an open door here.
There is an open door here.
There is an open door here.
You see here a longbow.
You open the door.
There is an open door here.
You found a teleport trap!
You open the door.
There is an open door here.
You open the door.
There is an open door here.
You open the door.
There is an open door here.
You open the door.
There is an open door here.
There is an open door here.
There is an open door here.
You open the door.
There is an open door here.
You see here a scimitar of freezing.
Items here: )) [[
a short sword; a scimitar of holy wrath; a chain mail; a buckler
There is an open door here.
There is an open door here.
Things that are here:
a short sword; a leather armour
There is an open door here.
There is an open door here.
There is an open door here.
There is an open door here.
You open the door.
There is an open door here.
There is an open door here.
There is an open door here.
You open the door.
There is an open door here.
Key pressed, stopping explore.
Unknown command.
There is an open door here.
There is an open door here.
There is an open door here.
There is an open door here.
There is an open door here.
There is an open door here.
Done exploring.
Done exploring.
Done exploring.
Unknown command.
Saving game... please wait.
No command named 'CMD_PRAY'
Welcome back, Berder the Deep Elf Air Elementalist.
Vehumet says: Let it end in hellfire!
Press ? for a list of commands and other information.
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...+...'....### #.# ##..PPP..##
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)..# #####.####'#####'#.....##
..'## ##'#....)##.##.....#
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####'#.### ##...|.....###.#
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.###.....'.'..........###'###
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..##.<.### ##.########'.....#
There are no monsters in sight!
Vanquished Creatures
Boris (Vaults:3)
Sojobo (Vaults:3)
Vashnia (Snake:3)
Xtahua (Vaults:4)
A lich (Vaults:4)
Asterion (Vaults:2)
2 deep elf blademasters (Elf:3)
2 deep elf master archers (Elf:3)
A sphinx (Vaults:4)
Donald (Elf:3)
2 tengu reavers (Vaults:3)
8 nagarajas
3 frost giants
A revenant (Vaults:2)
5 fire giants
8 deep elf sorcerers
An orc warlord (Orc:2)
Aizul (Shoals:1)
2 deep elf elementalists (Elf:3)
7 vault wardens
2 vampire knights (Vaults:2)
12 ironheart preservers
10 deep elf demonologists
7 stone giants
A minotaur (Lab)
A dire elephant (D:15)
4 deep elf annihilators
A merfolk javelineer (Shoals:4)
5 merfolk impalers (Shoals:4)
10 deep elf death magi
2 ettins (Vaults:4)
2 fire dragons (Vaults:2)
12 yaktaur captains
2 deep elf high priests (Elf:3)
3 great orbs of eyes
13 ogre magi
3 ice dragons
14 naga warriors
3 vault guards
2 rakshasas
15 anacondas
10 hydras
5 centaur warriors
4 alligator snapping turtles (Shoals:4)
29 dancing weapons
4 satyrs
3 merfolk aquamancers (Shoals:4)
5 merfolk avatars
5 death knights
18 death yaks
32 two-headed ogres
A queen ant (Lair:2)
A deep troll shaman (Vaults:4)
16 naga sharpshooters
6 shock serpents
2 orc high priests (Orc:2)
Sonja (D:12)
15 deep elf knights
A sixfirhy (Lair:6)
A shadow wraith (Vaults:4)
3 salamander mystics
3 skeletal warriors
13 sea snakes
6 unseen horrors
8 naga ritualists
3 wizards
A flayed ghost (Vaults:3)
4 deep trolls (Vaults:4)
16 deep elf archers
A glowing orange brain (Vaults:3)
A phantasmal warrior (D:13)
17 orc knights
12 mana vipers
9 ironbrand convokers
A harpy (shapeshifter) (Vaults:1)
5 oklob plants
16 harpies
19 fauns
8 orc sorcerers
59 deep elf magi
35 ugly things
8 salamanders
12 cyclopes
A salamander (shapeshifter) (Vaults:4)
13 manticores
3 elephants (Lair:2)
4 centaur zombies
9 guardian serpents
10 water nymphs
13 vault sentinels
31 black mambas
8 merfolk sirens
A smoke demon (Volcano)
19 naga magi
An orange demon (Lair:6)
11 spiny frogs
2 gargoyles
2 efreet
A hellwing (Lair:6)
A kobold demonologist (D:14)
39 yaktaurs
6 komodo dragons
A komodo dragon (shapeshifter) (Vaults:3)
5 rime drakes
2 guardian mummies (D:14)
6 freezing wraiths
4 ice devils (Lair:6)
