Re: Tiles that could use improvement
Posted: Wednesday, 25th February 2015, 21:19
the second one looks like a metroid
edit: this is a joke if you couldn't tell
edit: this is a joke if you couldn't tell
Dungeon Crawl Stone Soup Forum
https://crawl.develz.org/tavern/
duvessa wrote:the second one looks like a metroid
CanOfWorms wrote:And now a WIP bone dragon:
Pretty satisfied with it myself, waiting for some more feedback at the moment. This is how it looks in-game:
roctavian wrote:You should consider this an invitation to make tiles for all dragons.
duvessa wrote:roctavian wrote:You should consider this an invitation to make tiles for all dragons.
tedric wrote:It is my understanding that the Crawl tile art convention is to use a slightly angled "top-down" perspective to emphasize the hugeness of huge monsters. Your redesigns are all straight-on, so they lose the sense of scale. The two-headed giant could just as easily be a two-headed hobbit.
which should, like, totally be a thing
Edit: Also, what are the third and fourth creatures from the left? (the one w/ the blue baseball cap and the one that looks like mostly-cooled lava) I don't think I've ever seen them in-game.
ontoclasm wrote:Less critical:
Warg
Quokkas
ontoclasm wrote:Need major improvements:
Alligator and baby
ontoclasm wrote:Need major improvements:
Small abominations
ontoclasm wrote:[...] http://www.sciencerecorder.com/news/wp- ... kbear1.jpg [...]