Cocytus Succeeder
Posts: 2229
Joined: Sunday, 18th December 2011, 13:31
Official tournaments, but also any competition, challenge of the week or other player initiative for competitive crawling.
Cocytus Succeeder
Posts: 2229
Joined: Sunday, 18th December 2011, 13:31
Tomb Titivator
Posts: 802
Joined: Sunday, 30th March 2014, 21:06
Cocytus Succeeder
Posts: 2229
Joined: Sunday, 18th December 2011, 13:31
comborobin the Covert (Vine Stalker Assassin) Turns: 24376, Time: 01:14:04
Health: 79/79 AC: 15 Str: 20 XL: 14 Next: 78%
Magic: 25/25 EV: 20 Int: 11 God: Dithmenos [*****.]
Gold: 1286 SH: 0 Dex: 18 Spells: 1 memorised, 25 levels left
rFire + + + SeeInvis . a - +2 short sword (elec)
rCold + + . Clarity . W - +1 leather armour {rC+}
rNeg . . . SustAt . (no shield)
rPois . Gourm . E - +1 helmet {rF+}
rElec + Spirit + d - +0 cloak
rCorr + Warding . x - +2 pair of gloves {rF+}
rMut . Stasis . l - +0 pair of boots
MR +.... k - amulet "Matyufeh" {rCorr rElec rF+ rC+ Str+3}
Stlth +++++++++. e - +4 ring of protection {=R}
p - ring of invisibility {+Inv, !d}
@: wreathed by umbra, somewhat resistant to hostile enchantments, incredibly
stealthy
A: fangs 3, fire resistance 1, regeneration 3, magic shield, antimagic bite, no
device heal 3, rot immunity
a: Shadow Step, Shadow Form, Renounce Religion, Evoke Invisibility
You are on level 11 of the Dungeon.
You worship Dithmenos.
Dithmenos is extremely pleased with you.
You are not hungry.
You have visited 2 branches of the dungeon, and seen 18 of its levels.
You have also visited: Labyrinth, Bailey, Ice Cave and Volcano.
You have collected 1580 gold pieces.
You have spent 294 gold pieces at shops.
Inventory:
Hand weapons
a - a +2 short sword of electrocution (weapon)
(You took it off an orc on level 13 of the Dungeon)
b - the +9 falchion "Goshel" {slice, rPois}
(You found it on level 7 of the Dungeon)
It inflicts extra damage upon your enemies.
It protects you from poison.
c - a +1 blowgun
g - a demon blade of flaming
(You took it off a minotaur in a labyrinth)
Missiles
i - 5 needles of frenzy
v - 2 throwing nets {=f, !d}
w - 6 needles of confusion
T - 530 stones (quivered)
V - 2 curare-tipped needles
Armour
d - a +0 cloak (worn)
l - a +0 pair of boots (worn)
(You found it on level 3 of the Dungeon)
x - a +2 pair of gloves of fire resistance (worn)
(You found it in a volcano)
E - a +1 helmet of fire resistance (worn)
(You found it in a volcano)
P - the +0 pair of gloves of Benevolence {rPois}
(You found it in a labyrinth)
It protects you from poison.
U - the +0 leather armour of Untruth {rF+ rCorr}
(You found it on level 12 of the Dungeon)
It protects you from fire.
It protects you from acid and corrosion.
W - a +1 leather armour of cold resistance (worn)
(You took it off an orc on level 4 of the Dungeon)
Jewellery
e - a +4 ring of protection (right hand) {=R}
(You found it on level 10 of the Dungeon)
h - an uncursed ring of wizardry {Wiz+, !d}
(You found it on level 13 of the Dungeon)
k - the amulet "Matyufeh" (around neck) {rCorr rElec rF+ rC+ Str+3}
(You took it off a minotaur in a labyrinth)
[amulet of resist corrosion]
It protects you from acid and corrosion.
It affects your strength (+3).
It protects you from fire.
It protects you from cold.
