Tartarus Sorceror
Posts: 1822
Joined: Thursday, 31st May 2012, 15:45
Pick My Next Build For Me
The ones I haven't done are:
Please suggest a build and tell me why you think it would be fun and/or instructive for me.
Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Tartarus Sorceror
Posts: 1822
Joined: Thursday, 31st May 2012, 15:45
Ziggurat Zagger
Posts: 4478
Joined: Wednesday, 23rd October 2013, 07:56
Crypt Cleanser
Posts: 689
Joined: Saturday, 12th December 2015, 23:54
Crypt Cleanser
Posts: 720
Joined: Friday, 6th September 2013, 09:17
Tartarus Sorceror
Posts: 1822
Joined: Thursday, 31st May 2012, 15:45
Sprucery wrote:DgIE. The starting book carries you far and then you get the fun decision of adapting to what you've got, as you don't have a god to give you spells etc.
Abyss Ambulator
Posts: 1131
Joined: Tuesday, 4th January 2011, 15:03
Cocytus Succeeder
Posts: 2229
Joined: Sunday, 18th December 2011, 13:31
sanka wrote:I am not the best player, but here is my advice:
1.) Throw frost is ranged damage, which is very very useful in some situations, when you never want to stand next to a monster.
2.) I usually just train ice to 6 or even 8, not because of future spells but to increase spellpower of freeze. But the first few levels of a skill are extremly cheap, so you can train charms to 1 or 2 after it if you want.
3.) I always go for icebeast first, training summoning a lot to lower success rate asap. Ice beasts are very good even at low spellpower, and they are better in lair because many enemies have high ev. Throw icicle is also very strong tough.
Spider Stomper
Posts: 217
Joined: Thursday, 2nd June 2016, 00:52
Abyss Ambulator
Posts: 1111
Joined: Monday, 18th March 2013, 23:23
nago wrote:sanka wrote:I am not the best player, but here is my advice:
1.) Throw frost is ranged damage, which is very very useful in some situations, when you never want to stand next to a monster.
2.) I usually just train ice to 6 or even 8, not because of future spells but to increase spellpower of freeze. But the first few levels of a skill are extremly cheap, so you can train charms to 1 or 2 after it if you want.
3.) I always go for icebeast first, training summoning a lot to lower success rate asap. Ice beasts are very good even at low spellpower, and they are better in lair because many enemies have high ev. Throw icicle is also very strong tough.
Those are good advices, only an addendum: freeze is actually much stronger than throw frost against most enemies, because it ignores both AC and EV.
There are very few against which throw frost is usually better, namely very high melee damage, low defences monsters, such as ogres but I usually skip throw frost and just run away from them until I have ice beasts\other ways to deal with them - but as new player you can absolutely learn throw frost and use in the specific cases it's good.
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