Playing without all the things dark


Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.

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Vestibule Violator

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Post Saturday, 2nd July 2011, 14:10

Playing without all the things dark

Is it easy and overall possible to play completely without dark items (wands of draining, vampiric and draining weapons, demon weapons), Hexes and Necromancy while not being a worshipper of one of the good gods?
Did anyone try doing such a playthrough, intentionally avoiding using all the mentioned things and not being an undead at the same time?
If you find any mistakes or typos in my post, feel free to PM me about it. Thanks in advance!

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Shoals Surfer

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Post Saturday, 2nd July 2011, 23:10

Re: Playing without all the things dark

MyOtheHedgeFox wrote:Is it easy and overall possible to play completely without dark items (wands of draining, vampiric and draining weapons, demon weapons), Hexes and Necromancy while not being a worshipper of one of the good gods?
Did anyone try doing such a playthrough, intentionally avoiding using all the mentioned things and not being an undead at the same time?

Ah, someone else playing for flavour, good man! Yeah, go for it. :D

Hexes is meh, and Necromancy is good but by no means essential. You may not even ever find a vampiric/draining weapon. Avoiding Polearms and Long Blades as your primary weapon would be advisable, since demon items are some of the best of their kind. Just ID wands before using them if you want to avoid a Drain Wand. If you want to be extra picky, you can also avoid distortion brand (its chaos!) and summon scroll (since that makes a free abomination with necromancy).
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Shoals Surfer

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Post Sunday, 3rd July 2011, 08:59

Re: Playing without all the things dark

minmay wrote:I think you mean maces and flails, not long blades.

Why? Is there a demon mace now?

I thought that would be a safe category for him. He's gotta avoid Long Blades due to Demonblade being part of it, right?
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Dungeon Master

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Post Sunday, 3rd July 2011, 09:01

Re: Playing without all the things dark

eharper256 wrote:Why? Is there a demon mace now?

No but there's a demon whip.
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Shoals Surfer

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Post Sunday, 3rd July 2011, 09:10

Re: Playing without all the things dark

galehar wrote:
eharper256 wrote:Why? Is there a demon mace now?

No but there's a demon whip.

Yeah, of course! I just closed the forum and then thought of it, I'm an idiot. :shock:

I guess you're restricted to Short Blades and Staves then. :lol:
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Snake Sneak

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Post Sunday, 3rd July 2011, 12:42

Re: Playing without all the things dark

Yet surely he can use long blades, and simply avoid the demon blades? And can wield maces and flails, and never pick up a demon whip?
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Vestibule Violator

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Post Sunday, 3rd July 2011, 17:48

Re: Playing without all the things dark

Well, actually, now that I've asked for it, is there even a slight chance of getting eudemon or blessed weapons without killing their owners and not being among the followers of The Shining One?
Aren't double or triple swords, bardiches and rare whips good enough to substitute for demon-crafted weapons?

By the way: QUARTERSTAVES. Another topic with quarterstaves. Looks like they are going to be the best main weapons for a non-dark adventurer from the very beginning.
Is it possible to cut bugs' corpses with lajatangs, not quite by the way? =)

Or nice axes of electrocution are good enough? I guess executioners' axes are not to be taken into account...

Short blades might lead you to a way of thief, which is a bit shady way of living. I don't think that dealing with somebody with a sabre is good enough without stabbing or relying on some Very Powerful Magic, and stabbing is actually a bad thing.


By the way, I was not talking about not even touching those weapons and avoiding them completely like a troll card, but rather not using them once you learned the lesson. The concept of not using something you know about, but being forgiven for using something bad you did not know about on the first place seems rather convenient for one who decides to go for a discovery.


Speaking about Trog: he is a god of destruction, after all, or rather a god of eternal battle for the living. Even though he is not considered evil, his means of dealing with things hardly are better.
Though the adventurer himself is not going to pacify each first opponent he sees without even taking a single sweep, I doubt that the rage his powers support is going to be cleansing. And a ban on magic blocks some quite useful non-dark abilities.


Actually, I tried a few playthroughs where my characters used only two spells of Necromancy school: Dispel Undead and Regeneration. That was pretty much enough, since I mostly relied on Ice or Air spells - a nice combination, I suspect, especially because of Freezing Cloud.
If you find any mistakes or typos in my post, feel free to PM me about it. Thanks in advance!

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Post Thursday, 7th July 2011, 16:42

Re: Playing without all the things dark

Doing a completely 'light path' game is easy enough, especially if you pick long blades. The Elven halls and hall of blades are guaranteed to give you something good/holy and if you worship TSO you're gonna have nooooo problem with demons/undead (which is pretty much all there is late game). The only problem is that getting to elven halls/Blades can be a bit difficult, especially without any of the 'dark stuff', plus, if you don't find a weapon of flaming, hydra's are going to be a painn.
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Vestibule Violator

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Post Saturday, 25th February 2012, 15:25

Re: Playing without all the things dark

Hm-m-m... Let me ask a fairly weird question.

Which spells you consider evil, apart from the necromantic charms?
(in example, Mephitic Cloud might be considered evil because it does not let your opponent escape)
If you find any mistakes or typos in my post, feel free to PM me about it. Thanks in advance!

The Verse flows throughout Aquaria...
Through each ripple and wave...
Through every living being...
The Verse binds us all as one.
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Shoals Surfer

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Post Saturday, 25th February 2012, 20:39

Re: Playing without all the things dark

Depends on if you class 'dishonorable' as evil. If you do, a good chunk of the spells are included; I mean its not really honourable to break reality and fling a roasting hot ball of flames.