7 trolls
12 merfolk
6 wind drakes
4 red devils (Volcano)
3 small abominations (Elf:3)
3 hornets
2 jumping spiders (shapeshifter)
19 slime creatures
3 polar bears
2 wind drakes (shapeshifter)
6 dream sheep (Lair:5)
14 hippogriffs
11 blink frogs
6 snapping turtles
Sigmund (D:2)
A centaur simulacrum (D:15)
9 water elementals
A spriggan (D:9)
3 air elementals
5 wyverns
6 redbacks (Lab)
A tarantella (shapeshifter) (Vaults:1)
4 wraiths
4 shadows
46 yaks
A steam dragon (D:10)
6 basilisks
10 hungry ghosts
4 fire elementals
A yaktaur simulacrum (Vaults:1)
59 nagas
7 wargs
5 soldier ants (Lair:2)
4 acid dragons
Duvessa (D:7)
24 water moccasins
6 hell hounds
8 porcupines
49 orc warriors
6 ice beasts
An ettin simulacrum (Vaults:3)
A hornet zombie (D:14)
5 sky beasts
A sky beast (shapeshifter) (Vaults:3)
2 black bears
A necrophage (D:13)
A black bear (shapeshifter) (Vaults:1)
An eye of draining (D:12)
4 boggarts (Vaults:1)
30 ogres
4 phantoms
A wolf (Lair:6)
9 centaurs
9 crocodiles
15 bullfrogs
3 big kobolds
2 gnoll sergeants
Dowan (D:7)
4 earth elementals
2 wyvern skeletons
A water moccasin zombie (D:9)
3 scorpions
4 killer bees (D:12)
2 howler monkeys
20 wights
An electric eel (Lair:5)
9 crimson imps
3 human simulacra
12 hounds
4 bullfrog zombies
4 jellies
6 bullfrog skeletons
26 orc priests
Crazy Yiuf (D:5)
16 orc wizards
3 centaur skeletons
2 iguanas
14 worker ants
2 mummies (D:14)
Robin (D:3)
16 gnolls
15 adders
6 shadow imps
2 white imps (D:7)
An ooze (shapeshifter) (Vaults:2)
2 adder skeletons (D:6)
4 worms
3 dart slugs
5 leopard geckos
114 orcs
3 giant cockroaches
12 goblins
14 hobgoblins
15 jackals
26 kobolds
4 quokkas
A ball python (D:1)
6 bats
6 frilled lizards
A jackal skeleton (D:4)
7 rats
2 crawling corpses (Elf:3)
2 fungi
6 plants
A withered plant (D:14)
1661 creatures vanquished.
Vanquished Creatures (collateral kills)
A naga warrior (Snake:4)
An ugly thing (Vaults:1)
A black mamba (Snake:1)
A blink frog (Lair:5)
4 creatures vanquished.
Vanquished Creatures (others)
A fire dragon (Vaults:2)
A deep troll (shapeshifter) (Vaults:2)
A flayed ghost (Vaults:2)
An ironbrand convoker (Vaults:2)
An orc wizard (D:11)
6 fungi
14 plants
25 creatures vanquished.
Grand Total: 1690 creatures vanquished
Notes
Turn | Place | Note
-------+----------+-------------------------------------------
0 | D:1 | Berder the Deep Elf Air Elementalist began the quest for the Orb.
0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6
202 | D:1 | Reached skill level 2 in Conjurations
222 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8
733 | D:1 | Reached skill level 3 in Conjurations
952 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9
962 | D:1 | Learned a level 2 spell: Swiftness
1492 | D:2 | Noticed Terence
1731 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/10
2147 | D:1 | Reached skill level 4 in Conjurations
2605 | D:2 | Noticed Sigmund
2727 | D:3 | Learned a level 4 spell: Airstrike
2735 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/11
2783 | D:3 | Noticed Robin
2797 | D:3 | Killed Robin
3873 | D:4 | Found a sacrificial altar of Ru.
3873 | D:4 | Found a blossoming altar of Fedhas.
4050 | D:4 | Reached XP level 6. HP: 32/32 MP: 5/14
4141 | D:4 | Reached skill level 5 in Conjurations
4153 | D:4 | Learned a level 5 spell: Lightning Bolt
4198 | D:4 | Found a staircase to the Ecumenical Temple.
4224 | Temple | Entered the Ecumenical Temple
4469 | D:4 | Found Sidwoduf's Book Shoppe.
4597 | D:5 | Entered Level 5 of the Dungeon
4794 | D:5 | Reached skill level 5 in Air Magic
4802 | D:5 | Found a burning altar of Makhleb.
4805 | D:5 | Reached skill level 5 in Spellcasting
4854 | D:5 | Noticed a sky beast
4857 | D:5 | Killed a sky beast
4857 | D:5 | Reached XP level 7. HP: 36/36 MP: 3/17
4950 | D:5 | Found a shimmering altar of Xom.
5096 | D:5 | Reached skill level 6 in Conjurations
5293 | D:5 | Found a deep blue altar of Sif Muna.
5516 | D:5 | Found a runed door.
5763 | D:5 | Noticed Crazy Yiuf
5766 | D:5 | Killed Crazy Yiuf
6014 | D:6 | Reached XP level 8. HP: 41/41 MP: 15/20
6132 | D:6 | Found a basalt altar of Yredelemnul.
