Compiling Endfolder Issues
Posted: Tuesday, 28th June 2016, 01:36
So I've recently done some small modding of Crawl. I've done fine, though there was some stickiness when I kept typing "build" instead of "make", heh.
But my main problem is that the compiler sends all the compiled files and folders to the source folder. This, combined with the many "[sourcefile].o" files created, makes it hard to find everything needed for the finished product.
How do you guys deal with this problem?
But my main problem is that the compiler sends all the compiled files and folders to the source folder. This, combined with the many "[sourcefile].o" files created, makes it hard to find everything needed for the finished product.
How do you guys deal with this problem?