Weapon Modifications
Posted: Thursday, 21st January 2016, 00:24
I am currently modding stone soup 0.14.1 for personal purposes and have only a basic idea of what I am doing. Currently I am trying to add to the weaponry as sort of a demo per say to see if I can figure it out. here some examples
{ WPN_CROSSBOW_LIGHT, "light crossbow", 3, 4, 11, 120, 3,
SK_CROSSBOWS, HANDS_TWO, SIZE_MEDIUM, MI_BOLT,
DAMV_NON_MELEE, 10 },
{ WPN_STONEBOW, "stonebow", 2, 3, 10, 120, 3,
SK_CROSSBOWS, HANDS_TWO, SIZE_MEDIUM, MI_STONE,
DAMV_NON_MELEE, 10 },
Is acquire_weight the item rarity or is it the item weight? How is that controlled?
Also an "for idiots" step by step video for compiling would be awesome. I just want to know how to take the source file and turn it into a .exe file, or whatever makes crawl run.
If I can figure this out I will see if I can get help with making more armour slots. (Ex, lower body, upper body (One that takes up both for chain hauberks), hands, feet, head. Also how to make it so certain body parts make certain armour unavailable.)
Any Help would be highly appreciated!
{ WPN_CROSSBOW_LIGHT, "light crossbow", 3, 4, 11, 120, 3,
SK_CROSSBOWS, HANDS_TWO, SIZE_MEDIUM, MI_BOLT,
DAMV_NON_MELEE, 10 },
{ WPN_STONEBOW, "stonebow", 2, 3, 10, 120, 3,
SK_CROSSBOWS, HANDS_TWO, SIZE_MEDIUM, MI_STONE,
DAMV_NON_MELEE, 10 },
Is acquire_weight the item rarity or is it the item weight? How is that controlled?
Also an "for idiots" step by step video for compiling would be awesome. I just want to know how to take the source file and turn it into a .exe file, or whatever makes crawl run.
If I can figure this out I will see if I can get help with making more armour slots. (Ex, lower body, upper body (One that takes up both for chain hauberks), hands, feet, head. Also how to make it so certain body parts make certain armour unavailable.)
Any Help would be highly appreciated!