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Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
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Airwolf wrote:It's optimal to keep using the starting hand/war axe until an exec axe drops.
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arandomperson12 wrote:I am talking about all runes.
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Shtopit wrote:If you are into two handed, I often find a hostile executioner's axe in the Hall of Blades.
Magipi wrote:Before you go into extended, you have access to no less than 4 areas of plentiful loot (Vaults, Slime, Elf, Crypt).
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arandomperson12 wrote:How to get good weapon as DD of Makhleb?
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arandomperson12 wrote:Likely, you will have to use a freezing battleaxe or some other unoptimal weapon.
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arandomperson12 wrote:Shtopit wrote:If you are into two handed, I often find a hostile executioner's axe in the Hall of Blades.
But it often has a bad brand, and getting a good brand with scrolls of brand weapon is not guaranteed.Magipi wrote:Before you go into extended, you have access to no less than 4 areas of plentiful loot (Vaults, Slime, Elf, Crypt).
I never really saw the loot in those areas as being particularly good. Nearly all of it is useless junk (stones, sling bullets), stuff you already have enough of (scrolls of remove curse), weapons/spellbooks that you are not skilled for, food, evocables that could be helpful but are usually not worth a inventory slot (sack of spiders, box of beasts) and coins (mostly useless in the late game).
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arandomperson12 wrote:I do not have a DD character, I am just wondering how I would play one. Also, I think that box of beasts/spider sack are only really good for creating a one turn barrier between a monster and you during the orb run, as the summons do not deal enough damage/have enough health to stand up to enemies such as gold dragons, executioners, fiends, etc.
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arandomperson12 wrote:I think that box of beasts/spider sack are only really good for creating a one turn barrier between a monster and you during the orb run, as the summons do not deal enough damage/have enough health to stand up to enemies such as gold dragons, executioners, fiends, etc.
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dowan wrote:Airwolf wrote:It's optimal to keep using the starting hand/war axe until an exec axe drops.
This isn't true... I wasn't sure if you were joking or something, but I want to make it clear this is not true.
...
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ZipZipskins wrote:I would personally almost always rather have an antimagic weapon than a holy wrath weapon if I have to have one or the other
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and into wrote:Going Trog/Okawaru does not guarantee an "optimal" weapon.
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Magipi wrote:and into wrote:Going Trog/Okawaru does not guarantee an "optimal" weapon.
This is mostly true in Oka's case, but Trog is exremely reliable to give you a top-level antimagic weapon (which is the best of the best).
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