Confusing manual/help pages
Posted: Tuesday, 29th May 2018, 12:55
I am not sure if this is the best category to put this thread, but I'd suggest it would be useful to have a page on Tavern or the Development wiki where players -- and especially beginners -- can list aspects of the game that the manual/help pages (inside the game) left them confused or where ambiguous. This list could then be used by players/devs that understand the game better to submit contributions that improve/fix these pages. Thoughts?
To start here are a few personal examples:
1- In the description for ring of slaying, it is not clear if the bonus is only for physical weapons (ranged, melee, and unarmed) or also for magical weapons (magic dart, stone arrow, fireball, etc).
2- In the manual it is not clear what determines the "aim" for magical attacks. For a long time I thought it probably was agility, or less probably intelligence. I discovered recently it's power.
3- Does the amulet of inaccuracy affect spells too?
4- What does "power" mean for transmutation spells? Does it affect the base damage?
5- Often I do not know how to resist certain attacks, like Beogh's smite (is it MR or rNeg?), or non magical effects like wasp paralysis (is it rP or MR?)
6- Is there a roll to avoid or half area damages (like fireball or various vapours)?
To start here are a few personal examples:
1- In the description for ring of slaying, it is not clear if the bonus is only for physical weapons (ranged, melee, and unarmed) or also for magical weapons (magic dart, stone arrow, fireball, etc).
2- In the manual it is not clear what determines the "aim" for magical attacks. For a long time I thought it probably was agility, or less probably intelligence. I discovered recently it's power.
3- Does the amulet of inaccuracy affect spells too?
4- What does "power" mean for transmutation spells? Does it affect the base damage?
5- Often I do not know how to resist certain attacks, like Beogh's smite (is it MR or rNeg?), or non magical effects like wasp paralysis (is it rP or MR?)
6- Is there a roll to avoid or half area damages (like fireball or various vapours)?