Dungeon Dilettante
Posts: 4
Joined: Sunday, 22nd May 2011, 18:37
3D Modeller and animator, Adam Webster
Hello, I'm a 3D modeller and animator, my name's Adam Webster, and I live in the UK and studied Videogame's Software development at Glasgow Caledonian University. Oh! And I love playing Dungeon Crawl 'Stone soup' and worship Xom.
The Chase (And cutting to it!)
I want to contribute to Dungeon Crawl and am creating a 3D modelling portfolio for possible employment making videogame's, something which parallel's the natural progression of Crawl's development(in my opinion) as a 3D videogame.
Have a look at my 3D portfolio as I develop it here!: http://97percentwater.zxq.net
I'm aware that Dungeon Crawl is written in C++ and with allegro lib's, and i think a 3D viewer is completely possible for Dungeon crawl when compared to other more memory hungry roguelike's such as Dwarf Fortress. My skill's at 3D modelling, whether the developer's here at DCrawl Stone soup would like to take advantage or not, (That seems oddly passive agressive to read hmmm.... )will be being put towards the creation of a 3D Model's library, uniquely tailored to Dungeon Crawl's objects and creature's! The idea is mainly to showcase my skill with 3D modelling software for potential employers, but should the development team decide to make the move into 3D/Isometric there will be a library of 3D model's available in the near future.
P.S - Sorry my website : http://97percentwater.zxq.net is a bit crappy, I'm not much of a html coder, This is one of the first website's i ever wrote, and i've only checked compatibilty with firefox and internet explorer, If any developer would like to get in touch with me, the email is on the afforementioned website, at the moment is has zero Crawl objects to view, I'm working on a 3D model of Gustav Eiffels 'Eiffel Tower' at the moment, and will update the website as soon as possible.