Opinion on branching/reversioning the game?


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Mines Malingerer

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Joined: Sunday, 15th March 2015, 14:46

Post Friday, 23rd October 2015, 06:41

Opinion on branching/reversioning the game?

IIRC old nethack players often branch their own version of nethack, but that's never heard of nowadays.
What's your opinions and attitudes towards making a branch or a reversion of DCSS?
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Spider Stomper

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Joined: Sunday, 26th July 2015, 15:38

Post Saturday, 24th October 2015, 14:36

Re: Opinion on branching/reversioning the game?

In the world of open source, do whatever the **** you want :D
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Dungeon Master

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Location: Lexington, KY, US

Post Monday, 26th October 2015, 00:41

Re: Opinion on branching/reversioning the game?

I think more branches and forks would be a good thing, to keep the dev team on our toes, and to serve as a testing ground for ideas too disruptive for us to want to try.

Several non-canonical branches are playable on dev.berotato.org and crawl.berotato.org, but the last major fork was crawl-light, which hasn't been updated for a few years.
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Dungeon Master

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Post Wednesday, 28th October 2015, 13:59

Re: Opinion on branching/reversioning the game?

neil wrote:Several non-canonical branches are playable on dev.berotato.org and crawl.berotato.org, but the last major fork was crawl-light, which hasn't been updated for a few years.
Note the latest commit in Crawl-light was actually in May 2014, the github page says 2011 because the last commit in that repository was an import for a stone soup commit made in 2011.

Anyway yes agreed more Crawl forks would be a great thing.
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