And to take another tact, smiting evil is still killing, and in effect, doing anything that kills is evil.

But, TSO is generally fine with dishonorable, just not with cowardly (poison, attacking the helpless, not giving quarter), for example.

I guess in the end its all rather grey.
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Spider Stomper

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Post Thursday, 8th March 2012, 19:16

Re: Playing without all the things dark

CrawlWiki wrote:Although the good gods in Crawl are portrayed as adhering invariably to moral absolutes, to the extent that even the unwitting use by the player's character of items tagged 'evil' is cause for divine punishment, there is a certain degree of ambiguity in the notion of evil in Stone Soup. Consider that the ordinary practice of an adventurer is to kill and in many cases eat an entire dungeon full of living beings, many of them sapient. In other words, a player can expect, even in low-rune runs, to perform actions constitutive of genocide. Devotion to one of the good gods hardly alters this. It would not be unusual for a favored worshipper of The Shining One, for example, an ostensibly “good” god who frowns on indiscriminate slaughter, to nevertheless kill all, and eat many, of the elves, orcs and nagas in the entire dungeon.

It is unclear what if anything the various societies of dungeon denizens, which, judging by the absence of intra-monster violence within the dungeon,are wholly peaceful, have done to deserve this horrific retribution. On the face of it, the adventurer is simply seeking the Orb. Since “evil”-aligned adventurers act in essentially the same way that “good” ones do in pursuit of this goal, it is unlikely that the finding of this orb is a sufficiently good act in itself to justify the avalanche of butchery.

In the final analysis, it seems that Dungeon Crawl: Stone Soup is the story of a peaceful, multi-cultural and multi-species society falling victim to a single adventurer's avarice and quest for glory. By the time the worshiper of Zin has waded through the rivers of blood he must spill in order to claim the Orb, it is more than a little difficult to distinguish him from a devotee of Makhleb.

Against the background of the game's overarching narrative, namely murder, cannibalism, genocide and theft on an industrial scale introduced to utopia, the Necromantic spell “Regeneration”, a spell anathematised as “evil” by the “good” gods, hardly compares.
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Post Thursday, 8th March 2012, 20:06

Re: Playing without all the things dark

minmay wrote:Demon whips outclass the other M&F by so much that choosing that weapon class is pretty much saying you want to use one.


Holy Scourge.
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Spider Stomper

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Post Thursday, 8th March 2012, 21:05

Re: Playing without all the things dark

XuaXua wrote:
minmay wrote:Demon whips outclass the other M&F by so much that choosing that weapon class is pretty much saying you want to use one.


Holy Scourge.

Good luck w/ the Holy pan level or your Mennas spawn then.
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Shoals Surfer

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Post Thursday, 8th March 2012, 22:01

Re: Playing without all the things dark

sir_laser wrote:
XuaXua wrote:
minmay wrote:Demon whips outclass the other M&F by so much that choosing that weapon class is pretty much saying you want to use one.


Holy Scourge.

Good luck w/ the Holy pan level or your Mennas spawn then.

Though if you have a Holy Scourge, that means you worship TSO, and hence Mennas is neutral and so are angels.
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Spider Stomper

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Post Thursday, 8th March 2012, 22:33

Re: Playing without all the things dark

eharper256 wrote:Though if you have a Holy Scourge, that means you worship TSO, and hence Mennas is neutral and so are angels.

Not necessarily. I've seen Daevas carry Holy Scourges before.
On that note, are seraphs implemented in 0.10? I saw one while playing trunk.
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- sirlaser the Eclecticist (Human Wanderer), worshipper of Ashenzari
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Vestibule Violator

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Post Saturday, 10th March 2012, 14:24

Re: Playing without all the things dark

Well, actually, I agree to Sir Laser: playing without all the things dark would also mean avoiding killing (intelligent) creatures (unless they corner you) and eating their meat (Zin Conduct).
If you find any mistakes or typos in my post, feel free to PM me about it. Thanks in advance!

The Verse flows throughout Aquaria...
Through each ripple and wave...
Through every living being...
The Verse binds us all as one.
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Spider Stomper

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Post Saturday, 17th March 2012, 07:26

Re: Playing without all the things dark

I'd like to see a new updated record on the most pacifistic game.
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Vestibule Violator

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Post Saturday, 17th March 2012, 17:02

Re: Playing without all the things dark

What about Food acquirement? It still gives a decent amount of food.
If you find any mistakes or typos in my post, feel free to PM me about it. Thanks in advance!

The Verse flows throughout Aquaria...
Through each ripple and wave...
Through every living being...
The Verse binds us all as one.

Ziggurat Zagger

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Post Saturday, 17th March 2012, 21:35

Re: Playing without all the things dark

A few days ago someone got the orb on a complete pacifist (well, killed one toadstool, but I assume you're not really going to count that) and then died to bad teleports: http://crawl.akrasiac.org/rawdata/hippy ... 065848.txt

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Vestibule Violator

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Post Tuesday, 20th March 2012, 09:30

Re: Playing without all the things dark

Nice attempt!
If you find any mistakes or typos in my post, feel free to PM me about it. Thanks in advance!

The Verse flows throughout Aquaria...
Through each ripple and wave...
Through every living being...
The Verse binds us all as one.

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