Snake Sneak
Posts: 97
Joined: Saturday, 6th July 2013, 22:43
Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Snake Sneak
Posts: 97
Joined: Saturday, 6th July 2013, 22:43
Dis Charger
Posts: 1949
Joined: Monday, 18th February 2013, 07:59
Location: France
Ziggurat Zagger
Posts: 6454
Joined: Tuesday, 30th October 2012, 19:06
Snake Sneak
Posts: 97
Joined: Saturday, 6th July 2013, 22:43
Blades Runner
Posts: 552
Joined: Tuesday, 10th April 2012, 21:11
AzuredreamsXT wrote:Yea I also meant are there circumstances where attaining your runes from something besides spider/snake, shoals/swamp and vaults becomes desirable (maybe you lack poison resistance but have good gear to do slime or crypt/tomb or something, I'm still quite new to the game, currently on my eighth or so attempt)
Barkeep
Posts: 4435
Joined: Tuesday, 11th January 2011, 12:28
Blades Runner
Posts: 578
Joined: Thursday, 12th January 2012, 21:03
mopl wrote:The (chance to die/loot) ratio is not good enough to have a trip there...
Abyss Ambulator
Posts: 1205
Joined: Friday, 8th November 2013, 17:02
Blades Runner
Posts: 578
Joined: Thursday, 12th January 2012, 21:03
Tomb Titivator
Posts: 895
Joined: Saturday, 15th June 2013, 23:54
Dungeon Master
Posts: 634
Joined: Sunday, 22nd September 2013, 14:46
Dungeon Master
Posts: 3160
Joined: Sunday, 5th August 2012, 14:52
wheals wrote:Crypt certainly has the highest xp/danger ratio of the branches mentioned. The loot is mediocre to nonexistent outside the final level though.
Dungeon Master
Posts: 634
Joined: Sunday, 22nd September 2013, 14:46
Lasty wrote:The loot outside of C:$ is normally generated, so it's roughly equivalent to the loot on a similarly-deep level of D.
Barkeep
Posts: 4435
Joined: Tuesday, 11th January 2011, 12:28
Cocytus Succeeder
Posts: 2173
Joined: Saturday, 2nd February 2013, 09:52
Abyss Ambulator
Posts: 1205
Joined: Friday, 8th November 2013, 17:02
Ziggurat Zagger
Posts: 4055
Joined: Tuesday, 10th January 2012, 19:49
I get jealous of those 11 floors of delicious XP we trunk players don't have anymore.
Tomb Titivator
Posts: 895
Joined: Saturday, 15th June 2013, 23:54
Blades Runner
Posts: 552
Joined: Tuesday, 10th April 2012, 21:11
Klown wrote:Got blown away by an Orb of Fire of Zot:1
Was only level 23.
I see lots of 'too much exp' posts. Maybe I need to play Humans, or go for 4-5 runes to reach XL:27 :p
Tomb Titivator
Posts: 895
Joined: Saturday, 15th June 2013, 23:54
moocowmoocow wrote:Klown wrote:Got blown away by an Orb of Fire of Zot:1
Was only level 23.
I see lots of 'too much exp' posts. Maybe I need to play Humans, or go for 4-5 runes to reach XL:27 :p
Wow 23 is quite low... did you do all the floors of the lair branches? I would go ahead and do Crypt then Elf if Zot was too hard.
Ziggurat Zagger
Posts: 5832
Joined: Thursday, 10th February 2011, 18:30
Siegurt wrote:Hall of blades is probably the least worth it, the loot being particularly poor, and the risks not being worth it ever afaik.
Mines Malingerer
Posts: 36
Joined: Saturday, 26th October 2013, 03:36
XuaXua wrote:Siegurt wrote:Hall of blades is probably the least worth it, the loot being particularly poor, and the risks not being worth it ever afaik.
If you have excellent ranged weaponry / conjurations and escape abilities (extra speed), Hall of Blades can net you some extra XP with little effort.
Ziggurat Zagger
Posts: 5832
Joined: Thursday, 10th February 2011, 18:30
morik wrote:XuaXua wrote:Siegurt wrote:Hall of blades is probably the least worth it, the loot being particularly poor, and the risks not being worth it ever afaik.
If you have excellent ranged weaponry / conjurations and escape abilities (extra speed), Hall of Blades can net you some extra XP with little effort.
Yeah, till that anti-magic executioners axe chunks you for half your health and most of your mana...
Spider Stomper
Posts: 209
Joined: Friday, 12th April 2013, 15:00
Ziggurat Zagger
Posts: 2996
Joined: Tuesday, 28th June 2011, 20:41
Location: Berlin
Ziggurat Zagger
Posts: 6418
Joined: Friday, 6th July 2012, 12:48
Ziggurat Zagger
Posts: 5382
Joined: Friday, 25th November 2011, 07:36
Siegurt wrote:2. You can minimize the risks associated with those branches. (For example elf minimal risk is "has high AC/EV, repel and/or deflect missiles, a lot of HP, a dig wand, a non-spell way of killing stuff, and silence, obviously there's some flexibility there, but that's the general idea)
Cocytus Succeeder
Posts: 2229
Joined: Sunday, 18th December 2011, 13:31
tasonir wrote: but after that I go for at least one pip rF, rC
Ziggurat Zagger
Posts: 5382
Joined: Friday, 25th November 2011, 07:36
Barkeep
Posts: 3890
Joined: Wednesday, 14th August 2013, 23:25
Location: USA
tasonir wrote:You could possibly wear full artefacts instead, but it's 1) very tough to have artefacts worth wearing in every slot, and 2) you still will take more acid damage this way, but with high enough stats that can work. Then you also need a way to deal with eyeball paralysis (smite or aoe damage spells that will kill them very quickly). Just melee is also okay, IF you have really buff stats and can handle being knocked out. You still need to use tactics to avoid this happening as much as possible. And finally don't be using any ranged weapons that don't fire stones. If you have all of that, slime is pretty easy. Otherwise, don't go. Also, you want at least rC+, more is helpful.
Dungeon Master
Posts: 291
Joined: Wednesday, 6th June 2012, 18:59
Snake Sneak
Posts: 97
Joined: Saturday, 6th July 2013, 22:43
Barkeep
Posts: 3890
Joined: Wednesday, 14th August 2013, 23:25
Location: USA
AzuredreamsXT wrote:Just completed my current game, which was the reason I made this thread. Was my first crawl win, 4 runes from shoals, spider, slime and vaults. I found the slime pits to be fairly easy, but I did them last before heading to Zot. I swapped between an artefact rCorr amulet and an rMut amulet and it worked out well. The only thing that challenged me was the Royal Jelly, as well as the highly damaging walls. This char had great luck with MR gear though (incredibly resistant) so I swatted aside eyes like they were goblins, and the jellies couldn't get past my AC/EV really.
Cleared Crypt with only one hiccup, a floating skull that tormented me and summoned flayed ghosts who flayed me. Had to retreat and head back in with a few of Mahkleb's greater demons backing me.
Then, out of hubris, decided to pop my head into Tomb
Bad Idea
Barely made it out with my life lmao
and into wrote:Do note that shining eyes and giant eyeballs do not check MR. However, the rest do. (Well eyes of devastation don't, obviously, but yeah.)
Dungeon Master
Posts: 3160
Joined: Sunday, 5th August 2012, 14:52
Vestibule Violator
Posts: 1567
Joined: Friday, 21st January 2011, 22:56
Tomb Titivator
Posts: 895
Joined: Saturday, 15th June 2013, 23:54
Return to Dungeon Crawling Advice
Users browsing this forum: No registered users and 97 guests