Overflow Vaults II: Floor Questions


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Tartarus Sorceror

Posts: 1822

Joined: Thursday, 31st May 2012, 15:45

Post Tuesday, 13th October 2015, 16:16

Overflow Vaults II: Floor Questions

Here are vaults that I have questions about floors. I'd be very thankful a list of the floor names that are not reserved for special purposes in branches and whatnot. I've had limited success searching various existing des files for "floor_" and would like best a key to the "floor.png" in the tiles folder.

In these two I'd like to get an actual white floor for Ely and black for Yred/Kiku. These are both Rivals vaults.

  Code:
# needs black and white floors
NAME:  mainiacjoe_ely_kiku_yin_yang
DEPTH: D:2-9
TAGS:  temple_overflow_2 temple_overflow_elyvilon
TAGS:  temple_overflow_kikubaaqudgha
TAGS:  transparent decor
KFEAT: A = altar_elyvilon
KFEAT: B = altar_kikubaaqudgha
FTILE: .B = floor_limestone
FTILE: 'A = floor_marble
: interest_check(_G)
MAP
     cc++cc
   ccc....ccc
  cc'.......cc
 cc'.........cc
 c''...A......c
cc''..........cc
c''''..........c
+'''''.........+
+'''''''''.....+
c''''''''''....c
cc''''''''''..cc
 c''''''B'''..c
 cc'''''''''.cc
  cc'''''''.cc
   ccc''''ccc
     cc++cc
ENDMAP

  Code:
# needs black and white floors
NAME:  mainiacjoe_ely_yred_catwalk_spiral
DEPTH: D:2-9
TAGS:  temple_overflow_2 temple_overflow_elyvilon
TAGS:  temple_overflow_yredelemnul
TAGS:  opaque decor no_pool_fixup
KPROP: 'A.B{ = no_tele_into
SUBST: w : wl
KFEAT: A = altar_elyvilon
FTILE: 'A = floor_limestone
KFEAT: B = altar_yredelemnul
FTILE: .B = floor_marble
KMASK: wl = no_monster_gen
: interest_check(_G)
MAP
       @@@
cccccccnnnccccccc
cwwwwwwwwwwwwwwwc
cw'''''''w.....wc
cw'wwwww'w.www.wc
cw'w'''w'w.wBw.wc
cw'w'w'w{w.w.w.wc
cw'wAw'w.w...w.wc
cw'www'w.wwwww.wc
cw'''''w.......wc
cwwwwwwwwwwwwwwwc
cccccccnnnccccccc
       @@@
ENDMAP
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Dungeon Master

Posts: 431

Joined: Tuesday, 13th September 2011, 17:34

Post Wednesday, 21st October 2015, 20:29

Re: Overflow Vaults II: Floor Questions

The names are defined in this file. So if you want the floor tiles that include grey_dirt0.png, you use either FLOOR_GREY_DIRT or FLOOR_NORMAL.

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