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CSDC S3 Week 2 - TeEE

PostPosted: Saturday, 18th October 2014, 03:53
by WalkerBoh
Please use this thread for discussion of all things pertaining to Week 2 of Crawl Sudden Death Challenges Season 3.

Week 2: TeEE (Tengu Earth Elementalist)

Tier I Bonus: Enter a rune branch with no skill higher than 10.9.
Tier II Bonus: Collect a rune with no skill higher than 10.9.

Week 2 Gods: Makhleb, Kikubaaqudgha, Zin, Fedhas


*Note: For the purpose of bonuses, "branch" means "multi-level branch, not including the main Dungeon".
Unless otherwise specified, you do not need to win the game to get points for the bonus challenges.


_________________________________________________________________

CSDC Season 3 Results and Standings

For a list of all currently running Week 2 games, go to ##crawl or ##csdc and type "!games csdc wk2".
To view a player's current score for Week 2, go to ##csdc and type "#points <playername>" (minus the <>).

Re: CSDC S3 Week 2 - TeEE

PostPosted: Saturday, 18th October 2014, 03:54
by duvessa
asshole

Re: CSDC S3 Week 2 - TeEE

PostPosted: Saturday, 18th October 2014, 04:11
by WalkerBoh
Clarification on the bonuses, since someone brought it up in ##crawl. The skill requirement is for your BASE skill, not your skill if it's adjusted by any other means.

For example: if you decide to worship Ash, you cannot go above skill 10.0 before adding Ash's skill boost. So your skill might be 13.7 with Ash's skill boost, but that is okay as long as the unadjusted skill is less than or equal to 10.0. The same goes for using Oka's heroism.

Similarly if you cross-train a weapon, the additional cross-training boost does NOT count toward the 10.0 skill. If you are unclear what your base skill is, you can hit _ in-game to see the unadjusted levels for your skills.

Re: CSDC S3 Week 2 - TeEE

PostPosted: Saturday, 18th October 2014, 08:23
by dasbeiler
SPLAT

lvl 5, D4, Didn't think an Ogre would actually one shot me with a prot sword ouch! :oops:

Gl to everyone. Curious to see what others are doing for strategy.

Re: CSDC S3 Week 2 - TeEE

PostPosted: Saturday, 18th October 2014, 16:05
by nilsbloodaxe
dasbeiler wrote:SPLAT

lvl 5, D4, Didn't think an Ogre would actually one shot me with a prot sword ouch! :oops:

Gl to everyone. Curious to see what others are doing for strategy.

I'll use whatever the RNG throws at me to survive.

Edit: Well, it worked for awhile, but I managed only 1 point.

Re: CSDC S3 Week 2 - TeEE

PostPosted: Saturday, 18th October 2014, 18:00
by Thrillho
Damn, found that really hard. Managed to kill Terrence and get a point at least.

Re: CSDC S3 Week 2 - TeEE

PostPosted: Saturday, 18th October 2014, 19:33
by MrPlanck
Bah. Blork was on D4, guarding all three stairs into D4 (no hatches). I lured him off to one side by stairjumping, descend to the furthest D4 entry to make a run for it... and make it to the next room!

Next room over? Ogre, Pikel, and co. No escape options, no good items to help in a pinch, no resists, nothing but flimsy tengu death.

Re: CSDC S3 Week 2 - TeEE

PostPosted: Saturday, 18th October 2014, 21:29
by xentronium
Today I learned:

7@_
_ _D

Even if you're a flying hasted Tengu, the laernaen hydra can still kill you in the above situation when you move down left.

Re: CSDC S3 Week 2 - TeEE

PostPosted: Saturday, 18th October 2014, 23:56
by magicpoints
A spiny frog on Lair:5 caught me while I was trying to escape from another group of monsters and lethally poisoned me in one hit. Having no !curing or really much of anything else at all, I committed seppuku. http://dobrazupa.org/morgue/magicpoints/morgue-magicpoints-20141018-234011.txt

  Code:
11557 magicpoints the Basher (level 11, -4/82 HPs)
             Began as a Tengu Earth Elementalist on Oct 18, 2014.
             Was a High Priest of Okawaru.
             Engulfed by their own flame (12 damage)
             ... on level 5 of the Lair of Beasts.
             The game lasted 01:59:52 (11491 turns).


That was an excruciating attempt. That Te found barely any potions or scrolls at all, and what little I had was rapidly burning away to merely scrape by. I thought my AC would be pretty decent for Lair, but I was still taking a beating from everything and running away constantly. Maybe it was the low Str dragging down attempts at meleeing? I didn't have much to do besides melee though, as I didn't find a book until a minor magic shortly before dying.

Did you know that TeEE is not a very good combo?