It insulates you from electricity.
o - an uncursed ring of protection from magic {MR+, !d}
(You found it on level 7 of the Dungeon)
p - a ring of invisibility (left hand) {+Inv, !d}
(You found it on level 6 of the Dungeon)
u - an uncursed ring of flight {+Fly, !d}
(You found it in an ice cave)
F - an uncursed ring of protection from cold {rC+, !d}
(You found it in a labyrinth)
I - an uncursed ring of see invisible {sInv, !d}
(You bought it in a shop on level 6 of the Dungeon)
S - an uncursed ring of poison resistance {rPois, !d}
(You found it on level 12 of the Dungeon)
Magical devices
j - a wand of cold
(You found it in an ice cave)
n - a wand of cold
(You found it on level 2 of the Lair of Beasts)
y - a wand of cold {zapped: 16}
(You found it on level 3 of the Dungeon)
z - a wand of disintegration
(You found it on level 11 of the Dungeon)
D - a wand of digging {zapped: 2}
(You found it on level 12 of the Dungeon)
K - a wand of polymorph
(You found it on level 4 of the Lair of Beasts)
Scrolls
f - 2 scrolls of fog
q - a scroll labeled OPIH ZUGAKON
s - 6 scrolls of summoning
t - 5 scrolls of teleportation
B - 2 scrolls of blinking {!r}
N - 2 scrolls of magic mapping {!r}
O - a scroll labeled VADEME REUNUIR {found in a baley. ?EA ?brand w?}
R - a scroll of remove curse
Potions
m - 6 potions of might
r - 3 potions of resistance
A - 3 potions of agility
C - 11 potions of curing
G - 4 potions of berserk rage {!q}
H - a potion of haste
J - 3 potions of invisibility
Q - a potion of cancellation
X - a silvery potion
Miscellaneous
M - a phantom mirror
Comestibles
L - 14 beef jerkies
Y - a chunk of flesh {@w0}
Z - 6 meat rations {@e2}
Skills:
* Level 11.0 Fighting
- Level 12.0 Short Blades
- Level 1.7 Throwing
- Level 10.4 Dodging
+ Level 12.3 Stealth
- Level 7.1 Spellcasting
- Level 5.4 Invocations
- Level 6.0 Evocations
Tomb Titivator
Posts: 802
Joined: Sunday, 30th March 2014, 21:06
Slime Squisher
Posts: 377
Joined: Friday, 1st February 2013, 21:08
Snake Sneak
Posts: 128
Joined: Friday, 26th April 2013, 05:09
<Kramin> !comborobin
<Kramell> comborobin progress: 37/615 (6%)
<Kramin> !locateall comborobin
<Kramell> comborobin: CAO 0.17-a, L12 DDEE of Elyvilon | CBRO salamander 0.16-a, L1 SaBe of Trog | CBRO 0.16, L19 KoHu of Okawaru | CDO 0.17-a, L17 SpAs of Ru | CSZO 0.17-a, L1 HONe of No God | CUE 0.17-a, L20 VSAs of Dithmenos
Barkeep
Posts: 1788
Joined: Saturday, 29th June 2013, 16:52
Cocytus Succeeder
Posts: 2229
Joined: Sunday, 18th December 2011, 13:31
Tomb Titivator
Posts: 771
Joined: Tuesday, 25th November 2014, 02:47
Tomb Titivator
Posts: 802
Joined: Sunday, 30th March 2014, 21:06
Tomb Titivator
Posts: 778
Joined: Thursday, 13th March 2014, 20:15
Slime Squisher
Posts: 377
Joined: Friday, 1st February 2013, 21:08
Eyesburn wrote:Someone left NaCK^Trog with 2 runes on U:1, tried it, took sliver and slimy rune, then went for the Orb, there were some nasty pan lords in the Zot, but all went good, managed to escape. Thanks to Zwobot and Karmin for helping.
