Mines Malingerer
Posts: 45
Joined: Sunday, 2nd January 2011, 18:08
Should my caster be wearing this ring mail?
Character dump:
- Code:
Dungeon Crawl Stone Soup version 0.20.1 (tiles) character file.
Xthuul the Thaumaturge (Demonspawn Wizard) Turns: 43881, Time: 08:03:39
Health: 123/123 AC: 20 Str: 19 XL: 16 Next: 42%
Magic: 58/58 EV: 18 Int: 28 God: Sif Muna [*****.]
Gold: 1299 SH: 7 Dex: 22 Spells: 3/44 levels left
rFire . . . SeeInvis + v - staff of power
rCold + . . Gourm . y - +2 buckler
rNeg + . . Faith . w - +9 ring mail of the Tuna {rF- Int+4 Dex+7}
rPois . Spirit . u - +2 hat {SInv}
rElec . Reflect . h - scarf {cloud immunity}
rCorr . Harm . D - +1 pair of gloves
MR +.... Rnd*Rage + J - +0 pair of boots of Alimimn {rF+ Str+8}
Stlth +++....... s - amulet "Kosmerr Bici" {RegenMP Str+2}
Regen 0.7/turn N - ring "Cilot" {Wiz +Inv rC+}
MPRegen 0.6/turn d - ring of magical power
@: studying Fighting, divine energy
A: antennae 2, camouflage 1, see invisible, berserk 1, foul stench 1, negative
energy resistance 1, powered by pain 1, regeneration 1, strong 1, rot immunity,
MP-powered wands, sanguine armour 3
a: Stop Divine Energy, Channel Magic, Forget Spell, Renounce Religion, Evoke
Invisibility
You are on level 2 of the Swamp.
You worship Sif Muna.
Sif Muna is extremely pleased with you.
You are not hungry.
You have visited 5 branches of the dungeon, and seen 27 of its levels.
You have also visited: Bailey.
You have collected 2759 gold pieces.
You have spent 1460 gold pieces at shops.
Inventory:
Armour
a - the +0 pair of boots of the Peasants {Str+3}
(You acquired it in a bailey)
It affects your strength (+3).
h - a scarf of cloud immunity (worn)
u - a +2 hat of see invisible (worn)
w - the +9 ring mail of the Tuna (worn) {rF- Int+4 Dex+7}
(You found it on level 9 of the Dungeon)
It affects your intelligence (+4).
It affects your dexterity (+7).
It makes you vulnerable to fire.
y - a +2 buckler (worn)
z - the +1 leather armour of Xiochi {rElec rN+}
(You found it on level 2 of the Swamp)
It insulates you from electricity.
It protects you from negative energy.
D - a +1 pair of gloves (worn)
J - the +0 pair of boots of Alimimn (worn) {rF+ Str+8}
(You found it on level 12 of the Dungeon)
It affects your strength (+8).
It protects you from fire.
Magical Staves
j - an uncursed staff of summoning
r - an uncursed staff of death
v - an uncursed staff of power (weapon)
Jewellery
d - a ring of magical power (right hand)
f - the ring "Woschap" {rF- Int+5 SInv Stlth+}
(You found it on level 6 of the Lair of Beasts)
[ring of intelligence]
It affects your intelligence (+5).
It makes you vulnerable to fire.
It lets you see invisible.
It makes you more stealthy.
s - the amulet "Kosmerr Bici" (around neck) {RegenMP Str+2}
(You took it off an orc warrior in a bailey)
[amulet of magic regeneration]
It increases your magic regeneration.
It affects your strength (+2).
E - a ring of magical power
H - the ring of Greed {Fire MR+ Str+2 Dex+2}
(You bought it in a shop on level 8 of the Dungeon)
[ring of fire]
It enhances your fire magic.
It affects your strength (+2).
It affects your dexterity (+2).
It protects you from fire.
It makes you vulnerable to cold.
It affects your resistance to hostile enchantments.
K - the ring "Nozi Ito" {+Fly rElec}
(You acquired it on level 12 of the Dungeon)
[ring of flight]
It insulates you from electricity.
It lets you fly.
N - the ring "Cilot" (left hand) {Wiz +Inv rC+}
(You bought it in a shop on level 14 of the Dungeon)
[ring of wizardry]
It improves your spell success rate.