6218 | D:6 | Reached skill level 7 in Conjurations
7255 | D:7 | Noticed Duvessa
7255 | D:7 | Noticed Dowan
7317 | D:7 | Killed Duvessa
7328 | D:7 | Killed Dowan
7968 | D:7 | Reached skill level 8 in Conjurations
7974 | D:7 | Reached XP level 9. HP: 41/45 MP: 13/23
8202 | D:8 | Found Wecoozo's Antique Armour Emporium.
8212 | D:8 | Noticed a death yak
8221 | D:8 | Killed a death yak
8229 | D:8 | Noticed a death yak
8230 | D:8 | Noticed a death yak
8233 | D:8 | Noticed a death yak
8669 | D:8 | Found a staircase to the Lair.
8683 | D:8 | Reached skill level 1 in Fighting
8795 | D:8 | Reached skill level 9 in Conjurations
8915 | D:8 | Reached skill level 10 in Spellcasting
9173 | D:8 | Noticed a death yak
9177 | D:8 | Noticed a death yak
9326 | D:2 | Killed Sigmund
9338 | D:2 | Found a radiant altar of Vehumet.
9348 | D:2 | Became a worshipper of Vehumet
9583 | D:8 | Killed a death yak
9583 | D:8 | Reached XP level 10. HP: 53/53 MP: 24/26
9586 | D:8 | Killed a death yak
9587 | D:8 | Killed a death yak
9587 | D:8 | Reached skill level 5 in Dodging
9736 | D:8 | Bought a pair of embroidered boots for 217 gold pieces
9746 | D:8 | Identified a +2 pair of boots of running (You bought it in a shop on level 8 of the Dungeon)
9749 | D:8 | Bought a smoking ring mail for 261 gold pieces
9760 | D:8 | Identified the +2 ring mail of Xom's Reproof {rC- rN+++ Dex+3 SInv} (You bought it in a shop on level 8 of the Dungeon)
9818 | D:9 | Noticed a gargoyle
9820 | D:9 | Killed a gargoyle
10118 | D:9 | Noticed a two-headed ogre
10121 | D:9 | Killed a two-headed ogre
10121 | D:9 | Reached skill level 10 in Conjurations
10173 | D:9 | Noticed a two-headed ogre
10192 | D:9 | Killed a two-headed ogre
10192 | D:9 | Reached * piety under Vehumet
10192 | D:9 | Offered knowledge of Flame Tongue by Vehumet.
10192 | D:9 | Reached XP level 11. HP: 57/61 MP: 2/28
10552 | D:9 | Found the +5 scythe "Finisher" {speed, Str+3}
10898 | D:9 | Noticed a two-headed ogre
10906 | D:9 | Killed a two-headed ogre
11030 | D:9 | Found a stormy altar of Qazlal.
11248 | D:10 | Entered Level 10 of the Dungeon
11248 | D:10 | Found a staircase to the Orcish Mines.
11401 | D:10 | Found a runed gate.
11401 | D:10 | Found a runed gate.
11408 | D:10 | Found a runed gate.
11411 | D:10 | Noticed necromuncher's ghost (journeyman GrBe)
11419 | D:10 | Noticed a two-headed ogre
11422 | D:10 | Killed a two-headed ogre
12030 | D:10 | Reached skill level 10 in Air Magic
12113 | D:10 | Reached ** piety under Vehumet
12114 | D:10 | Offered knowledge of Sting by Vehumet.
12128 | D:10 | Reached skill level 5 in Fighting
12614 | D:10 | Got a heavily runed helmet
12620 | D:10 | Identified the +0 helmet of the Slug {rN+ Int+7} (You found it on level 10 of the Dungeon)
12693 | Lair:1 | Entered Level 1 of the Lair of Beasts
12749 | Lair:1 | Noticed a four-headed hydra
12796 | Lair:1 | Killed a four-headed hydra
13082 | Lair:1 | Reached XP level 12. HP: 70/70 MP: 19/30
13340 | Lair:1 | Offered knowledge of Throw Frost by Vehumet.
13655 | Lair:1 | Reached skill level 1 in Evocations
14190 | Lair:2 | Found a labyrinth entrance.
14223 | Lab | Entered a labyrinth
14399 | Lab | Reached *** piety under Vehumet
14404 | Lab | Reached skill level 10 in Dodging
14489 | Lab | Got a fine leather armour
14960 | Lab | Identified the +2 leather armour of Vojodwul {rN+ Stlth+} (You found it in a labyrinth)
15074 | Lab | Noticed a minotaur
15077 | Lab | Killed a minotaur
15077 | Lab | Offered knowledge of Inner Flame by Vehumet.