Tomb Titivator
Posts: 886
Joined: Saturday, 3rd January 2015, 22:34
Tomb Titivator
Posts: 802
Joined: Sunday, 30th March 2014, 21:06
Tomb Titivator
Posts: 886
Joined: Saturday, 3rd January 2015, 22:34
Snake Sneak
Posts: 128
Joined: Friday, 26th April 2013, 05:09
Bart wrote:Eyesburn wrote:Someone left NaCK^Trog with 2 runes on U:1, tried it, took sliver and slimy rune, then went for the Orb, there were some nasty pan lords in the Zot, but all went good, managed to escape. Thanks to Zwobot and Karmin for helping.
Noooo, what will I play now?
Thanks for making it a win!
Slime Squisher
Posts: 377
Joined: Friday, 1st February 2013, 21:08
Dungeon Crawl Stone Soup version 0.16.1-29-g3e760ad (webtiles) character file.
comborobin the Earth Mage (DEEE) Turns: 27082, Time: 02:07:01
Health: 105/106 AC: 37 Str: 7 XL: 14 Next: 71%
Magic: 36/38 EV: 16 Int: 26 God: Sif Muna [******]
Gold: 1309 SH: 0 Dex: 13 Spells: 11 memorised, 2 levels left
rFire . . . SeeInvis . q - staff of wizardry {wiz+, !a}
rCold + . . Clarity . I - melded +2 robe {rC+}
rNeg + . . SustAb . (no shield)
rPois ∞ Gourm . i - +2 helmet
rElec + Spirit . (no cloak)
rCorr . Warding . (gloves currently unavailable)
rMut . Stasis . z - melded +0 pair of boots
MR ++... (no amulet)
Stlth +++....... N - ring of protection from cold
y - ring of protection from magic
@: statue-form (expiring), stone skin, deflect missiles, very slow, very
resistant to hostile enchantments, fairly stealthy
A: sense surroundings 1
a: End Transformation, Channel Energy, Forget Spell, Renounce Religion
a - Sandblast Erth ###### 0% 1 None
b - Statue Form Trmt/Erth ######... 1% 6 ####...
c - Stone Arrow Conj/Erth ###### 1% 3 None
d - Lee's Rapid Deconstr Erth #######... 1% 5 #......
e - Summon Small Mammal Summ ###. 1% 1 None
f - Deflect Missiles Chrm/Air #####..... 22% 6 ####...
g - Apportation Tloc ###....... 1% 1 None
h - Iron Shot Conj/Erth ######.... 1% 6 ####...
i - Haste Chrm ######.. 1% 6 ####...
r - Regeneration Chrm/Necr #####..... 1% 3 None
s - Stoneskin Trmt/Erth ######.. 1% 2 None
Ziggurat Zagger
Posts: 11111
Joined: Friday, 8th February 2013, 12:00
Slime Squisher
Posts: 377
Joined: Friday, 1st February 2013, 21:08
Ziggurat Zagger
Posts: 11111
Joined: Friday, 8th February 2013, 12:00
Snake Sneak
Posts: 102
Joined: Tuesday, 4th March 2014, 12:28
Ziggurat Zagger
Posts: 11111
Joined: Friday, 8th February 2013, 12:00
Tomb Titivator
Posts: 802
Joined: Sunday, 30th March 2014, 21:06
Sandman25 wrote:Interesting, there is a bot in the team. It's playing DDBe on berotato currently.
Abyss Ambulator
Posts: 1194
Joined: Friday, 18th April 2014, 01:41
Cocytus Succeeder
Posts: 2173
Joined: Saturday, 2nd February 2013, 09:52
tabstorm wrote:Died berserking gloorx. Despite having augmentation and an elec dtrident i guess I didn't do enough damage. 1h weapons - just say no. This works all the time on XL23-ish MiBes with a medicore exec axe.
Slime Squisher
Posts: 377
Joined: Friday, 1st February 2013, 21:08
Sandman25 wrote:Isn't casting spells 33% faster and ability to run away better/safer? I would hate to have adjacent monsters to me when I am out of MP, have no weapon skill and cannot run away.
