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help reproduce bug.

PostPosted: Saturday, 13th July 2013, 07:55
by Marbit
Testing one vault, part of the deep water becomes shallow water.
Is this an intended behaviour? If not, could you test the following vault and report if you also see this problem?

  Code:
NAME:   ls
TAGS:   no_rtele_into no_item_gen no_monster_gen
DEPTH:  D:1
ORIENT: float
CHANCE: 100%

MAP
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ENDMAP

Re: help reproduce bug.

PostPosted: Saturday, 13th July 2013, 08:40
by Grandiloquent Gentleman
You need to tag it with no_water_fixup (maybe its no_pool_fixup I forget which)
like
  Code:
TAGS:   no_rtele_into no_item_gen no_monster_gen no_water_fixup

Re: help reproduce bug.

PostPosted: Saturday, 13th July 2013, 09:15
by Marbit
thanks. It was no_pool_fixup.
It worked like a charm.