15098 | Lab | Got a bloodstained shield
15110 | Lab | Identified the Collected Works on Combat Magic and Air
15130 | Lab | Identified the cursed -3 shield of Kajass {Str+4 Dex+3 Stlth-} (You took it off a minotaur in a labyrinth)
15189 | Lair:2 | Learned a level 3 spell: Conjure Flame
15193 | Lair:2 | Learned a level 3 spell: Mephitic Cloud
15200 | Lair:2 | Learned a level 6 spell: Freezing Cloud
15518 | Lair:2 | Reached skill level 5 in Ice Magic
15864 | Lair:2 | Reached **** piety under Vehumet
16085 | Lair:2 | Noticed a queen ant
16095 | Lair:2 | Killed a queen ant
16360 | Lair:2 | Got a scorched hand crossbow
16361 | Lair:2 | Identified the +4 hand crossbow of Armageddon {elec, rC+ MR++ Int-5 Dex+3} (You found it on level 2 of the Lair of Beasts)
16393 | Lair:3 | Found a staircase to the Shoals.
16420 | Lair:2 | Offered knowledge of Throw Icicle by Vehumet.
16603 | Lair:3 | Noticed a five-headed hydra
16608 | Lair:3 | Noticed an eight-headed hydra
16612 | Lair:3 | Killed a five-headed hydra
16612 | Lair:3 | Reached XP level 13. HP: 76/76 MP: 25/31
17269 | Lair:3 | Found a staircase to the Snake Pit.
17300 | Lair:3 | Reached skill level 5 in Evocations
17722 | Lair:4 | Found a transporter.
17725 | Lair:4 | Noticed pmoppi's ghost (journeyman KoVM)
17749 | Lair:4 | Reached skill level 11 in Conjurations
18007 | Lair:4 | Found a transporter.
18596 | Lair:4 | Learned a level 7 spell: Orb of Destruction
18641 | Lair:5 | Reached skill level 12 in Conjurations
18739 | Lair:5 | Found a dark tunnel.
18762 | Volcano | Entered a volcano
19353 | Lair:5 | Reached ***** piety under Vehumet
19356 | Lair:5 | Offered knowledge of Force Lance by Vehumet.
19601 | Lair:5 | Reached skill level 13 in Conjurations
20309 | Lair:5 | Found a staircase to the Slime Pits.
20313 | Lair:5 | Found a viscous altar of Jiyva.
20592 | Lair:6 | Entered Level 6 of the Lair of Beasts
20608 | Lair:6 | Reached XP level 14. HP: 81/82 MP: 8/33
21168 | Lair:6 | Reached skill level 14 in Conjurations
21647 | Lair:6 | Reached skill level 15 in Conjurations
21717 | Lair:6 | Reached skill level 15 in Spellcasting
22553 | Lair:6 | Offered knowledge of Ozocubu's Refrigeration by Vehumet.
22647 | Lair:6 | Found a burning altar of Makhleb.
22653 | Lair:6 | Found a gateway to Hell.
22967 | D:8 | Bought a steaming shield for 275 gold pieces
22977 | D:8 | Identified the +8 shield "Ditz" {*Slow rPois rC- rN++} (You bought it in a shop on level 8 of the Dungeon)
23048 | Orc:1 | Entered Level 1 of the Orcish Mines
23048 | Orc:1 | Found Temoidif's Antique Armour Boutique.
23144 | Orc:1 | Reached skill level 1 in Shields
23296 | Orc:2 | Entered Level 2 of the Orcish Mines
23451 | Orc:2 | Found a staircase to the Elven Halls.
23643 | Orc:2 | Found a roughly hewn altar of Beogh.
23659 | Orc:2 | Found Boticothri's Distillery.
23878 | Orc:2 | Found a roughly hewn altar of Beogh.
24152 | Orc:2 | Found a roughly hewn altar of Beogh.
24164 | Orc:2 | Found Votanu Idio's Magic Scroll Shoppe.
24171 | Orc:2 | Bought a scroll of identify for 28 gold pieces
24193 | Orc:2 | Bought a scroll of blinking for 105 gold pieces
24218 | Orc:2 | Found a roughly hewn altar of Beogh.
24435 | Orc:2 | Found a roughly hewn altar of Beogh.
24492 | Orc:2 | Offered knowledge of Poison Arrow by Vehumet.
24606 | Orc:2 | Noticed an orc warlord
24752 | Orc:2 | Killed an orc warlord
24961 | Orc:1 | Reached skill level 5 in Shields
25292 | Orc:1 | Reached XP level 15. HP: 76/88 MP: 29/36
25417 | Orc:1 | Learned a level 5 spell: Iskenderun's Battlesphere
25512 | Orc:2 | Reached skill level 1 in Charms
25569 | Orc:2 | Found a roughly hewn altar of Beogh.
25569 | Orc:2 | Found Ocvazop's Antique Armour Shop.
25572 | Orc:2 | Found Ziannack's Antique Weapon Boutique.
25693 | Orc:2 | Found a roughly hewn altar of Beogh.
25802 | Orc:2 | Bought a potion of heal wounds for 70 gold pieces
25802 | Orc:2 | Bought a potion of magic for 112 gold pieces
25802 | Orc:2 | Bought a potion of haste for 140 gold pieces
25877 | Orc:2 | Bought 2 scrolls of summoning for 266 gold pieces
25881 | Orc:2 | Upgraded the game from 0.22-a0-815-gb582571 to 0.22-a0-830-gf552829
26861 | D:11 | Offered knowledge of Conjure Ball Lightning by Vehumet.
