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Whip out your Bug Report counts!

PostPosted: Thursday, 13th September 2012, 19:48
by XuaXua
I was just checking and I've reported 166 bug reports on Mantis for DCSS (granted many were trivial and several were not bugs), with 48 outstanding (finally down from a recent several-week high of 50, despite several new bug submissions).

So... devs (and myself, considering graphics submissions are counted as well) have resolved between 2/3 and 3/4 of my issues! Great job!

What're your numbers?

Re: Whip out your Bug Report counts!

PostPosted: Friday, 14th September 2012, 07:49
by MyOtheHedgeFox
Only a single one. =)

Re: Whip out your Bug Report counts!

PostPosted: Friday, 14th September 2012, 12:28
by Grimm
One, and I reported it in the wrong place, and when I got it on the right place I found it had already been fixed.

Re: Whip out your Bug Report counts!

PostPosted: Friday, 14th September 2012, 13:19
by XuaXua
Grimm wrote:One, and I reported it in the wrong place, and when I got it on the right place I found it had already been fixed.


Quick service?

Re: Whip out your Bug Report counts!

PostPosted: Friday, 14th September 2012, 13:27
by Grimm
psychic devs

Re: Whip out your Bug Report counts!

PostPosted: Friday, 14th September 2012, 14:16
by BlackSheep
8 bugs: 7 fixed, 1 confirmed (it's pretty minor)
1 patch submitted, 1 implementable partially contributed

Re: Whip out your Bug Report counts!

PostPosted: Saturday, 15th September 2012, 01:03
by Pteriforever
Two.

One where polymorphed megabats would sill look like megabats, and one which was just some confusing stuff about the food reform and was actually intended bebhaviour.

I miss the food reform :(

Re: Whip out your Bug Report counts!

PostPosted: Saturday, 15th September 2012, 12:41
by Jabberwocky
1. It was a minor tiles only bug where when you got caught in a web, it showed you as being caught in a net. It was recently confirmed though.

Re: Whip out your Bug Report counts!

PostPosted: Saturday, 15th September 2012, 20:27
by nicolae
14 bugs, 11 of which were resolved, 10 vault submissions, and 1 unused tile submission.