Vim development


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Temple Termagant

Posts: 11

Joined: Monday, 15th August 2011, 14:30

Post Sunday, 9th June 2013, 06:16

Vim development

So I think the crawl dev team should fork vim: "Vi Improved: Stone Soup"

I can work on the splash screen, I already have a few sketches. I'm thinking like an ninja or something hunched over a keyboard.

Vim's been around for almost a million years and we still don't have (1) Smooth scrolling for wrapped lines and (2) Dimming inactive window panes and about a hundred other obvious features, whereas crawl in it's progressive thinking has been a shining beacon for cephalopod rights movements everywhere.

Good idea or great idea? 8-)

Tartarus Sorceror

Posts: 1888

Joined: Saturday, 9th July 2011, 20:57

Post Sunday, 9th June 2013, 10:29

Re: Vim development

the crawl devs unanimously support emacs, begone heretic
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Slime Squisher

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Joined: Thursday, 12th April 2012, 02:07

Location: Standing right behind you...

Post Sunday, 9th June 2013, 16:50

Re: Vim development

nicolae wrote:the crawl devs unanimously support emacs, begone heretic


Image
Jabberwocky wrote:You came back on the forums. Everything in the corner has been worse since 11/4/12. It got better when you left, but now it's bad again.


"You cannot grasp the true form of Giygas's attack!"
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Dungeon Master

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Joined: Wednesday, 6th June 2012, 18:59

Post Sunday, 9th June 2013, 17:47

Re: Vim development

nicolae wrote:the crawl devs unanimously support emacs, begone heretic


Don't presume to speak for us, heathen! vim is the--

*sounds of struggle from offscreen*

--ed is the standard text editor!

Dungeon Master

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Joined: Thursday, 23rd December 2010, 12:43

Post Sunday, 9th June 2013, 17:52

Re: Vim development

I have no idea what you're talking about: I drew all my vaults in Notepad!
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Slime Squisher

Posts: 382

Joined: Thursday, 12th April 2012, 02:07

Location: Standing right behind you...

Post Sunday, 9th June 2013, 18:23

Re: Vim development

dpeg wrote:I have no idea what you're talking about: I drew all my vaults in Notepad!

Real men draw vaults in MS Word, in either of these two fonts:

Jabberwocky wrote:You came back on the forums. Everything in the corner has been worse since 11/4/12. It got better when you left, but now it's bad again.


"You cannot grasp the true form of Giygas's attack!"

Tartarus Sorceror

Posts: 1888

Joined: Saturday, 9th July 2011, 20:57

Post Sunday, 9th June 2013, 22:35

Re: Vim development

giygas wrote:
dpeg wrote:I have no idea what you're talking about: I drew all my vaults in Notepad!

Real men draw vaults in MS Word, in either of these two fonts:



real vaults are made with hex editors
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Dungeon Master

Posts: 762

Joined: Thursday, 25th April 2013, 02:43

Post Monday, 10th June 2013, 01:56

Re: Vim development

dpeg wrote:I have no idea what you're talking about: I drew all my vaults in Notepad!
You may have noticed if you ever looked at the code on gitorious that the words are all weird colors. Emacs and Vim do the colors. Example:http://gitorious.org/crawl/crawl/blobs/master/crawl-ref/source/colour.cc

I use Apple Xcode because I had to download it compile anyway.

giygas wrote:Real men draw vaults in MS Word, in either of these two fonts

I think a custom font that represents vault symbols as what they actually are in game would be an great idea. You know, wall ("x") are actually dark blocks, "." would be an empty space, the various stairs symbols are pictures of stairs with "1" "2" and "3" overlaid on them, while monsters are represented by various monsters faces. How hard would that be to get that to work on TextEdit or something? I'm sure Vim or Emacs could do it easily, at least. Vim and Emacs could probably also have macros to transfer it symbol for non-English languages to English ones, so that you could still add the tags or such in peace, while using a custom symbol for the wall. Under the hood the wall symbol could be the symbol for "ѣ" or "艾" or any other symbol. I bet if you made a toolkit like this for vim or emacs, you'd pretty firmly set which is used for crawl development. ;)
On IRC my nick is reaverb. I play online under the name reaver, though.

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