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Re: Odd things sighted in dungeon.

PostPosted: Sunday, 14th December 2014, 16:57
by Sharkman1231
Wouldn't a stab do the most damage? +9 rapier of holy wrath, 27 effective stabbing against an imp. That's (regular damage +30)*12*1.75.

I suppose we could make it a Triple sword with boots of the assassin, or dark maul.

Re: Odd things sighted in dungeon.

PostPosted: Monday, 15th December 2014, 09:47
by xentronium
Dickvault!
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Spoiler: show
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Re: Odd things sighted in dungeon.

PostPosted: Monday, 15th December 2014, 15:00
by celem
The unique Joseph stalked me across floors today, which freaked me out a little.

Ran into him on D:8 in one of those little Nemelex altar vaults shaped like a Spade (playing card). Didnt like the speed with which his sling ate through my skeleton horde so my MuNe fled the level and kept diving.

Then down on D:10 he pops up again hanging around a TSO altar. My Ash boosts have kicked in and my skellie army is now a zombie army so I killed him off. No competition for the Orb thankyou!

How can this happen? He manage to shaft himself? Dont recall finding any on that level however.

Re: Odd things sighted in dungeon.

PostPosted: Monday, 15th December 2014, 15:36
by Sar
IIRC that Nem altar has shafts. Cause it's shaped like a spade, get it?

Re: Odd things sighted in dungeon.

PostPosted: Monday, 15th December 2014, 16:54
by celem
So bad it must be true.

Re: Odd things sighted in dungeon.

PostPosted: Monday, 15th December 2014, 17:31
by notcluie
xentronium wrote:Dickvault!
Spoiler: show
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so minmay's still making vaults, huh?
(or should i say twelwe???)

Re: Odd things sighted in dungeon.

PostPosted: Monday, 15th December 2014, 19:06
by cerebovssquire
  Code:
 Xom's power touches on a nearby monster.
_The royal jelly changes into a shard shrike!


  Code:
A shard shrike shaped Royal Jelly shaped shifter.


Say it quickly 5 times!

Re: Odd things sighted in dungeon.

PostPosted: Friday, 19th December 2014, 02:21
by Jarlyk
Found a shop and it contained what was described as "a transparent robe". It seems to me like that might not fulfill at least part of the intended functions of a robe.

Re: Odd things sighted in dungeon.

PostPosted: Friday, 19th December 2014, 03:52
by duvessa
Jarlyk wrote:Found a shop and it contained what was described as "a transparent robe". It seems to me like that might not fulfill at least part of the intended functions of a robe.
  Code:
j - a transparent wizard hat

Re: Odd things sighted in dungeon.

PostPosted: Saturday, 20th December 2014, 08:23
by xentronium
Someone brought slime:6 into depths as a vault.
It had a bunch of slime creatures as guards, but the only jelly was a royal jelly.
Spoiler: show
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Re: Odd things sighted in dungeon.

PostPosted: Saturday, 20th December 2014, 10:11
by notcluie
fun fact: that vault was the only reason honeycombs were renamed to royal jelly IIRC

Re: Odd things sighted in dungeon.

PostPosted: Monday, 21st March 2016, 22:00
by Xion350
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Someone got stuck.

Re: Odd things sighted in dungeon.

PostPosted: Monday, 21st March 2016, 22:18
by Malevolent
Xion350 wrote:Someone got stuck.


Oh wow, that's hilarious. Reminds me of certain ADOM experiences.

Re: Odd things sighted in dungeon.

PostPosted: Monday, 3rd December 2018, 10:39
by nosrepemos
Not so much odd but I found my name choice (yeah I get tilted easily playing this game lol) and this warning hilarious :lol:
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