Snake Sneak
Posts: 97
Joined: Saturday, 6th July 2013, 22:43
How do you handle the deaths of promising characters
Actually this brings up an important question, I hate losing characters probably because I spend way more time on them then is intended. As a roguelike, this game is meant to be played in just a few sessions per character no? My last character that got the orb had 30+ hours played
What kind of playtime does your typical crawler invest into a character? One to three sessions I'm guessing, a few hours per?