Slime Squisher
Posts: 419
Joined: Wednesday, 21st September 2011, 09:45
Tartarus Sorceror
Posts: 1774
Joined: Tuesday, 23rd December 2014, 23:39
<halberd> !won comborobin
<Sequell> comborobin has won 44 times in 444 games (9.91%): 2xMiGl 2xOpGl 1xDEMo 1xDrSk 1xDsAM 1xDsBe 1xFoFi 1xGhNe 1xGrAs 1xHOFE 1xHOGl 1xHaNe 1xHuFi 1xKoBe 1xKoTm 1xMfBe 1xMfFi 1xMfIE 1xMiBe 1xMiCK 1xMiFi 1xMuAr 1xMuBe 1xMuWn 1xNaCK 1xNaTm 1xNaWz 1xOgBe 1xOgGl 1xOgHu 1xOgSk 1xOpAs 1xOpFi 1xOpWn 1xSpAs 1xTrAK 1xTrWn 1xVSAs 1xVSFi 1xVSMo 1xVSWn 1xVSWr
Ziggurat Zagger
Posts: 4478
Joined: Wednesday, 23rd October 2013, 07:56
Ziggurat Zagger
Posts: 11111
Joined: Friday, 8th February 2013, 12:00
Cocytus Succeeder
Posts: 2173
Joined: Saturday, 2nd February 2013, 09:52
Crypt Cleanser
Posts: 689
Joined: Sunday, 3rd June 2012, 13:10
You have a pair of small antennae on your head.
You are partially covered in iridescent scales (AC +4).
You are partially covered in molten scales (AC +1).
You are partially covered in rugged brown scales (AC +1, +3% HP).
You can translocate small distances at will.
You possess an exceptional clarity of mind.
Your magical capacity is low (-10% MP).
You are robust (+10% HP).
You can spit weak poison.
Your muscles are very strong. (Str +4)
Your spells are a little harder to cast, but a little more powerful.
You expend magic power (3 MP) to strengthen your wands.
Cocytus Succeeder
Posts: 2184
Joined: Tuesday, 3rd February 2015, 22:05
Tomb Titivator
Posts: 778
Joined: Thursday, 13th March 2014, 20:15
Kramin42 wrote:A few close shaves there ;P
Bart wrote:Noooo, what will I play now?
Slime Squisher
Posts: 377
Joined: Friday, 1st February 2013, 21:08
Eyesburn wrote:like this one
Eyesburn wrote:It was really nice char, with high stealth and that +Inv dagger. Think it had potential for extended with Dith.
Cocytus Succeeder
Posts: 2184
Joined: Tuesday, 3rd February 2015, 22:05
Tomb Titivator
Posts: 808
Joined: Sunday, 23rd June 2013, 15:20
Tomb Titivator
Posts: 802
Joined: Sunday, 30th March 2014, 21:06
Tomb Titivator
Posts: 808
Joined: Sunday, 23rd June 2013, 15:20
Tomb Titivator
Posts: 802
Joined: Sunday, 30th March 2014, 21:06
le_nerd wrote:@Xenotronium: I am pretty confident (>90%) that all those pretty easy goals will be fullfilled in the normal course of winning >600 games.
Tomb Titivator
Posts: 778
Joined: Thursday, 13th March 2014, 20:15
Bart wrote:Looks really bad. How did you solve it?
Shoals Surfer
Posts: 263
Joined: Sunday, 4th September 2011, 20:45
Someone go finish the DDBE on cbro. qw played the first rune and I played the second.
Slime Squisher
Posts: 419
Joined: Wednesday, 21st September 2011, 09:45
Moanerette wrote:Someone go finish the DDBE on cbro. qw played the first rune and I played the second.
I got the 3rd and went to Zot, but retreated to Zot 4 under heavy pressure. I've left it on a down stairs which is NOT the one I retreated up.
Dungeon Master
Posts: 634
Joined: Sunday, 22nd September 2013, 14:46
le_nerd wrote:@Xenotronium: I am pretty confident (>90%) that all those pretty easy goals will be fullfilled in the normal course of winning >600 games.
Snake Sneak
Posts: 128
Joined: Friday, 26th April 2013, 05:09
1619180 comborobin the Slayer (level 27, 251/251 HPs)
Began as a Demonspawn Transmuter on June 12, 2015.