It protects you from cold.
It lets you turn invisible.
Wands
c - a wand of lightning (?/15)
q - a wand of polymorph (?/24) {zapped: 5}
C - a wand of iceblast (?/15)
I - a wand of acid (?/15)
P - a wand of lightning (?/15) {zapped: 3}
V - a wand of digging (?/24) {zapped: 4}
Scrolls
b - 2 scrolls of blinking
e - 8 scrolls of teleportation
i - 2 scrolls of fog
l - 4 scrolls of immolation
t - 7 scrolls of identify
F - a scroll of torment
R - 5 scrolls of remove curse
T - 2 scrolls of magic mapping
U - 2 scrolls of fear
W - 2 scrolls of summoning
Z - a scroll of recharging
Potions
n - a potion of haste
x - 5 potions of flight
A - 7 potions of curing
Books
g - Sif Muna's Tome of Congealing Attacks
(Sif Muna gifted it to you on level 15 of the Dungeon)
Spells Type Level
a - Fulminant Prism Conjuration/Hexes 4
b - Bolt of Cold Conjuration/Ice 6
c - Simulacrum Ice/Necromancy 6
d - Glaciate Conjuration/Ice 9
k - a Young Poisoner's Handbook
Spells Type Level
a - Sting Conjuration/Poison 1
b - Poisonous Vapours Poison/Air 2
c - Mephitic Cloud Conjuration/Poison/Air 3
d - Olgreb's Toxic Radiance Poison 4
e - Venom Bolt Conjuration/Poison 5
B - a book of Geomancy
Spells Type Level
a - Sandblast Earth 1
b - Passwall Transmutation/Earth 2
c - Stone Arrow Conjuration/Earth 3
d - Petrify Transmutation/Earth 4
e - Lee's Rapid Deconstruction Earth 5
G - a manual of Fighting
Comestibles
m - a royal jelly
o - 38 fruits
p - 12 meat rations
Skills:
* Level 10,4 Fighting
- Level 3,0 Staves
- Level 5,2 Armour
+ Level 9,2 Dodging
- Level 1,7 Stealth
+ Level 1,9 Shields
* Level 14,7 Spellcasting
- Level 9,2 Conjurations
* Level 13,6 Summonings
- Level 6,0 Translocations
- Level 6,6 Air Magic
- Level 6,0 Poison Magic
+ Level 7,2 Invocations
You have 3 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Magic Dart Conj #### 1% 1 None
b - Airstrike Air ######.... 1% 4 None
c - Mephitic Cloud Conj/Pois/Air ######.. 1% 3 None
d - Conjure Flame Conj/Fire #####... 1% 3 None
e - Blink Tloc N/A 1% 2 None
f - Summon Forest Summ/Tloc ######.... 1% 5 None
g - Shroud of Golubria Chrm/Tloc #####..... 1% 2 None
h - Aura of Abjuration Summ #######... 1% 5 None
i - Recall Summ/Tloc N/A 1% 3 None
j - Summon Demon Summ #######... 1% 5 None
k - Shadow Creatures Summ N/A 1% 6 ####...
l - Swiftness Chrm/Air #####... 1% 2 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (1/1) D:7 Lair (6/6) D:8
Swamp (3/4) Lair:2 Snake (0/4) Lair:2 Slime (0/5) Lair:5
Orc (2/2) D:9 Elf (0/3) Orc:2 Vaults (0/5) D:14
Depths (0/5) D:15
Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Shops:
D:8 = D:9 ( D:14 (=* Orc:2 *(%:
Portals:
Pandemonium: Orc:2
Annotations:
D:1 potion behin statues
Innate Abilities, Weirdness & Mutations
You have a pair of antennae on your head.
You may emit foul miasma when damaged in melee.
You resist negative energy. (rN+)
You sometimes gain a little power by taking damage.
You are immune to rotting.
When seriously injured, your bleeding wounds create very thick armour. (AC +0)
Your skin changes colour to match your surroundings (Stealth+).
You have supernaturally acute eyesight. (SInv)
You tend to lose your temper in combat.
Your natural rate of healing is unusually fast.
Your muscles are strong. (Str +2)
You expend magic power (3 MP) to strengthen your wands.