26926 | D:11 | Found a shattered altar of Ashenzari.
27364 | D:12 | Noticed Sonja
27368 | D:12 | Killed Sonja
27749 | D:12 | Found Amnon's Armour Emporium.
28540 | D:13 | Found a runed door.
28785 | D:13 | Offered knowledge of Bolt of Cold by Vehumet.
28996 | D:13 | Found a gate to the Vaults.
30693 | D:15 | Entered Level 15 of the Dungeon
30870 | D:15 | Reached skill level 10 in Shields
31439 | D:15 | Found a staircase to the Depths.
31527 | D:15 | Found Razosie's Gadget Boutique.
31656 | D:15 | Found a glowing silver altar of Zin.
32346 | D:8 | Bought an embroidered robe for 107 gold pieces
32455 | Snake:1 | Entered Level 1 of the Snake Pit
32497 | Snake:1 | Reached XP level 16. HP: 71/92 MP: 29/37
32685 | Snake:1 | Found Ysuthil's Jewellery Emporium.
33290 | Snake:1 | Offered knowledge of Bolt of Fire by Vehumet.
33352 | Snake:1 | Learned a level 3 spell: Regeneration
33445 | Snake:1 | Found Viwk's Gadget Boutique.
33445 | Snake:1 | Found Veniejyit's Jewellery Emporium.
33460 | Snake:1 | Bought the ring of Mirth {rF+ Str+3 Int+4 Stlth+} for 739 gold pieces
33703 | Snake:2 | Reached skill level 1 in Necromancy
34704 | Snake:2 | Reached skill level 5 in Charms
35889 | Snake:3 | Reached skill level 5 in Necromancy
36411 | Snake:3 | Reached ****** piety under Vehumet
36888 | Snake:3 | Offered knowledge of Bolt of Cold by Vehumet.
36890 | Snake:3 | Noticed Vashnia
36957 | Snake:2 | Learned a level 6 spell: Bolt of Cold
37054 | Snake:3 | Killed Vashnia
37054 | Snake:3 | Reached XP level 17. HP: 97/97 MP: 13/38
37531 | Snake:4 | Entered Level 4 of the Snake Pit
40812 | Snake:4 | Reached skill level 10 in Ice Magic
40917 | Snake:4 | Got a serpentine rune of Zot
40991 | Snake:4 | Upgraded the game from 0.22-a0-830-gf552829 to 0.22-a0-834-g05cf915
41092 | Shoals:1 | Entered Level 1 of the Shoals
41253 | Shoals:1 | Offered knowledge of Lehudib's Crystal Spear by Vehumet.
41253 | Shoals:1 | Offered knowledge of Glaciate by Vehumet.
41253 | Shoals:1 | Offered knowledge of Shatter by Vehumet.
41564 | Shoals:1 | Noticed Aizul
41569 | Shoals:1 | Killed Aizul
42289 | Shoals:2 | Found Homun's Gadget Emporium.
42349 | Shoals:2 | Reached XP level 18. HP: 105/105 MP: 8/39
43395 | Shoals:3 | Found a runed gate.
43396 | Shoals:3 | Found a runed gate.
43397 | Shoals:3 | Found a runed gate.
43399 | Shoals:3 | Noticed Cashryjaa's ghost (adept TeBe)
43557 | Shoals:4 | Entered Level 4 of the Shoals
44232 | Shoals:4 | Reached skill level 16 in Conjurations
44468 | Shoals:4 | Got a barnacled rune of Zot
44949 | Shoals:4 | Got a polished leather armour
44950 | Shoals:4 | Identified the +2 leather armour of the Endless Orbs {+Inv rC++ Dex+4 Slay-3} (You found it on level 4 of the Shoals)
45306 | Vaults:1 | Entered Level 1 of the Vaults
46554 | Vaults:1 | Found Cahuir's Magic Scroll Boutique.
46582 | Vaults:1 | Reached XP level 19. HP: 110/110 MP: 25/40
47537 | Vaults:2 | Noticed Asterion
47577 | Vaults:2 | Found a flickering gateway to a bazaar.
47645 | Vaults:2 | Reached skill level 17 in Conjurations
47874 | Vaults:2 | Killed Asterion
48662 | Vaults:2 | Found a staircase to the Crypt.
49518 | Vaults:3 | Reached skill level 15 in Shields
49649 | Vaults:3 | Noticed Boris
49675 | Vaults:3 | Killed Boris
49779 | Vaults:3 | Reached skill level 18 in Conjurations
49833 | Vaults:3 | Noticed Sojobo
49838 | Vaults:3 | Killed Sojobo
50020 | Vaults:3 | Reached skill level 15 in Ice Magic
50020 | Vaults:3 | Reached XP level 20. HP: 116/116 MP: 36/41
50820 | Vaults:3 | Reached skill level 19 in Conjurations
50952 | Vaults:3 | Found Aluczipn's Gadget Emporium.
