Asking advices for a Spriggan Assassin


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Dungeon Dilettante

Posts: 2

Joined: Saturday, 29th January 2011, 23:54

Post Sunday, 30th January 2011, 00:15

Asking advices for a Spriggan Assassin

Hello everybody!

I just found this forum about stone soup, and I decided to register. I began to play stone soup about 3-4 months ago, and I've been able to go regularly (when I play seriously, every one of 5-6 games) afterD:10 for...one week :p

I've read many posts today and they have been very useful (thank you all :) )
I started a Spriggan Assassin, but I think I did it the wrong way.

To present the character, it was (RIP) an assassin of ashenzari, and it died because of my...impatience (but that's not the point here, I don't think it would have lasted long whatsoever) :o

The questions I have are the following :

- I had many difficulties against undeads and big ugly bad creatures. I had a nice sword of holy wrath for the undeads, and the blowgun with a good supply of poisoned stings for the hydras & co, but as a "prized avatar of ashenzari", I...cursed my weapon, and had not a scroll of remove curse.
Should I keep going with Ashenzari (which I think was useful), and should I keep the weapon cursed?

- I read that in mid and late-game, it's nice to be able to cast some spells... I thought of the spell "Invisibility", but how can I train it without being able to cast any spell (I don't think this question is clear...). What spells are useful? And should I put my attribute points in Dex or in Int ?

- What are the principal skills I need to train? I think that stealth is the most important, so how to train it ?

Here are some of the infos of the character:

  Code:
Adwer the Spry (Spriggan Assassin)                                                                                                                 Turns: 23543, Time: 02:31:08

HP  -1/80        AC  6     Str  7      Exp: 13/57616 (0), need: 5433
MP  23/23        EV 36     Int 13      God: Ashenzari [******]
Gold 1285        SH  0     Dex 22      Spells:  1 memorised, 13 levels left

Res.Fire  : + . .   See Invis. : +   o - +5 orc dagger (stab) (curse)
Res.Cold  : . . .   Warding    : .   C - +2 elf robe
Life Prot.: + . .   Conserve   : .   (shield restricted)
Res.Acid. : . . .   Res.Corr.  : .   (helmet restricted)
Res.Poison: .       Clarity    : +   I - +1 cloak {MR} (curse)
Res.Elec. : .       Spirit.Shd : .   (gloves unavailable)
Sust.Abil.: . .     Stasis     : .   (boots unavailable)
Res.Mut.  : .       Ctrl.Telep.: .   P - cursed amulet of faith
Res.Rott. : .       Levitation : .   x - cursed +2 ring of evasion
Saprovore : . . .   Ctrl.Flight: .   q - cursed ring of life protection

   Skills:
 + Level 10 Fighting
 - Level 12 Short Blades
 + Level 9 Throwing
 + Level 16 Dodging
 + Level 9 Stealth
 + Level 13 Stabbing
 + Level 5 Traps & Doors
 + Level 1 Spellcasting
 + Level 6 Evocations

Magical devices
 d - a wand of digging (5)
 e - a wand of paralysis (0)
 k - a wand of paralysis (7)
 m - a wand of cold (0)
 s - a wand of invisibility (3)
 t - a wand of draining (5)
 y - a wand of disintegration (0)
 D - a wand of fireball (9)
 G - a wand of magic darts (10)


Feel free to comment the character, as it's the best I've ever played, and I like the gameplay :)

Thank you very much, and have a good night (or day, depending on the hour :) ).

PS. Please excuse my english, it's not my mother language, i'm french :)
User avatar

Mines Malingerer

Posts: 43

Joined: Thursday, 23rd December 2010, 03:50

Post Sunday, 30th January 2011, 00:55

Re: Asking advices for a Spriggan Assassin

Last I heard, Ash is getting nerfed as far as the +experience goes, so take that as you will. A better god may be Okawaru or Nemelex...maybe Trog but I hate his random gifts :roll: .

About invisibility: in mid-late game, most things that are really dangerous can see invisible. So that's not a good choice to depend on. Haste is by far the best buff in the game. You can get the spellcasting skill by reading scrolls with some leftover experience in your exp pool if your class doesn't start with it.

As far as STR, DEX, and INT goes, as weird as this sounds, unless you are a heavy spellcaster they really don't matter much at all. STR only adds a small amount to damage so its pretty useless except for carrying capacity. DEX barely helps your evasion at all. INT is the only one with a significant impact (in my opinion) on its related skills.

Stealth is trained by not being noticed near sleeping/unaware creatures. So the more you move around a kobold unnoticed, the better your stealth skill will get.

I hope that helps you a bit.



...and your English is fine :P
Arsenal FC...I'm a gooner.

Dungeon Dilettante

Posts: 2

Joined: Saturday, 29th January 2011, 23:54

Post Sunday, 30th January 2011, 11:03

Re: Asking advices for a Spriggan Assassin

Thank you for your time and help, I'll try that right now :p

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