Was the Champion of Makhleb.
Escaped with the Orb
... and 3 runes on June 14, 2015!
The game lasted 08:04:04 (78683 turns).
comborobin the Slayer (Demonspawn Transmuter) Turns: 78683, Time: 08:04:04
Health: 251/251 AC: 20 Str: 20 XL: 27
Magic: 14/33 EV: 44 Int: 26 God: Makhleb [******]
Gold: 2014 SH: 0 Dex: 30 Spells: 9 memorised, 16 levels left
rFire + + . SeeInvis + - Unarmed
rCold + + . Clarity . Y - quicksilver dragon armour {MR+}
rNeg + . . SustAt . (shield currently unavailable)
rPois + Gourm . c - +0 helmet of the Ego {rC+ Int+2 Dex+3}
rElec + Spirit . y - +2 cloak {+Inv}
rCorr + Warding + (gloves currently unavailable)
rMut . Stasis . (boots unavailable)
MR +++.. b - amulet of warding {Ward, rN+}
Stlth +......... N - +4 ring of slaying
v - ring "Acacoa" {rF+ Int+2 SInv}
@: mighty, brilliant, agile, blade hands, phasing, resistant, flying, very
slightly contaminated, regenerating, hasted, repel missiles, very quick,
extremely resistant to hostile enchantments, very unstealthy
A: fangs 1, hooves 3, rugged brown scales 3, agile 1, deterioration 2, low mp 1,
powered by pain 3, spiny 3, augmentation 3
a: End Transformation, Minor Destruction, Lesser Servant of Makhleb, Major
Destruction, Greater Servant of Makhleb, Renounce Religion, Evoke Invisibility
0: Orb of Zot
}: 3/15 runes: decaying, serpentine, silver
Cocytus Succeeder
Posts: 2184
Joined: Tuesday, 3rd February 2015, 22:05
Tomb Titivator
Posts: 802
Joined: Sunday, 30th March 2014, 21:06
Slime Squisher
Posts: 419
Joined: Wednesday, 21st September 2011, 09:45
Cocytus Succeeder
Posts: 2184
Joined: Tuesday, 3rd February 2015, 22:05
Tomb Titivator
Posts: 778
Joined: Thursday, 13th March 2014, 20:15
bel wrote:NaVM in Vaults. 2 runes, absurdly strong character.
Dungeon Crawl Stone Soup version 0.17-a0-1397-g0eee0a3 (webtiles) character file.
1528095 comborobin the Sorcerer (level 27, 268/268 HPs)
Began as a Naga Venom Mage on June 12, 2015.
Was the Champion of Vehumet.
Escaped with the Orb
... and 3 runes on June 17, 2015!
The game lasted 14:37:52 (96466 turns).
comborobin the Sorcerer (Naga Venom Mage) Turns: 96466, Time: 14:37:53
Health: 268/268 AC: 51 Str: 19 XL: 27
Magic: 18/62 EV: 29 Int: 39 God: Vehumet [******]
Gold: 2751 SH: 0 Dex: 19 Spells: 17 memorised, 4 levels left
rFire + + . SeeInvis + a - +9 lajatang (speed)
rCold + + + Rnd*Rage + V - +4 moon troll leather armour {Spirit, Regen++ MP+5, regen}
rNeg + + + SustAt . (no shield)
rPois + Gourm . r - +4 helmet of Garosas {*Contam rElec Int+3}
rElec + Spirit + e - +4 dragonskin cloak
rCorr + Warding . c - +2 pair of gloves of the Oligarchy {rF- rN+++ rCorr Stlth-}
rMut . Stasis . v - +3 naga barding {rF+}
MR +++.. L - amulet "Lomi" {rF+ rC+ Regen+}
Stlth ++........ P - ring "Erchoff" {rF+ rC+ MP+9 AC-2 Str+3, =R}
Y - ring of Karyl {Int+5 Slay+4}
@: mighty, brilliant, agile, icy armour, phasing, studying Charms, repel
missiles, very slow, extremely resistant to hostile enchantments, unstealthy
A: iridescent scales 1, see invisible, berserk 1, deformed body, poison
resistance, slowness 2, slow metabolism 1, spit poison 2, constrict 1, AC +9
a: Spit Poison, Renounce Religion
0: Orb of Zot
}: 3/15 runes: serpentine, barnacled, slimy
You escaped.
