khalil wrote:galehar wrote:The fact that you don't use the spell isn't really proof that the spell isn't very useful. Other players play the game, and maybe not like you.
Yes, but I'm not even sure as to any other uses for it. The only thing I can think of is grabbing the orb/runes of zot without fighting the guardians and I think that got patched.
You can apport runes just fine. The Orb has a chance of stopping the apport, but if you have good spellpower it's not a problem.
Grabbing those items isn't an "only" - it's very important and those are some of the more dangerous areas, spending fewer turns there is very good. This is even more true in Hells and Tomb as grabbing the rune enables cTele. A couple of days ago I went through a portal in Pandemonium, appearing in sight of the lord, some fiends, and eyes of draining guarding the demonic rune. I just disintegrated the cage, started a teleport, apported the rune, and then there was no trouble.
Similarly, sometimes you can apport items to spend less time in other dangerous vaults. If you are abandoning a ziggurat floor (or the ziggurat), you can stand on the stairs/portal and apport some choice items before escaping.
In occasional situations apporting your ammunition (javelins/rocks/needles) is useful but that's more niche.
and Warpers may want to save items from early jellies!
Won all race/bg, unwon (
online): Nem* Hep Uka
Favourites: 15-rune Trog, OgNe/OgIE/OgSu (usually Ash), Ds, Ru, SpEn, Ce of Chei, Qaz