51715 | Vaults:4 | Found Angoumas's Assorted Antiques.
51723 | Vaults:4 | Bought a glowing shield for 270 gold pieces
51923 | Vaults:4 | Noticed Xtahua
51927 | Vaults:4 | Killed Xtahua
52106 | Vaults:4 | Reached skill level 20 in Conjurations
52600 | Vaults:4 | Reached XP level 21. HP: 120/120 MP: 21/42
53658 | Elf:1 | Entered Level 1 of the Elven Halls
53758 | Elf:1 | Identified Vehumet's Reference Book on Attacks
55286 | Elf:2 | Found a huge runed gate.
55286 | Elf:2 | Found a huge runed gate.
55286 | Elf:2 | Found a huge runed gate.
55289 | Elf:2 | Found a huge runed gate.
55290 | Elf:2 | Found a huge runed gate.
56038 | Elf:3 | Entered Level 3 of the Elven Halls
56105 | Elf:3 | Found Hatiopp's Armour Shoppe.
56121 | Elf:3 | Noticed Donald
56123 | Elf:3 | Killed Donald
56161 | Elf:3 | Bought a +1 pair of gloves for 161 gold pieces
56723 | Elf:3 | Reached skill level 21 in Conjurations
56778 | Elf:3 | Got a fine brass ring
56779 | Elf:3 | Identified the ring "Kiexigh" {*Corrode rC+ Int+4 Dex+4} (You took it off a deep elf mage on level 3 of the Elven Halls)
56903 | Elf:3 | Reached XP level 22. HP: 59/125 MP: 16/45
57183 | Elf:3 | Found the +1 cloak of Starlight {rElec rC+ EV+4 Stlth--}
57189 | Elf:3 | Identified the Guide on Torrid Calling
57306 | Elf:3 | Got a smoking amber ring
57320 | Elf:3 | Identified the ring "Rukatu" {*Tele *Contam rN+ Str+3 Int+8} (You took it off a deep elf demonologist on level 3 of the Elven Halls)
57342 | Elf:3 | Got a coiled graven amulet
57343 | Elf:3 | Identified the amulet of Ciut {+Rage rElec rF- Dex+7} (You took it off a deep elf sorcerer on level 3 of the Elven Halls)
57349 | Elf:3 | Got a pitted brass ring
57350 | Elf:3 | Identified the ring "Xudghale" {*Tele rElec SInv} (You took it off a deep elf mage on level 3 of the Elven Halls)
57373 | Elf:3 | Got a silken robe
57384 | Elf:3 | Identified the +1 robe of the True Pharaoh {rF+ Dex+3} (You took it off a deep elf mage on level 3 of the Elven Halls)
57394 | Elf:3 | Learned a level 9 spell: Glaciate
Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 |
---------------+-------------------------------------------------------------------+-----
Conjurations | 2 3 4 5 6 8 9 10 13 15 16 18 20 21 | 21.2
Air Magic | 4 5 6 7 8 9 10 | 10.1
Spellcasting | 4 5 6 8 10 11 12 13 15 17 18 | 18.0
Fighting | 2 4 6 7 9 | 9.2
Dodging | 4 6 9 10 11 12 | 12.8
Evocations | 4 5 9 | 9.9
Ice Magic | 7 8 10 12 15 17 18 | 18.8
Shields | 5 10 12 13 14 15 | 15.0
Charms | 2 5 | 5.0
Necromancy | 5 | 5.0
Stealth | | 2.4
Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Dagger | | 1 | 11 | 11 | | | | || 23
Staff | | | | | 6 | 1 | 1 | || 8
Short sword | | | | | 28 | | | || 28
Demon trident | | | | | | | 2 | || 2
Fire: Hunting sling | | | | | 69 | | | || 69
Throw: Javelin | | | | | | 1 | | || 1
Cast: Shock | 89 | 161 | 197 | 366 | 441 | 107 | 6 | || 1367
Swiftness | | 1 | 1 | 1 | 3 | | | || 6
Airstrike | | 3 | 26 | 108 | 168 | 72 | 67 | 1 || 445
Lightning Bolt | | | 7 | 65 | 247 | 113 | 4 | || 436
Freezing Cloud | | | | | 54 | 63 | 13 | || 130
Conjure Flame | | | | | 9 | | | || 9
Orb of Destructio | | | | | 1 | 31 | 56 | 1 || 89
Mephitic Cloud | | | | | 1 | | 2 | || 3
Iskenderun's Batt | | | | | 4 | 27 | | || 31
Regeneration | | | | | | 14 | 17 | 3 || 34
Bolt of Cold | | | | | | 297 | 433 | 18 || 748
Abil: Evoke Invisibilit | | | | 1 | | | | || 1
Evoke: Wand | | | | 1 | 13 | 26 | 14 | || 54
Phial of floods | | | | | 1 | 3 | 2 | || 6
Lightning rod | | | | | 4 | 9 | 9 | || 22
