ASSERT_DLUA
Posted: Thursday, 11th December 2014, 16:29
So, I was trying to get some lua magic online, but smashed in the brick wall ASSERT_DLUA. This macro kills my scripts, and I don't understand why
I try to use them like this:
and getI tried to place the lua file in different folders in dat/* and include it via init.txt:
So... am I not allowed to use functions like base_type, identified, is_cursed and such in my scripts? These look harmless to me.
I try to use them like this:
and getI tried to place the lua file in different folders in dat/* and include it via init.txt: