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Server source code

PostPosted: Sunday, 26th June 2011, 08:08
by LeSanglier
Hello,

I would to know if it does it possible to build my own Dungeon Crawl Stone Soup server ?

Thanks in advance ! :-)

Re: Server source code

PostPosted: Sunday, 26th June 2011, 10:03
by galehar
Sure it is. You just have to compile with -DGAMELAUNCH and configure a game launch server.

Re: Server source code

PostPosted: Tuesday, 26th July 2011, 16:34
by Napkin
And this is what we use as game launcher software for console: http://git.develz.org/?p=dgamelaunch.git;a=summary

The game launcher software for WebTiles is actually included in the official stone soup source repository now.

Re: Server source code

PostPosted: Monday, 22nd August 2011, 08:07
by absolutego
sorry about regurgitating an old thread, but it seems appropriate. are the scripts that track the player's stats available anywhere?
i want to move back to offline play, but i've become used to them.

Re: Server source code

PostPosted: Tuesday, 22nd November 2011, 16:11
by ldierk
absolutego wrote:sorry about regurgitating an old thread, but it seems appropriate. are the scripts that track the player's stats available anywhere?
i want to move back to offline play, but i've become used to them.


I just stumbled across ??Henzel and remembered your post, maybe you're still reading ;) So here you go: https://github.com/greensnark/dcss_henzell

Re: Server source code

PostPosted: Tuesday, 22nd November 2011, 16:42
by absolutego
hey thanks!
i tried to get the scoring scripts to work instead, without much luck. i don't think it's intended for general use and i can't tell a python from a viper (anacondas are white though). i'll have a look at this too.