You worshipped Vehumet.
Vehumet was exalted by your worship.
You were not hungry.
You visited 11 branches of the dungeon, and saw 61 of its levels.
You visited the Abyss 1 time.
You visited 1 ziggurat, and saw 8 of its levels.
You also visited: Ossuary, Volcano and Wizlab.
You collected 8672 gold pieces.
You spent 5921 gold pieces at shops.
Inventory:
Hand weapons
a - a +9 lajatang of speed (weapon)
Missiles
T - 14 throwing nets {=f}
Armour
c - the +2 pair of gloves of the Oligarchy (worn) {rF- rN+++ rCorr Stlth-}
(You found it on level 3 of the Elven Halls)
It makes you vulnerable to fire.
It renders you almost immune to negative energy.
It protects you from acid and corrosion.
It makes you less stealthy.
e - the +4 dragonskin cloak (worn)
(You took it off Tiamat on level 3 of the Realm of Zot)
r - the +4 helmet of Garosas (worn) {*Contam rElec Int+3}
(You found it on level 4 of the Vaults)
It affects your intelligence (+3).
It insulates you from electricity.
It causes magical contamination when unequipped.
v - a +3 naga barding of fire resistance (worn)
V - the +4 moon troll leather armour (worn) {Spirit, Regen++ MP+5, regen}
(You took it off a moon troll in a wizard's laboratory)
It affects your magic capacity (+5).
It increases your rate of regeneration.
Magical staves
b - an uncursed staff of conjuration {!a}
p - an uncursed staff of power {MP+17, !a}
Jewellery
f - the ring "Effiwkes" {rElec Dex+4 Slay+5}
(You took it off a yaktaur on level 3 of the Depths)
[ring of dexterity]
It affects your dexterity (+4).
It affects your accuracy and damage with ranged weapons and melee attacks
(+5).
It insulates you from electricity.
l - the ring of Woymes {rF+ Int+3}
(You found it on level 3 of the Elven Halls)
[ring of protection from fire]
It affects your intelligence (+3).
It protects you from fire.
m - the ring of Amelioration {Wiz MR+}
(You found it on level 10 of the Dungeon)
[ring of wizardry]
It improves your spell success rate.
It affects your resistance to hostile enchantments.
u - an uncursed ring of teleportation
L - the amulet "Lomi" (around neck) {rF+ rC+ Regen+}
(You took it off a deep elf sorcerer on level 3 of the Elven Halls)
[amulet of regeneration]
It protects you from fire.
It protects you from cold.
It increases your rate of regeneration.
P - the ring "Erchoff" (right hand) {rF+ rC+ MP+9 AC-2 Str+3, =R}
(You bought it in a shop on level 2 of the Orcish Mines)
[ring of protection]
It affects your AC (-2).
It affects your strength (+3).
It protects you from fire.
It protects you from cold.
It affects your magic capacity (+9).
Q - the ring "Gaanwec" {+Inv rPois rN+ Str+7 Stlth-}
(You took it off a vampire knight on level 3 of the Depths)
[ring of poison resistance]
It affects your strength (+7).
It protects you from poison.
It protects you from negative energy.
It lets you turn invisible.
It makes you less stealthy.
Y - the ring of Karyl (left hand) {Int+5 Slay+4}
(You took it off a fire giant on level 3 of the Depths)
[ring of slaying]
It affects your intelligence (+5).
It affects your accuracy and damage with ranged weapons and melee attacks
(+4).
