Mines Malingerer
Posts: 46
Joined: Tuesday, 21st December 2010, 10:13
Location: Japan
SE Build Help
I have chosen a transmuter as my build to benefit from SE's fighting, dodging, unarmed combat, transmutations and spellcasting aptitudes. I have also dabbled in throwing, but it has so far been underwhelming.
As far as the gods go, I have tried sif muna, okawaru, and nemelex. I have heard that you can use spider form with no punishment from chei so I'll try him out on my next run.
My hang up is that once I reach the lair, my power level doesn't seem to keep up. I have tried both blade hands and ice form and while the damage is actually pretty good, the lack of any defense whatsoever makes it impossible for me to clear any branches.
Are there any of you out there with SE 15-runers? What god's/builds did you use?
Also some side questions if anybody would care to enlighten me:
Is throwing worth it? Can its damage potential rival bows or xbows? I can't seem to find any formulas/info on ranged weaponry also...
After blind drawing with the deck of wonders for the first time I realized that it wasn't too dangerous for the hybrid character (stat shuffling/focusing) and the mutations were not a problem (weighted towards no positive/negative change even at power lvl0). My only problem was that it was nearly impossible to get decks. I turned on only decks of wonders and regularly sacrificed food/potions/scrolls that I didn't need and I hardly got any decks and only got to *** piety with a amulet of faith on. I guess next game I'll try to turn on decks of destruction too, but with the ratio of consumables that I can afford to sacrifice compared to weapons, I don't think I'll get any decks of wonders.
Anyway, thanks for any help and hopefully I'll clear this SE challenge soon!