Dis Charger
Posts: 1949
Joined: Monday, 18th February 2013, 07:59
Location: France
Book of alchemy
- SoB : not useful because I'll only cast buffs/forms and probably won't need to replenish mana
- Ignite poison : I'll learn it depending on the Lair branches, it kills Spider Nest and can be useful in Snake
- Condensation Shield : I'll learn it if I find Ozo armour, not tworth to train Ice just fo it imho
- Alistair's IntoxicationNever used it. I have an amulet of clarity, which seems to be mandatory. Is it useful ?learndb wrote:alistair's intoxication[1/1]: L4 Transmutation-Poison spell. Has a (40 + power/3)% (max 73%) chance of confusing each natural, non-poison resistant monster in line of sight with greater than animal intelligence. Has a (60 - power/3)% chance of affecting you, even with rPois, if you do not have a source of clarity. Also drains 1-3 points of intelligence 5% of the time.
- PetrifySame thing, never used it and wonder about success ratelearndb wrote:petrify[1/5]: Turns the target to stone after a brief period of slowness. While it's petrified it takes a lot less damage but can't do anything. Lv. 4 Tmut/Earth, in the books of Hinderance, Geomancy, and Alchemy.
- IrradiateIt seems to require some Conjuration investment, which can be expensive for Og. Damage to only adjacent enemies make me feel like it's useless. Any thoughts ?learndb wrote:L5 Tm/Cj. Does nontrivial damage to all adjacent enemies, at the cost of significant contam (zero to yellow in 2-4 casts).
[dis astranagant] It's like Iron Shot, but with even less range and a chance to give you cancer
Fastest Hell runes (enter Hell branch -> get the rune)
Icy : 56 / Iron : 126 / Obsidian : 215 / Bone : 125