Z - an uncursed amulet of resist mutation
Magical devices
x - a wand of digging (9)
B - a wand of teleportation (5)
C - a wand of heal wounds (5)
D - a wand of disintegration (14)
O - a wand of heal wounds (4)
Scrolls
d - 3 scrolls of holy word {!r}
g - 4 scrolls of immolation {!r}
j - 17 scrolls of remove curse
k - 4 scrolls of identify
q - 2 scrolls of magic mapping {!r}
y - a scroll of summoning
G - 8 scrolls of recharging
J - 7 scrolls of teleportation
K - 6 scrolls of blinking {!r}
U - 6 scrolls of fog
Potions
h - 5 potions of haste
i - a potion of cure mutation {!q}
n - 2 potions of resistance
t - 3 potions of magic
w - 13 potions of brilliance
z - 23 potions of curing
A - 3 potions of agility
E - 16 potions of heal wounds
I - 2 potions of invisibility
W - 5 potions of cancellation
Books
H - a manual of Charms
Miscellaneous
s - a lamp of fire
N - a fan of gales
S - a phial of floods
Comestibles
R - 12 fruits
X - 19 meat rations
Skills:
- Level 20.0 Fighting
- Level 15.0 Staves
- Level 5.1 Throwing
- Level 3.0 Armour
- Level 11.4 Dodging
- Level 13.6 Stealth
+ Level 21.7 Spellcasting
+ Level 20.3 Conjurations
- Level 10.0 Charms
Level 4.2 Summonings
- Level 7.4 Necromancy
- Level 8.4 Translocations
- Level 12.0 Fire Magic
- Level 13.4 Ice Magic
- Level 3.5 Air Magic
- Level 15.1 Earth Magic
- Level 11.8 Poison Magic
- Level 10.0 Evocations
You had 4 spell levels left.
You knew the following spells:
Your Spells Type Power Failure Level Hunger
a - Sting Conj/Pois #### 0% 1 None
b - Bolt of Cold Conj/Ice ########.. 1% 6 None
c - Haste Chrm #######. 1% 6 None
d - Dispel Undead Necr #######. 1% 5 None
e - Bolt of Fire Conj/Fire ########.. 1% 6 None
f - Poison Arrow Conj/Pois ########.. 1% 6 None
g - Apportation Tloc #######... 1% 1 None
h - Iron Shot Conj/Erth ########.. 1% 6 None
k - Blink Tloc N/A 1% 2 None
l - Repel Missiles Chrm/Air ###### 1% 2 None
m - Sublimation of Blood Necr #######... 1% 2 None
o - Ozocubu's Armour Chrm/Ice ######## 0% 3 None
r - Regeneration Chrm/Necr #######... 1% 3 None
v - Venom Bolt Conj/Pois ########.. 1% 5 None
z - Lee's Rapid Deconstr Erth ########.. 1% 5 None
A - Animate Skeleton Necr N/A 1% 1 None
S - Phase Shift Tloc #######... 1% 5 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (0/1) D:4 Lair (8/8) D:9
Shoals (4/4) Lair:5 Snake (4/4) Lair:5 Slime (6/6) Lair:6
Orc (4/4) D:11 Elf (3/3) Orc:4 Vaults (4/5) D:13
Crypt (3/3) Vaults:2 Tomb (0/3) Crypt:3 Depths (5/5) D:15
Zot (5/5) Depths:5
Altars:
Ashenzari
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Qazlal
Sif Muna
Vehumet
The Shining One
Beogh
Shops:
D:8 * D:12 ! D:15 : Orc:2 = Orc:4 **=: Elf:3 ! Shoals:1 (
Vaults:1 ( Vaults:4 ! Depths:2 ? Depths:3 :% Depths:5 }
Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:4
Pandemonium: Depths:3
Annotations:
D:2 exclusion: downstairs
D:7 exclusion: oklob plant
D:9 exclusion: upstairs
Lair:1 exclusion: 2 electric eels
Lair:3 Nergalle
Lair:4 exclusions: death yak and 3 more exclusions
Lair:6 exclusion: 2 hogs
Shoals:2 exclusion: upstairs
Snake:2 exclusion: downstairs
Snake:4 exclusion: greater naga
Elf:2 3 runed doors
Vaults:1 exclusion: downstairs
Depths:1 MANUAL OF CHARMS: USE IT IF YOU FIND HASTE
Depths:5 6 runed doors
Innate Abilities, Weirdness & Mutations
You cannot wear boots.
