Dungeon Dilettante
Posts: 1
Joined: Sunday, 31st July 2016, 19:30
Need Help Modding Species Aptitudes
Basically, exactly what I said above. I've been fiddling with Crawl for a few days now, trying to find a way to mess with a few species' aptitudes. I've been digging around online trying to find a way to quickly and easily do this, but have had no luck. I'm not sure why what I want to do seems so complicated, in my (admittedly very limited) coding experience, what I'm trying to do should be as simple as finding and changing a few integers. Any help would be appreciated, whether it's a tip or two or just flat out telling me "do this".
For those interested, I'd specifically like to make it so certain species have a "preferred" weapon type, and make mummies less horrendously bad at everything.
For those interested, I'd specifically like to make it so certain species have a "preferred" weapon type, and make mummies less horrendously bad at everything.