Swamp Slogger
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I strayed to Diablo 3 for a bit...
What was I thinking... Dungeon Crawl is the game I love. Anyone else make this foolish mistake?
If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.
Swamp Slogger
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Tartarus Sorceror
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Slime Squisher
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Location: Standing right behind you...
Jabberwocky wrote:You came back on the forums. Everything in the corner has been worse since 11/4/12. It got better when you left, but now it's bad again.
Snake Sneak
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ClawlessVictory wrote:What a big disappointment. Loved Diablo 1, liked Diablo 2, hated Auction House Tycoon 3.
What was I thinking... Dungeon Crawl is the game I love. Anyone else make this foolish mistake?
Shoals Surfer
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Tartarus Sorceror
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Tartarus Sorceror
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VargrVeum wrote:you need a constant connection to play even single player
Blades Runner
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Swamp Slogger
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pratamawirya wrote:Anyone care to explain why you think Diablo 3 suck?
Swamp Slogger
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Swamp Slogger
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tcjsavannah wrote:Soon (we hope) Torchlight II will be out to help scratch that itch, and for much less $$
Anyhow, welcome back!
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Swamp Slogger
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TwilightPhoenix wrote:Eh, the drop rates in Diablo games were always crap. Diablo 2 you just didn't notice if you played online since there were enough players getting good stuff you actually could see it. And sometimes get it for free with enough begging. Plus the games were always more fun with friends, always. Solo was okay, but with friends it was exponentially better.
Snake Sneak
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ClawlessVictory wrote:TwilightPhoenix wrote:Eh, the drop rates in Diablo games were always crap. Diablo 2 you just didn't notice if you played online since there were enough players getting good stuff you actually could see it. And sometimes get it for free with enough begging. Plus the games were always more fun with friends, always. Solo was okay, but with friends it was exponentially better.
I was a pretty huge fan of Diablo 1 and 2. D2 had it's problems, but it was fun to play. Diablo 3 completely sucks. Remember, that's coming from a Diablo 2 fan. The loot drops are entirely different from D2. I've put in over 100 hours and haven't seen a single set item or legendary. If it was D2, I'd have a stash full of mediocre set items that would at least allow me to start up new characters and I'd probably have a few legendary items as well.
Also, you're free to switch between skills at leisure, meaning there's no reason to ever create more than one of each class. What the hell were they thinking haha...
Oh yeah, and you can't even assign your skill points at level ups! So, quite literally, every character ends up being EXACTLY the same with the exception of equipment, and all of that is based on how much money you want to spend...
Swamp Slogger
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ClawlessVictory wrote:TwilightPhoenix wrote:Eh, the drop rates in Diablo games were always crap. Diablo 2 you just didn't notice if you played online since there were enough players getting good stuff you actually could see it. And sometimes get it for free with enough begging. Plus the games were always more fun with friends, always. Solo was okay, but with friends it was exponentially better.
I was a pretty huge fan of Diablo 1 and 2. D2 had it's problems, but it was fun to play. Diablo 3 completely sucks. Remember, that's coming from a Diablo 2 fan. The loot drops are entirely different from D2. I've put in over 100 hours and haven't seen a single set item or legendary. If it was D2, I'd have a stash full of mediocre set items that would at least allow me to start up new characters and I'd probably have a few legendary items as well.
Also, you're free to switch between skills at leisure, meaning there's no reason to ever create more than one of each class. What the hell were they thinking haha...
Oh yeah, and you can't even assign your skill points at level ups! So, quite literally, every character ends up being EXACTLY the same with the exception of equipment, and all of that is based on how much money you want to spend...
Tartarus Sorceror
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ClawlessVictory wrote:Also, you're free to switch between skills at leisure, meaning there's no reason to ever create more than one of each class. What the hell were they thinking haha...
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Swamp Slogger
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pratamawirya wrote:ClawlessVictory wrote:Also, you're free to switch between skills at leisure, meaning there's no reason to ever create more than one of each class. What the hell were they thinking haha...
Maybe they wanted to make the gameplay more flexible and allow the players to experiment easily? (Although that might not have worked as intended and made the game more dull instead.)
Swamp Slogger
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pratamawirya wrote:Err, BTW, how do you sign up for Desktop Dungeons? (The game is asking me to log in, but I haven't registered yet.)
Abyss Ambulator
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Swamp Slogger
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TwilightPhoenix wrote:Having played D2 for a long time on Battle.net, I can see the advantages of eliminating picking your own stats and being locked into the skills you chose (I played way before they added respecs, which I think was added after D3 was announced). I totally screwed up four Barbarians before I finally managed to make one who played decently. Those four were totally gimped and since skill and stat selections were locked forever, there was no way to ever fix them, so my only recourse was to start over and then either use the gimped ones as item mules or delete them.
And with the way Blizzard nerfs stuff, you don't want to be locked into skills. For example, I had a Guided Arrow Amazon and a Frozen Orb/Thunder Storm Sorceress who became utterly sucky when their relevant skills got nerfed into the ground. So what did I have to do? Delete and start over since I couldn't go back and change anything. I had a few other characters who got smacked like that, and not all of them were using popular builds either, some quite obscure in fact (such as my Iron Maiden + Blood Golem Necromancer), but they got nerf batted. I would have loved being able to freely repick skills or at least respec at the time, would have saved a lot of trouble and power leveling.
Of course, the "only roll one of each class" is an issue with the pick freely system they have going on, but I'd say it beats "reroll and start your class over every patch because you got directly or indirectly nerfed" D2 had going on. As for people all using the same few builds... well, that's going to happen either way. Most players don't experiment much, if at all, but will rather follow existing trends. That won't change no matter how you set up a game's skill systems.
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TwilightPhoenix wrote:The only significant difference is it's far more accessible to the average player.
Swamp Slogger
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Swamp Slogger
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glexus wrote:
I've not been following the D3 goings on - what's it referring to at Day 38?
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Shatari wrote:I traded a goat for a Nintendo DS XL, and a ton of games.
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inkydood wrote:Blizzard releasing a dumbed-down, transparent money-grab fostering grinding and general addictive behavior? I never would have guessed.
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