Implementables


If you are interested in helping with tiles, vaults, patches or documentation, this is the place for that.

User avatar

Dungeon Master

Posts: 4031

Joined: Thursday, 16th December 2010, 20:37

Location: France

Post Tuesday, 28th June 2011, 10:52

Implementables

dpeg has put a few implementables on the wiki. If you want to contribute and now how to code (or want to learn), but don't know where to start, try one of these.
<+Grunt> You dereference an invalid pointer! Ouch! That really hurt! The game dies...
User avatar

Dungeon Master

Posts: 4031

Joined: Thursday, 16th December 2010, 20:37

Location: France

Post Wednesday, 29th June 2011, 07:47

Re: Implementables

To be more precise, we're recruiting. If you can implement several of them with good quality code, you're likely to make it to the team.
<+Grunt> You dereference an invalid pointer! Ouch! That really hurt! The game dies...

Return to Contributions

Who is online

Users browsing this forum: No registered users and 7 guests

cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.