Your serpentine skin is tough (AC +9).
You have supernaturally acute eyesight.
Armour fits poorly on your strangely shaped body.
Your system is resistant to poisons.
You cover ground very slowly.
You have a slow metabolism.
You can spit poison.
You can use your snake-like lower body to constrict enemies.
You are partially covered in iridescent scales (AC +4).
You tend to lose your temper in combat.
Message History
You kill the Orb Guardian!
You feel your power returning.
Unknown command.
Your skin crawls.
You now have 17/62 mp.
Unknown command.
You draw magical energy from your own body!
You take 9 damage, and have 259/268 hp.
You regained 9 mp, and now have 26/62 mp.
Unknown command.
(D) Dungeon (T) Temple (L) Lair (A) Shoals
(P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls
(V) Vaults (C) Crypt (W) Tomb (U) Depths
(H) Hell (Z) Zot
Where to? (Enter - D:1 @ (x,y), ? - help)
You feel closer to the material plane.
There is an open door here.
You are firmly grounded in the material plane once more.
Your skin is crawling a little less now.
Your icy armour starts to melt. Your skin stops crawling.
Your icy armour evaporates.
An iron imp comes into view.
Health restored: 268
You regained 14 mp, and now have 40/62 mp.
Unknown command.
Unknown command.
You enter the shallow water.
Moving in this stuff is going to be slow.
A hell beast comes into view.
The hell beast bellows!
The hell beast bites you but does no damage.
The hell beast tramples you but does no damage.
The hell beast bites you!
The hell beast tramples you but does no damage.
You take 13 damage, and have 255/268 hp.
You now have 41/62 mp.
Unknown command.
Unknown command.
You slash the iron imp! Your grab misses the iron imp.
The hell beast barely misses you.
The hell beast tramples you but does no damage.
You completely miss the iron imp. You grab the iron imp.
You constrict the iron imp, but do no damage.
You slice the iron imp!!
You kill the iron imp!
You feel your power returning. The hell beast bites you.
The hell beast barely misses you.
You take 4 damage, and have 253/268 hp.
Aim: a hell beast
The iron shot misses the hell beast.
The hell beast bites you but does no damage.
The hell beast barely misses you. The hell beast closely misses you.
The hell beast tramples you.
You stumble backwards!
You now have 36/62 mp.
Aim: a hell beast
The iron shot hits the hell beast. The hell beast misses you.
The hell beast tramples you!
You stumble backwards!
You take 4 damage, and have 250/268 hp. You now have 30/62 mp.
Aim: a hell beast (severely wounded)
The iron shot hits the hell beast.
You kill the hell beast!
You feel your power returning.
You regained 2 hp, and now have 252/268 hp.
You now have 27/62 mp.
Unknown command.
You regained 2 hp, and now have 254/268 hp.
You regained 3 hp, and now have 257/268 hp.
There is a staircase leading out of the dungeon here.
You regained 2 hp, and now have 259/268 hp.
Drink which item? (? for menu, Esc to quit)
You feel agile all of a sudden.
You regained 2 hp, and now have 261/268 hp.
Drink which item? (? for menu, Esc to quit)
You feel clever all of a sudden.
Unknown command.
Drink which item? (? for menu, Esc to quit)
You feel very mighty all of a sudden.
You regained 2 hp, and now have 264/268 hp.
Unknown command.
Unknown command.
A film of ice covers your body!
You regained 2 hp, and now have 266/268 hp.
You now have 27/62 mp.
You feel the strange sensation of being on two planes at once.
A goblin comes into view. It is wielding a dagger.
Health restored: 268
You now have 23/62 mp.
Put on which piece of jewellery? (? for menu, Esc to quit)
Okay, then.
Okay, then.
Unknown command.
Aim: a goblin, wielding a dagger (hasn't noticed you)
The poison arrow hits the goblin. The goblin is poisoned.
You kill the goblin!
You feel your power returning.
You now have 18/62 mp.
Unknown command.
You have escaped!
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