Re: CSDC S3 Week 2 - TeEE

PostPosted: Sunday, 19th October 2014, 18:21
by mopl
magicpoints wrote:Did you know that TeEE is not a very good combo?
It ended Tedronai's 32 streak, I think it is enough to say that it's a very abd combo :shock:

Re: CSDC S3 Week 2 - TeEE

PostPosted: Monday, 20th October 2014, 02:15
by Sandman25
Weird combo. Tried it offline to see if there is a good strategy: first TeEE trained Fighting until finding a weapon and then died with Mace and M&F 2 after instantly waking up 2 Adders after turning a corner, second TeEE trained Earth and then Conjurations, died to a single Adder after missing 2 Stone Arrows and then missing several times with dagger. Some luck is needed to survive an early Adder and I see no reliable strategy :(

Re: CSDC S3 Week 2 - TeEE

PostPosted: Monday, 20th October 2014, 10:25
by Tedronai
Sandman25 wrote:Some luck is needed to survive an early Adder and I see no reliable strategy :(

Sandblast with wielded (not quivered!) stones.

Re: CSDC S3 Week 2 - TeEE

PostPosted: Monday, 20th October 2014, 12:37
by Sandman25
Tedronai wrote:
Sandman25 wrote:Some luck is needed to survive an early Adder and I see no reliable strategy :(

Sandblast with wielded (not quivered!) stones.


I ran another offline character in wizmode to see exact value of spell power. TeEE starts with spell power 8 for Sandblast (stone-wielded damage is 2d6.67, no stones damage is 1d10), got to spell power 9 (2d7 and 1d10.25) at XL 2 and spell power 11 (took Int boost) at XL 3 (2d7.67 and 1d10.75). Spell power for Stone Arrow was 6, damage 3d5.75 (but no triple AC reduction of course). So yes, casting Stone Arrow at Adders was my mistake. It looks like it is a bad idea to train Earth Magic for spell power at all unless player is going to stay focused on Conjurations as the difference between 2d6.67 (XL1) and 2d7.67 (XL3) is pretty small and this is the extreme case when all XP goes into Earth Magic (trainining it from 2.1 to 3.0).

Re: CSDC S3 Week 2 - TeEE

PostPosted: Monday, 20th October 2014, 23:47
by duvessa

Re: CSDC S3 Week 2 - TeEE

PostPosted: Tuesday, 21st October 2014, 01:45
by XuaXua
You must have had buns, hon.

Re: CSDC S3 Week 2 - TeEE

PostPosted: Tuesday, 21st October 2014, 05:12
by ololoev
Splattery splat! I decided to branch into fire as soon as possible, because I have good experience with TeCj 》firestorm. Book of Tempests on D5 made it super easy, later I found hat of alchemist in the shop and took robe of the archimagi from orcish wizard. And ring of wizardry came in handy! Vehumet, fireball,option to get nearly all resistances and good spellpower even with 10 skill was cool. But then I decided to blast that pesky invisible sky beast with hill giant adjacent to me. Due to energy random (i suppose) it came closer that I think to. I blasted myself for a good amount of damage and got hit with GSC for 30+ in the same turn :(

Re: CSDC S3 Week 2 - TeEE

PostPosted: Wednesday, 22nd October 2014, 04:02
by Sandman25
Quaffed invisibility and decided to pick up a rune while standing adjacent to Lernaean Hydra:

  Code:
You see here a decaying rune of Zot.
You pick up the decaying rune and feel its power.
Press } to see all the runes you have collected.
The 27-headed Lernaean hydra bites you!
The 27-headed Lernaean hydra barely misses you.
The 27-headed Lernaean hydra bites you but does no damage.
The 27-headed Lernaean hydra closely misses you.
The 27-headed Lernaean hydra bites you.
You block the 27-headed Lernaean hydra's attack.
The 27-headed Lernaean hydra closely misses you.
The 27-headed Lernaean hydra bites you.
The 27-headed Lernaean hydra barely misses you.
The 27-headed Lernaean hydra closely misses you.
The 27-headed Lernaean hydra bites you. The 27-headed Lernaean hydra bites you!
* * * LOW HITPOINT WARNING * * *
The 27-headed Lernaean hydra bites you but does no damage.
You block the 27-headed Lernaean hydra's attack.
The 27-headed Lernaean hydra bites you but does no damage. x3
The 27-headed Lernaean hydra bites you.
* * * LOW HITPOINT WARNING * * *
The 27-headed Lernaean hydra barely misses you.
The 27-headed Lernaean hydra closely misses you.
The 27-headed Lernaean hydra bites you but does no damage. x2
The 27-headed Lernaean hydra bites you!
* * * LOW HITPOINT WARNING * * *
The 27-headed Lernaean hydra bites you but does no damage.
The 27-headed Lernaean hydra misses you.
The 27-headed Lernaean hydra bites you but does no damage.
The 27-headed Lernaean hydra bites you!
* * * LOW HITPOINT WARNING * * *
Mandatory exit. Think how to survive! ; Huge Dmg: -57%(-56hp) hp: 43%(41hp)