Lamp of fire | | | | | | | 1 | || 1
Use: Scroll | | 6 | 7 | 8 | 10 | 12 | 4 | 6 || 53
Potion | | 1 | 3 | 1 | 1 | 3 | 3 | || 12
Stab: Sleeping | | 1 | 1 | | | | | || 2
Eat: Chunk | 2 | 8 | 8 | 19 | 36 | 24 | 23 | || 120
Ration | | 1 | 2 | 1 | 3 | 6 | 3 | 1 || 17
Armor: Robe | 3 | 5 | 23 | 23 | | | | || 54
Ring mail | | | | 25 | 118 | 43 | 18 | || 204
Dodge: Dodged | 26 | 36 | 53 | 109 | 202 | 86 | 46 | 2 || 560
Block: Buckler | | | | 4 | 52 | | | || 56
Shield | | | | | 32 | 122 | 68 | 2 || 224
Table legend:
A = Spawn XP
B = Non-spawn XP
C = Spawn XP percentage of total XP
D = Spawn monster count
E = Non-spawn monster count
F = Spawn count percentage of total count
G = Total turns spent on level
A B C D E F G
+---------+---------+-------+---------+---------+-------+---------
Total | 0 | 719536 | 0.0 | 0 | 1655 | 0.0 | 57737
+---------+---------+-------+---------+---------+-------+---------
D:1 | 0 | 80 | 0.0 | 0 | 36 | 0.0 | 1851
D:2 | 0 | 366 | 0.0 | 0 | 32 | 0.0 | 983
D:3 | 0 | 63 | 0.0 | 0 | 23 | 0.0 | 1041
D:4 | 0 | 221 | 0.0 | 0 | 11 | 0.0 | 790
D:5 | 0 | 748 | 0.0 | 0 | 15 | 0.0 | 1252
D:6 | 0 | 668 | 0.0 | 0 | 17 | 0.0 | 964
D:7 | 0 | 1304 | 0.0 | 0 | 29 | 0.0 | 1958
D:8 | 0 | 4337 | 0.0 | 0 | 19 | 0.0 | 884
D:9 | 0 | 5550 | 0.0 | 0 | 40 | 0.0 | 1655
D:10 | 0 | 4866 | 0.0 | 0 | 49 | 0.0 | 1519
D:11 | 0 | 2021 | 0.0 | 0 | 32 | 0.0 | 1250
D:12 | 0 | 6017 | 0.0 | 0 | 45 | 0.0 | 1038
D:13 | 0 | 9765 | 0.0 | 0 | 35 | 0.0 | 1190
D:14 | 0 | 11850 | 0.0 | 0 | 32 | 0.0 | 1262
D:15 | 0 | 14168 | 0.0 | 0 | 40 | 0.0 | 1224
Lair:1 | 0 | 6805 | 0.0 | 0 | 27 | 0.0 | 1789
Lair:2 | 0 | 6228 | 0.0 | 0 | 31 | 0.0 | 1504
Lair:3 | 0 | 7490 | 0.0 | 0 | 24 | 0.0 | 1235
Lair:4 | 0 | 6337 | 0.0 | 0 | 21 | 0.0 | 997
Lair:5 | 0 | 10340 | 0.0 | 0 | 32 | 0.0 | 1455
Lair:6 | 0 | 27014 | 0.0 | 0 | 63 | 0.0 | 2266
Shoals:1 | 0 | 12118 | 0.0 | 0 | 21 | 0.0 | 942
Shoals:2 | 0 | 13473 | 0.0 | 0 | 23 | 0.0 | 775
Shoals:3 | 0 | 16504 | 0.0 | 0 | 30 | 0.0 | 828
Shoals:4 | 0 | 33709 | 0.0 | 0 | 56 | 0.0 | 1459
Snake:1 | 0 | 15172 | 0.0 | 0 | 25 | 0.0 | 1526
Snake:2 | 0 | 25182 | 0.0 | 0 | 46 | 0.0 | 2223
Snake:3 | 0 | 28904 | 0.0 | 0 | 41 | 0.0 | 2408
Snake:4 | 0 | 49536 | 0.0 | 0 | 91 | 0.0 | 2577
Orc:1 | 0 | 3192 | 0.0 | 0 | 36 | 0.0 | 768
Orc:2 | 0 | 12834 | 0.0 | 0 | 102 | 0.0 | 2631
Elf:1 | 0 | 20322 | 0.0 | 0 | 32 | 0.0 | 1105
Elf:2 | 0 | 44482 | 0.0 | 0 | 64 | 0.0 | 1275
Elf:3 | 0 | 68223 | 0.0 | 0 | 69 | 0.0 | 1699
Vaults:1 | 0 | 43027 | 0.0 | 0 | 91 | 0.0 | 2245
Vaults:2 | 0 | 53540 | 0.0 | 0 | 91 | 0.0 | 2035
Vaults:3 | 0 | 80344 | 0.0 | 0 | 85 | 0.0 | 2025
Vaults:4 | 0 | 65425 | 0.0 | 0 | 73 | 0.0 | 1573
Lab | 0 | 4484 | 0.0 | 0 | 18 | 0.0 | 931
Volcano | 0 | 2827 | 0.0 | 0 | 8 | 0.0 | 377
+---------+---------+-------+---------+---------+-------+---------
Barkeep
Posts: 4435
Joined: Tuesday, 11th January 2011, 12:28
Cocytus Succeeder
Posts: 2184
Joined: Tuesday, 3rd February 2015, 22:05
CanOfWorms wrote:with no sources of wizardry, that deep elf would have a ~60% failure rate for fireball (regular shield raises it to ~20%), that's how strong vehumet's wizardry is. the spell rate change was also added after 0.21 so it has no impact here
Ziggurat Zagger
Posts: 4432
Joined: Friday, 8th May 2015, 17:51
Berder wrote:That character is wearing equipment of EV+8 and has the Agile mutation. Evasion from those sources don't count for our purposes. Yes, a shield would still add a lot to that, though you have unusually high defenses for a deep elf and therefore don't need it as much.
