Vestibule Violator
Posts: 1567
Joined: Friday, 21st January 2011, 22:56
If you are interested in helping with tiles, vaults, patches or documentation, this is the place for that.
Vestibule Violator
Posts: 1567
Joined: Friday, 21st January 2011, 22:56
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
Abyss Ambulator
Posts: 1196
Joined: Friday, 17th December 2010, 13:59
Location: Maryland, USA
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
Tartarus Sorceror
Posts: 1729
Joined: Wednesday, 19th October 2011, 21:25
Location: New England.
Shatari wrote:I traded a goat for a Nintendo DS XL, and a ton of games.
Dungeon Dilettante
Posts: 2
Joined: Sunday, 9th June 2013, 04:41
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
This is a description.
:quote
This is the quote.
Dungeon Dilettante
Posts: 2
Joined: Sunday, 9th June 2013, 04:41
Whann the fayre apple, rudde as even skie,
Do bende the tree unto the fructyle grounde;
When joicie peres, and berries of blacke die,
Doe daunce yn ayre, and call the eyne arounde;
Thann, bee the even foule or even fayre,
Meethynckes mie hartys joie ys steynced wyth somme care.
-Thomas Chatterton, Ælla
When [Hunahpu and Xbalanque] were inside they just slept in their blowgun: they were not bitten by the members of the Bat House.
-Popol Vuh
Trans. Dennis Tedlock
Destinat hunc Minos thalami removere pudorem
multiplicique domo caecisque includere tectis.
Daedalus ingenio fabrae celeberrimus artis.
-Ovidii Nasonis Metamorphoses Bk VIII: 157-159
So Daedalus made the endless pathways of the maze, and was scarcely able to recover the entrance himself: the building was as deceptive as that.
-Ovid's Metamorphoses Bk VIII: 157-159
Trans. Anthony S. Kline
"Though thy crest be shorn and shaven, thou," I said, "art sure no craven
Ghastly grim and ancient Raven wandering from the Nightly shore--
Tell me what thy lordly name is on the Night's Plutonian shore!"
Quoth the Raven "Nevermore."
-Edgar Allan Poe, The Raven
The Weaver’s bulk was mostly its huge teardrop abdomen that welled up and hung downwards behind it from its neck-waist, a tight, bulbous fruit seven feet long and five wide. It was absolutely taut and smooth, its chitin a shimmering black iridescence.
-China Miéville, Perdido Street Station
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
teecall wrote:Also, I have joined Transifex under the same handle "teecall." If you could add me, that would be splendid!
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
Spider Stomper
Posts: 206
Joined: Tuesday, 30th April 2013, 15:58
Location: Mittleres Rheintal
Breathe Dispelling Energy
Atmen Sie eine Druckwelle der Macht an einem ins Visier genommenen Ungeheuer,
vielleicht etwas von seinem Entzücken entfernend.
Versprühe einen Strahl magischer Energie auf einen Gegner,
welcher manchmal Verzauberungen entfernt.
Dungeon Master
Posts: 3618
Joined: Thursday, 23rd December 2010, 12:43
Spider Stomper
Posts: 206
Joined: Tuesday, 30th April 2013, 15:58
Location: Mittleres Rheintal
Evoke Teleport Control
Gewinnen Sie die Fähigkeit, Ihre folgende Versetzung zu kontrollieren –
entweder indem Sie ein ungefähres Ziel für ein Teleportieren auswählen, oder
indem Sie eine Richtung für ein Blinzeln auswählen. Seien Sie vorsichtig, dass
kontrollierte Versetzungen das Thema veranlassen werden, verseucht mit der
magischen Energie zu werden, und das kontrolliert teleportiert, wird länger
nehmen, um auszulösen, als nicht kontrollierte.
Verzaubere dich, um aktiv das Ziel einer Teleportation zu bestimmen.
Sei jedoch gewarnt das dies nicht überall funktionieren wird und das jeder
kontrolierte Teleport dich mit magischer Energie kontaminiert
Vestibule Violator
Posts: 1567
Joined: Friday, 21st January 2011, 22:56
Spider Stomper
Posts: 206
Joined: Tuesday, 30th April 2013, 15:58
Location: Mittleres Rheintal
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
Spider Stomper
Posts: 206
Joined: Tuesday, 30th April 2013, 15:58
Location: Mittleres Rheintal
Grimm wrote:Are you Aegisar on Transifex? If so you haven't been accepted to the team yet.
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
Spider Stomper
Posts: 206
Joined: Tuesday, 30th April 2013, 15:58
Location: Mittleres Rheintal
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
Barkeep
Posts: 1788
Joined: Saturday, 29th June 2013, 16:52
Dungeon Master
Posts: 3618
Joined: Thursday, 23rd December 2010, 12:43
Barkeep
Posts: 1788
Joined: Saturday, 29th June 2013, 16:52
Dungeon Master
Posts: 1613
Joined: Thursday, 16th December 2010, 21:54
Descriptions should be roughly 1-3 sentences long. They should be flavourful and informative, with an encyclopaedic tone. They can be witty, though jokes need to be high quality and not irritating. All descriptions must not contradict actual gameplay - an orc, for example, which is of average speed, should not be described as ‘dashing through dungeon corridors’. References to “this one” should not appear - the description must apply to all creatures of that type. References to the PC’s thoughts or reactions to the monster should not appear.
Barkeep
Posts: 1788
Joined: Saturday, 29th June 2013, 16:52
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
archaeo wrote:I've considered working on adding text to some of our more anemic uniques, but I'm afraid that just wildly adding in flavour until I've thickened them up might not be the best way to go. If I'm interested in contributing to the descriptions, do I need to join up in Transifex?
Dungeon Master
Posts: 1613
Joined: Thursday, 16th December 2010, 21:54
Tartarus Sorceror
Posts: 1888
Joined: Saturday, 9th July 2011, 20:57
archaeo wrote:I've considered working on adding text to some of our more anemic uniques, but I'm afraid that just wildly adding in flavour until I've thickened them up might not be the best way to go.
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
galehar wrote:(although there aren't any reviewer for english submissions yet, but maybe your post will wake some from their slumber)
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
Halls Hopper
Posts: 70
Joined: Saturday, 16th November 2013, 20:39
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
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