I lost 57% HP during a single turn... It is less than expected (I thought I would die instantly but I needed those 3 points) and now I am still standing adjacent to it without scrolls of blinking. I tried moving but the hydra followed me and there is no room to run away so I cannot take advantage of Te speed.
Ok, I don't have scrolls of blinking but I do have Blink 1 mutation (10% failure rate).
  Code:
Use which ability? (? or * to list)
You fail to use your ability.
The 27-headed Lernaean hydra bites you but does no damage.
The 27-headed Lernaean hydra bites you.
* * * LOW HITPOINT WARNING * * *
The 27-headed Lernaean hydra closely misses you.
The 27-headed Lernaean hydra misses you.
The 27-headed Lernaean hydra bites you.
* * * LOW HITPOINT WARNING * * *
The 27-headed Lernaean hydra barely misses you.
The 27-headed Lernaean hydra bites you.
* * * LOW HITPOINT WARNING * * *
The 27-headed Lernaean hydra bites you.
* * * LOW HITPOINT WARNING * * *
The 27-headed Lernaean hydra bites you.
* * * LOW HITPOINT WARNING * * *
The 27-headed Lernaean hydra bites you but does no damage.
The 27-headed Lernaean hydra completely misses you. x3
The 27-headed Lernaean hydra bites you.
* * * LOW HITPOINT WARNING * * *
The 27-headed Lernaean hydra bites you but does no damage.
The 27-headed Lernaean hydra bites you.
* * * LOW HITPOINT WARNING * * *
The 27-headed Lernaean hydra completely misses you.
The 27-headed Lernaean hydra closely misses you.
The 27-headed Lernaean hydra barely misses you.
The 27-headed Lernaean hydra closely misses you.
The 27-headed Lernaean hydra bites you.
* * * LOW HITPOINT WARNING * * *
The 27-headed Lernaean hydra misses you. x2
The 27-headed Lernaean hydra completely misses you. x3
The 27-headed Lernaean hydra bites you but does no damage.
Mandatory exit. Think how to survive! ; Huge Dmg: -31%(-30hp) hp: 12%(11hp)


Oops, I am down to 11 HP. Last chance.

  Code:
Use which ability? (? or * to list)
You blink. You feel slightly more hungry.
Huge Dmg: -5%(-5hp) hp: 7%(6hp)
Drink which item? (? for menu, Esc to quit)
You feel yourself speed up.
You see here a scroll of blinking {!r}.
v - a scroll of blinking {!r}
Read which item? (? for menu, Esc to quit)
As you read the scroll of teleportation, it crumbles to dust.
You feel strangely unstable.
You are feeling hungry.
You see here 20 gold pieces.
You now have 2717 gold pieces (gained 20).
Drink which item? (? for menu, Esc to quit)
You feel much better.
Your surroundings suddenly seem different.


The most stupid thing is that I forgot to cast Ozocubu's Armour, I just didn't expect the hydra would follow me like it knew my location.

Re: CSDC S3 Week 2 - TeEE

PostPosted: Thursday, 23rd October 2014, 00:58
by WalkerBoh
To clarify the bonuses for this week, it looks like the scoring functions actually allow skill <= 10.9. So as long as your skill doesn't reach 11.0, you will qualify for the bonus.

Re: CSDC S3 Week 2 - TeEE

PostPosted: Thursday, 23rd October 2014, 08:13
by mopl
WalkerBoh wrote:To clarify the bonuses for this week, it looks like the scoring functions actually allow skill <= 10.9. So as long as your skill doesn't reach 11.0, you will qualify for the bonus.

When is the tier II bonus taken in account ?

I just got the Swamp rune with no skill above 9.9, but Kramell keeps telling me I only have 5 points... (T1, god, branch x2, unique)... Should I get a second one befoe my skills reach 11 ?

Edit : Kramin told me about CSZO missing milestones, no problem !

Re: CSDC S3 Week 2 - TeEE

PostPosted: Thursday, 23rd October 2014, 13:19
by XuaXua
WalkerBoh wrote:To clarify the bonuses for this week, it looks like the scoring functions actually allow skill <= 10.9. So as long as your skill doesn't reach 11.0, you will qualify for the bonus.


Before you stated this, I fucked up keeping track, got to 10.5, remembered the restriction at the point where I could have gone and done what was necessary, but instead made a deliberate choice to do something else because I thought I was disqualified (the initial post said "10.0"). This saddens me.