Dungeon Master
Posts: 625
Joined: Thursday, 23rd October 2014, 03:08
bel wrote:Surely this is a bug? It can't be intentional to provide such a big wiz boost (from 60% failure to 7% failure).
Tartarus Sorceror
Posts: 1774
Joined: Tuesday, 23rd December 2014, 23:39
VeryAngryFelid wrote:Berder wrote:That character is wearing equipment of EV+8 and has the Agile mutation. Evasion from those sources don't count for our purposes. Yes, a shield would still add a lot to that, though you have unusually high defenses for a deep elf and therefore don't need it as much.
In my experience it is not uncommon to find a couple of rings with EV+4/5 even in 3 rune game and Agile 1 is not a big deal provided how many items increase Dex by more than 2. I wonder what equipment you use with DE. "Glass cannon" with extra rings of ice/fire?
Swamp Slogger
Posts: 146
Joined: Wednesday, 30th August 2017, 23:08
Ziggurat Zagger
Posts: 4432
Joined: Friday, 8th May 2015, 17:51
Spider Stomper
Posts: 212
Joined: Monday, 3rd April 2017, 11:44
Ziggurat Zagger
Posts: 4432
Joined: Friday, 8th May 2015, 17:51
Plantissue wrote:Why would higher EV result in SH become less useful?
Spider Stomper
Posts: 212
Joined: Monday, 3rd April 2017, 11:44
Ziggurat Zagger
Posts: 4432
Joined: Friday, 8th May 2015, 17:51
Ziggurat Zagger
Posts: 4432
Joined: Friday, 8th May 2015, 17:51
Slime Squisher
Posts: 419
Joined: Monday, 12th September 2016, 16:25
Plantissue wrote:That maths isn't right. You've either swopped the probabilities for 30% dodge with the 70% dodge somewhere and/or applied 1/(P) when you shouldn't have.
How did you get [ 24% attacks so it blocks/dodges 44% attacks ]and [56% attacks so it blocks/dodges 76%] ?
Improvement to survivability (or effective HP or whatever measuremnt you use) shouldn't change depending on dodge. If you don't believe me, try working out your maths again with 99% dodge rate and 1% dodge rate, and you will see that your mathematical method doesn't make any sense.
Cocytus Succeeder
Posts: 2184
Joined: Tuesday, 3rd February 2015, 22:05
Tartarus Sorceror
Posts: 1774
Joined: Tuesday, 23rd December 2014, 23:39
damerell wrote:Who has the most useful metric? In my view that can be seen from the 99% dodge case. As the chance of dodging tends to 100%, your metric continues to give the same value, "25% increase in survival", or rather "20% reduction in incoming damage". VAF's metric tends towards "no improvement in chance of avoiding attack". However, it's plainly obvious that a hypothetical character that did dodge 100% of attacks would get no defensive benefit from a shield whatsoever, and that the 99% dodger is getting almost no benefit, which suggests to me your metric is not a useful one - put another way, for a given number of current hitpoints, I care a lot more about a 20% reduction in incoming damage from a shield if my expected undodged incoming damage this turn is 50 than 5.
Spider Stomper
Posts: 212
Joined: Monday, 3rd April 2017, 11:44
VeryAngryFelid wrote:You wrote the same thing.
I care about blocked/dodged attacks so I use 44/30 as metrics while you care about unblocked/undodged attacks and use 70/56. I believe your formula for improvement is wrong. For instance, if you get undodged attacks from 10% to 1%, you will get 1000% improvement while in reality it means you evade 99% instead of 90% which is just 10% improvement.
VeryAngryFelid wrote:First character blocks 20% attacks and dodges 0.8*0.3=24% attacks so it blocks/dodges 44% attacks which is roughly 46% (44/30*100%-100%) improvement.
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