Mines Malingerer
Posts: 45
Joined: Friday, 17th December 2010, 14:51
If you are interested in helping with tiles, vaults, patches or documentation, this is the place for that.
Mines Malingerer
Posts: 45
Joined: Friday, 17th December 2010, 14:51
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
Crypt Cleanser
Posts: 720
Joined: Friday, 7th January 2011, 01:43
duvessa wrote:Christ, you can't remove anything without tavern complaining about it.
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
galehar wrote:Don't wait for the spreadsheet to be filled for submitting your changes. This should be an iterative and maybe ongoing project. As soon as you have a decent amount of reviewed content, compile it as a patch, or just a zip with the text files, and submit them on mantis.
Crypt Cleanser
Posts: 720
Joined: Friday, 7th January 2011, 01:43
duvessa wrote:Christ, you can't remove anything without tavern complaining about it.
Dungeon Master
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Joined: Thursday, 16th December 2010, 20:37
Location: France
Roderic wrote:Is it possible to code?
Slime Squisher
Posts: 332
Joined: Friday, 4th February 2011, 18:04
Location: The South, US
Grimm wrote:Right now we have no clear way to mark what's been reviewed and what hasn't. There is some new content that we definitely don't want, or that definitely needs editing.
Ziggurat Zagger
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Spider Stomper
Posts: 207
Joined: Sunday, 26th December 2010, 23:55
Location: Maryland, USA
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
Spider Stomper
Posts: 207
Joined: Sunday, 26th December 2010, 23:55
Location: Maryland, USA
Crypt Cleanser
Posts: 720
Joined: Friday, 7th January 2011, 01:43
duvessa wrote:Christ, you can't remove anything without tavern complaining about it.
Mines Malingerer
Posts: 39
Joined: Thursday, 2nd June 2011, 00:19
Un67 wrote:Thanks, that's good to know. I didn't know how to start new lines in the spreadsheet, though, so I ended up dividing it like that instead.
Spider Stomper
Posts: 207
Joined: Sunday, 26th December 2010, 23:55
Location: Maryland, USA
Mines Malingerer
Posts: 39
Joined: Thursday, 2nd June 2011, 00:19
Crypt Cleanser
Posts: 720
Joined: Friday, 7th January 2011, 01:43
duvessa wrote:Christ, you can't remove anything without tavern complaining about it.
Spider Stomper
Posts: 207
Joined: Sunday, 26th December 2010, 23:55
Location: Maryland, USA
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
Dungeon Master
Posts: 3618
Joined: Thursday, 23rd December 2010, 12:43
Spider Stomper
Posts: 207
Joined: Sunday, 26th December 2010, 23:55
Location: Maryland, USA
Crypt Cleanser
Posts: 720
Joined: Friday, 7th January 2011, 01:43
duvessa wrote:Christ, you can't remove anything without tavern complaining about it.
Spider Stomper
Posts: 207
Joined: Sunday, 26th December 2010, 23:55
Location: Maryland, USA
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
%%%%
diamond obelisk
This obelisk seems to be for all practical purposes indestructible. You'd better find a way around... it might even provide one.
%%%%
The iron giant
Huge, lumbering, and particularly dull, this rusting monolith packs quite the punch. It is quite possibly the largest giant you have ever seen.
%%%%
lightning spire
This contraption, made from a coil and a rod, is buzzing with electricity and can shoot it far, zapping anyone who comes into range.
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mimic
An apparently abandoned item, actually a vicious little beast in disguise.
%%%%
pile of gold coins
This apparently harmless pile of gold coins hides a nasty venomous shapechanging predator.
%%%%
program bug
A ravenous and incredibly buggy monster. Please report its existence to the DevTeam.
%%%%
small simulacrum
An ice replica of a monster that is animated by the powers of necromancy.
%%%%
tentacle
This mighty tentacle is a part of a kraken. Any damage dealt to it hurts the whole creature.
%%%%
tentacle segment
Part of the mighty tentacle of a kraken. Any damage dealt to it hurts the whole creature.
%%%%
antique lich
A lich who has grown expensive over countless years.
%%%%
Cigotuvi's Monster
This terrifying creation looks to have been constructed from the body parts of every monstrous creature imaginable.
%%%%
grey elf
Once considered a unique species of its own, grey elves are now more properly classified as a sub-species of high elf. Little exists to distinguish them from their high elf cousins, aside from their supposed glamour (which is probably more myth than fact).
%%%%
human monk
It seems a flimsy representation of a monk; nothing more than a half-formed memory.
%%%%
iron troll monk
It seems a flimsy representation of a monk; nothing more than a half-formed memory.
%%%%
malarious mermaid
A young woman with a fish tail in place of legs. She looks quite sick, but still capable of bespelling her audience.
%%%%
rock troll monk
It seems a flimsy representation of a monk; nothing more than a half-formed memory.
%%%%
sickly siren
A young woman with a fish tail in place of legs. She looks quite sick, but still capable of bespelling her audience.
%%%%
strange machine
A glistening silver machine.
%%%%
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
Mines Malingerer
Posts: 45
Joined: Friday, 17th December 2010, 14:51
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
coolio wrote:Whose task is it to evaluate new content? Grimm's? It'd be nice to get this done for new (blue) stuff currently in the spreadsheet, so that a patch can be compiled and submitted.
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
Dungeon Master
Posts: 3618
Joined: Thursday, 23rd December 2010, 12:43
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
Dungeon Master
Posts: 3618
Joined: Thursday, 23rd December 2010, 12:43
Mines Malingerer
Posts: 51
Joined: Friday, 21st January 2011, 08:22
Location: Mare Desiderii
Dungeon Dilettante
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Dungeon Master
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Dungeon Master
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greatzebu wrote:I'm looking for both ideas for new text and feedback on whether or not it's even a good idea to add new messages. Some suggestions I've gotten already:
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
Wensleydale wrote:I'd be happy to format all the new text into a patch, if it's ready for it.
dpeg wrote:Did you use dtsund's book description ideas yet?
Mines Malingerer
Posts: 51
Joined: Friday, 21st January 2011, 08:22
Location: Mare Desiderii
Mines Malingerer
Posts: 51
Joined: Friday, 21st January 2011, 08:22
Location: Mare Desiderii
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
Mines Malingerer
Posts: 51
Joined: Friday, 21st January 2011, 08:22
Location: Mare Desiderii
Dungeon Master
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Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
Wensleydale wrote:I also periodically added a few oxford commas, but I wasn't trying to be exhaustive on that front.
Do you know how to apply a filter?
Mines Malingerer
Posts: 51
Joined: Friday, 21st January 2011, 08:22
Location: Mare Desiderii
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
Wensleydale wrote:...Oh, I had been including Oxford commas because I thought British guidelines favored them.
Mines Malingerer
Posts: 51
Joined: Friday, 21st January 2011, 08:22
Location: Mare Desiderii
Ziggurat Zagger
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Joined: Friday, 17th December 2010, 18:17
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