Re: CSDC S3 Week 2 - TeEE

PostPosted: Thursday, 23rd October 2014, 15:17
by Lasty
I managed to screw it up twice-over. I went from below 10 to 10.2 by killing a Sky Beast, realized that the milestones wouldn't support checking 10.0 versus 10.9 and said I would play as though I was going for the bonus anyway, in case it still counted, and switched all my training to another skill. A little while later, I got the "you reached skill level 11!" message, and discovered that I'd somehow later turned the skill back on by accident.

At that point I decided why not just skip Lair and go for the one-time bonus, but after clearing Dungeon I got killed in Orc while playing on autopilot. Turns out when Fannar walks into sight, it's better to notice it and react than give him a bunch of free turns while you aren't wearing your rC+ ring.

Re: CSDC S3 Week 2 - TeEE

PostPosted: Friday, 24th October 2014, 12:43
by Sandman25
My morgue file does not contain messages about getting gossamer/decaying runes and tier 2 bonus is not listed. I am sure I had no skills above 10.0 when I got first rune. Could you please investigate what happened? I do have some lua scripts in my rc file and sometimes I get a message "Your game ended unexpectedly" after saving.
http://dobrazupa.org/morgue/Sandman25/m ... 122804.txt

Re: CSDC S3 Week 2 - TeEE

PostPosted: Friday, 24th October 2014, 21:33
by Kramin42
Sandman25 wrote:My morgue file does not contain messages about getting gossamer/decaying runes and tier 2 bonus is not listed. I am sure I had no skills above 10.0 when I got first rune. Could you please investigate what happened? I do have some lua scripts in my rc file and sometimes I get a message "Your game ended unexpectedly" after saving.
http://dobrazupa.org/morgue/Sandman25/m ... 122804.txt

This is probably due to the same bug that mopl encountered, it is fixed now but for a brief period there was a crawl trunk bug which made it not record rune milestones. I had a look at your log/tv to confirm and you should have the bonus. I'll tell moose so he can fix the scoreboard.

@WalkerBoh: I would actually suggest you run it on stable rather than trunk if you do it again.

Re: CSDC S3 Week 2 - TeEE

PostPosted: Friday, 24th October 2014, 21:39
by McGeekster
duvessa wrote:asshole


I agree.

Re: CSDC S3 Week 2 - TeEE

PostPosted: Sunday, 26th October 2014, 13:34
by Eyesburn
Thought I would have some more fun with TeEe then this ^_^
  Code:
--------------------------------------------------------------
     0 | D:1      | SaintRoka, the Tengu Earth Elementalist, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 3/3
   462 | D:1      | Reached XP level 2. HP: 15/15 MP: 2/6
   719 | D:1      | Reached skill level 3 in Spellcasting
  1103 | D:1      | Reached XP level 3. HP: 19/19 MP: 7/9
  2124 | D:1      | Learned a level 3 spell: Stone Arrow
  2858 | D:2      | Cast into the Abyss (goblin)
  2887 | Abyss:1  | Noticed a wretched star
  2895 | Abyss:1  | Noticed a wretched star
  2898 | Abyss:1  | Killed from afar by a wretched star

Re: CSDC S3 Week 2 - TeEE

PostPosted: Sunday, 26th October 2014, 21:16
by mopl
Done with TeEE, first streak of 3 :D

Challenging build early on, but very appropriate Tier I & II with Kiku, and endgame is quite OK

Re: CSDC S3 Week 2 - TeEE

PostPosted: Monday, 27th October 2014, 21:09
by McGeekster
Can anyone tell me if I've already done this? I feel like I've already played TeEE online this week, but my score didn't show up on the board. I checked and I don't have a morgue file offline, so...

Re: CSDC S3 Week 2 - TeEE

PostPosted: Monday, 27th October 2014, 21:44
by Tedronai
  Code:
1. [cv=0.15] McGeekster the Digger (L1 TeEE), slain by a kobold (a +0 short sword) on D:1 on 2014-10-24 21:39:06, with 2 points after 350 turns and 0:01:29.

You played in the wrong version (even if it was trunk you'd still have your retry). Therefore you can still play. Remember: Only trunk games count.

Re: CSDC S3 Week 2 - TeEE

PostPosted: Friday, 31st October 2014, 15:59
by Psiweapon
Can I get an extension for this? I used to play on lantea and it´s still down!

EDIT: I just splatted this combo at CBRO, hope it counts.

Re: CSDC S3 Week 2 - TeEE

PostPosted: Friday, 31st October 2014, 20:44
by Tmoiy
I have work in an hour and I'm still in vaults, so it doesn't look like I'll be able to finish this one. My internet connection was not kind to me today :(