Dungeon Dilettante
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Straightforward stabbing build with no summoning?
Would someone help with a simple stabber strategy?
Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Dungeon Dilettante
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AlexAllen wrote:Not a lot of experience. Made a Spriggan Assassin and had a lot of fun stabbing, but chose the card god and pretty much became a summoner until I died. Wasn't much fun. Would someone help with a simple stabber strategy?
Halls Hopper
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mageykun wrote:Okay. Stabbers have basically three principle concerns:
1) Getting the stab in. You need some way to get to your target (or targets) without waking them up. Training stealth and stacking stealth boosting equipment are the most straightforward way to do this. Invisibility (spell, evocation, potion, wand) is a big help. Potentially darkness too, since it shrinks LOS (though I've never gotten hexes that high). Swiftness and/or haste can help you close the distance before they wake up, or controlled blinking if you really need it or can spare it.
Abyss Ambulator
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hayenne wrote:mageykun wrote:Okay. Stabbers have basically three principle concerns:
1) Getting the stab in. You need some way to get to your target (or targets) without waking them up. Training stealth and stacking stealth boosting equipment are the most straightforward way to do this. Invisibility (spell, evocation, potion, wand) is a big help. Potentially darkness too, since it shrinks LOS (though I've never gotten hexes that high). Swiftness and/or haste can help you close the distance before they wake up, or controlled blinking if you really need it or can spare it.
Note that in 0.10 trunk Swiftness halves the Stealth bonus. Lantern of shadows can help with reducing the LOS when you are sneaking too - basically it's a poor man's Darkness.
Blades Runner
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AlexAllen wrote:Not a lot of experience. Made a Spriggan Assassin and had a lot of fun stabbing, but chose the card god and pretty much became a summoner until I died. Wasn't much fun.
Would someone help with a simple stabber strategy?
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minmay wrote:cerebovssquire wrote:Emphasis on "at least" because past early game Throwing 8 isn't going to do much and is definitely not serving the purpose needlestabs are there for - basically guaranteed repeated stabs on very dangerous enemies (like oneshotting dudes like Frederick or Gloorx Vloq or Mara).
http://crawl.develz.org/info/index.php?q=blowgun
It's not much good to be able to "one-shot" those enemies if you have to spend 10 turns in their LOS trying to get the needles to actually work.
Lair Larrikin
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spurious wrote:Spriggan Enchanters are the stabbiest stabbers in Stabbytown
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mageykun wrote:1) Getting the stab in. You need some way to get to your target (or targets) without waking them up. [...] Swiftness and/or haste can help you close the distance before they wake up, or controlled blinking if you really need it or can spare it.
mageykun wrote:2) Setting the stab up. Not everything you come across will have the decency to be asleep and waiting for your dagger when you find them. So you'll need to disable them. A variety of spells work nicely towards this, including ensorcelled hibernation, mephitic cloud, confuse, evaporate, mass confusion, metabolic englaciation, etc. A needle-er can turn to needles of confusion, sleep or paralysis (and needles have the advantage of working even on high end demons with enough skill!). Wands of confusion and paralysis work early on. Failing this, one can also set up stabs by using allies or summons to distract enemies (opening for "?" stabs).
mageykun wrote:Nemelex, by the way, can work quite well for a stabber. Different cards and decks offer both panic buttons for escape and healing, summoning for covering retreat, for fighting side by side with for distraction stabs, and for letting completely destroy dangerous targets (seriously, decks of summoning rock), destruction as an occasional alternative to stabbing, and finally there are even means by which to set up a stab (foxfire paralysis, anyone?).
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AtT wrote:AlexAllen wrote:Not a lot of experience. Made a Spriggan Assassin and had a lot of fun stabbing, but chose the card god and pretty much became a summoner until I died. Wasn't much fun.
Would someone help with a simple stabber strategy?
One thing you can do is worship trog/oka and bring throwing to at least 8. This way he will gift you needles (and daggers, etc) and you can use paralyze needles/sleep needles to stab.
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