Lair Larrikin
Posts: 23
Joined: Saturday, 22nd June 2013, 12:48
Can a melee fighter defeat the Tomb?
The only time I've defeated the Tomb was as a DEWz casting fire storm at everything while being a lich.
How do a melee char do it?
Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Lair Larrikin
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Cocytus Succeeder
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Vaults Vanquisher
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Blades Runner
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Vaults Vanquisher
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Slime Squisher
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bjourne wrote:I've just had another YASD in the Tomb. I thought I was well-prepared with over 10 heal wounds potions, 17 teleport scrolls and rN+++. But no. My strategy for level 3 was to read scrolls of immolation and holy word to kill many mummies at once. Which caused me to "accidentally" kill about 6 mummies at once and their death curses of about 20-25 damage inflicted over 120 damage in total.
The only time I've defeated the Tomb was as a DEWz casting fire storm at everything while being a lich.
How do a melee char do it?
Blades Runner
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Blades Runner
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Joined: Thursday, 25th October 2012, 03:19
tealizard wrote:Good to be reminded of the uselessness of posting in this subforum.
Halls Hopper
Posts: 79
Joined: Saturday, 7th December 2019, 17:58
TheMeInTeam wrote:I don't like the design of multi-entry into W:2. I was double-paralyzed and killed before getting a move after clearing W:1 hallway and going into a side area of W:2, which is an example of the very rare BS late game death. 100 --> 0 from chain paralysis without getting a move on the floor is very unlikely, but it should probably still be sanity checked. Other sources of paralysis don't allow chaining it IIRC.
Blades Runner
Posts: 593
Joined: Tuesday, 11th December 2018, 19:14
vt wrote:TheMeInTeam wrote:I don't like the design of multi-entry into W:2. I was double-paralyzed and killed before getting a move after clearing W:1 hallway and going into a side area of W:2, which is an example of the very rare BS late game death. 100 --> 0 from chain paralysis without getting a move on the floor is very unlikely, but it should probably still be sanity checked. Other sources of paralysis don't allow chaining it IIRC.
Wow! Chain paralysis to death as soon as you enter the floor, without even getting one move, that really is unlucky. It's a particularly interesting coincidence given that you recently claimed (viewtopic.php?f=12&t=26834) that this happened to you in this game (https://crawl.kelbi.org/crawl/morgue/Th ... 221300.txt) and it turned out to be a very rare example of BS on this forum. I don't suppose you have the morgue for this death?
Halls Hopper
Posts: 79
Joined: Saturday, 7th December 2019, 17:58
If you read carefully, you might notice that there are, in fact, two instance of Zot paralysis in the text above.
Show me one player action taken in this sequence after "you slide downwards".
Getting 100 --> 0'd from something moving from offscreen onto a Zot trap isn't actually better than getting 100 --> 0'd downstairs.
Does that actually change the threat or the warning of risk?
Blades Runner
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Ziggurat Zagger
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Lair Larrikin
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Mines Malingerer
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Blades Runner
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Slime Squisher
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