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Poll: Remove players from DCSS

PostPosted: Sunday, 3rd November 2013, 01:29
by Grimm
Siegurt wrote:That's the solution! Just remove all players from DCSS and it would be the perfect game.

viewtopic.php?p=133437#p133437

Re: Poll: Remove players from DCSS

PostPosted: Sunday, 3rd November 2013, 11:02
by dpeg
It's general knowledge among game developers, professional and amateur alike, that games would work much better without those pesky players.

Re: Poll: Remove players from DCSS

PostPosted: Sunday, 3rd November 2013, 19:40
by danr
Goblins & Hobgoblins Local 135 has been lobbying for this for years! Why not just brick up the dungeon entrance rather than expecting us to try to keep the riff raff out. Or just station a Balrug in the entrance chamber.

But does Management listen to us? Nooooo. Instead they leave us scattered around the dungeon, and leave powerful weapons and artefacts just lying around for adventurers to find. If Management was REALLY serious about protecting the Orb, they would do things totally differently. We think they are actually in league with the adventurers, all for the amusement of Xom.

Re: Poll: Remove players from DCSS

PostPosted: Sunday, 3rd November 2013, 22:14
by Baldu2
Grimm wrote:Has thanked: 666 times


Are you secretly satan?

Re: Poll: Remove players from DCSS

PostPosted: Sunday, 3rd November 2013, 22:50
by dpeg
Baldu: "Secretly" -- where have you been? Grimm is openly known as Satan's minister in this forum.

Re: Poll: Remove players from DCSS

PostPosted: Sunday, 3rd November 2013, 23:01
by pratamawirya
dpeg wrote:Baldu: "Secretly" -- where have you been? Grimm is openly known as Satan's minister in this forum.

but I thought Satan likes metal music... :P

Re: Poll: Remove players from DCSS

PostPosted: Monday, 4th November 2013, 00:36
by Baldu2
dpeg wrote:Baldu: "Secretly" -- where have you been? Grimm is openly known as Satan's minister in this forum.


I'm just some guy who plays a lot, complains a bit, and makes new accounts whenever the forum autologin forgets me. How was I supposed to keep track of good and evil? At least now I have a convenient marker.

On topic, if there were no more players, what would become of crawl? Piece in art expo? Opera? New brand of chips?

Re: Poll: Remove players from DCSS

PostPosted: Monday, 4th November 2013, 00:40
by dpeg
Baldu2 wrote: On topic, if there were no more players, what would become of crawl? Piece in art expo? Opera? New brand of chips?

It would be such a cosy, sweet, marvellous, magnificent place!

I guess you know the saying: "Render unto Crawl what is Crawl's, render unto Grimm-san what is Grimm-san's." Would seem best if Grimm-Satan gets all the players, he can certainly make good use of some more souls.

Re: Poll: Remove players from DCSS

PostPosted: Monday, 4th November 2013, 01:00
by Grimm
I do have plans to turn CYC into a roguelike. I could use the playerbase.

pratamawirya wrote:
dpeg wrote:Baldu: "Secretly" -- where have you been? Grimm is openly known as Satan's minister in this forum.

but I thought Satan likes metal music... :P

He only pretends to like it in order to frighten people. In reality he's into Jimmy Buffett.

Re: Poll: Remove players from DCSS

PostPosted: Monday, 4th November 2013, 02:08
by and into
Grimm wrote:He only pretends to like it in order to frighten people. In reality he's into Jimmy Buffett.


I don't believe that a supernatural being responsible for the Fall of man exists. But if I did, the idea that he is a hardcore Parrot-head is a lot more disturbing to me than if he was into Iron Maiden or Children of Bodom or whatever.

Re: Poll: Remove players from DCSS

PostPosted: Monday, 4th November 2013, 06:14
by Grimm
and into wrote:I don't believe that a supernatural being responsible for the Fall of man exists.

You don't believe in Mark E. Smith?

Re: Poll: Remove players from DCSS

PostPosted: Monday, 4th November 2013, 16:00
by rebthor
Grimm wrote:
and into wrote:I don't believe that a supernatural being responsible for the Fall of man exists.

You don't believe in Mark E. Smith?

No, only Marky Mark.

Re: Poll: Remove players from DCSS

PostPosted: Monday, 4th November 2013, 16:48
by Confidence Interval
rebthor wrote:
Grimm wrote:
and into wrote:I don't believe that a supernatural being responsible for the Fall of man exists.

You don't believe in Mark E. Smith?

No, only Money Mark.

ftfy

Re: Poll: Remove players from DCSS

PostPosted: Monday, 4th November 2013, 19:36
by Grimm
Confidence Interval wrote:
rebthor wrote:You don't believe in Mark E. Smith?

No, only Monkey Mark.

ftfy

Re: Poll: Remove players from DCSS

PostPosted: Monday, 4th November 2013, 21:13
by Confidence Interval
Grimm wrote:
Confidence Interval wrote:
rebthor wrote:You don't believe in Mark E. Smith?

No, only Monkey.

ftfy

ftfy

Re: Poll: Remove players from DCSS

PostPosted: Monday, 4th November 2013, 21:55
by Grimm
Poll: Remove monkeys from DCSS

Re: Poll: Remove players from DCSS

PostPosted: Monday, 4th November 2013, 22:36
by Siegurt
Poll: Add monkeys to DCSS, not as monsters or players though, as equipment.

Re: Poll: Remove players from DCSS

PostPosted: Monday, 4th November 2013, 22:43
by Grimm
would monkeys be destructible

Re: Poll: Remove players from DCSS

PostPosted: Tuesday, 5th November 2013, 00:58
by Siegurt
Certainly, who in their right mind would build an indestructible monkey, that's just asking for trouble.